1088 lines
35 KiB
C++
1088 lines
35 KiB
C++
/*******************************************************************************
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* DXHelper.h *
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*------------*
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* Description:
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* This is the header file for core helper functions implementation.
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*-------------------------------------------------------------------------------
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* Created By: Edward W. Connell Date: 07/11/95
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* Copyright (C) 1995 Microsoft Corporation
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* All Rights Reserved
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*
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*-------------------------------------------------------------------------------
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* Revisions:
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*
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*******************************************************************************/
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#ifndef DXHelper_h
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#define DXHelper_h
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#include <DXTError.h>
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#include <DXBounds.h>
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#include <DXTrans.h>
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#include <limits.h>
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#include <crtdbg.h>
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#include <malloc.h>
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#include <math.h>
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//=== Constants ==============================================================
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#define DX_MMX_COUNT_CUTOFF 16
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//=== Class, Enum, Struct and Union Declarations =============================
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/*** DXLIMAPINFO
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* This structure is used by the array linear interpolation and image
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* filtering routines.
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*/
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typedef struct DXLIMAPINFO
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{
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float IndexFrac;
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USHORT Index;
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BYTE Weight;
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} DXLIMAPINFO;
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//
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// Declare this class as a global to use for determining when to call MMX optimized
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// code. You can use MinMMXOverCount to determine if MMX instructions are present.
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// Typically, you would only want to use MMX instructions when you have a reasonably
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// large number of pixels to work on. In this case your code can always be coded like
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// this:
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//
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// if (CountOfPixelsToDo >= g_MMXInfo.MinMMXOverCount())
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// {
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// Do MMX Stuff
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// } else {
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// Do integer / float based stuff
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// }
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//
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// If you code your MMX sequences like this, you will not have to use a special test
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// for the presence of MMX since the MinMMXOverCount will be set to 0xFFFFFFFF if there
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// is no MMX present on the processor.
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//
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// You do not need to use this unless your module needs to conditionally execute MMX vs
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// non-MMX code. If you only call the helper functions provided by DXTrans.Dll, such as
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// DXOverArrayMMX, you do NOT need this test. You can always call these functions and they
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// will use the MMX code path only when MMX instructions are present.
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//
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class CDXMMXInfo
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{
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ULONG m_MinMMXOver;
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public:
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CDXMMXInfo()
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{
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#ifndef _X86_
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m_MinMMXOver = 0xFFFFFFFF;
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#else
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m_MinMMXOver = DX_MMX_COUNT_CUTOFF;
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__try
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{
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__asm
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{
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//--- Try the MMX exit multi-media state instruction
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EMMS;
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}
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}
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__except( GetExceptionCode() == EXCEPTION_ILLEGAL_INSTRUCTION )
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{
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//--- MMX instructions not available
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m_MinMMXOver = 0xFFFFFFFF;
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}
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#endif
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}
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inline ULONG MinMMXOverCount() { return m_MinMMXOver; }
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};
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//=== Function Prototypes ==========================================
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_DXTRANS_IMPL_EXT void WINAPI
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DXLinearInterpolateArray( const DXBASESAMPLE* pSamps, DXLIMAPINFO* pMapInfo,
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DXBASESAMPLE* pResults, DWORD dwResultCount );
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_DXTRANS_IMPL_EXT void WINAPI
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DXLinearInterpolateArray( const DXBASESAMPLE* pSamps, PUSHORT pIndexes,
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PBYTE pWeights, DXBASESAMPLE* pResults,
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DWORD dwResultCount );
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//
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// DXOverArray
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//
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// Composits an array of source samples over the samples in the pDest buffer.
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//
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// pDest - Pointer to the samples that will be modified by compositing the pSrc
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// samples over the pDest samples.
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// pSrc - The samples to composit over the pDest samples
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// nCount - The number of samples to process
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//
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_DXTRANS_IMPL_EXT void WINAPI
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DXOverArray(DXPMSAMPLE* pDest, const DXPMSAMPLE* pSrc, ULONG nCount);
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//
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// DXOverArrayMMX
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//
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// Identical to DXOverArray except that the MMX instruction set will be used for
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// large arrays of samples. If the CPU does not support MMX, you may still call
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// this function, which will perform the same operation without the use of the MMX
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// unit.
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//
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// Note that it is LESS EFFICIENT to use this function if the majority of the pixels
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// in the pSrc buffer are either clear (alpha 0) or opaque (alpha 0xFF). This is
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// because the MMX code must process every pixel and can not special case clear or
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// opaque pixels. If there are a large number of translucent pixels then this function
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// is much more efficent than DXOverArray.
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//
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// pDest - Pointer to the samples that will be modified by compositing the pSrc
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// samples over the pDest samples.
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// pSrc - The samples to composit over the pDest samples
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// nCount - The number of samples to process
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//
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_DXTRANS_IMPL_EXT void WINAPI
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DXOverArrayMMX(DXPMSAMPLE* pDest, const DXPMSAMPLE* pSrc, ULONG nCount);
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//
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// DXConstOverArray
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//
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// Composits a single color over an array of samples.
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//
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// pDest - Pointer to the samples that will be modified by compositing the color (val)
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// over the pDest samples.
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// val - The premultiplied color value to composit over the pDest array.
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// nCount - The number of samples to process
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//
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_DXTRANS_IMPL_EXT void WINAPI
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DXConstOverArray(DXPMSAMPLE* pDest, const DXPMSAMPLE & val, ULONG nCount);
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//
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// DXConstOverArray
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//
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// Composits a single color over an array of samples.
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//
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// pDest - Pointer to the samples that will be modified by compositing the samples
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// in the buffer over the color (val).
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// val - The premultiplied color value to composit under the pDest array.
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// nCount - The number of samples to process
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//
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_DXTRANS_IMPL_EXT void WINAPI
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DXConstUnderArray(DXPMSAMPLE* pDest, const DXPMSAMPLE & val, ULONG nCount);
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//===================================================================================
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//
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// Dithering Helpers
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//
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// Image transforms are sometimes asked to dither their output. This helper function
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// should be used by all image transforms to enusure a consistant dither pattern.
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//
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// DXDitherArray is used to dither pixels prior to writing them to a DXSurface.
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// The caller must fill in the DXDITHERDESC structure, setting X and Y to the
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// output surface X,Y coordinates that the pixels will be placed in. The samples
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// will be modified in place.
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//
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// Once the samples have been dithered, they should be written to or composited with
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// the destination surface.
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//
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#define DX_DITHER_HEIGHT 4 // The dither pattern is 4x4 pixels
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#define DX_DITHER_WIDTH 4
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typedef struct DXDITHERDESC
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{
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DXBASESAMPLE * pSamples; // Pointer to the 32-bit samples to dither
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ULONG cSamples; // Count of number of samples in pSamples buffer
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ULONG x; // X coordinate of the output surface
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ULONG y; // Y coordinate of the output surface
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DXSAMPLEFORMATENUM DestSurfaceFmt; // Pixel format of the output surface
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} DXDITHERDESC;
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_DXTRANS_IMPL_EXT void WINAPI
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DXDitherArray(const DXDITHERDESC *pDitherDesc);
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//=== Enumerated Set Definitions =============================================
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//=== Function Type Definitions ==============================================
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//=== Class, Struct and Union Definitions ====================================
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//=== Inline Functions =======================================================
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//===================================================================================
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//
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// Memory allocation helpers.
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//
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// These macros are used to allocate arrays of samples from the stack (using _alloca)
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// and cast them to the appropriate type. The ulNumSamples parameter is the count
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// of samples required.
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//
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#define DXBASESAMPLE_Alloca( ulNumSamples ) \
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(DXBASESAMPLE *)_alloca( (ulNumSamples) * sizeof( DXBASESAMPLE ) )
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#define DXSAMPLE_Alloca( ulNumSamples ) \
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(DXSAMPLE *)_alloca( (ulNumSamples) * sizeof( DXSAMPLE ) )
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#define DXPMSAMPLE_Alloca( ulNumSamples ) \
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(DXPMSAMPLE *)_alloca( (ulNumSamples) * sizeof( DXPMSAMPLE ) )
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//===================================================================================
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//
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// Critical section helpers.
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//
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// These C++ classes, CDXAutoObjectLock and CDXAutoCritSecLock are used within functions
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// to automatically claim critical sections upon constuction, and the critical section
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// will be released when the object is destroyed (goes out of scope).
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//
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// The macros DXAUTO_OBJ_LOCK and DX_AUTO_SEC_LOCK(s) are normally used at the beginning
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// of a function that requires a critical section. Any exit from the scope in which the
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// auto-lock was taken will automatically release the lock.
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//
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#ifdef __ATLCOM_H__ //--- Only enable these if ATL is being used
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class CDXAutoObjectLock
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{
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protected:
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CComObjectRootEx<CComMultiThreadModel>* m_pObject;
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public:
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CDXAutoObjectLock(CComObjectRootEx<CComMultiThreadModel> * const pobject)
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{
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m_pObject = pobject;
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m_pObject->Lock();
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};
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~CDXAutoObjectLock() {
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m_pObject->Unlock();
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};
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};
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#define DXAUTO_OBJ_LOCK CDXAutoObjectLock lck(this);
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#define DXAUTO_OBJ_LOCK_( t ) CDXAutoObjectLock lck(t);
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class CDXAutoCritSecLock
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{
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protected:
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CComAutoCriticalSection* m_pSec;
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public:
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CDXAutoCritSecLock(CComAutoCriticalSection* pSec)
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{
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m_pSec = pSec;
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m_pSec->Lock();
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};
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~CDXAutoCritSecLock()
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{
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m_pSec->Unlock();
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};
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};
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#define DXAUTO_SEC_LOCK( s ) CDXAutoCritSecLock lck(s);
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#endif // __ATLCOM_H__
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//--- This function is used to compute the coefficient for a gaussian filter coordinate
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inline float DXGaussCoeff( double x, double y, double Sigma )
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{
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double TwoSigmaSq = 2 * ( Sigma * Sigma );
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return (float)(exp( ( -(x*x + y*y) / TwoSigmaSq ) ) /
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( 3.1415927 * TwoSigmaSq ));
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}
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//--- This function is used to initialize a gaussian convolution filter
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inline void DXInitGaussianFilter( float* pFilter, ULONG Width, ULONG Height, double Sigma )
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{
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int i, NumCoeff = Width * Height;
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float val, CoeffAdjust, FilterSum = 0.;
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double x, y;
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double LeftX = -(double)(Width / 2);
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double RightX = Width - LeftX;
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double TopY = -(double)(Height / 2);
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double BottomY = Height - TopY;
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for( y = -TopY; y <= BottomY; y += 1. )
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{
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for( x = -LeftX; x <= RightX; x += 1. )
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{
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val = DXGaussCoeff( x, y, Sigma );
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pFilter[i++] = val;
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}
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}
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//--- Normalize filter (make it sum to 1.0)
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for( i = 0; i < NumCoeff; ++i ) FilterSum += pFilter[i];
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if( FilterSum < 1. )
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{
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CoeffAdjust = 1.f / FilterSum;
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for( i = 0; i < NumCoeff; ++i )
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{
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pFilter[i] *= CoeffAdjust;
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}
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}
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} /* DXInitGaussianFilter*/
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//
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// DXConvertToGray
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//
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// Translates a color sample to a gray scale sample
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//
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// Sample - The sample to convert to gray scale.
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// Return value is the gray scale sample.
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//
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inline DXBASESAMPLE DXConvertToGray( DXBASESAMPLE Sample )
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{
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DWORD v = Sample;
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DWORD r = (BYTE)(v >> 16);
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DWORD g = (BYTE)(v >> 8);
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DWORD b = (BYTE)(v);
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DWORD sat = (r*306 + g*601 + b*117) / 1024;
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v &= 0xFF000000;
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v |= (sat << 16) | (sat << 8) | sat;
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return v;
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} /* DXConvertToGray */
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//--- This returns into the destination the value of the source
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// sample scaled by its own alpha (producing a premultiplied alpha sample)
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//
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inline DXPMSAMPLE DXPreMultSample(const DXSAMPLE & Src)
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{
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if(Src.Alpha == 255 )
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{
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return (DWORD)Src;
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}
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else if(Src.Alpha == 0 )
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{
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return 0;
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}
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else
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{
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unsigned t1, t2;
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t1 = (Src & 0x00ff00ff) * Src.Alpha + 0x00800080;
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t1 = ((t1 + ((t1 >> 8) & 0x00ff00ff)) >> 8) & 0x00ff00ff;
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t2 = (((Src >> 8) & 0x000000ff) | 0x01000000) * Src.Alpha + 0x00800080;
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t2 = (t2 + ((t2 >> 8) & 0x00ff00ff)) & 0xff00ff00;
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return (t1 | t2);
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}
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} /* DXPreMultSample */
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inline DXPMSAMPLE * DXPreMultArray(DXSAMPLE *pBuffer, ULONG cSamples)
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{
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for (ULONG i = 0; i < cSamples; i++)
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{
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BYTE SrcAlpha = pBuffer[i].Alpha;
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if (SrcAlpha != 0xFF)
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{
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if (SrcAlpha == 0)
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{
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pBuffer[i] = 0;
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}
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else
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{
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DWORD S = pBuffer[i];
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DWORD t1 = (S & 0x00ff00ff) * SrcAlpha + 0x00800080;
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t1 = ((t1 + ((t1 >> 8) & 0x00ff00ff)) >> 8) & 0x00ff00ff;
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DWORD t2 = (((S >> 8) & 0x000000ff) | 0x01000000) * SrcAlpha + 0x00800080;
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t2 = (t2 + ((t2 >> 8) & 0x00ff00ff)) & 0xff00ff00;
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pBuffer[i] = (t1 | t2);
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}
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}
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}
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return (DXPMSAMPLE *)pBuffer;
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}
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inline DXSAMPLE DXUnPreMultSample(const DXPMSAMPLE & Src)
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{
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if(Src.Alpha == 255 || Src.Alpha == 0)
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{
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return (DWORD)Src;
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}
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else
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{
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DXSAMPLE Dst;
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Dst.Blue = (BYTE)((Src.Blue * 255) / Src.Alpha);
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Dst.Green = (BYTE)((Src.Green * 255) / Src.Alpha);
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Dst.Red = (BYTE)((Src.Red * 255) / Src.Alpha);
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Dst.Alpha = Src.Alpha;
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return Dst;
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}
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} /* DXUnPreMultSample */
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inline DXSAMPLE * DXUnPreMultArray(DXPMSAMPLE *pBuffer, ULONG cSamples)
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{
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for (ULONG i = 0; i < cSamples; i++)
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{
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BYTE SrcAlpha = pBuffer[i].Alpha;
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if (SrcAlpha != 0xFF && SrcAlpha != 0)
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{
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pBuffer[i].Blue = (BYTE)((pBuffer[i].Blue * 255) / SrcAlpha);
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pBuffer[i].Green = (BYTE)((pBuffer[i].Green * 255) / SrcAlpha);
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pBuffer[i].Red = (BYTE)((pBuffer[i].Red * 255) / SrcAlpha);
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}
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}
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return (DXSAMPLE *)pBuffer;
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}
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//
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// This returns the result of 255-Alpha which is computed by doing a NOT
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//
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inline BYTE DXInvertAlpha( BYTE Alpha ) { return (BYTE)~Alpha; }
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inline DWORD DXScaleSample( DWORD Src, ULONG beta )
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{
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ULONG t1, t2;
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t1 = (Src & 0x00ff00ff) * beta + 0x00800080;
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t1 = ((t1 + ((t1 >> 8) & 0x00ff00ff)) >> 8) & 0x00ff00ff;
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t2 = ((Src >> 8) & 0x00ff00ff) * beta + 0x00800080;
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t2 = (t2 + ((t2 >> 8) & 0x00ff00ff)) & 0xff00ff00;
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return (DWORD)(t1 | t2);
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}
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inline DWORD DXScaleSamplePercent( DWORD Src, float Percent )
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{
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if (Percent > (254.0f / 255.0f)) {
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return Src;
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}
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else
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{
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return DXScaleSample(Src, (BYTE)(Percent * 255));
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}
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}
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inline void DXCompositeOver(DXPMSAMPLE & Dst, const DXPMSAMPLE & Src)
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{
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if (Src.Alpha)
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{
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ULONG Beta = DXInvertAlpha(Src.Alpha);
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if (Beta)
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{
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Dst = Src + DXScaleSample(Dst, Beta);
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}
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else
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{
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Dst = Src;
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}
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}
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}
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inline DXPMSAMPLE DXCompositeUnder(DXPMSAMPLE Dst, DXPMSAMPLE Src )
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{
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return Dst + DXScaleSample(Src, DXInvertAlpha(Dst.Alpha));
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}
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inline DXBASESAMPLE DXApplyLookupTable(const DXBASESAMPLE Src, const BYTE * pTable)
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{
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DXBASESAMPLE Dest;
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Dest.Blue = pTable[Src.Blue];
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Dest.Green = pTable[Src.Green];
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Dest.Red = pTable[Src.Red];
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Dest.Alpha = pTable[Src.Alpha];
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return Dest;
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}
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inline DXBASESAMPLE * DXApplyLookupTableArray(DXBASESAMPLE *pBuffer, ULONG cSamples, const BYTE * pTable)
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{
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for (ULONG i = 0; i < cSamples; i++)
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{
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DWORD v = pBuffer[i];
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DWORD a = pTable[v >> 24];
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DWORD r = pTable[(BYTE)(v >> 16)];
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DWORD g = pTable[(BYTE)(v >> 8)];
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DWORD b = pTable[(BYTE)v];
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pBuffer[i] = (a << 24) | (r << 16) | (g << 8) | b;
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}
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return pBuffer;
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}
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inline DXBASESAMPLE * DXApplyColorChannelLookupArray(DXBASESAMPLE *pBuffer,
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ULONG cSamples,
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const BYTE * pAlphaTable,
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const BYTE * pRedTable,
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const BYTE * pGreenTable,
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const BYTE * pBlueTable)
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{
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for (ULONG i = 0; i < cSamples; i++)
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{
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pBuffer[i].Blue = pBlueTable[pBuffer[i].Blue];
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pBuffer[i].Green = pGreenTable[pBuffer[i].Green];
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pBuffer[i].Red = pRedTable[pBuffer[i].Red];
|
|
pBuffer[i].Alpha = pAlphaTable[pBuffer[i].Alpha];
|
|
}
|
|
return pBuffer;
|
|
}
|
|
|
|
|
|
//
|
|
// CDXScale helper class
|
|
//
|
|
// This class uses a pre-computed lookup table to scale samples. For scaling large
|
|
// arrays of samples to a constant scale, this is much faster than using even MMX
|
|
// instructions. This class is usually declared as a member of another class and
|
|
// is most often used to apply a global opacity to a set of samples.
|
|
//
|
|
// When using this class, you must always check for the two special cases of clear
|
|
// and opaque before calling any of the scaling member functions. Do this by using
|
|
// the ScaleType() inline function. Your code should look somthing like this:
|
|
//
|
|
// if (ScaleType() == DXRUNTYPE_CLEAR)
|
|
// Do whatever you do for a 0 alpha set of samples -- usually just ignore them
|
|
// else if (ScaleType() == DXRUNTYPE_OPAQUE)
|
|
// Do whatever you would do for a non-scaled set of samples
|
|
// else
|
|
// Scale the samples by using ScaleSample or one of the ScaleArray members
|
|
//
|
|
// If you call any of the scaling members when the ScaleType() is either clear or
|
|
// opaque, you will GP fault becuase the lookup table will not be allocated.
|
|
//
|
|
// The scale can be set using either a floating point number between 0 and 1 using:
|
|
// CDXScale::SetScale / CDXScale::GetScale
|
|
// or you can use a byte integer value by using:
|
|
// CDXScale::SetScaleAlphaValue / CDXScale::GetScaleAlphaValue
|
|
//
|
|
class CDXScale
|
|
{
|
|
private:
|
|
float m_Scale;
|
|
BYTE m_AlphaScale;
|
|
BYTE *m_pTable;
|
|
|
|
HRESULT InternalSetScale(BYTE Scale)
|
|
{
|
|
if (m_AlphaScale == Scale) return S_OK;
|
|
if (Scale == 0 || Scale == 255)
|
|
{
|
|
delete m_pTable;
|
|
m_pTable = NULL;
|
|
}
|
|
else
|
|
{
|
|
if(!m_pTable)
|
|
{
|
|
m_pTable = new BYTE[256];
|
|
if(!m_pTable )
|
|
{
|
|
return E_OUTOFMEMORY;
|
|
}
|
|
}
|
|
for (int i = 0; i < 256; ++i )
|
|
{
|
|
m_pTable[i] = (BYTE)((i * Scale) / 255);
|
|
}
|
|
}
|
|
m_AlphaScale = Scale;
|
|
return S_OK;
|
|
}
|
|
public:
|
|
CDXScale() :
|
|
m_Scale(1.0f),
|
|
m_AlphaScale(0xFF),
|
|
m_pTable(NULL)
|
|
{}
|
|
~CDXScale()
|
|
{
|
|
delete m_pTable;
|
|
}
|
|
DXRUNTYPE ScaleType()
|
|
{
|
|
if (m_AlphaScale == 0) return DXRUNTYPE_CLEAR;
|
|
if (m_AlphaScale == 0xFF) return DXRUNTYPE_OPAQUE;
|
|
return DXRUNTYPE_TRANS;
|
|
}
|
|
HRESULT SetScaleAlphaValue(BYTE Alpha)
|
|
{
|
|
HRESULT hr = InternalSetScale(Alpha);
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
m_Scale = ((float)Alpha) / 255.0f;
|
|
}
|
|
return hr;
|
|
}
|
|
BYTE GetScaleAlphaValue(void)
|
|
{
|
|
return m_AlphaScale;
|
|
}
|
|
HRESULT SetScale(float Scale)
|
|
{
|
|
HRESULT hr = S_OK;
|
|
if(( Scale < 0.0f ) || ( Scale > 1.0f ) )
|
|
{
|
|
hr = E_INVALIDARG;
|
|
}
|
|
else
|
|
{
|
|
ULONG IntScale = (ULONG)(Scale * 256.0f); // Round up alpha (.9999 = 255 = Solid)
|
|
if (IntScale > 255)
|
|
{
|
|
IntScale = 255;
|
|
}
|
|
hr = SetScaleAlphaValue((BYTE)IntScale);
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
m_Scale = Scale;
|
|
}
|
|
}
|
|
return hr;
|
|
}
|
|
float GetScale() const
|
|
{
|
|
return m_Scale;
|
|
}
|
|
DXRUNTYPE ScaleType() const
|
|
{
|
|
return (m_pTable ? DXRUNTYPE_TRANS : (m_AlphaScale ? DXRUNTYPE_OPAQUE : DXRUNTYPE_CLEAR));
|
|
}
|
|
DWORD ScaleSample(const DWORD s) const
|
|
{
|
|
return DXApplyLookupTable((DXBASESAMPLE)s, m_pTable);
|
|
}
|
|
DXBASESAMPLE * ScaleBaseArray(DXBASESAMPLE * pBuffer, ULONG cSamples) const
|
|
{
|
|
return DXApplyLookupTableArray(pBuffer, cSamples, m_pTable);
|
|
}
|
|
DXPMSAMPLE * ScalePremultArray(DXPMSAMPLE * pBuffer, ULONG cSamples) const
|
|
{
|
|
return (DXPMSAMPLE *)DXApplyLookupTableArray(pBuffer, cSamples, m_pTable);
|
|
}
|
|
DXSAMPLE * ScaleArray(DXSAMPLE * pBuffer, ULONG cSamples) const
|
|
{
|
|
return (DXSAMPLE *)DXApplyLookupTableArray(pBuffer, cSamples, m_pTable);
|
|
}
|
|
DXSAMPLE * ScaleArrayAlphaOnly(DXSAMPLE *pBuffer, ULONG cSamples) const
|
|
{
|
|
const BYTE *pTable = m_pTable;
|
|
for (ULONG i = 0; i < cSamples; i++)
|
|
{
|
|
pBuffer[i].Alpha = pTable[pBuffer[i].Alpha];
|
|
}
|
|
return pBuffer;
|
|
}
|
|
};
|
|
|
|
inline DWORD DXWeightedAverage( DXBASESAMPLE S1, DXBASESAMPLE S2, ULONG Wgt )
|
|
{
|
|
_ASSERT( Wgt < 256 );
|
|
ULONG t1, t2;
|
|
ULONG InvWgt = Wgt ^ 0xFF;
|
|
|
|
t1 = (((S1 & 0x00ff00ff) * Wgt) + ((S2 & 0x00ff00ff) * InvWgt )) + 0x00800080;
|
|
t1 = ((t1 + ((t1 >> 8) & 0x00ff00ff)) >> 8) & 0x00ff00ff;
|
|
|
|
t2 = ((((S1 >> 8) & 0x00ff00ff) * Wgt) + (((S2 >> 8) & 0x00ff00ff) * InvWgt )) + 0x00800080;
|
|
t2 = (t2 + ((t2 >> 8) & 0x00ff00ff)) & 0xff00ff00;
|
|
|
|
return (t1 | t2);
|
|
} /* DXWeightedAverage */
|
|
|
|
inline void DXWeightedAverageArray( DXBASESAMPLE* pS1, DXBASESAMPLE* pS2, ULONG Wgt,
|
|
DXBASESAMPLE* pResults, DWORD dwCount )
|
|
{
|
|
_ASSERT( pS1 && pS2 && pResults && dwCount );
|
|
for( DWORD i = 0; i < dwCount; ++i )
|
|
{
|
|
pResults[i] = DXWeightedAverage( pS1[i], pS2[i], Wgt );
|
|
}
|
|
} /* DXWeightedAverageArray */
|
|
|
|
inline void DXWeightedAverageArrayOver( DXPMSAMPLE* pS1, DXPMSAMPLE* pS2, ULONG Wgt,
|
|
DXPMSAMPLE* pResults, DWORD dwCount )
|
|
{
|
|
_ASSERT( pS1 && pS2 && pResults && dwCount );
|
|
DWORD i;
|
|
|
|
if( Wgt == 255 )
|
|
{
|
|
for( i = 0; i < dwCount; ++i )
|
|
{
|
|
DXCompositeOver( pResults[i], pS1[i] );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for( i = 0; i < dwCount; ++i )
|
|
{
|
|
DXPMSAMPLE Avg = DXWeightedAverage( (DXBASESAMPLE)pS1[i],
|
|
(DXBASESAMPLE)pS2[i], Wgt );
|
|
DXCompositeOver( pResults[i], Avg );
|
|
}
|
|
}
|
|
|
|
} /* DXWeightedAverageArrayOver */
|
|
|
|
inline void DXScalePremultArray(DXPMSAMPLE *pBuffer, ULONG cSamples, BYTE Weight)
|
|
{
|
|
for (DXPMSAMPLE *pBuffLimit = pBuffer + cSamples; pBuffer < pBuffLimit; pBuffer++)
|
|
{
|
|
*pBuffer = DXScaleSample(*pBuffer, Weight);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
//
|
|
//
|
|
inline HRESULT DXClipToOutputWithPlacement(CDXDBnds & LogicalOutBnds, const CDXDBnds * pClipBnds, CDXDBnds & PhysicalOutBnds, const CDXDVec *pPlacement)
|
|
{
|
|
if(pClipBnds && (!LogicalOutBnds.IntersectBounds(*pClipBnds)))
|
|
{
|
|
return S_FALSE; // no intersect, we're done
|
|
}
|
|
else
|
|
{
|
|
CDXDVec vClipPos(false);
|
|
LogicalOutBnds.GetMinVector( vClipPos );
|
|
if (pPlacement)
|
|
{
|
|
vClipPos -= *pPlacement;
|
|
}
|
|
PhysicalOutBnds += vClipPos;
|
|
if (!LogicalOutBnds.IntersectBounds(PhysicalOutBnds))
|
|
{
|
|
return S_FALSE;
|
|
}
|
|
PhysicalOutBnds = LogicalOutBnds;
|
|
PhysicalOutBnds -= vClipPos;
|
|
}
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
|
|
//
|
|
// Helper for converting a color ref to a DXSAMPLE
|
|
//
|
|
inline DWORD DXSampleFromColorRef(COLORREF cr)
|
|
{
|
|
DXSAMPLE Samp(0xFF, GetRValue(cr), GetGValue(cr), GetBValue(cr));
|
|
return Samp;
|
|
}
|
|
|
|
//
|
|
// Fill an entire surface with a color
|
|
//
|
|
inline HRESULT DXFillSurface( IDXSurface *pSurface, DXPMSAMPLE Color,
|
|
BOOL bDoOver = FALSE, ULONG ulTimeOut = 10000 )
|
|
{
|
|
IDXARGBReadWritePtr * pPtr;
|
|
HRESULT hr = pSurface->LockSurface( NULL, ulTimeOut, DXLOCKF_READWRITE,
|
|
IID_IDXARGBReadWritePtr, (void **)&pPtr, NULL);
|
|
if( SUCCEEDED(hr) )
|
|
{
|
|
pPtr->FillRect(NULL, Color, bDoOver);
|
|
pPtr->Release();
|
|
}
|
|
return hr;
|
|
} /* DXFillSurface */
|
|
|
|
//
|
|
// Fill a specified sub-rectangle of a surface with a color.
|
|
//
|
|
inline HRESULT DXFillSurfaceRect( IDXSurface *pSurface, RECT & rect, DXPMSAMPLE Color,
|
|
BOOL bDoOver = FALSE, ULONG ulTimeOut = 10000 )
|
|
{
|
|
CDXDBnds bnds(rect);
|
|
IDXARGBReadWritePtr * pPtr;
|
|
HRESULT hr = pSurface->LockSurface( &bnds, ulTimeOut, DXLOCKF_READWRITE,
|
|
IID_IDXARGBReadWritePtr, (void **)&pPtr, NULL);
|
|
if( SUCCEEDED(hr) )
|
|
{
|
|
pPtr->FillRect(NULL, Color, bDoOver);
|
|
pPtr->Release();
|
|
}
|
|
return hr;
|
|
} /* DXFillSurfaceRect */
|
|
|
|
|
|
|
|
//
|
|
// The DestBnds height and width must be greater than or equal to the source bounds.
|
|
//
|
|
// The dwFlags parameter uses the flags defined by IDXSurfaceFactory::BitBlt:
|
|
//
|
|
// DXBOF_DO_OVER
|
|
// DXBOF_DITHER
|
|
//
|
|
inline HRESULT DXBitBlt(IDXSurface * pDest, const CDXDBnds & DestBnds,
|
|
IDXSurface * pSrc, const CDXDBnds & SrcBnds,
|
|
DWORD dwFlags, ULONG ulTimeout)
|
|
{
|
|
IDXARGBReadPtr * pIn;
|
|
HRESULT hr;
|
|
hr = pSrc->LockSurface( &SrcBnds, INFINITE,
|
|
(dwFlags & DXBOF_DO_OVER) ? (DXLOCKF_READ | DXLOCKF_WANTRUNINFO) : DXLOCKF_READ,
|
|
IID_IDXARGBReadPtr, (void**)&pIn, NULL);
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
IDXARGBReadWritePtr * pOut;
|
|
hr = pDest->LockSurface( &DestBnds, INFINITE, DXLOCKF_READWRITE,
|
|
IID_IDXARGBReadWritePtr, (void**)&pOut, NULL );
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
DXSAMPLEFORMATENUM InNativeType = pIn->GetNativeType(NULL);
|
|
DXSAMPLEFORMATENUM OutNativeType = pOut->GetNativeType(NULL);
|
|
BOOL bSrcIsOpaque = !(InNativeType & (DXPF_TRANSLUCENCY | DXPF_TRANSPARENCY));
|
|
const ULONG Width = SrcBnds.Width();
|
|
DXPMSAMPLE *pSrcBuff = NULL;
|
|
if( InNativeType != DXPF_PMARGB32 )
|
|
{
|
|
pSrcBuff = DXPMSAMPLE_Alloca(Width);
|
|
}
|
|
//
|
|
// Don't dither unless the dest has a greater error term than the source.
|
|
//
|
|
if ((dwFlags & DXBOF_DITHER) &&
|
|
((OutNativeType & DXPF_ERRORMASK) <= (InNativeType & DXPF_ERRORMASK)))
|
|
{
|
|
dwFlags &= (~DXBOF_DITHER);
|
|
}
|
|
if ((dwFlags & DXBOF_DITHER) || ((dwFlags & DXBOF_DO_OVER) && bSrcIsOpaque== 0))
|
|
{
|
|
//--- Allocate a working output buffer if necessary
|
|
DXPMSAMPLE *pDestBuff = NULL;
|
|
if( OutNativeType != DXPF_PMARGB32 )
|
|
{
|
|
pDestBuff = DXPMSAMPLE_Alloca(Width);
|
|
}
|
|
//--- Process each output row
|
|
// Note: Output coordinates are relative to the lock region
|
|
const ULONG Height = SrcBnds.Height();
|
|
if (dwFlags & DXBOF_DITHER)
|
|
{
|
|
DXPMSAMPLE * pSrcDitherBuff = pSrcBuff;
|
|
if (pSrcDitherBuff == NULL)
|
|
{
|
|
pSrcDitherBuff = DXPMSAMPLE_Alloca(Width);
|
|
}
|
|
const BOOL bCopy = ((dwFlags & DXBOF_DO_OVER) == 0);
|
|
//
|
|
// Set up the dither descriptor (some things are constant)
|
|
//
|
|
DXDITHERDESC dd;
|
|
dd.pSamples = pSrcDitherBuff;
|
|
dd.DestSurfaceFmt = OutNativeType;
|
|
for(ULONG Y = 0; Y < Height; ++Y )
|
|
{
|
|
dd.x = DestBnds.Left();
|
|
dd.y = DestBnds.Top() + Y;
|
|
const DXRUNINFO *pRunInfo;
|
|
ULONG cRuns = pIn->MoveAndGetRunInfo(Y, &pRunInfo);
|
|
pOut->MoveToRow( Y );
|
|
do
|
|
{
|
|
ULONG ulRunLen = pRunInfo->Count;
|
|
if (pRunInfo->Type == DXRUNTYPE_CLEAR)
|
|
{
|
|
pIn->Move(ulRunLen);
|
|
if (bCopy)
|
|
{
|
|
//
|
|
// The only way to avoid calling a constructor function to create
|
|
// a pmsample from 0 is to declare a variable and then assign it!
|
|
//
|
|
DXPMSAMPLE NullColor;
|
|
NullColor = 0;
|
|
pOut->FillAndMove(pSrcDitherBuff, NullColor, ulRunLen, FALSE);
|
|
}
|
|
else
|
|
{
|
|
pOut->Move(ulRunLen);
|
|
}
|
|
dd.x += ulRunLen;
|
|
}
|
|
else
|
|
{
|
|
pIn->UnpackPremult(pSrcDitherBuff, ulRunLen, TRUE);
|
|
dd.cSamples = ulRunLen;
|
|
DXDitherArray(&dd);
|
|
dd.x += ulRunLen;
|
|
if (bCopy || pRunInfo->Type == DXRUNTYPE_OPAQUE)
|
|
{
|
|
pOut->PackPremultAndMove(pSrcDitherBuff, ulRunLen);
|
|
}
|
|
else
|
|
{
|
|
pOut->OverArrayAndMove(pDestBuff, pSrcDitherBuff, ulRunLen);
|
|
}
|
|
}
|
|
pRunInfo++;
|
|
cRuns--;
|
|
} while (cRuns);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for(ULONG Y = 0; Y < Height; ++Y )
|
|
{
|
|
const DXRUNINFO *pRunInfo;
|
|
ULONG cRuns = pIn->MoveAndGetRunInfo(Y, &pRunInfo);
|
|
pOut->MoveToRow( Y );
|
|
do
|
|
{
|
|
ULONG ulRunLen = pRunInfo->Count;
|
|
switch (pRunInfo->Type)
|
|
{
|
|
case DXRUNTYPE_CLEAR:
|
|
pIn->Move(ulRunLen);
|
|
pOut->Move(ulRunLen);
|
|
break;
|
|
case DXRUNTYPE_OPAQUE:
|
|
pOut->CopyAndMoveBoth(pDestBuff, pIn, ulRunLen, TRUE);
|
|
break;
|
|
case DXRUNTYPE_TRANS:
|
|
{
|
|
DXPMSAMPLE *pSrc = pIn->UnpackPremult(pSrcBuff, ulRunLen, TRUE);
|
|
DXPMSAMPLE *pDest = pOut->UnpackPremult(pDestBuff, ulRunLen, FALSE);
|
|
DXOverArrayMMX(pDest, pSrc, ulRunLen);
|
|
pOut->PackPremultAndMove(pDestBuff, ulRunLen);
|
|
break;
|
|
}
|
|
|
|
case DXRUNTYPE_UNKNOWN:
|
|
{
|
|
pOut->OverArrayAndMove(pDestBuff,
|
|
pIn->UnpackPremult(pSrcBuff, ulRunLen, TRUE),
|
|
ulRunLen);
|
|
break;
|
|
}
|
|
}
|
|
pRunInfo++;
|
|
cRuns--;
|
|
} while (cRuns);
|
|
}
|
|
}
|
|
}
|
|
else // if ((dwFlags & DXBOF_DITHER) || ((dwFlags & DXBOF_DO_OVER) && bSrcIsOpaque== 0))
|
|
{
|
|
// This code is run if:
|
|
//
|
|
// !(dwFlags & DXBOF_DITHER)
|
|
// && !((dwFlags & DXBOF_DO_OVER) && bSrcIsOpaque == 0)
|
|
//
|
|
// In English:
|
|
//
|
|
// This code is run if 1) dithering is not required
|
|
// and 2) blending with output is not required because it was
|
|
// not requested or because it's not needed because the source
|
|
// pixels are all opaque.
|
|
|
|
// hrDD is initialized to failure so that in the event that the
|
|
// pixel formats don't match or the pixel format supports
|
|
// transparency, the CopyRect will still run.
|
|
|
|
HRESULT hrDD = E_FAIL;
|
|
DXSAMPLEFORMATENUM formatIn = pIn->GetNativeType(NULL);
|
|
|
|
// If the pixel formats match and do not support transparency
|
|
// (because it's not supported by ddraw yet) try to use a
|
|
// ddraw blit instead of CopyRect.
|
|
|
|
if ((formatIn == pOut->GetNativeType(NULL))
|
|
&& !(formatIn & DXPF_TRANSPARENCY))
|
|
{
|
|
CComPtr<IDirectDrawSurface> cpDDSrc;
|
|
|
|
// Get source ddraw surface pointer.
|
|
|
|
hrDD = pSrc->QueryInterface(IID_IDirectDrawSurface,
|
|
(void **)&cpDDSrc);
|
|
|
|
if (SUCCEEDED(hrDD))
|
|
{
|
|
CComPtr<IDirectDrawSurface> cpDDDest;
|
|
|
|
// Get destination ddraw surface pointer.
|
|
|
|
hrDD = pDest->QueryInterface(IID_IDirectDrawSurface,
|
|
(void **)&cpDDDest);
|
|
|
|
if (SUCCEEDED(hrDD))
|
|
{
|
|
RECT rcSrc;
|
|
RECT rcDest;
|
|
|
|
SrcBnds.GetXYRect(rcSrc);
|
|
DestBnds.GetXYRect(rcDest);
|
|
|
|
// Attempt the ddraw blit.
|
|
|
|
hrDD = cpDDDest->Blt(&rcDest, cpDDSrc, &rcSrc,
|
|
0, NULL);
|
|
}
|
|
}
|
|
}
|
|
|
|
// If hrDD has failed at this point, it means a direct draw blit
|
|
// was not possible and a CopyRect is needed to perform the
|
|
// copy.
|
|
|
|
if (FAILED(hrDD))
|
|
{
|
|
pOut->CopyRect(pSrcBuff, NULL, pIn, NULL, bSrcIsOpaque);
|
|
}
|
|
}
|
|
pOut->Release();
|
|
}
|
|
pIn->Release();
|
|
}
|
|
return hr;
|
|
}
|
|
|
|
inline HRESULT DXSrcCopy(HDC hdcDest, int nXDest, int nYDest, int nWidth, int nHeight,
|
|
IDXSurface *pSrcSurface, int nXSrc, int nYSrc)
|
|
{
|
|
IDXDCLock *pDCLock;
|
|
HRESULT hr = pSrcSurface->LockSurfaceDC(NULL, INFINITE, DXLOCKF_READ, &pDCLock);
|
|
if (SUCCEEDED(hr))
|
|
{
|
|
::BitBlt(hdcDest, nXDest, nYDest, nWidth, nHeight, pDCLock->GetDC(), nXSrc, nYSrc, SRCCOPY);
|
|
pDCLock->Release();
|
|
}
|
|
return hr;
|
|
}
|
|
//
|
|
//=== Pointer validation functions
|
|
//
|
|
inline BOOL DXIsBadReadPtr( const void* pMem, UINT Size )
|
|
{
|
|
#if !defined( _DEBUG ) && defined( DXTRANS_NOROBUST )
|
|
return false;
|
|
#else
|
|
return ::IsBadReadPtr( pMem, Size );
|
|
#endif
|
|
}
|
|
|
|
inline BOOL DXIsBadWritePtr( void* pMem, UINT Size )
|
|
{
|
|
#if !defined( _DEBUG ) && defined( DXTRANS_NOROBUST )
|
|
return false;
|
|
#else
|
|
return ::IsBadWritePtr( pMem, Size );
|
|
#endif
|
|
}
|
|
|
|
|
|
inline BOOL DXIsBadInterfacePtr( const IUnknown* pUnknown )
|
|
{
|
|
#if !defined( _DEBUG ) && defined( DXTRANS_NOROBUST )
|
|
return false;
|
|
#else
|
|
return ( ::IsBadReadPtr( pUnknown, sizeof( *pUnknown ) ) ||
|
|
::IsBadCodePtr( (FARPROC)((void **)pUnknown)[0] ))?
|
|
(true):(false);
|
|
#endif
|
|
}
|
|
|
|
#define DX_IS_BAD_OPTIONAL_WRITE_PTR(p) ((p) && DXIsBadWritePtr(p, sizeof(p)))
|
|
#define DX_IS_BAD_OPTIONAL_READ_PTR(p) ((p) && DXIsBadReadPtr(p, sizeof(p)))
|
|
#define DX_IS_BAD_OPTIONAL_INTERFACE_PTR(p) ((p) && DXIsBadInterfacePtr(p))
|
|
|
|
|
|
#endif /* This must be the last line in the file */
|