237 lines
5.2 KiB
C++
237 lines
5.2 KiB
C++
/****************************************************************************
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*
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* FACTORY.cpp
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*
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* Microsoft Confidential
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* Copyright (c) Microsoft Corporation 1992-1997
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* All rights reserved
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*
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* This module provides the implementation of the methods for
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* the CFactory class, which is used by COM's CoCreateInstance
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*
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* The code comes almost verbatim from Chapter 7 of Dale Rogerson's
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* "Inside COM", and thus is minimally commented.
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*
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* 4/24/97 jmazner Created
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*
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***************************************************************************/
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#include "wizard.h"
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#include "icwextsn.h"
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#include "icwaprtc.h"
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#include "imnext.h"
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#include "registry.h"
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// Friendly name of component
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const TCHAR g_szFriendlyName[] = TEXT("CLSID_ApprenticeICW") ;
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// Version-independent ProgID
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const TCHAR g_szVerIndProgID[] = TEXT("INETCFG.Apprentice") ;
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// ProgID
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const TCHAR g_szProgID[] = TEXT("INETCFG.Apprentice.1") ;
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static long g_cComponents = 0 ; // Count of active components
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static long g_cServerLocks = 0 ; // Count of locks
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///////////////////////////////////////////////////////////
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//
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// Class factory
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//
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class CFactory : public IClassFactory
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{
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public:
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// IUnknown
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virtual HRESULT __stdcall QueryInterface(const IID& iid, void** ppv) ;
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virtual ULONG __stdcall AddRef() ;
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virtual ULONG __stdcall Release() ;
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// Interface IClassFactory
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virtual HRESULT __stdcall CreateInstance(IUnknown* pUnknownOuter,
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const IID& iid,
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void** ppv) ;
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virtual HRESULT __stdcall LockServer(BOOL bLock) ;
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// Constructor
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CFactory() : m_cRef(1) {}
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// Destructor
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~CFactory() { DEBUGMSG("Class factory:\t\tDestroy self.") ;}
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private:
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long m_cRef ;
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} ;
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//
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// Class factory IUnknown implementation
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//
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HRESULT __stdcall CFactory::QueryInterface(const IID& iid, void** ppv)
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{
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DEBUGMSG("CFactory::QueryInterface");
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if ((iid == IID_IUnknown) || (iid == IID_IClassFactory))
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{
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*ppv = static_cast<IClassFactory*>(this) ;
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}
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else
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{
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*ppv = NULL ;
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return E_NOINTERFACE ;
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}
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reinterpret_cast<IUnknown*>(*ppv)->AddRef() ;
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return S_OK ;
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}
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ULONG __stdcall CFactory::AddRef()
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{
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DEBUGMSG("CFactory::AddRef %d", m_cRef + 1);
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return InterlockedIncrement(&m_cRef) ;
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}
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ULONG __stdcall CFactory::Release()
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{
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if (InterlockedDecrement(&m_cRef) == 0)
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{
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delete this ;
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return 0 ;
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}
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DEBUGMSG("CFactory::Release %d", m_cRef);
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return m_cRef ;
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}
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//
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// IClassFactory implementation
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//
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HRESULT __stdcall CFactory::CreateInstance(IUnknown* pUnknownOuter,
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const IID& iid,
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void** ppv)
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{
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DEBUGMSG("CFactory::CreateInstance:\t\tCreate component.") ;
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// Cannot aggregate.
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if (pUnknownOuter != NULL)
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{
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return CLASS_E_NOAGGREGATION ;
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}
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// Create component. Since there's no direct IUnknown implementation,
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// use CICWApprentice.
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CICWApprentice *pApprentice = new CICWApprentice;
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DEBUGMSG("CFactory::CreateInstance CICWApprentice->AddRef");
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pApprentice->AddRef();
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if( NULL == pApprentice )
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{
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return E_OUTOFMEMORY;
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}
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// Get the requested interface.
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DEBUGMSG("CFactory::CreateInstance About to QI on CICWApprentice");
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HRESULT hr = pApprentice->QueryInterface(iid, ppv) ;
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// Release the IUnknown pointer.
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// (If QueryInterface failed, component will delete itself.)
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DEBUGMSG("CFactory::CreateInstance done with CICWApprentice, releasing (aprtc should have ct of 1)");
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pApprentice->Release() ;
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return hr ;
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}
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// LockServer
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HRESULT __stdcall CFactory::LockServer(BOOL bLock)
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{
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if (bLock)
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{
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InterlockedIncrement(&g_cServerLocks) ;
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}
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else
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{
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InterlockedDecrement(&g_cServerLocks) ;
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}
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return S_OK ;
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}
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///////////////////////////////////////////////////////////
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//
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// Exported functions
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//
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// These are the functions that COM expects to find
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//
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//
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// Can DLL unload now?
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//
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STDAPI DllCanUnloadNow()
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{
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if ((g_cComponents == 0) && (g_cServerLocks == 0))
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{
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return S_OK ;
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}
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else
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{
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return S_FALSE ;
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}
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}
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//
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// Get class factory
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//
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STDAPI DllGetClassObject(const CLSID& clsid,
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const IID& iid,
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void** ppv)
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{
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DEBUGMSG("DllGetClassObject:\tCreate class factory.") ;
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// Can we create this component?
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if (clsid != CLSID_ApprenticeICW)
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{
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return CLASS_E_CLASSNOTAVAILABLE ;
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}
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// Create class factory.
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CFactory* pFactory = new CFactory ; // No AddRef in constructor
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if (pFactory == NULL)
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{
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return E_OUTOFMEMORY ;
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}
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// Get requested interface.
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DEBUGMSG("DllGetClassObject about to QI on CFactory");
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HRESULT hr = pFactory->QueryInterface(iid, ppv) ;
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DEBUGMSG("DllGetClassObject done with CFactory, releasing");
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pFactory->Release() ;
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return hr ;
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}
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// The following two exported functions are what regsvr32 uses to
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// self-register and unregister the dll. See REGISTRY.CPP for
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// actual implementation
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//
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// Server registration
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//
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STDAPI DllRegisterServer()
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{
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return RegisterServer(ghInstance,
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CLSID_ApprenticeICW,
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g_szFriendlyName,
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g_szVerIndProgID,
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g_szProgID) ;
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}
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//
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// Server unregistration
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//
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STDAPI DllUnregisterServer()
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{
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return UnregisterServer(CLSID_ApprenticeICW,
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g_szVerIndProgID,
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g_szProgID) ;
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}
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