/* ** Copyright 1995-2095, Silicon Graphics, Inc. ** All Rights Reserved. ** ** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.; ** the contents of this file may not be disclosed to third parties, copied or ** duplicated in any form, in whole or in part, without the prior written ** permission of Silicon Graphics, Inc. ** ** RESTRICTED RIGHTS LEGEND: ** Use, duplication or disclosure by the Government is subject to restrictions ** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data ** and Computer Software clause at DFARS 252.227-7013, and/or in similar or ** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished - ** rights reserved under the Copyright Laws of the United States. */ #include "glslib.h" void __glsGenPixelSetup_pack(__GLScontext *ctx) { __GLS_BEGIN_CAPTURE_EXEC(ctx, GLS_OP_glPixelStorei); __glsPixelSetup_pack(); __GLS_END_CAPTURE_EXEC(ctx, GLS_OP_glPixelStorei); } void __glsGenPixelSetup_unpack(__GLScontext *ctx) { __GLS_BEGIN_CAPTURE_EXEC(ctx, GLS_OP_glPixelStorei); __glsPixelSetup_unpack(); __GLS_END_CAPTURE_EXEC(ctx, GLS_OP_glPixelStorei); } void __glsPixelSetup_pack(void) { glPixelStorei(GL_PACK_ALIGNMENT, 1); glPixelStorei(GL_PACK_LSB_FIRST, GL_FALSE); glPixelStorei(GL_PACK_ROW_LENGTH, 0); glPixelStorei(GL_PACK_SKIP_ROWS, 0); glPixelStorei(GL_PACK_SKIP_PIXELS, 0); glPixelStorei(GL_PACK_SWAP_BYTES, GL_FALSE); #if __GL_EXT_texture3D glPixelStorei(GL_PACK_IMAGE_HEIGHT_EXT, 0); glPixelStorei(GL_PACK_SKIP_IMAGES_EXT, 0); #endif /* __GL_EXT_texture3D */ #if __GL_SGIS_texture4D glPixelStorei(GL_PACK_IMAGE_DEPTH_SGIS, 0); glPixelStorei(GL_PACK_SKIP_VOLUMES_SGIS, 0); #endif /* __GL_SGIS_texture4D */ } void __glsPixelSetup_unpack(void) { glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE); glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); #if __GL_EXT_texture3D glPixelStorei(GL_UNPACK_IMAGE_HEIGHT_EXT, 0); glPixelStorei(GL_UNPACK_SKIP_IMAGES_EXT, 0); #endif /* __GL_EXT_texture3D */ #if __GL_SGIS_texture4D glPixelStorei(GL_UNPACK_IMAGE_DEPTH_SGIS, 0); glPixelStorei(GL_UNPACK_SKIP_VOLUMES_SGIS, 0); #endif /* __GL_SGIS_texture4D */ } static void __glsPixelStoreConfig_init(__GLSpixelStoreConfig *outConfig) { outConfig->alignment = 1; outConfig->lsbFirst = GL_FALSE; outConfig->rowLength = 0; outConfig->skipRows = 0; outConfig->skipPixels = 0; outConfig->swapBytes = GL_FALSE; #if __GL_EXT_texture3D outConfig->imageHeight = 0; outConfig->skipImages = 0; #endif /* __GL_EXT_texture3D */ #if __GL_SGIS_texture4D outConfig->imageDepth = 0; outConfig->skipVolumes = 0; #endif /* __GL_SGIS_texture4D */ } void __glsPixelStoreConfig_get_pack(__GLSpixelStoreConfig *outConfig) { __glsPixelStoreConfig_init(outConfig); __GLS_BEGIN_CAPTURE_EXEC(__GLS_CONTEXT, GLS_OP_glGetIntegerv); glGetIntegerv(GL_PACK_ALIGNMENT, &outConfig->alignment); glGetIntegerv(GL_PACK_LSB_FIRST, &outConfig->lsbFirst); glGetIntegerv(GL_PACK_ROW_LENGTH, &outConfig->rowLength); glGetIntegerv(GL_PACK_SKIP_ROWS, &outConfig->skipRows); glGetIntegerv(GL_PACK_SKIP_PIXELS, &outConfig->skipPixels); glGetIntegerv(GL_PACK_SWAP_BYTES, &outConfig->swapBytes); #if __GL_EXT_texture3D glGetIntegerv(GL_PACK_IMAGE_HEIGHT_EXT, &outConfig->imageHeight); glGetIntegerv(GL_PACK_SKIP_IMAGES_EXT, &outConfig->skipImages); #endif /* __GL_EXT_texture3D */ #if __GL_SGIS_texture4D glGetIntegerv(GL_PACK_IMAGE_DEPTH_SGIS, &outConfig->imageDepth); glGetIntegerv(GL_PACK_SKIP_VOLUMES_SGIS, &outConfig->skipVolumes); #endif /* __GL_SGIS_texture4D */ __GLS_END_CAPTURE_EXEC(__GLS_CONTEXT, GLS_OP_glGetIntegerv); } void __glsPixelStoreConfig_get_unpack(__GLSpixelStoreConfig *outConfig) { __glsPixelStoreConfig_init(outConfig); __GLS_BEGIN_CAPTURE_EXEC(__GLS_CONTEXT, GLS_OP_glGetIntegerv); glGetIntegerv(GL_UNPACK_ALIGNMENT, &outConfig->alignment); glGetIntegerv(GL_UNPACK_LSB_FIRST, &outConfig->lsbFirst); glGetIntegerv(GL_UNPACK_ROW_LENGTH, &outConfig->rowLength); glGetIntegerv(GL_UNPACK_SKIP_ROWS, &outConfig->skipRows); glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &outConfig->skipPixels); glGetIntegerv(GL_UNPACK_SWAP_BYTES, &outConfig->swapBytes); #if __GL_EXT_texture3D glGetIntegerv(GL_UNPACK_IMAGE_HEIGHT_EXT, &outConfig->imageHeight); glGetIntegerv(GL_UNPACK_SKIP_IMAGES_EXT, &outConfig->skipImages); #endif /* __GL_EXT_texture3D */ #if __GL_SGIS_texture4D glGetIntegerv(GL_UNPACK_IMAGE_DEPTH_SGIS, &outConfig->imageDepth); glGetIntegerv(GL_UNPACK_SKIP_VOLUMES_SGIS, &outConfig->skipVolumes); #endif /* __GL_SGIS_texture4D */ __GLS_END_CAPTURE_EXEC(__GLS_CONTEXT, GLS_OP_glGetIntegerv); }