329 lines
12 KiB
C
329 lines
12 KiB
C
/*++ BUILD Version: 0001 // Increment this if a change has global effects
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Copyright (c) 1993-1999 Microsoft Corporation
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Module Name:
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mipsinst.h
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Abstract:
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Mips instruction and floating constant definitions.
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Author:
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David N. Cutler (davec) 8-May-1992
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Revision History:
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--*/
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#ifndef _MIPSINST_
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#define _MIPSINST_
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#if _MSC_VER > 1000
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#pragma once
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#endif
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//
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// Define MIPS instruction format structures.
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//
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typedef union _MIPS_INSTRUCTION {
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ULONG Long;
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UCHAR Byte[4];
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struct {
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ULONG Target : 26;
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ULONG Opcode : 6;
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} j_format;
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struct {
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LONG Simmediate : 16;
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ULONG Rt : 5;
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ULONG Rs : 5;
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ULONG Opcode : 6;
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} i_format;
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struct {
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ULONG Uimmediate : 16;
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ULONG Rt : 5;
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ULONG Rs : 5;
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ULONG Opcode : 6;
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} u_format;
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struct {
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ULONG Function : 6;
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ULONG Re : 5;
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ULONG Rd : 5;
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ULONG Rt : 5;
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ULONG Rs : 5;
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ULONG Opcode : 6;
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} r_format;
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struct {
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ULONG Function : 6;
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ULONG Re : 5;
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ULONG Rd : 5;
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ULONG Rt : 5;
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ULONG Format : 4;
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ULONG Fill1 : 1;
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ULONG Opcode : 6;
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} f_format;
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struct {
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ULONG Function : 6;
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ULONG Fd : 5;
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ULONG Fs : 5;
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ULONG Ft : 5;
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ULONG Format : 4;
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ULONG Fill1 : 1;
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ULONG Opcode : 6;
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} c_format;
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} MIPS_INSTRUCTION, *PMIPS_INSTRUCTION;
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//
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// Define MIPS instruction opcode values.
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//
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#define SPEC_OP 0x0 // special opcode - use function field
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#define BCOND_OP 0x1 // condition branch
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#define J_OP 0x2 // unconditional jump
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#define JAL_OP 0x3 // jump and link
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#define BEQ_OP 0x4 // branch equal
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#define BNE_OP 0x5 // branch not equal
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#define BLEZ_OP 0x6 // branch less than or equal
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#define BGTZ_OP 0x7 // branch greater than
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#define ADDI_OP 0x8 // add immediate signed integer
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#define ADDIU_OP 0x9 // add immediate unsigned integer
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#define SLTI_OP 0xa // set less than signed integer
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#define SLTIU_OP 0xb // set less than unsigned integer
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#define ANDI_OP 0xc // and unsigned immediate integer
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#define ORI_OP 0xd // or unsigned immediate integer
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#define XORI_OP 0xe // exclusive or unsigned immediate
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#define LUI_OP 0xf // load upper immediate integer
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#define COP0_OP 0x10 // coprocessor 0 operation
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#define COP1_OP 0x11 // coprocessor 1 operation
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#define BEQL_OP 0x14 // branch equal likely
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#define BNEL_OP 0x15 // branch not equal likely
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#define BLEZL_OP 0x16 // branch less than or equal likely
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#define BGTZL_OP 0x17 // branch greater than likely
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#define LDL_OP 0x1a // load double left integer
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#define LDR_OP 0x1b // load double right integer
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#define LB_OP 0x20 // load byte signed integer
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#define LH_OP 0x21 // load halfword signed integer
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#define LWL_OP 0x22 // load word left integer
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#define LW_OP 0x23 // load word integer
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#define LBU_OP 0x24 // load byte unsigned integer
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#define LHU_OP 0x25 // load halfword unsigned integer
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#define LWR_OP 0x26 // load word right integer
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#define LWU_OP 0x27 // load word unsigned integer
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#define SB_OP 0x28 // store byte integer
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#define SH_OP 0x29 // store halfword integer
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#define SWL_OP 0x2a // store word left integer
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#define SW_OP 0x2b // store word integer register
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#define SDL_OP 0x2c // store double left integer
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#define SDR_OP 0x2d // store double right integer
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#define SWR_OP 0x2e // store word right integer
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#define CACHE_OP 0x2f // cache operation
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#define LL_OP 0x30 // load linked integer register
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#define LWC1_OP 0x31 // load word floating
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#define LWC2_OP 0x32 // load word coprocessor 2
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#define LLD_OP 0x34 // load locked double integer
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#define LDC1_OP 0x35 // load word double floating
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#define LDC2_OP 0x36 // load double coprocessor 2
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#define LD_OP 0x37 // load double integer
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#define SC_OP 0x38 // store conditional word integer
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#define SWC1_OP 0x39 // store word floating
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#define SWC2_OP 0x3a // store double coprocessor 2
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#define SDC_OP 0x3c // store conditional double integer
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#define SDC1_OP 0x3d // store double floating
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#define SDC2_OP 0x3e // store double copreocessor 2
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#define SD_OP 0x3f // store double integer register
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//
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// Define special function subopcodes.
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//
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#define SLL_OP 0x0 // shift left logical integer
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#define SRL_OP 0x2 // shift right logical integer
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#define SRA_OP 0x3 // shift right arithmetic integer
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#define SLLV_OP 0x4 // shift left logical variable integer
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#define SRLV_OP 0x6 // shift right logical variable integer
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#define SRAV_OP 0x7 // shift right arithmetic variable integer
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#define JR_OP 0x8 // jump register
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#define JALR_OP 0x9 // jump and link register
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#define SYSCALL_OP 0xc // system call trap
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#define BREAK_OP 0xd // breakpoint trap
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#define MFHI_OP 0x10 // more from high integer
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#define MTHI_OP 0x11 // move to high integer
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#define MFLO_OP 0x12 // move from low integer
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#define MTLO_OP 0x13 // move to low integer
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#define MULT_OP 0x18 // multiply signed integer
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#define MULTU_OP 0x19 // multiply unsigned integer
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#define DIV_OP 0x1a // divide signed integer
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#define DIVU_OP 0x1b // divide unsigned integer
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#define ADD_OP 0x20 // add signed integer
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#define ADDU_OP 0x21 // add unsigned integer
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#define SUP_OP 0x22 // subtract signed integer
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#define SUBU_OP 0x23 // subtract unsigned integer
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#define AND_OP 0x24 // and integer
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#define OR_OP 0x25 // or integer
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#define XOR_OP 0x26 // exclusive or integer
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#define NOR_OP 0x27 // nor integer
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#define SLT_OP 0x2a // set less signed integer
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#define SLTU_OP 0x2b // set less unsigned integer
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//
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// Define branch conditional subopcodes.
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//
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#define BLTZ_OP 0x0 // branch less that zero integer
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#define BGEZ_OP 0x1 // branch greater than or equal zero integer
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#define BLTZL_OP 0x2 // branch less that zero integer liekly
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#define BGEZL_OP 0x3 // branch greater than or equal zero integer likely
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#define BLTZAL_OP 0x10 // branch less than zero integer and link
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#define BGEZAL_OP 0x11 // branch greater than or equal zero integer and link
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#define BLTZALL_OP 0x12 // branch less than zero integer and link likely
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#define BGEZALL_OP 0x13 // branch greater than or equal zero integer and link likely
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//
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// Coprocessor branch true and false subfunctions and mask values.
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//
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#define COPz_BC_MASK 0x3e10000 // coprocessor z branch condition mask
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#define COPz_BF 0x1000000 // coprocessor z branch false subfunction
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#define COPz_BT 0x1010000 // coprocessor z branch true subfunction
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//
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// Define floating coprocessor 1 opcodes.
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//
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#define FLOAT_ADD 0 // floating add
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#define FLOAT_SUBTRACT 1 // floating subtract
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#define FLOAT_MULTIPLY 2 // floating multiply
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#define FLOAT_DIVIDE 3 // floating divide
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#define FLOAT_SQUARE_ROOT 4 // floating square root
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#define FLOAT_ABSOLUTE 5 // floating absolute value
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#define FLOAT_MOVE 6 // floating move
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#define FLOAT_NEGATE 7 // floating negate
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#define FLOAT_ROUND_QUADWORD 8 // floating round to longword
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#define FLOAT_TRUNC_QUADWORD 9 // floating truncate to longword
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#define FLOAT_CEIL_QUADWORD 10 // floating ceiling
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#define FLOAT_FLOOR_QUADWORD 11 // floating floor
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#define FLOAT_ROUND_LONGWORD 12 // floating round to longword
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#define FLOAT_TRUNC_LONGWORD 13 // floating truncate to longword
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#define FLOAT_CEIL_LONGWORD 14 // floating ceiling
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#define FLOAT_FLOOR_LONGWORD 15 // floating floor
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#define FLOAT_ILLEGAL 16 // illegal floating opcode
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#define FLOAT_COMPARE_SINGLE 17 // floating compare single
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#define FLOAT_COMPARE_DOUBLE 18 // floating compare double
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#define FLOAT_CONVERT_SINGLE 32 // floating convert to single
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#define FLOAT_CONVERT_DOUBLE 33 // floating convert to double
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#define FLOAT_CONVERT_LONGWORD 36 // floating convert to longword integer
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#define FLOAT_CONVERT_QUADWORD 37 // floating convert to quadword integer
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#define FLOAT_COMPARE 48 // starting floating compare code
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//
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// Define floating format values.
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//
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#define FORMAT_SINGLE 0 // single floating format
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#define FORMAT_DOUBLE 1 // double floating format
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#define FORMAT_LONGWORD 4 // longword integer format
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#define FORMAT_QUADWORD 5 // quadword integer format
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//
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// Define jump indirect return address register.
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//
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#define JUMP_RA 0x3e00008 // jump indirect return address
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//
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// Define maximum and minimum single and double exponent values.
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//
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#define DOUBLE_MAXIMUM_EXPONENT 2047
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#define DOUBLE_MINIMUM_EXPONENT 0
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#define SINGLE_MAXIMUM_EXPONENT 255
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#define SINGLE_MINIMUM_EXPONENT 0
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//
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// Define single and double exponent bias values.
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//
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#define SINGLE_EXPONENT_BIAS 127
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#define DOUBLE_EXPONENT_BIAS 1023
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//
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// Define the largest single and double values;
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//
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#define DOUBLE_MAXIMUM_VALUE 0x7fefffffffffffff
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#define DOUBLE_MAXIMUM_VALUE_LOW 0xffffffff
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#define DOUBLE_MAXIMUM_VALUE_HIGH 0x7fefffff
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#define SINGLE_MAXIMUM_VALUE 0x7f7fffff
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//
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// Define single and double quite and signaling Nan values.
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//
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#define DOUBLE_NAN_LOW 0xffffffff
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#define DOUBLE_QUIET_NAN 0x7ff7ffff
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#define DOUBLE_SIGNAL_NAN 0x7fffffff
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#define SINGLE_QUIET_NAN 0x7fbfffff
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#define SINGLE_SIGNAL_NAN 0x7fffffff
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#define DOUBLE_INTEGER_NAN 0x7fffffffffffffff
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#define SINGLE_INTEGER_NAN 0x7fffffff
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//
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// Define positive single and double infinity values.
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//
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#define DOUBLE_INFINITY_VALUE 0x7ff0000000000000
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#define DOUBLE_INFINITY_VALUE_LOW 0x0
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#define DOUBLE_INFINITY_VALUE_HIGH 0x7ff00000
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#define SINGLE_INFINITY_VALUE 0x7f800000
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//
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// Define rounding modes.
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//
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#define ROUND_TO_NEAREST 0 // round to nearest representable value
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#define ROUND_TO_ZERO 1 // round toward zero
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#define ROUND_TO_PLUS_INFINITY 2 // round toward plus infinity
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#define ROUND_TO_MINUS_INFINITY 3 // round toward minus infinity
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#endif // MIPSINST
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