76 lines
2.1 KiB
C++
76 lines
2.1 KiB
C++
// exctrlst.cpp : Defines the class behaviors for the application.
|
|
//
|
|
|
|
#ifndef UNICODE
|
|
#define UNICODE 1
|
|
#endif
|
|
#ifndef _UNICODE
|
|
#define _UNICODE 1
|
|
#endif
|
|
|
|
#include "stdafx.h"
|
|
#include "exctrlst.h"
|
|
#include "exctrdlg.h"
|
|
|
|
#ifdef _DEBUG
|
|
#undef THIS_FILE
|
|
static char BASED_CODE THIS_FILE[] = __FILE__;
|
|
#endif
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CExctrlstApp
|
|
|
|
BEGIN_MESSAGE_MAP(CExctrlstApp, CWinApp)
|
|
//{{AFX_MSG_MAP(CExctrlstApp)
|
|
// NOTE - the ClassWizard will add and remove mapping macros here.
|
|
// DO NOT EDIT what you see in these blocks of generated code!
|
|
//}}AFX_MSG
|
|
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
|
|
END_MESSAGE_MAP()
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CExctrlstApp construction
|
|
|
|
CExctrlstApp::CExctrlstApp()
|
|
{
|
|
// TODO: add construction code here,
|
|
// Place all significant initialization in InitInstance
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// The one and only CExctrlstApp object
|
|
|
|
CExctrlstApp theApp;
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CExctrlstApp initialization
|
|
|
|
BOOL CExctrlstApp::InitInstance()
|
|
{
|
|
// Standard initialization
|
|
// If you are not using these features and wish to reduce the size
|
|
// of your final executable, you should remove from the following
|
|
// the specific initialization routines you do not need.
|
|
|
|
Enable3dControls();
|
|
LoadStdProfileSettings(); // Load standard INI file options (including MRU)
|
|
|
|
CExctrlstDlg dlg;
|
|
m_pMainWnd = &dlg;
|
|
INT_PTR nResponse = dlg.DoModal();
|
|
if (nResponse == IDOK)
|
|
{
|
|
// TODO: Place code here to handle when the dialog is
|
|
// dismissed with OK
|
|
}
|
|
else if (nResponse == IDCANCEL)
|
|
{
|
|
// TODO: Place code here to handle when the dialog is
|
|
// dismissed with Cancel
|
|
}
|
|
|
|
// Since the dialog has been closed, return FALSE so that we exit the
|
|
// application, rather than start the application's message pump.
|
|
return FALSE;
|
|
}
|