Windows-Server-2003/public/oak/inc/dmemmgr.h

195 lines
6.1 KiB
C

/*==========================================================================;
*
* Copyright (C) 1994-1998 Microsoft Corporation. All Rights Reserved.
*
* File: dmemmgr.h
* Content: Direct Memory Manager include file
*
***************************************************************************/
#ifndef __DMEMMGR_INCLUDED__
#define __DMEMMGR_INCLUDED__
#ifdef __cplusplus
extern "C" {
#endif
#ifndef __NTDDKCOMP__
/*
* pointer to video memory
*/
typedef ULONG_PTR FLATPTR;
typedef struct _VIDMEM *LPVIDMEM;
#else
/*
* pointer to video memory, potentially 64-bit
*/
typedef ULONG_PTR FLATPTR;
typedef struct _VIDEOMEMORY *LPVIDMEM;
#endif
/*
* Structure for querying extended heap alignment requirements
*/
typedef struct _SURFACEALIGNMENT
{
union
{
struct
{
DWORD dwStartAlignment;
DWORD dwPitchAlignment;
DWORD dwFlags;
DWORD dwReserved2;
} Linear;
struct
{
DWORD dwXAlignment;
DWORD dwYAlignment;
DWORD dwFlags;
DWORD dwReserved2;
} Rectangular;
};
} SURFACEALIGNMENT;
typedef struct _SURFACEALIGNMENT FAR *LPSURFACEALIGNMENT;
#define SURFACEALIGN_DISCARDABLE 0x00000001l /* Surface can be discarded to */
/* make room for another surface */
typedef struct _HEAPALIGNMENT
{
DWORD dwSize;
DDSCAPS ddsCaps; /* Indicates which alignment fields are valid.*/
DWORD dwReserved;
SURFACEALIGNMENT ExecuteBuffer; /* Surfaces tagged with DDSCAPS_EXECUTEBUFFER */
SURFACEALIGNMENT Overlay; /* Surfaces tagged with DDSCAPS_OVERLAY */
SURFACEALIGNMENT Texture; /* Surfaces tagged with DDSCAPS_TEXTURE */
SURFACEALIGNMENT ZBuffer; /* Surfaces tagged with DDSCAPS_ZBUFFER */
SURFACEALIGNMENT AlphaBuffer; /* Surfaces tagged with DDSCAPS_ALPHA */
SURFACEALIGNMENT Offscreen; /* Surfaces tagged with DDSCAPS_OFFSCREENPLAIN*/
SURFACEALIGNMENT FlipTarget; /* Surfaces whose bits are potential primaries i.e. back buffers*/
} HEAPALIGNMENT;
typedef struct _HEAPALIGNMENT FAR *LPHEAPALIGNMENT;
typedef struct _DD_GETHEAPALIGNMENTDATA
{
ULONG_PTR dwInstance; // driver context
DWORD dwHeap; // heap index passed by DirectDraw
HRESULT ddRVal; // return value
VOID* GetHeapAlignment; // Unused: Win95 compatibility
HEAPALIGNMENT Alignment; // Filled in by driver.
} DD_GETHEAPALIGNMENTDATA;
typedef struct _DD_GETHEAPALIGNMENTDATA *PDD_GETHEAPALIGNMENTDATA;
/*
* video memory manager structures
*/
typedef struct _VMEML
{
struct _VMEML FAR *next;
FLATPTR ptr;
DWORD size;
BOOL bDiscardable;
} VMEML, FAR *LPVMEML, FAR * FAR *LPLPVMEML;
typedef struct _VMEMR
{
struct _VMEMR FAR *next;
struct _VMEMR FAR *prev;
/*
* The pUp, pDown, pLeft and pRight members were removed in DX5
*/
struct _VMEMR FAR *pUp;
struct _VMEMR FAR *pDown;
struct _VMEMR FAR *pLeft;
struct _VMEMR FAR *pRight;
FLATPTR ptr;
DWORD size;
DWORD x;
DWORD y;
DWORD cx;
DWORD cy;
DWORD flags;
FLATPTR pBits;
BOOL bDiscardable;
} VMEMR, FAR *LPVMEMR, FAR * FAR *LPLPVMEMR;
typedef struct _VMEMHEAP
{
DWORD dwFlags;
DWORD stride;
LPVOID freeList;
LPVOID allocList;
DWORD dwTotalSize;
FLATPTR fpGARTLin; /* AGP: GART linear base of heap (app. visible) */
FLATPTR fpGARTDev; /* AGP: GART device base of heap (driver visible) */
DWORD dwCommitedSize; /* AGP: Number of bytes commited to heap */
/*
* Extended alignment data:
* Filled in by DirectDraw in response to a GetHeapAlignment HAL call.
*/
DWORD dwCoalesceCount;
HEAPALIGNMENT Alignment;
/*
* These are analogous to VIDMEM.ddsCaps and VIDMEM.ddsCapsAlt. These values are queried from the
* driver by a GetDriverInfo call. See the documentation for GUID_DDMoreSurfaceCaps
*/
DDSCAPSEX ddsCapsEx;
DDSCAPSEX ddsCapsExAlt;
#ifndef IS_16
// Full physical address of heap base for NT AGP heaps.
LARGE_INTEGER liPhysAGPBase;
#endif
// hdev for use with VidMemAllocAligned on NT. Set by the system at
// initialization time.
HANDLE hdevAGP;
// Physical reservation handle for NT heaps.
LPVOID pvPhysRsrv;
BYTE* pAgpCommitMask;
DWORD dwAgpCommitMaskSize;
} VMEMHEAP;
typedef VMEMHEAP FAR *LPVMEMHEAP;
#define VMEMHEAP_LINEAR 0x00000001l /* Heap is linear */
#define VMEMHEAP_RECTANGULAR 0x00000002l /* Heap is rectangular */
#define VMEMHEAP_ALIGNMENT 0x00000004l /* Heap has extended alignment info */
/*
* This legacy export doesn't handle nonlocal heaps
* This function is not available on Windows NT
*/
#ifndef __NTDDKCOMP__
extern FLATPTR WINAPI VidMemAlloc( LPVMEMHEAP pvmh, DWORD width, DWORD height );
#endif
/*
* This export can be used by drivers to allocate aligned surfaces from heaps which
* they have previously exposed to DirectDraw. This function can allocate from nonlocal heaps.
*/
extern FLATPTR WINAPI HeapVidMemAllocAligned(
LPVIDMEM lpVidMem,
DWORD dwWidth,
DWORD dwHeight,
LPSURFACEALIGNMENT lpAlignment ,
LPLONG lpNewPitch );
/*
* This export can free memory allocated via either allocation function
*/
extern void WINAPI VidMemFree( LPVMEMHEAP pvmh, FLATPTR ptr );
#ifdef __cplusplus
};
#endif
#endif