Windows-Server-2003/com/ole2ui32/resimage.h

57 lines
1.7 KiB
C

/*
* RESIMAGE.H
*
* Structures and definitions for the ResultImage control.
*
* Copyright (c)1992 Microsoft Corporation, All Right Reserved
*/
#ifndef _RESIMAGE_H_
#define _RESIMAGE_H_
/*
* Indices into the bitmaps to extract the right image. Each bitmap
* contains five images arranged vertically, so the offset to the correct
* image is (iImage*cy)
*/
#define RESULTIMAGE_NONE 0xFFFF
#define RESULTIMAGE_PASTE 0
#define RESULTIMAGE_EMBED 1
#define RESULTIMAGE_EMBEDICON 2
#define RESULTIMAGE_LINK 3
#define RESULTIMAGE_LINKICON 4
#define RESULTIMAGE_LINKTOLINK 5
#define RESULTIMAGE_LINKTOLINKICON 6
#define RESULTIMAGE_EDITABLE 7
#define RESULTIMAGE_MIN 0
#define RESULTIMAGE_MAX 7
// Total number of images in each bitmap.
#define CIMAGESX (RESULTIMAGE_MAX+1)
// The color to use for transparancy (cyan)
#define RGBTRANSPARENT RGB(0, 255, 255)
// Function prototypes
LRESULT CALLBACK ResultImageWndProc(HWND, UINT, WPARAM, LPARAM);
BOOL FResultImageInitialize(HINSTANCE, HINSTANCE);
void ResultImageUninitialize(void);
void TransparentBlt(HDC, UINT, UINT, HBITMAP, UINT, UINT, UINT, UINT, COLORREF);
// Window extra bytes contain the bitmap index we deal with currently.
#define CBRESULTIMAGEWNDEXTRA sizeof(UINT)
#define RIWW_IMAGEINDEX 0
// Control messages
#define RIM_IMAGESET (WM_USER+0)
#define RIM_IMAGEGET (WM_USER+1)
// Special ROP code for TransparentBlt.
#define ROP_DSPDxax 0x00E20746
#endif //_RESIMAGE_H_