Windows-Server-2003/printscan/ui/wiadefui/contrast.cpp

363 lines
11 KiB
C++

/*******************************************************************************
*
* (C) COPYRIGHT MICROSOFT CORPORATION, 1998
*
* TITLE: CONTRAST.CPP
*
* VERSION: 1.0
*
* AUTHOR: ShaunIv
*
* DATE: 1/11/2001
*
* DESCRIPTION: Small preview window for illustrating brightness and contrast settings
*
*******************************************************************************/
#include "precomp.h"
#pragma hdrstop
#include "contrast.h"
LRESULT CBrightnessContrast::OnCreate( WPARAM, LPARAM )
{
return 0;
}
CBrightnessContrast::~CBrightnessContrast()
{
KillBitmaps();
}
CBrightnessContrast::CBrightnessContrast( HWND hWnd )
: m_hWnd(hWnd),
m_nIntent(0),
m_nBrightness(50),
m_nContrast(50),
m_hBmpPreviewImage(NULL)
{
for (int i=0;i<NUMPREVIEWIMAGES;i++)
{
m_PreviewBitmaps[i] = NULL;
}
}
LRESULT CBrightnessContrast::OnPaint(WPARAM, LPARAM)
{
WIA_PUSH_FUNCTION((TEXT("CBrightnessContrast::OnPaint")));
PAINTSTRUCT ps;
HDC hDC = BeginPaint(m_hWnd,&ps);
if (hDC)
{
if (m_hBmpPreviewImage)
{
RECT rcClient;
GetClientRect( m_hWnd, &rcClient );
//
// Create a halftone palette
//
HPALETTE hHalftonePalette = CreateHalftonePalette(hDC);
if (hHalftonePalette)
{
//
// Select the halftone palette and save the result
//
HPALETTE hOldPalette = SelectPalette( hDC, hHalftonePalette, FALSE );
RealizePalette( hDC );
SetBrushOrgEx( hDC, 0,0, NULL );
//
// Set halftone stretchblt mode
//
int nOldStretchBltMode = SetStretchBltMode(hDC,HALFTONE);
//
// Draw 3D Border
//
//
// Draw shadow
//
RECT rcBottomShadow, rcRightShadow;
MoveToEx(hDC,rcClient.left,rcClient.top,NULL);
LineTo(hDC,rcClient.right-(SHADOW_WIDTH+1),rcClient.top);
LineTo(hDC,rcClient.right-(SHADOW_WIDTH+1),rcClient.bottom-(SHADOW_WIDTH+1));
LineTo(hDC,rcClient.left,rcClient.bottom-(SHADOW_WIDTH+1));
LineTo(hDC,rcClient.left,rcClient.top);
rcBottomShadow.left=rcClient.left+SHADOW_WIDTH;
rcBottomShadow.right=rcClient.right+1;
rcBottomShadow.top=rcClient.bottom-SHADOW_WIDTH;
rcBottomShadow.bottom=rcClient.bottom+1;
//
// bottom edge:
//
FillRect(hDC,&rcBottomShadow,GetSysColorBrush(COLOR_3DSHADOW));
//
// Fill in bottom left corner:
//
rcBottomShadow.left=rcClient.left;
rcBottomShadow.right=rcClient.left+SHADOW_WIDTH;
rcBottomShadow.top=rcClient.bottom-SHADOW_WIDTH;
rcBottomShadow.bottom=rcClient.bottom+1;
FillRect(hDC,&rcBottomShadow,GetSysColorBrush(COLOR_3DFACE));
rcRightShadow.left=rcClient.right-SHADOW_WIDTH;
rcRightShadow.right=rcClient.right+1;
rcRightShadow.top=rcClient.top+SHADOW_WIDTH;
rcRightShadow.bottom=rcClient.bottom-SHADOW_WIDTH;
//
// right edge
//
FillRect(hDC,&rcRightShadow,GetSysColorBrush(COLOR_3DSHADOW));
rcRightShadow.left=rcClient.right-5;
rcRightShadow.right=rcClient.right+1;
rcRightShadow.top=rcClient.top;
rcRightShadow.bottom=rcClient.top+5;
//
// Top right corner
//
FillRect(hDC,&rcRightShadow,(HBRUSH)(COLOR_3DFACE+1));
//
// Paint Image
//
HDC hdcMem = CreateCompatibleDC(hDC);
if (hdcMem)
{
//
// Select and realize the halftone palette
//
HPALETTE hOldMemDCPalette = SelectPalette(hdcMem,hHalftonePalette,FALSE);
RealizePalette(hdcMem);
SetBrushOrgEx(hdcMem, 0,0, NULL );
//
// Select the old bitmap
//
HBITMAP hOldBitmap = (HBITMAP)SelectObject(hdcMem,m_hBmpPreviewImage);
//
// Paint the preview bitmap
//
BITMAP bm = {0};
if (GetObject(m_hBmpPreviewImage,sizeof(BITMAP),&bm))
{
StretchBlt(hDC,rcClient.left+2,rcClient.top+2,WiaUiUtil::RectWidth(rcClient)-9,WiaUiUtil::RectHeight(rcClient)-9,hdcMem,0,0,bm.bmWidth,bm.bmHeight,SRCCOPY);
}
//
// Restore the palette
//
SelectPalette( hdcMem, hOldMemDCPalette, FALSE );
//
// Delete the DC
//
DeleteDC(hdcMem);
}
//
// Restore the old palette and delete the halftone palette
//
SelectPalette( hDC, hOldPalette, FALSE );
DeleteObject( hHalftonePalette );
}
//
// We're done
//
EndPaint(m_hWnd,&ps);
}
}
return 0;
}
LRESULT CBrightnessContrast::SetBrightness(int nBrightness)
{
WIA_PUSH_FUNCTION((TEXT("CBrightnessContrast::SetBrightness")));
if (nBrightness >= 0 && nBrightness <= 100)
{
m_nBrightness = static_cast<BYTE>(nBrightness);
ApplySettings();
}
return 0;
}
LRESULT CBrightnessContrast::SetContrast(int nContrast)
{
WIA_PUSH_FUNCTION((TEXT("CBrightnessContrast::SetContrast")));
if (m_nContrast >= 0 && m_nContrast <= 100)
{
m_nContrast = static_cast<BYTE>(nContrast);
ApplySettings();
}
return 0;
}
LRESULT CBrightnessContrast::SetIntent(LONG nIntent)
{
WIA_PUSH_FUNCTION((TEXT("CBrightnessContrast::SetIntent")));
if (nIntent < NUMPREVIEWIMAGES && nIntent >= 0)
{
m_nIntent = nIntent;
ApplySettings();
}
return 0;
}
LRESULT CBrightnessContrast::KillBitmaps()
{
WIA_PUSH_FUNCTION((TEXT("CBrightnessContrast::KillBitmaps")));
for (int i=0;i<NUMPREVIEWIMAGES;i++)
{
if (m_PreviewBitmaps[i])
{
DeleteObject( m_PreviewBitmaps[i] );
m_PreviewBitmaps[i] = NULL;
}
}
if (m_hBmpPreviewImage)
{
DeleteObject(m_hBmpPreviewImage);
m_hBmpPreviewImage = NULL;
}
return 0;
}
LRESULT CBrightnessContrast::ApplySettings()
{
WIA_PUSH_FUNCTION((TEXT("CBrightnessContrast::ApplySettings")));
if (m_PreviewBitmaps[m_nIntent])
{
if (m_hBmpPreviewImage)
{
DeleteObject(m_hBmpPreviewImage);
m_hBmpPreviewImage = NULL;
}
#ifdef DONT_USE_GDIPLUS
m_hBmpPreviewImage = reinterpret_cast<HBITMAP>(CopyImage( m_PreviewBitmaps[m_nIntent], IMAGE_BITMAP, 0, 0, LR_CREATEDIBSECTION ));
#else
//
// If the window is enabled, use the real brightness and contrast settings
//
if (IsWindowEnabled(m_hWnd))
{
if (BCPWM_BW == m_nIntent)
{
m_GdiPlusHelper.SetThreshold( m_PreviewBitmaps[m_nIntent], m_hBmpPreviewImage, m_nBrightness );
}
else
{
m_GdiPlusHelper.SetBrightnessAndContrast( m_PreviewBitmaps[m_nIntent], m_hBmpPreviewImage, m_nBrightness, m_nContrast );
}
}
//
// Otherwise, use the nominal settings, to prevent feedback
//
else
{
if (BCPWM_BW == m_nIntent)
{
m_GdiPlusHelper.SetThreshold( m_PreviewBitmaps[m_nIntent], m_hBmpPreviewImage, 50 );
}
else
{
m_GdiPlusHelper.SetBrightnessAndContrast( m_PreviewBitmaps[m_nIntent], m_hBmpPreviewImage, 50, 50 );
}
}
#endif // !DONT_USE_GDIPLUS
}
InvalidateRect(m_hWnd,NULL,FALSE);
UpdateWindow(m_hWnd);
return 0;
}
BOOL CBrightnessContrast::RegisterClass( HINSTANCE hInstance )
{
WNDCLASS wc = {0};
wc.style = CS_DBLCLKS;
wc.cbWndExtra = sizeof(CBrightnessContrast*);
wc.lpfnWndProc = WndProc;
wc.hInstance = hInstance;
wc.hbrBackground = (HBRUSH)(COLOR_3DFACE+1);
wc.lpszClassName = BRIGHTNESS_CONTRAST_PREVIEW_WINDOW_CLASS;
BOOL res = (::RegisterClass(&wc) != 0);
return (res != 0);
}
LRESULT CBrightnessContrast::OnSetBrightness( WPARAM wParam, LPARAM lParam)
{
WIA_PUSH_FUNCTION((TEXT("CBrightnessContrast::OnSetBrightness")));
SetBrightness(static_cast<BYTE>(lParam));
return 0;
}
LRESULT CBrightnessContrast::OnSetContrast( WPARAM wParam, LPARAM lParam)
{
WIA_PUSH_FUNCTION((TEXT("CBrightnessContrast::OnSetContrast")));
SetContrast(static_cast<BYTE>(lParam));
return 0;
}
LRESULT CBrightnessContrast::OnSetIntent( WPARAM wParam, LPARAM lParam)
{
WIA_PUSH_FUNCTION((TEXT("CBrightnessContrast::OnSetIntent")));
SetIntent(static_cast<int>(lParam));
return 0;
}
LRESULT CBrightnessContrast::OnLoadBitmap( WPARAM wParam, LPARAM lParam )
{
WIA_PUSH_FUNCTION((TEXT("CBrightnessContrast::OnLoadBitmap")));
int nId = static_cast<int>(wParam);
if (nId < NUMPREVIEWIMAGES && nId >= 0)
{
if (m_PreviewBitmaps[nId])
{
DeleteObject(m_PreviewBitmaps[nId]);
m_PreviewBitmaps[nId] = NULL;
}
m_PreviewBitmaps[nId] = reinterpret_cast<HBITMAP>(lParam);
}
return 0;
}
LRESULT CBrightnessContrast::OnEnable( WPARAM wParam, LPARAM )
{
//
// Update the control's appearance when we are enabled or disabled
//
WIA_PUSH_FUNCTION((TEXT("CBrightnessContrast::OnEnable")));
if (wParam)
{
ApplySettings();
}
return 0;
}
LRESULT CALLBACK CBrightnessContrast::WndProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam )
{
SC_BEGIN_MESSAGE_HANDLERS(CBrightnessContrast)
{
SC_HANDLE_MESSAGE( WM_CREATE, OnCreate );
SC_HANDLE_MESSAGE( WM_ENABLE, OnEnable );
SC_HANDLE_MESSAGE( WM_PAINT, OnPaint );
SC_HANDLE_MESSAGE( BCPWM_SETBRIGHTNESS, OnSetBrightness );
SC_HANDLE_MESSAGE( BCPWM_SETCONTRAST, OnSetContrast );
SC_HANDLE_MESSAGE( BCPWM_SETINTENT, OnSetIntent);
SC_HANDLE_MESSAGE( BCPWM_LOADIMAGE, OnLoadBitmap);
}
SC_END_MESSAGE_HANDLERS();
}