169 lines
4.9 KiB
C++
169 lines
4.9 KiB
C++
#ifndef _DVViewState_h
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#define _DVViewState_h
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// Forwards
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class CDefView;
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typedef struct
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{
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POINT pt;
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ITEMIDLIST idl;
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} VIEWSTATE_POSITION;
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typedef struct
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{
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// NOTE: Not a typo! This is a persisted structure so we cannot use LPARAM
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LONG lParamSort;
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int iDirection;
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int iLastColumnClick;
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} WIN95SAVESTATE;
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typedef struct
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{
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WORD cbSize;
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WORD wUnused; // junk on stack at this location has been saved in the registry since Win95... bummer
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DWORD ViewMode;
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POINTS ptScroll;
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WORD cbColOffset;
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WORD cbPosOffset;
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WIN95SAVESTATE dvState;
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} WIN95HEADER;
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// Even though we don't currently store anything we care
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// about in this structure relating to the view state,
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// the cbStreamSize value fixes a bug in Win95 where we
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// read to the end of the stream instead of just reading
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// in the same number of bytes we wrote out.
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//
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typedef struct
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{
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DWORD dwSignature; // DVSAVEHEADEREX_SIGNATURE
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WORD cbSize; // size of this structure, in bytes
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WORD wVersion; // DVSAVEHEADEREX_VERSION
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DWORD cbStreamSize; // size of all info saved, in bytes
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DWORD dwUnused; // used to be SIZE szExtended (ie4 beta1)
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WORD cbColOffset; // overrides DVSAVEHEADER.cbColOffset
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WORD wAlign;
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} IE4HEADER;
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typedef struct
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{
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WIN95HEADER dvSaveHeader;
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IE4HEADER dvSaveHeaderEx;
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} DVSAVEHEADER_COMBO;
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#define IE4HEADER_SIGNATURE 0xf0f0f0f0 // don't conflict with CCOLSHEADER_SIGNATURE
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#define IE4HEADER_VERSION 3 // for easy versioning
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#define VIEWSTATEHEADER_SIGNATURE 0xfddfdffd
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#define VIEWSTATEHEADER_VERSION_1 0x0C
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#define VIEWSTATEHEADER_VERSION_2 0x0E
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#define VIEWSTATEHEADER_VERSION_3 0x0f
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#define VIEWSTATEHEADER_VERSION_CURRENT VIEWSTATEHEADER_VERSION_3
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typedef struct
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{
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GUID guidGroupID;
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SHCOLUMNID scidDetails;
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} GROUP_PERSIST;
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typedef struct
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{
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struct
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{
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DWORD dwSignature;
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USHORT uVersion; // 0x0c == IE4, 0x0e == IE5
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USHORT uCols;
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USHORT uOffsetWidths;
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USHORT uOffsetColOrder;
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} Version1;
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struct
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{
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USHORT uOffsetColStates;
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} Version2;
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struct
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{
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USHORT uOffsetGroup;
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} Version3;
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} VIEWSTATEHEADER;
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class CViewState
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{
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void InitFromHeader(DVSAVEHEADER_COMBO* pdv);
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void LoadPositionBlob(CDefView* pdv, DWORD cbSizeofStream, IStream* pstm);
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HRESULT SavePositionBlob(CDefView* pdv, IStream* pstm);
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BOOL SyncColumnWidths(CDefView* pdv, BOOL fSetListViewState);
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BOOL SyncColumnStates(CDefView* pdv, BOOL fSetListViewstate);
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BOOL SyncPositions(CDefView* pdv);
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static int CALLBACK _SavedItemCompare(void *p1, void *p2, LPARAM lParam);
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DWORD _GetStreamSize(IStream* pstm);
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public:
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// Save State
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LPARAM _lParamSort;
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int _iDirection;
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int _iLastColumnClick;
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DWORD _ViewMode;
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POINTS _ptScroll;
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HDSA _hdsaColumnOrder;
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HDSA _hdsaColumnWidths;
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HDSA _hdsaColumnStates;
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HDSA _hdsaColumns;
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HDPA _hdpaItemPos;
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BYTE* _pbPositionData;
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GUID _guidGroupID;
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SHCOLUMNID _scidDetails;
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BOOL _fFirstViewed;
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CViewState();
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~CViewState();
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// When initializing a new DefView, see if we can
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// propogate information from the previous one.
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void InitFromPreviousView(IUnknown* pPrevView);
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void InitWithDefaults(CDefView* pdv);
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void GetDefaults(CDefView* pdv, LPARAM* plParamSort, int* piDirection, int* piLastColumnClick);
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HRESULT InitializeColumns(CDefView* pdv);
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BOOL AppendColumn(UINT uCol, USHORT uWidth, INT uOrder);
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BOOL RemoveColumn(UINT uCol);
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UINT GetColumnWidth(UINT uCol, UINT uDefaultWidth);
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UINT GetColumnCount();
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// Column Helpers.
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DWORD GetColumnState(UINT uCol);
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DWORD GetTransientColumnState(UINT uCol);
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void SetColumnState(UINT uCol, DWORD dwMask, DWORD dwState);
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void SetTransientColumnState(UINT uCol, DWORD dwMask, DWORD dwState);
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LPTSTR GetColumnName(UINT uCol);
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int GetColumnFormat(UINT uCol);
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UINT GetColumnCharCount(UINT uCol);
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// When Loading or Saving from the View State Stream
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HRESULT SaveToStream(CDefView* pdv, IStream* pstm);
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HRESULT LoadFromStream(CDefView* pdv, IStream* pstm);
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HRESULT SaveToPropertyBag(CDefView* pdv, IPropertyBag* ppb);
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HRESULT LoadFromPropertyBag(CDefView* pdv, IPropertyBag* ppb);
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// When Loading from a View Callback provided stream.
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HRESULT LoadColumns(CDefView* pdv, IStream* pstm);
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HRESULT SaveColumns(CDefView* pdv, IStream* pstm);
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// Syncronizes ListView with the current View State.
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// TRUE means take the view state object and set it into the listview.
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HRESULT Sync(CDefView* pdv, BOOL fSetListViewState);
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void ClearPositionData();
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// Needs to be called at the time of CDefView::AddColumns
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BOOL SyncColumnOrder(CDefView* pdv, BOOL fSetListViewState);
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};
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#endif
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