Windows-Server-2003/sdktools/m4/divert.h

178 lines
6.9 KiB
C

/*****************************************************************************
*
* divert.h
*
* Diversions
*
*****************************************************************************/
/*****************************************************************************
*
* Diversions
*
* A DIV (diversion) is a place where characters are thrown. There are
* two kinds of diversions, corresponding to how data come out of them.
* Although the same basic functions operate on diversions, the two types
* are used for quite different purposes.
*
* File diversions are managed by the `divert' and `undivert' builtins
* and hold data that will be regurgitated later all at one go,
* possibly into another diversion. File diversions consists of a
* fixed-size holding buffer, which when filled is dumped to a
* temporary file. When the diversion is regurgitated, the file is
* closed, rewound, and spit back. (Watch out! for the degenerate
* case where a file is undiverted back into itself.) Note that small
* file diversions may never actually result in a file being created.
* The name of the temporary file must be held so that the file can
* be deleted once it is no longer needed. (If this were UNIX, we
* could use the open/unlink trick...)
*
* Memory diversions hold data that will be managed in a last in
* first out (stack-like) manner. Memory diversions consist of a
* dynamically-sized holding buffer, whose size grows to accomodate
* the amount of stuff thrown into it. Since memory diversions
* can be reallocated, you have to be careful about holding pointers
* into the buffer.
*
* Thus was born the concept of `snapping'. Tokens which live inside
* a diversion live their lives as `unsnapped' tokens, which means that
* they refer to bytes in a manner that is not sensitive to potential
* reallocations of their associated diversion. However, accessing
* `unsnapped' tokens is relatively slow, so you can `snap' a token
* into its diversion, which speeds up access to the token, but the
* penalty is that the diversion cannot be reallocated while it contains
* any snapped tokens, which means that you cannot add new characters
* to the diversion.
*
* The cSnap field in a memory diversion records how many snapped tokens
* still refer to the diversion. Only when the snap count drops to zero
* can the diversion be modified.
*
*****************************************************************************/
typedef struct DIVERSION {
D(SIG sig;) /* Signature */
PTCH ptchCur; /* Current free character in diversion buffer */
PTCH ptchMax; /* One past end of diversion buffer */
PTCH ptchMin; /* Beginning of diversion buffer */
HF hf; /* File handle or hNil */
PTCH ptchName; /* Name of temp file (0 if memory diversion) */
D(int cSnap;)
} DIV, *PDIV;
typedef CONST DIV *PCDIV;
#define ctchGrow 2048 /* Amount by which holds grow */
#define sigDiv sigABCD('D', 'i', 'v', 'n')
#define AssertPdiv(pdiv) AssertPNm(pdiv, Div)
#define fFilePdiv(pdiv) ((pdiv)->ptchName)
/*****************************************************************************
*
* ctchPdiv
*
* Returns the number of characters in the diversion buffer. Note
* that this is relatively useless for file diversions since part
* of the data may be on disk.
*
*****************************************************************************/
INLINE CTCH
ctchPdiv(PCDIV pdiv)
{
return (CTCH)(pdiv->ptchCur - pdiv->ptchMin);
}
/*****************************************************************************
*
* ctchAvailPdiv
*
* Returns the number of characters available in the diversion buffer.
*
*****************************************************************************/
INLINE CTCH
ctchAvailPdiv(PCDIV pdiv)
{
return (CTCH)(pdiv->ptchMax - pdiv->ptchCur);
}
/*****************************************************************************
*
* DesnapPdiv
*
* Destroy a snapped token. You can't just throw it away because that
* messes up the snap-ness bookkeeping. NOTE! that a desnapped token
* becomes invalid the moment you add something new to the diversion.
*
*****************************************************************************/
INLINE void
DesnapPdiv(PDIV pdiv)
{
AssertPdiv(pdiv);
D(pdiv->cSnap--);
}
void STDCALL UnbufferPdiv(PDIV pdiv);
void STDCALL FlushPdiv(PDIV pdiv);
PDIV STDCALL pdivAlloc(void);
void STDCALL OpenPdivPtok(PDIV pdiv, PTOK ptok);
void STDCALL AddPdivPtok(PDIV pdiv, PTOK ptok);
void STDCALL AddPdivTch(PDIV pdiv, TCH tch);
void STDCALL ClosePdivPtok(PDIV pdiv, PTOK ptok);
void STDCALL PopPdivPtok(PDIV pdiv, PTOK ptok);
PTCH STDCALL ptchPdivPtok(PDIV pdiv, PTOK ptok);
void STDCALL SnapPdivPtok(PDIV pdiv, PTOK ptok);
void STDCALL UnsnapPdivPtok(PDIV pdiv, PTOK ptok);
typedef void (STDCALL *DIVOP)(PDIV pdiv, PTOK ptok);
void STDCALL CsopPdivDopPdivPtok(PDIV pdivSrc, DIVOP op, PDIV pdivDst, PTOK ptok);
/*
* Some predefined holds and ways to get to them.
*
* The most important hold is the `Arg' hold. This is where
* macro parameters are collected and parsed. Note! that the
* `Arg' hold is snapped during macro expansion.
*
* Another popular hold is the `Exp' hold. This is where
* macro expansions are held until a final home can be found.
*
* This would be a lot easier if we supported currying...
*
*/
extern PDIV g_pdivArg;
#define OpenArgPtok(ptok) OpenPdivPtok(g_pdivArg, ptok)
#define CloseArgPtok(ptok) ClosePdivPtok(g_pdivArg, ptok)
#define AddArgPtok(ptok) AddPdivPtok(g_pdivArg, ptok)
#define AddArgTch(tch) AddPdivTch(g_pdivArg, tch)
#define ptchArgPtok(ptok) ptchPdivPtok(g_pdivArg, ptok)
#define SnapArgPtok(ptok) SnapPdivPtok(g_pdivArg, ptok)
#define UnsnapArgPtok(ptok) UnsnapPdivPtok(g_pdivArg, ptok)
#define DesnapArg() DesnapPdiv(g_pdivArg)
#define PopArgPtok(ptok) PopPdivPtok(g_pdivArg, ptok)
#define CsopArgDopPdivPtok(op, pdiv, ptok) \
CsopPdivDopPdivPtok(g_pdivArg, op, pdiv, ptok)
extern PDIV g_pdivExp;
#define OpenExpPtok(ptok) OpenPdivPtok(g_pdivExp, ptok)
#define CloseExpPtok(ptok) ClosePdivPtok(g_pdivExp, ptok)
#define AddExpPtok(ptok) AddPdivPtok(g_pdivExp, ptok)
#define AddExpTch(tch) AddPdivTch(g_pdivExp, tch)
#define ptchExpPtok(ptok) ptchPdivPtok(g_pdivExp, ptok)
#define SnapExpPtok(ptok) SnapPdivPtok(g_pdivExp, ptok)
#define UnsnapExpPtok(ptok) UnsnapPdivPtok(g_pdivExp, ptok)
#define DesnapExp() DesnapPdiv(g_pdivExp)
#define PopExpPtok(ptok) PopPdivPtok(g_pdivExp, ptok)
#define CsopExpDopPdivPtok(op, pdiv, ptok) \
CsopPdivDopPdivPtok(g_pdivExp, op, pdiv, ptok)
extern PDIV g_pdivErr;
extern PDIV g_pdivOut;
extern PDIV g_pdivNul;
extern PDIV g_pdivCur;