/*++ BUILD Version: 0001 // Increment this if a change has global effects Copyright (c) 1993-1999 Microsoft Corporation Module Name: mipsinst.h Abstract: Mips instruction and floating constant definitions. Author: David N. Cutler (davec) 8-May-1992 Revision History: --*/ #ifndef _MIPSINST_ #define _MIPSINST_ #if _MSC_VER > 1000 #pragma once #endif // // Define MIPS instruction format structures. // typedef union _MIPS_INSTRUCTION { ULONG Long; UCHAR Byte[4]; struct { ULONG Target : 26; ULONG Opcode : 6; } j_format; struct { LONG Simmediate : 16; ULONG Rt : 5; ULONG Rs : 5; ULONG Opcode : 6; } i_format; struct { ULONG Uimmediate : 16; ULONG Rt : 5; ULONG Rs : 5; ULONG Opcode : 6; } u_format; struct { ULONG Function : 6; ULONG Re : 5; ULONG Rd : 5; ULONG Rt : 5; ULONG Rs : 5; ULONG Opcode : 6; } r_format; struct { ULONG Function : 6; ULONG Re : 5; ULONG Rd : 5; ULONG Rt : 5; ULONG Format : 4; ULONG Fill1 : 1; ULONG Opcode : 6; } f_format; struct { ULONG Function : 6; ULONG Fd : 5; ULONG Fs : 5; ULONG Ft : 5; ULONG Format : 4; ULONG Fill1 : 1; ULONG Opcode : 6; } c_format; } MIPS_INSTRUCTION, *PMIPS_INSTRUCTION; // // Define MIPS instruction opcode values. // #define SPEC_OP 0x0 // special opcode - use function field #define BCOND_OP 0x1 // condition branch #define J_OP 0x2 // unconditional jump #define JAL_OP 0x3 // jump and link #define BEQ_OP 0x4 // branch equal #define BNE_OP 0x5 // branch not equal #define BLEZ_OP 0x6 // branch less than or equal #define BGTZ_OP 0x7 // branch greater than #define ADDI_OP 0x8 // add immediate signed integer #define ADDIU_OP 0x9 // add immediate unsigned integer #define SLTI_OP 0xa // set less than signed integer #define SLTIU_OP 0xb // set less than unsigned integer #define ANDI_OP 0xc // and unsigned immediate integer #define ORI_OP 0xd // or unsigned immediate integer #define XORI_OP 0xe // exclusive or unsigned immediate #define LUI_OP 0xf // load upper immediate integer #define COP0_OP 0x10 // coprocessor 0 operation #define COP1_OP 0x11 // coprocessor 1 operation #define BEQL_OP 0x14 // branch equal likely #define BNEL_OP 0x15 // branch not equal likely #define BLEZL_OP 0x16 // branch less than or equal likely #define BGTZL_OP 0x17 // branch greater than likely #define LDL_OP 0x1a // load double left integer #define LDR_OP 0x1b // load double right integer #define LB_OP 0x20 // load byte signed integer #define LH_OP 0x21 // load halfword signed integer #define LWL_OP 0x22 // load word left integer #define LW_OP 0x23 // load word integer #define LBU_OP 0x24 // load byte unsigned integer #define LHU_OP 0x25 // load halfword unsigned integer #define LWR_OP 0x26 // load word right integer #define LWU_OP 0x27 // load word unsigned integer #define SB_OP 0x28 // store byte integer #define SH_OP 0x29 // store halfword integer #define SWL_OP 0x2a // store word left integer #define SW_OP 0x2b // store word integer register #define SDL_OP 0x2c // store double left integer #define SDR_OP 0x2d // store double right integer #define SWR_OP 0x2e // store word right integer #define CACHE_OP 0x2f // cache operation #define LL_OP 0x30 // load linked integer register #define LWC1_OP 0x31 // load word floating #define LWC2_OP 0x32 // load word coprocessor 2 #define LLD_OP 0x34 // load locked double integer #define LDC1_OP 0x35 // load word double floating #define LDC2_OP 0x36 // load double coprocessor 2 #define LD_OP 0x37 // load double integer #define SC_OP 0x38 // store conditional word integer #define SWC1_OP 0x39 // store word floating #define SWC2_OP 0x3a // store double coprocessor 2 #define SDC_OP 0x3c // store conditional double integer #define SDC1_OP 0x3d // store double floating #define SDC2_OP 0x3e // store double copreocessor 2 #define SD_OP 0x3f // store double integer register // // Define special function subopcodes. // #define SLL_OP 0x0 // shift left logical integer #define SRL_OP 0x2 // shift right logical integer #define SRA_OP 0x3 // shift right arithmetic integer #define SLLV_OP 0x4 // shift left logical variable integer #define SRLV_OP 0x6 // shift right logical variable integer #define SRAV_OP 0x7 // shift right arithmetic variable integer #define JR_OP 0x8 // jump register #define JALR_OP 0x9 // jump and link register #define SYSCALL_OP 0xc // system call trap #define BREAK_OP 0xd // breakpoint trap #define MFHI_OP 0x10 // more from high integer #define MTHI_OP 0x11 // move to high integer #define MFLO_OP 0x12 // move from low integer #define MTLO_OP 0x13 // move to low integer #define MULT_OP 0x18 // multiply signed integer #define MULTU_OP 0x19 // multiply unsigned integer #define DIV_OP 0x1a // divide signed integer #define DIVU_OP 0x1b // divide unsigned integer #define ADD_OP 0x20 // add signed integer #define ADDU_OP 0x21 // add unsigned integer #define SUP_OP 0x22 // subtract signed integer #define SUBU_OP 0x23 // subtract unsigned integer #define AND_OP 0x24 // and integer #define OR_OP 0x25 // or integer #define XOR_OP 0x26 // exclusive or integer #define NOR_OP 0x27 // nor integer #define SLT_OP 0x2a // set less signed integer #define SLTU_OP 0x2b // set less unsigned integer // // Define branch conditional subopcodes. // #define BLTZ_OP 0x0 // branch less that zero integer #define BGEZ_OP 0x1 // branch greater than or equal zero integer #define BLTZL_OP 0x2 // branch less that zero integer liekly #define BGEZL_OP 0x3 // branch greater than or equal zero integer likely #define BLTZAL_OP 0x10 // branch less than zero integer and link #define BGEZAL_OP 0x11 // branch greater than or equal zero integer and link #define BLTZALL_OP 0x12 // branch less than zero integer and link likely #define BGEZALL_OP 0x13 // branch greater than or equal zero integer and link likely // // Coprocessor branch true and false subfunctions and mask values. // #define COPz_BC_MASK 0x3e10000 // coprocessor z branch condition mask #define COPz_BF 0x1000000 // coprocessor z branch false subfunction #define COPz_BT 0x1010000 // coprocessor z branch true subfunction // // Define floating coprocessor 1 opcodes. // #define FLOAT_ADD 0 // floating add #define FLOAT_SUBTRACT 1 // floating subtract #define FLOAT_MULTIPLY 2 // floating multiply #define FLOAT_DIVIDE 3 // floating divide #define FLOAT_SQUARE_ROOT 4 // floating square root #define FLOAT_ABSOLUTE 5 // floating absolute value #define FLOAT_MOVE 6 // floating move #define FLOAT_NEGATE 7 // floating negate #define FLOAT_ROUND_QUADWORD 8 // floating round to longword #define FLOAT_TRUNC_QUADWORD 9 // floating truncate to longword #define FLOAT_CEIL_QUADWORD 10 // floating ceiling #define FLOAT_FLOOR_QUADWORD 11 // floating floor #define FLOAT_ROUND_LONGWORD 12 // floating round to longword #define FLOAT_TRUNC_LONGWORD 13 // floating truncate to longword #define FLOAT_CEIL_LONGWORD 14 // floating ceiling #define FLOAT_FLOOR_LONGWORD 15 // floating floor #define FLOAT_ILLEGAL 16 // illegal floating opcode #define FLOAT_COMPARE_SINGLE 17 // floating compare single #define FLOAT_COMPARE_DOUBLE 18 // floating compare double #define FLOAT_CONVERT_SINGLE 32 // floating convert to single #define FLOAT_CONVERT_DOUBLE 33 // floating convert to double #define FLOAT_CONVERT_LONGWORD 36 // floating convert to longword integer #define FLOAT_CONVERT_QUADWORD 37 // floating convert to quadword integer #define FLOAT_COMPARE 48 // starting floating compare code // // Define floating format values. // #define FORMAT_SINGLE 0 // single floating format #define FORMAT_DOUBLE 1 // double floating format #define FORMAT_LONGWORD 4 // longword integer format #define FORMAT_QUADWORD 5 // quadword integer format // // Define jump indirect return address register. // #define JUMP_RA 0x3e00008 // jump indirect return address // // Define maximum and minimum single and double exponent values. // #define DOUBLE_MAXIMUM_EXPONENT 2047 #define DOUBLE_MINIMUM_EXPONENT 0 #define SINGLE_MAXIMUM_EXPONENT 255 #define SINGLE_MINIMUM_EXPONENT 0 // // Define single and double exponent bias values. // #define SINGLE_EXPONENT_BIAS 127 #define DOUBLE_EXPONENT_BIAS 1023 // // Define the largest single and double values; // #define DOUBLE_MAXIMUM_VALUE 0x7fefffffffffffff #define DOUBLE_MAXIMUM_VALUE_LOW 0xffffffff #define DOUBLE_MAXIMUM_VALUE_HIGH 0x7fefffff #define SINGLE_MAXIMUM_VALUE 0x7f7fffff // // Define single and double quite and signaling Nan values. // #define DOUBLE_NAN_LOW 0xffffffff #define DOUBLE_QUIET_NAN 0x7ff7ffff #define DOUBLE_SIGNAL_NAN 0x7fffffff #define SINGLE_QUIET_NAN 0x7fbfffff #define SINGLE_SIGNAL_NAN 0x7fffffff #define DOUBLE_INTEGER_NAN 0x7fffffffffffffff #define SINGLE_INTEGER_NAN 0x7fffffff // // Define positive single and double infinity values. // #define DOUBLE_INFINITY_VALUE 0x7ff0000000000000 #define DOUBLE_INFINITY_VALUE_LOW 0x0 #define DOUBLE_INFINITY_VALUE_HIGH 0x7ff00000 #define SINGLE_INFINITY_VALUE 0x7f800000 // // Define rounding modes. // #define ROUND_TO_NEAREST 0 // round to nearest representable value #define ROUND_TO_ZERO 1 // round toward zero #define ROUND_TO_PLUS_INFINITY 2 // round toward plus infinity #define ROUND_TO_MINUS_INFINITY 3 // round toward minus infinity #endif // MIPSINST