Windows-Server-2003/public/internal/base/inc/bmbuild.h

386 lines
14 KiB
C

/*++
Copyright (c) 2001 Microsoft Corporation
Module Name:
bmbuild.w
Abstract:
BMBuilder protocol.
Author:
Bassam Tabbara (bassamt) 03-December-2000
Revision History:
Bassam Tabbara (bassamt) 08-August-2001 Created from bmpkt.w
Brian Moore (brimo) 14-May-2002 Updated to fix alignment issues and general cleanup
--*/
#ifndef _BMBUILD_
#define _BMBUILD_
//
// common macros
//
#define BMBUILD_FIELD_OFFSET(type, field) ((ULONG_PTR)&(((type *)0)->field))
//
// Ports
//
#define BMBUILD_SERVER_PORT_DEFAULT 0xAC0F // hex value in network byte order. 4012
#define BMBUILD_SERVER_PORT_STRING L"4012"
//
// Error Codes
//
#define BMBUILD_E(d) (USHORT)((d) | 0x8000)
#define BMBUILD_S(d) (USHORT)(d)
#define BMBUILD_IS_E(d) ((d) & 0x8000)
#define BMBUILD_S_REQUEST_COMPLETE BMBUILD_S(1) // Request is complete.
#define BMBUILD_S_REQUEST_PENDING BMBUILD_S(2) // Request was accepted and is pending.
#define BMBUILD_E_WRONGVERSION BMBUILD_E(1) // unsupported BMBUILD packet version
#define BMBUILD_E_BUSY BMBUILD_E(2) // Server is busy
#define BMBUILD_E_ACCESSDENIED BMBUILD_E(3) // authentication failed
#define BMBUILD_E_ILLEGAL_OPCODE BMBUILD_E(4) // unsupported packet type
#define BMBUILD_E_PRODUCT_NOT_FOUND BMBUILD_E(5) // product not found on server
#define BMBUILD_E_BUILD_FAILED BMBUILD_E(6) // Image building failed.
#define BMBUILD_E_INVALID_PACKET BMBUILD_E(7) // Invalid packet.
//
// Device information
//
//
// Helper macros to help parse and build a busdevfunc
//
#define PCI_TO_BUSDEVFUNC(_b, _d, _f) ((USHORT)(((_b) << 8) | ((_d) << 3) | (_f)))
#define BUSDEVFUNC_TO_BUS(_bdf) ((UCHAR)(((_bdf) >> 8) & 0xFF))
#define BUSDEVFUNC_TO_DEVICE(_bdf) ((UCHAR)(((_bdf) >> 3) & 0x1F))
#define BUSDEVFUNC_TO_FUNCTION(_bdf) ((UCHAR)((_bdf) & 0x07))
#define BMBUILD_DEVICE_TYPE_PCI 0x02
#define BMBUILD_DEVICE_TYPE_PNP 0x03
#define BMBUILD_DEVICE_TYPE_CARDBUS 0x04
#define BMBUILD_DEVICE_TYPE_PCI_BRIDGE 0x05
#include <pshpack1.h>
typedef struct _DEVICE_INFO {
UCHAR DeviceType;
UCHAR Reserved;
union {
struct {
USHORT BusDevFunc;
USHORT VendorID;
USHORT DeviceID;
UCHAR BaseClass;
UCHAR SubClass;
UCHAR ProgIntf;
UCHAR RevisionID;
USHORT SubVendorID;
USHORT SubDeviceID;
} pci;
struct {
USHORT BusDevFunc;
USHORT VendorID;
USHORT DeviceID;
UCHAR BaseClass;
UCHAR SubClass;
UCHAR ProgIntf;
UCHAR RevisionID;
UCHAR PrimaryBus;
UCHAR SecondaryBus;
UCHAR SubordinateBus;
UCHAR Reserved;
} pci_bridge;
struct {
USHORT Reserved1;
ULONG EISADevID;
UCHAR BaseClass;
UCHAR SubClass;
UCHAR ProgIntf;
UCHAR CardSelNum;
ULONG Reserved2;
} pnp;
} info;
} DEVICE_INFO, * PDEVICE_INFO;
//
// IP Address
//
typedef union {
ULONG Address;
UCHAR IPv4Addr[4];
UCHAR IPv6Addr[16];
} IP_ADDRESS;
//
// BM Request / Response Packets.
//
#define BMBUILD_OPCODE_DISCOVER 0x01
#define BMBUILD_OPCODE_ACCEPT 0x02
#define BMBUILD_OPCODE_REQUEST 0x03
#define BMBUILD_OPCODE_RESPONSE 0x04
//
// Flags
//
#define BMBUILD_FLAG_IPV6 0x00000001 // All ip addresses are IPv6 (IPv4 is default)
//
// Version info
//
#define BMBUILD_PACKET_VERSION 1
//
// common packet sizes
//
#define BMBUILD_COMMON_PACKET_LENGTH (sizeof(BMBUILD_COMMON_PACKET))
//
// The common packet structure shared among all the packets
//
typedef struct _BMBUILD_COMMON_PACKET {
UCHAR Version; // Must be set to BMBUILD_PACKET_VERSION
UCHAR OpCode; // Must be set to BMBUILD_OPCODE_XXXXXXXX
USHORT Reserved; // Unused. Must be zero.
ULONG XID; // Transaction ID. Unique for a request / response session.
} BMBUILD_COMMON_PACKET, * PBMBUILD_COMMON_PACKET;
//
// DISCOVER packet. This is sent to the build server from
// a client using either broadcast, multicast or unicast.
//
typedef struct _BMBUILD_DISCOVER_PACKET {
UCHAR Version; // Must be set to BMBUILD_PACKET_VERSION
UCHAR OpCode; // Must be set to BMBUILD_OPCODE_DISCOVER
USHORT Reserved; // Unused. Must be zero.
ULONG XID; // Transaction ID. Unique for a request / response session.
GUID MachineGuid; // Unique machine identity. Usually SMBIOS UUID.
GUID ProductGuid; // GUID of the product requested for building
} BMBUILD_DISCOVER_PACKET, * PBMBUILD_DISCOVER_PACKET;
//
// ACCEPT packet. This is sent from the build server
// to a client in response to a DISCOVER packet. The accept
// acknowledges that the boot server is capable of building the
// product requested in the DISCOVER packet.
//
typedef struct _BMBUILD_ACCEPT_PACKET {
UCHAR Version; // Must be set to BMBUILD_PACKET_VERSION
UCHAR OpCode; // Must be set to BMBUILD_OPCODE_ACCEPT
USHORT Reserved; // Unused. Must be zero.
ULONG XID; // Transaction ID. Matchs the XID from the discover packet.
ULONG BuildTime; // Approximate time (in secs) that the server expects
// for building this image. If the server has
// the image cached, this is set to zero.
} BMBUILD_ACCEPT_PACKET, * PBMBUILD_ACCEPT_PACKET;
//
// REQUEST packet. This is a request to build an image that is
// sent form the client to the build server.
//
#define BMBUILD_REQUEST_FIXED_PACKET_LENGTH (USHORT)(BMBUILD_FIELD_OFFSET(BMBUILD_REQUEST_PACKET, Data))
#define BMBUILD_MAX_DEVICES(size) (USHORT)((size - BMBUILD_REQUEST_FIXED_PACKET_LENGTH) / sizeof(DEVICE_INFO))
typedef struct _BMBUILD_REQUEST_PACKET {
UCHAR Version; // Must be set to BMBUILD_PACKET_VERSION
UCHAR OpCode; // Must be set to BMBUILD_OPCODE_REQUEST
USHORT Reserved; // Unused. Must be set to zero.
ULONG XID; // Transaction ID. Unique for a request / response session.
//
// Information about the client
//
GUID MachineGuid; // Unique machine identity. Usually SMBIOS UUID.
GUID ProductGuid; // GUID of the product requested for building
ULONG Flags; // BMBUILD_FLAG_XXXXXXXX
USHORT Architecture; // See NetPc spec for definitions for x86, Alpha, etc.
USHORT DeviceOffset; // Offset to start of Device information from packet start
USHORT DeviceCount; // Count of devices
USHORT PrimaryNicIndex; // Index into device array that is the primary NIC on the client machine
USHORT HalDataOffset; // Offset into a string within the variable data section.
// The string describes the HAL to be used.
USHORT HalDataLength; // Length of the hal string
UCHAR Data[1]; // start of variable length data
} BMBUILD_REQUEST_PACKET, * PBMBUILD_REQUEST_PACKET;
//
// RESPONSE packet. This is a response to the REQUEST that is
// sent from the build server to the client.
//
#define BMBUILD_RESPONSE_FIXED_PACKET_LENGTH (USHORT)(BMBUILD_FIELD_OFFSET(BMBUILD_RESPONSE_PACKET, Data))
typedef struct _BMBUILD_RESPONSE_PACKET {
UCHAR Version; // Must be set to BMBUILD_PACKET_VERSION
UCHAR OpCode; // Must be set to BMBUILD_OPCODE_RESPONSE
USHORT Reserved; // Unused. Must be zero.
ULONG XID; // Transaction ID. Matches the XID from the request packet.
USHORT Status; // Status code, from BMBUILD_E_XXXXXXXX or BMBUILD_S_XXXXXXXX
USHORT WaitTime; // Wait time in secs
ULONG Flags; // BMBUILD_FLAG_XXXXXXXX
USHORT ImagePathOffset; // Offset of the name and path of the image in this packet.
USHORT ImagePathLength; // Length of the image path
ULONG ImageFileOffset; // Specifies the offset into the downloaded file
// at which the actual disk image begins.
// If not specified, 0 is used.
LONGLONG ImageFileSize; // Specifies the size of the actual disk image.
// If not specified, the size of the
// downloaded file minus the offset to the
// image (RDIMAGEOFFSET) is used.
IP_ADDRESS TFTPAddr; // TFTP server address to download image from. (network byte order)
//
// Multicast download information
//
IP_ADDRESS MTFTPAddr; // MTFTP IP address. zero if TFTP is to be used. (network byte order)
USHORT MTFTPCPort; // Multicast Client port (network byte order)
USHORT MTFTPSPort; // Multicast Server port (network byte order)
USHORT MTFTPTimeout; // Multicast Timeout before starting a new transfer
USHORT MTFTPDelay; // Multicast delay before restarting a transfer
LONGLONG MTFTPFileSize; // File size in bytes (required for multicast transfers)
LONGLONG MTFTPChunkSize; // Size of each chunk used to assemble the bigger file.
UCHAR Data[1]; // start of variable length data
} BMBUILD_RESPONSE_PACKET, * PBMBUILD_RESPONSE_PACKET;
#include <poppack.h>
//
// BMBUILD/RAMDISK Compression.
//
// This is a generic compression algorithm which actually has nothing
// to do with either the builder or ramdisk but is being used to compress
// the image sent over the wire and to expand it at the receiving end.
//
// The file compression format may change, the format is given in a file
// header. Version 1 uses the Xpress compression/decompression code
// which is already used in the osloader for hibernate files. (The file
// format is not the same as hibernation files which need to describe the
// page layout of data as it is read into memory).
//
// The (version 1) compressed file is in the form-
//
// ---------------------------------------------------------------------
// | RAMZ |B|zzzzzzzzzzzzzzzz|B|zz|B|zzzzzzzzzzzzzzzzzzzz|B|zzzzzzz|
// ---------------------------------------------------------------------
//
// Where
// RAMZ is a 512 byte file header of type BMBUILD_COMPRESSED_HEADER.
// The header contains such things as version information,
// the uncompressed file size and the block size used for
// compression. The header block ends with a signature 'RAMZ'
// which is used by the loader (or any other decompressor)
// to recognize the image. The signature is chosen to collide
// with and differ from a normal disk signature 55 AA which is
// located in the last two bytes of the first 512 byte block
// of a disk.
// B is a block header which contains the compressed and
// uncompressed sizes of the data and the running checksum
// of the compressed data. The block header is always aligned
// on the nearest BMBUILD_COMPRESSED_BLOCK_PAD byte boundary.
// BMBUILD_COMPRESSED_BLOCK_PAD should be set to allow for
// natural alignment of the members of the block header.
// The block header is of type BMBUILD_COMPRESSED_BLOCK.
// zzz is compressed data. zzz can actually be uncompressed
// data in the event that compression did not have a positive
// effect.
//
// Note: In the event that the compressed data is no smaller than the
// uncompressed data, the uncompressed data is used and the block
// header fields CompressedSize and UncompressedSize will be equal.
// (The checksum still applies to the data in the file, which in
// this case happens to be uncompressed).
//
// When reading the file, blocks should be processed until the amount
// of data decompressed is equal to the UncompressedSize in the file
// header. (Note: There will not be more data than the UncompressedSize).
//
// The checksum algorithm used is compatible with tcpxsum (on a per block
// basis) as long as the size of a blocks being compressed is less than 128KB.
// The incompatibility exists because the sum of the carrys is not folded
// into the 16 bit checksum until the entire buffer has been processed.
//
// The checksum is calculated as a running total. That is, the checksum
// of one block is the starting value for the checksum of the next block.
// This provides a checksum for each block which is order dependent and
// the checksum for the last block is for all the zzz data in the image.
//
typedef struct _BMBUILD_COMPRESSED_BLOCK {
ULONG CompressedSize;
ULONG UncompressedSize;
ULONG CheckSum;
} BMBUILD_COMPRESSED_BLOCK, *PBMBUILD_COMPRESSED_BLOCK;
typedef struct _BMBUILD_COMPRESSED_HEADER {
ULONG Version;
ULONG CompressionFormat;
ULONGLONG UncompressedSize;
ULONGLONG BlockSize;
UCHAR Fill[512-24-4]; // pad so Signature is at 512-4.
ULONG Signature;
} BMBUILD_COMPRESSED_HEADER, *PBMBUILD_COMPRESSED_HEADER;
#define BMBUILD_COMPRESSED_SIGNATURE 0x5a4d4152
#define BMBUILD_COMPRESSED_VERSION 0x00000001
#define BMBUILD_COMPRESSED_FMT_XPRESS 0x00000001
#define BMBUILD_COMPRESSED_BLOCK_PAD 0x00000004
#define BMBUILD_COMPRESSED_BLOCK_MAX 0x00010000
#endif // _BMPKT_