223 lines
6.6 KiB
C++
223 lines
6.6 KiB
C++
#include "priv.h"
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//
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// #defines
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//
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#ifdef DEBUG
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#define GLOBAL_COUNTER_WAIT_TIMEOUT 30*1000 // on debug we set this to 30 seconds
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#else
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#define GLOBAL_COUNTER_WAIT_TIMEOUT 0 // on retail its zero so we test the objects state and return immedaeately
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#endif
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//
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// Globals
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//
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SECURITY_ATTRIBUTES* g_psa = NULL;
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// There are three kinds of null-type DACL's.
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//
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// 1. No DACL. This means that we inherit the ambient DACL from our thread.
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// 2. Null DACL. This means "full access to everyone".
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// 3. Empty DACL. This means "deny all access to everyone".
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//
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// NONE of these are correct for our needs. We used to use Null DACL's (2),
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// but the issue with these is that someone can change the ACL on the object thus
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// locking us out so we can't synchronize to the object anymore.
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//
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// So now we create a specific DACL with 3 ACE's in it:
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//
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// ACE #1: Everyone - GENERIC_READ | GENERIC_WRITE | GENERIC_EXECUTE | SYNCHRONIZE
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// ACE #2: SYSTEM - GENERIC_ALL (full control)
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// ACE #3: Administrators - GENERIC_ALL (full control)
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//
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STDAPI_(SECURITY_ATTRIBUTES*) SHGetAllAccessSA()
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{
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if (g_psa == NULL)
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{
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SECURITY_ATTRIBUTES* psa = (SECURITY_ATTRIBUTES*)LocalAlloc(LPTR, sizeof(*psa));
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if (psa)
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{
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SECURITY_DESCRIPTOR* psd;
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SHELL_USER_PERMISSION supEveryone;
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SHELL_USER_PERMISSION supSystem;
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SHELL_USER_PERMISSION supAdministrators;
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PSHELL_USER_PERMISSION apUserPerm[3] = {&supEveryone, &supAdministrators, &supSystem};
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// we want the everyone to have read, write, exec and sync only
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supEveryone.susID = susEveryone;
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supEveryone.dwAccessType = ACCESS_ALLOWED_ACE_TYPE;
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supEveryone.dwAccessMask = (GENERIC_READ | GENERIC_WRITE | GENERIC_EXECUTE | SYNCHRONIZE);
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supEveryone.fInherit = FALSE;
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supEveryone.dwInheritMask = 0;
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supEveryone.dwInheritAccessMask = 0;
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// we want the SYSTEM to have full control
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supSystem.susID = susSystem;
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supSystem.dwAccessType = ACCESS_ALLOWED_ACE_TYPE;
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supSystem.dwAccessMask = GENERIC_ALL;
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supSystem.fInherit = FALSE;
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supSystem.dwInheritMask = 0;
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supSystem.dwInheritAccessMask = 0;
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// we want the Administrators to have full control
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supAdministrators.susID = susAdministrators;
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supAdministrators.dwAccessType = ACCESS_ALLOWED_ACE_TYPE;
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supAdministrators.dwAccessMask = GENERIC_ALL;
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supAdministrators.fInherit = FALSE;
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supAdministrators.dwInheritMask = 0;
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supAdministrators.dwInheritAccessMask = 0;
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// allocate the global SECURITY_DESCRIPTOR
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psd = GetShellSecurityDescriptor(apUserPerm, ARRAYSIZE(apUserPerm));
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if (psd)
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{
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// setup the psa
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psa->nLength = sizeof(*psa);
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psa->lpSecurityDescriptor = psd;
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psa->bInheritHandle = FALSE;
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if (InterlockedCompareExchangePointer((void**)&g_psa, psa, NULL))
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{
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// someone else beat us to initing s_psa, free ours
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LocalFree(psd);
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LocalFree(psa);
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}
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}
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else
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{
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LocalFree(psa);
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}
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}
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}
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return g_psa;
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}
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//
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// called at process detach to release our global all-access SA
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//
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STDAPI_(void) FreeAllAccessSA()
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{
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SECURITY_ATTRIBUTES* psa = (SECURITY_ATTRIBUTES*)InterlockedExchangePointer((void**)&g_psa, NULL);
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if (psa)
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{
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LocalFree(psa->lpSecurityDescriptor);
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LocalFree(psa);
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}
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}
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STDAPI_(HANDLE) SHGlobalCounterCreateNamedW(LPCWSTR szName, LONG lInitialValue)
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{
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HANDLE hSem = NULL;
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WCHAR szCounterName[MAX_PATH]; // "shell.szName"
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if (SUCCEEDED(StringCchCopyW(szCounterName, ARRAYSIZE(szCounterName), L"shell.")) &&
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SUCCEEDED(StringCchCatW(szCounterName, ARRAYSIZE(szCounterName), szName)))
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{
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SECURITY_ATTRIBUTES* psa = SHGetAllAccessSA();
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if (psa)
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{
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hSem = CreateSemaphoreW(psa, lInitialValue, 0x7FFFFFFF, szCounterName);
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}
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if (!hSem)
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{
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hSem = OpenSemaphoreW(SEMAPHORE_MODIFY_STATE | SYNCHRONIZE, FALSE, szCounterName);
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}
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}
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return hSem;
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}
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STDAPI_(HANDLE) SHGlobalCounterCreateNamedA(LPCSTR szName, LONG lInitialValue)
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{
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HANDLE hSem = NULL;
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WCHAR szCounterName[MAX_PATH];
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if (SHAnsiToUnicode(szName, szCounterName, ARRAYSIZE(szCounterName)))
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{
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hSem = SHGlobalCounterCreateNamedW(szCounterName, lInitialValue);
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}
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return hSem;
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}
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//
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// This lets the user pass a GUID. The name of the global counter will be "shell.{guid}",
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// and its initial value will be zero.
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//
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STDAPI_(HANDLE) SHGlobalCounterCreate(REFGUID rguid)
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{
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HANDLE hSem = NULL;
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WCHAR szGUIDString[GUIDSTR_MAX];
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if (SHStringFromGUIDW(rguid, szGUIDString, ARRAYSIZE(szGUIDString)))
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{
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hSem = SHGlobalCounterCreateNamedW(szGUIDString, 0);
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}
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return hSem;
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}
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// returns current value of the global counter
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// Note: The result is not thread-safe in the sense that if two threads
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// look at the value at the same time, one of them might read the wrong
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// value.
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STDAPI_(long) SHGlobalCounterGetValue(HANDLE hCounter)
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{
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long lPreviousValue = 0;
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DWORD dwRet;
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ReleaseSemaphore(hCounter, 1, &lPreviousValue); // poll and bump the count
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dwRet = WaitForSingleObject(hCounter, GLOBAL_COUNTER_WAIT_TIMEOUT); // reduce the count
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// this shouldnt happen since we just bumped up the count above
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ASSERT(dwRet != WAIT_TIMEOUT);
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return lPreviousValue;
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}
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// returns new value
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// Note: this _is_ thread safe
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STDAPI_(long) SHGlobalCounterIncrement(HANDLE hCounter)
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{
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long lPreviousValue = 0;
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ReleaseSemaphore(hCounter, 1, &lPreviousValue); // bump the count
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return lPreviousValue + 1;
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}
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// returns new value
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// Note: The result is not thread-safe in the sense that if two threads
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// try to decrement the value at the same time, whacky stuff can happen.
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STDAPI_(long) SHGlobalCounterDecrement(HANDLE hCounter)
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{
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DWORD dwRet;
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long lCurrentValue = SHGlobalCounterGetValue(hCounter);
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#ifdef DEBUG
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// extra sanity check
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if (lCurrentValue == 0)
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{
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ASSERTMSG(FALSE, "SHGlobalCounterDecrement called on a counter that was already equal to 0 !!");
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return 0;
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}
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#endif
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dwRet = WaitForSingleObject(hCounter, GLOBAL_COUNTER_WAIT_TIMEOUT); // reduce the count
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ASSERT(dwRet != WAIT_TIMEOUT);
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return lCurrentValue - 1;
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}
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