//---------------------------------------------------------------------------- // // Handles stepping, tracing, watching and go. // // Copyright (C) Microsoft Corporation, 1997-2002. // //---------------------------------------------------------------------------- #ifndef _STEPGO_HPP_ #define _STEPGO_HPP_ struct WatchFunction { ULONG64 StartOffset; // Hash bucket list. WatchFunction* Next; // Sorted list. WatchFunction* Sort; ULONG Calls; ULONG MinInstr, MaxInstr, TotalInstr; // This counter is incremented every time a system call // instruction is hit inside the function. ULONG SystemCalls; // There's no strong need to make this symbol buffer // MAX_SYMBOL_LEN as the output only displays half a // line's worth of the name. The only real reason to // keep more is to reduce false sharing due to prefix // matches. The buffer is large enough that this should // be extremely rare, plus we keep the true length // as a further check. ULONG SymbolLength; CHAR Symbol[256]; }; struct WatchCallStack { ADDR CallSite; WatchFunction* Func; WatchCallStack* Prev, *Next; LONG Level; ULONG InstrCount, ChildInstrCount; }; enum WATCH_CALL_TYPE { WCALL_OTHER, WCALL_CALL, WCALL_RETURN, }; //---------------------------------------------------------------------------- // // WatchFunctions. // // Collects function information encountered during watch tracing. // //---------------------------------------------------------------------------- #define WF_BUCKETS 71 class WatchFunctions { public: WatchFunctions(void); void Start(void); void End(PADDR PcAddr); BOOL IsStarted(void) { return m_Started; } void OutputFunctions(void); void OutputSysCallFunctions(void); WatchFunction* FindAlways(PSTR Sym, ULONG64 Start); WatchCallStack* GetTopCall(void) { return m_CallTop; } WatchCallStack* PushCall(WatchFunction* Func); void PopCall(void); WatchCallStack* PopCallsToCallSite(PADDR Pc); WatchCallStack* PopCallsToFunctionStart(ULONG64 Start); void ReuseCall(WatchCallStack* Call, WatchFunction* ReinitFunc); void IndentForCall(WatchCallStack* Call); void OutputCall(WatchCallStack* Call, WATCH_CALL_TYPE Type); void SetDefaultParameters(void); void ParseParameters(void); LONG GetCallLevel(void) { return m_CallLevel; } LONG ChangeCallLevel(LONG Delta) { m_CallLevel += Delta; if (m_CallLevel < 0) { m_CallLevel = 0; } return m_CallLevel; } ULONG RecordEvent(void) { return ++m_TotalWatchTraceEvents; } ULONG RecordThreadMismatch(void) { return ++m_TotalWatchThreadMismatches; } LONG m_MaxCallLevelAllowed; ULONG m_OutputReturnValues:1; ULONG m_OutputCallAddrs:1; ULONG m_OutputCalls:1; ULONG m_OutputSummary:1; protected: ULONG Hash(PSTR Sym, ULONG SymLen) { // Hash on the first and last letters of the symbol. return ((ULONG)(UCHAR)Sym[0] + (ULONG)(UCHAR)Sym[SymLen - 1]) % WF_BUCKETS; } WatchFunction* Add(PSTR Sym, ULONG64 Start); WatchFunction* Find(PSTR Sym); void Clear(void); BOOL m_Started; ULONG m_TotalInstr; ULONG m_TotalWatchTraceEvents; ULONG m_TotalWatchThreadMismatches; WatchFunction* m_Funcs[WF_BUCKETS]; WatchFunction* m_Sorted; WatchCallStack* m_CallTop, *m_CallBot; LONG m_CallLevel; }; extern WatchFunctions g_WatchFunctions; extern ULONG g_StepTracePassCount; extern ULONG64 g_StepTraceInRangeStart; extern ULONG64 g_StepTraceInRangeEnd; extern BOOL g_SrcLineValid; extern BOOL g_WatchTrace; extern BOOL g_WatchWhole; extern ADDR g_WatchTarget; extern ULONG64 g_WatchInitialSP; extern ULONG64 g_WatchBeginCurFunc; extern ULONG64 g_WatchEndCurFunc; #define MAX_GO_BPS 16 extern Breakpoint* g_GoBreakpoints[MAX_GO_BPS]; extern ULONG g_NumGoBreakpoints; void ResetStepTrace(void); BOOL StepTracePass(PADDR PcAddr); void SetExecGo(ULONG ExecStatus, PADDR StartAddr, ThreadInfo* Thread, BOOL ThreadFreeze, ULONG BpCount, PADDR BpArray, PCSTR BpCmd); void SetExecStepTrace(PADDR StartAddr, ULONG64 PassCount, ThreadInfo* Thread, BOOL ThreadFreeze, BOOL ToCall, char StepType); void ParseGoCmd(ThreadInfo* Thread, BOOL ThreadFreeze); void ParseStepTrace(ThreadInfo* Thread, BOOL ThreadFreeze, char StepType); VOID SetupSpecialCalls(VOID); #endif // #ifndef _STEPGO_HPP_