Windows-Server-2003/multimedia/directx/gamectrl/client/inplace.h

62 lines
1.5 KiB
C++

#if !defined(AFX_INPLACEEDIT_H__8424B1E4_BF4A_11D1_82D7_0000F87A3912__INCLUDED_)
#define AFX_INPLACEEDIT_H__8424B1E4_BF4A_11D1_82D7_0000F87A3912__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// InPlaceEdit.h : header file
//
#define IDC_IPEDIT 7896
/////////////////////////////////////////////////////////////////////////////
// CInPlaceEdit window
class CInPlaceEdit : public CEdit
{
// Construction
public:
CInPlaceEdit(BYTE iItem, BYTE iSubItem);
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CInPlaceEdit)
// public:
// virtual BOOL PreTranslateMessage(MSG* pMsg);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CInPlaceEdit();
// Generated message map functions
protected:
//{{AFX_MSG(CInPlaceEdit)
afx_msg void OnKillFocus(CWnd* pNewWnd);
afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg BOOL OnMouseWheel(UINT nFlags, short zDelta, CPoint pt);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
BYTE m_iItem;
BYTE m_iSubItem;
LPTSTR m_sInitText;
BOOL m_bESC; // To indicate whether ESC key was pressed
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_INPLACEEDIT_H__8424B1E4_BF4A_11D1_82D7_0000F87A3912__INCLUDED_)