67 lines
2.5 KiB
C
67 lines
2.5 KiB
C
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/*****************************************************************************\
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* *
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* prsht.h - - Interface for the Windows Property Sheet Pages *
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* *
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* Version 1.0 *
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* *
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* Copyright (c) Microsoft Corporation. All rights reserved. *
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* *
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\*****************************************************************************/
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#ifndef _PRSHTP_H_
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#define _PRSHTP_H_
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// NOTE: Exact same block is in commctrl.h /*
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// NOTE: Exact same block is in commctrl.h /*
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#ifdef _WIN64
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#include <pshpack8.h>
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#else
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#include <pshpack4.h>
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define PSP_DONOTUSE 0x00000200 // Dead flag - do not recycle
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#define PSP_ALL 0x0000FFFF
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#define PSP_IS16 0x00008000
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// we are such morons. Wiz97 underwent a redesign between IE4 and IE5
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// so we have to treat them as two unrelated wizard styles that happen to
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// have frighteningly similar names.
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#define PSH_WIZARD97IE4 0x00002000
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#define PSH_WIZARD97IE5 0x01000000
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#define PSH_THUNKED 0x00800000
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#define PSH_ALL 0x03FFFFFF
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#ifdef _WIN32
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WINCOMMCTRLAPI HPROPSHEETPAGE WINAPI CreateProxyPage32Ex(HPROPSHEETPAGE hpage16, HINSTANCE hinst16);
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WINCOMMCTRLAPI HPROPSHEETPAGE WINAPI CreateProxyPage(HPROPSHEETPAGE hpage16, HINSTANCE hinst16);
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#endif
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// these need to match shell.h's ranges
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#define PSN_HASHELP (PSN_FIRST-4)
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#define PSN_LASTCHANCEAPPLY (PSN_FIRST-11)
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// Note! If you add a new PSN_*, make sure to tell the WOW people
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// Do not rely on PSNRET_INVALID because some apps return 1 for
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// all WM_NOTIFY messages, even if they weren't handled.
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//
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// we keep PSM_DISABLEAPPLY / PSM_ENABLEAPPLY messages private,
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// because we dont want random prop sheets screwing with this.
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//
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#define PSM_DISABLEAPPLY (WM_USER + 122)
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#define PropSheet_DisableApply(hDlg) \
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SendMessage(hDlg, PSM_DISABLEAPPLY, 0, 0L)
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#define PSM_ENABLEAPPLY (WM_USER + 123)
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#define PropSheet_EnableApply(hDlg) \
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SendMessage(hDlg, PSM_ENABLEAPPLY, 0, 0L)
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#define PropSheet_SetWizButtonsNow(hDlg, dwFlags) PropSheet_SetWizButtons(hDlg, dwFlags)
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#ifdef __cplusplus
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}
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#endif
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#include <poppack.h>
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#endif // _PRSHTP_H_ //
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