Windows-Server-2003/shell/shell32/viewstate.h

169 lines
4.9 KiB
C++

#ifndef _DVViewState_h
#define _DVViewState_h
// Forwards
class CDefView;
typedef struct
{
POINT pt;
ITEMIDLIST idl;
} VIEWSTATE_POSITION;
typedef struct
{
// NOTE: Not a typo! This is a persisted structure so we cannot use LPARAM
LONG lParamSort;
int iDirection;
int iLastColumnClick;
} WIN95SAVESTATE;
typedef struct
{
WORD cbSize;
WORD wUnused; // junk on stack at this location has been saved in the registry since Win95... bummer
DWORD ViewMode;
POINTS ptScroll;
WORD cbColOffset;
WORD cbPosOffset;
WIN95SAVESTATE dvState;
} WIN95HEADER;
// Even though we don't currently store anything we care
// about in this structure relating to the view state,
// the cbStreamSize value fixes a bug in Win95 where we
// read to the end of the stream instead of just reading
// in the same number of bytes we wrote out.
//
typedef struct
{
DWORD dwSignature; // DVSAVEHEADEREX_SIGNATURE
WORD cbSize; // size of this structure, in bytes
WORD wVersion; // DVSAVEHEADEREX_VERSION
DWORD cbStreamSize; // size of all info saved, in bytes
DWORD dwUnused; // used to be SIZE szExtended (ie4 beta1)
WORD cbColOffset; // overrides DVSAVEHEADER.cbColOffset
WORD wAlign;
} IE4HEADER;
typedef struct
{
WIN95HEADER dvSaveHeader;
IE4HEADER dvSaveHeaderEx;
} DVSAVEHEADER_COMBO;
#define IE4HEADER_SIGNATURE 0xf0f0f0f0 // don't conflict with CCOLSHEADER_SIGNATURE
#define IE4HEADER_VERSION 3 // for easy versioning
#define VIEWSTATEHEADER_SIGNATURE 0xfddfdffd
#define VIEWSTATEHEADER_VERSION_1 0x0C
#define VIEWSTATEHEADER_VERSION_2 0x0E
#define VIEWSTATEHEADER_VERSION_3 0x0f
#define VIEWSTATEHEADER_VERSION_CURRENT VIEWSTATEHEADER_VERSION_3
typedef struct
{
GUID guidGroupID;
SHCOLUMNID scidDetails;
} GROUP_PERSIST;
typedef struct
{
struct
{
DWORD dwSignature;
USHORT uVersion; // 0x0c == IE4, 0x0e == IE5
USHORT uCols;
USHORT uOffsetWidths;
USHORT uOffsetColOrder;
} Version1;
struct
{
USHORT uOffsetColStates;
} Version2;
struct
{
USHORT uOffsetGroup;
} Version3;
} VIEWSTATEHEADER;
class CViewState
{
void InitFromHeader(DVSAVEHEADER_COMBO* pdv);
void LoadPositionBlob(CDefView* pdv, DWORD cbSizeofStream, IStream* pstm);
HRESULT SavePositionBlob(CDefView* pdv, IStream* pstm);
BOOL SyncColumnWidths(CDefView* pdv, BOOL fSetListViewState);
BOOL SyncColumnStates(CDefView* pdv, BOOL fSetListViewstate);
BOOL SyncPositions(CDefView* pdv);
static int CALLBACK _SavedItemCompare(void *p1, void *p2, LPARAM lParam);
DWORD _GetStreamSize(IStream* pstm);
public:
// Save State
LPARAM _lParamSort;
int _iDirection;
int _iLastColumnClick;
DWORD _ViewMode;
POINTS _ptScroll;
HDSA _hdsaColumnOrder;
HDSA _hdsaColumnWidths;
HDSA _hdsaColumnStates;
HDSA _hdsaColumns;
HDPA _hdpaItemPos;
BYTE* _pbPositionData;
GUID _guidGroupID;
SHCOLUMNID _scidDetails;
BOOL _fFirstViewed;
CViewState();
~CViewState();
// When initializing a new DefView, see if we can
// propogate information from the previous one.
void InitFromPreviousView(IUnknown* pPrevView);
void InitWithDefaults(CDefView* pdv);
void GetDefaults(CDefView* pdv, LPARAM* plParamSort, int* piDirection, int* piLastColumnClick);
HRESULT InitializeColumns(CDefView* pdv);
BOOL AppendColumn(UINT uCol, USHORT uWidth, INT uOrder);
BOOL RemoveColumn(UINT uCol);
UINT GetColumnWidth(UINT uCol, UINT uDefaultWidth);
UINT GetColumnCount();
// Column Helpers.
DWORD GetColumnState(UINT uCol);
DWORD GetTransientColumnState(UINT uCol);
void SetColumnState(UINT uCol, DWORD dwMask, DWORD dwState);
void SetTransientColumnState(UINT uCol, DWORD dwMask, DWORD dwState);
LPTSTR GetColumnName(UINT uCol);
int GetColumnFormat(UINT uCol);
UINT GetColumnCharCount(UINT uCol);
// When Loading or Saving from the View State Stream
HRESULT SaveToStream(CDefView* pdv, IStream* pstm);
HRESULT LoadFromStream(CDefView* pdv, IStream* pstm);
HRESULT SaveToPropertyBag(CDefView* pdv, IPropertyBag* ppb);
HRESULT LoadFromPropertyBag(CDefView* pdv, IPropertyBag* ppb);
// When Loading from a View Callback provided stream.
HRESULT LoadColumns(CDefView* pdv, IStream* pstm);
HRESULT SaveColumns(CDefView* pdv, IStream* pstm);
// Syncronizes ListView with the current View State.
// TRUE means take the view state object and set it into the listview.
HRESULT Sync(CDefView* pdv, BOOL fSetListViewState);
void ClearPositionData();
// Needs to be called at the time of CDefView::AddColumns
BOOL SyncColumnOrder(CDefView* pdv, BOOL fSetListViewState);
};
#endif