355 lines
9.6 KiB
C++
355 lines
9.6 KiB
C++
//____________________________________________________________________________
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//
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// Microsoft Windows
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// Copyright (C) Microsoft Corporation, 1996 - 1999
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//
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// File: Containr.h
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//
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// Contents: declarations of map and pair container classes
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//
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// Classes:
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//
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// Functions:
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//
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// History: 10/8/98 VivekJ Created
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//
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//____________________________________________________________________________
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//#define MAPDBG
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#pragma warning(disable : 4786)
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template<typename _T1, typename _T2> class Pair
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{
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public:
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typedef _T1 First;
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typedef _T2 Second;
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Pair() {}
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Pair(const First& f, const Second& s) : m_First(f), m_Second(s) {}
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Pair(const Pair& p) : m_First(p.m_First), m_Second(p.m_Second) {}
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~Pair() {}
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Pair& operator=(const Pair& p) { if (this != &p) {m_First = p.m_First; m_Second = p.m_Second; } return *this; }
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//bool operator==(const Pair& p) const { return m_First == p.m_First && m_Second == p.m_Second; }
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//bool operator!=(const Pair& p) const { return !operator==(p); }
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const First& GetFirst() const { return m_First; }
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void SetFirst(const First& f) { m_First = f; };
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const Second& GetSecond() const { return m_Second; }
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void SetSecond(const Second& s) { m_Second = s; };
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First* GetFirstPtr() { return reinterpret_cast<First*>(reinterpret_cast<char*>(this) + offsetof(Pair, m_First)); }
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Second* GetSecondPtr() { return reinterpret_cast<Second*>(reinterpret_cast<char*>(this) + offsetof(Pair, m_Second)); }
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const First* GetFirstPtr() const { return reinterpret_cast<const First*>(reinterpret_cast<const char*>(this) + offsetof(Pair, m_First)); }
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const Second* GetSecondPtr() const { return reinterpret_cast<const Second*>(reinterpret_cast<const char*>(this) + offsetof(Pair, m_Second)); }
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private:
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First m_First;
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Second m_Second;
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}; // class Pair
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template<typename _T, typename _Key> class Map
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// This is a temporary class which should be replaced by something that can
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// hold smart pointers
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{
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public:
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typedef _T T;
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typedef _Key Key;
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typedef Pair<T, Key> Element;
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typedef Element* iterator;
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typedef const Element* const_iterator;
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explicit Map(size_t initialSize = 0)
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: m_nSize(0), m_nUsed(0), m_pMap(NULL), m_pNext(NULL)
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#ifdef MAPDBG
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, m_nFinds(0), m_nCompares(0)
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#endif //MAPDBG
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{
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const bool bAllocated = Allocate(initialSize);
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ASSERT(m_nSize == initialSize);
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ASSERT(bAllocated);
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}
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Map(const Map& m)
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: m_nSize(0), m_nUsed(0), m_pMap(NULL), m_pNext(NULL)
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#ifdef MAPDBG
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, m_nFinds(0), m_nCompares(0)
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#endif //MAPDBG
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{
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ASSERT(&m != NULL);
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if (m.m_nUsed == 0)
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return;
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const bool bAllocated = Allocate(m.m_nUsed);
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ASSERT(bAllocated);
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if (!bAllocated)
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return;
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ASSERT(m_nSize == m.m_nUsed);
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ASSERT(m_pMap != NULL);
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m_pNext = UninitializedCopy(m_pMap, m.m_pMap, m_nSize);
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m_nUsed = m_nSize;
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}
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~Map()
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{
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Destroy();
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}
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Map& operator=(const Map& m)
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{
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ASSERT(&m != NULL);
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if (&m == this)
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return *this;
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Destroy();
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if (m.m_nUsed == 0)
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return *this;
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const bool bAllocated = Allocate(m.m_nUsed);
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ASSERT(bAllocated);
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if (!bAllocated)
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return *this;
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ASSERT(m_nSize == m.m_nUsed);
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ASSERT(m_pMap != NULL);
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m_pNext = UninitializedCopy(m_pMap, m.m_pMap, m_nSize);
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m_nUsed = m_nSize;
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return *this;
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}
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const_iterator GetBegin() const
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{
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return m_pMap;
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}
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size_t GetSize() const
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{
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return m_nUsed;
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}
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Element* GetPair(size_t n) const
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{
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if (n >= m_nUsed)
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return NULL;
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else
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return m_pMap + n;
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}
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const_iterator GetEnd() const
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{
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return m_pMap + m_nUsed;
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}
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bool Allocate(size_t nSize)
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{
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ASSERT(m_nSize == 0 || nSize > m_nSize);
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if (nSize <= m_nSize)
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return true;
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Element* pNewMap = reinterpret_cast<Element*>(new char[nSize * sizeof(Element)]);
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ASSERT(pNewMap != NULL);
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if (pNewMap == NULL)
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return false;
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const size_t nUsed = m_nUsed;
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Element* const pCopied = UninitializedCopy(pNewMap, m_pMap, nUsed);
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ASSERT(pCopied != NULL);
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if (pCopied == NULL)
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return false;
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Destroy();
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m_pMap = m_pNext = pNewMap;
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m_nSize = nSize;
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m_nUsed = nUsed;
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return true;
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}
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bool Insert(const T& t, const Key& key)
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{
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ASSERT(&t != NULL);
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ASSERT(&key != NULL);
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Element* const pUnique = FindElement(key, false);
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if (pUnique != NULL)
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return false;
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ASSERT(m_nUsed <= m_nSize);
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if (m_nUsed >= m_nSize)
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{
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const unsigned long nNewSize = m_nSize == 0 ? 1 : m_nSize + (m_nSize + 1) / 2;
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const bool bMoreAllocated = Allocate(nNewSize);
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ASSERT(bMoreAllocated);
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if (!bMoreAllocated)
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return false;
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}
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Element e(t, key);
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Element* const dest = m_pMap + m_nUsed++;
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m_pNext = UninitializedCopy(dest, &e, 1);
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ASSERT(m_pNext != NULL);
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return true;
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}
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bool Remove(const Key& key)
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{
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ASSERT(&key != NULL);
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Element* const e = FindElement(key);
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if (e == NULL)
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return false;
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Element* endOfUsed = m_pMap + m_nUsed--;
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ASSERT(e < endOfUsed);
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ASSERT(e >= m_pMap);
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const size_t numberToCopy = endOfUsed - (e + 1);
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Copy(const_cast<Element*>(e), e+1, numberToCopy);
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(endOfUsed - 1)->~Pair<T, Key>();
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if (m_pNext >= endOfUsed)
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m_pNext = m_pMap;
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return true;
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}
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T& operator[](const Key& key) const
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{
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ASSERT(&key != NULL);
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T* const t = Find(key);
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ASSERT(t != NULL);
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return *t;
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}
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T* Find(const Key& key) const
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{
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ASSERT(&key != NULL);
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Element* const e = FindElement(key);
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return e != NULL ? e->GetFirstPtr() : NULL;
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}
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size_t Size() const
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{
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return m_nUsed;
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}
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size_t MaxSize() const
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{
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return m_nSize;
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}
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bool Empty() const
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{
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return m_nUsed > 0;
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}
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void Clear()
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{
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Destroy();
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}
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private:
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Element* m_pMap;
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size_t m_nSize;
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size_t m_nUsed;
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mutable Element* m_pNext;
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#ifdef MAPDBG
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mutable unsigned long m_nFinds;
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mutable unsigned long m_nCompares;
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#endif //MAPDBG
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void Destroy()
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{
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if (m_pMap == NULL)
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return;
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Element* const end = m_pMap + m_nUsed;
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Element* i = m_pMap;
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while (i != end)
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(i++)->~Pair<T, Key>();
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delete [] reinterpret_cast<char*>(m_pMap);
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m_pNext = m_pMap = NULL;
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m_nSize = 0;
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m_nUsed = 0;
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}
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Element* FindElement(const Key& key, bool bIncludeInStats = true) const
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{
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ASSERT(&key != NULL);
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#ifdef MAPDBG
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if (bIncludeInStats)
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++m_nFinds;
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#endif //MAPDBG
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Element* const pNext = m_pNext;
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Element* const end = m_pMap + m_nUsed;
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ASSERT(pNext <= end);
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while (m_pNext != end)
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{
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if (m_pNext->GetSecond() == key)
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{
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#ifdef MAPDBG
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if (bIncludeInStats)
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TotalStats(m_pNext - pNext);
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#endif //MAPDBG
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return m_pNext++;
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}
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++m_pNext;
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}
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m_pNext = m_pMap;
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ASSERT(m_pNext != NULL || pNext == NULL);
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ASSERT(m_pNext <= pNext);
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while (m_pNext != pNext)
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{
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if (m_pNext->GetSecond() == key)
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{
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#ifdef MAPDBG
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if (bIncludeInStats)
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TotalStats((m_pNext - m_pMap) + (end - pNext));
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#endif //MAPDBG
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return m_pNext++;
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}
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++m_pNext;
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}
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#ifdef MAPDBG
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if (bIncludeInStats)
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TotalStats(m_nUsed);
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#endif //MAPDBG
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return NULL;
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}
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#ifdef MAPDBG
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void TotalStats(unsigned long nComparesPerformed) const
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{
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m_nCompares += nComparesPerformed;
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double average = double(m_nCompares) / double(m_nFinds);
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double const successRatio = nComparesPerformed == 0 ? 100.0 :
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(1.0 - (double(nComparesPerformed) / double(m_nUsed))) * 100.0;
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const size_t nOffset = m_pNext - m_pMap;
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TRACE("Map::find(%u), #%u, offset: %u, comps: %u, ave: %u, %%%u\n",
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(unsigned)(this), m_nFinds, nOffset, nComparesPerformed, (unsigned long)(average),
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(unsigned long)(successRatio));
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}
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#endif // MAPDBG
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static Element* UninitializedCopy(Element* dest, Element* src, size_t nCount)
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{
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if (nCount == 0)
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return dest;
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ASSERT(src != NULL || nCount == 0);
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ASSERT(dest != NULL);
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ASSERT(nCount > 0);
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if (nCount <= 0 || dest == NULL || src == NULL)
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return NULL;
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Element* const originalDest = dest;
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Element* const end = dest + nCount;
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while (dest != end)
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new(dest++) Element(*src++);
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return originalDest;
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}
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static void Copy(Element* dest, const Element* src, size_t nCount)
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{
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ASSERT(dest != NULL);
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ASSERT(src != NULL);
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ASSERT(static_cast<SSIZE_T>(nCount) >= 0);
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ASSERT(dest < src);
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if (nCount <= 0 || dest == NULL || src == NULL || dest >= src)
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return;
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Element* const end = dest + nCount;
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while (dest != end)
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*dest++ = *src++;
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}
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}; // class Map
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