958 lines
53 KiB
C++
958 lines
53 KiB
C++
//+-------------------------------------------------------------------------
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//
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// Copyright (C) 1992, Microsoft Corporation.
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//
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// File: safepnt.hxx
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//
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// Contents: Safe pointers to interfaces and to memory
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//
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// Classes:
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//
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// Functions:
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//
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// History: 03-Mar-93 KevinRo Created
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// 07-Jul-94 MikeSe Rationalised with smartp.hxx
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// 19-Jul-94 KirtD Added SAFE_XXX_HANDLE
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// 03-Aug-93 DrewB/AdamS Added Set/Attach/Detach
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// 16-Oct-93 DrewB Added non-Cairo support
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//
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// Notes:
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//
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// This file contains a set of macros that define safe pointers to various
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// classes of memory. Memory that is reference counted (such as interfaces),
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// memory allocated using MemAlloc/MemFree, and memory allocated from
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// the local heap. The classes handle both pointers to structures and memory
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// by having versions that include the -> operator, or not.
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//
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//--------------------------------------------------------------------------
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#ifndef _SAFEPNT_HXX_
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#define _SAFEPNT_HXX_
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#include <except.hxx>
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#include <debnot.h>
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//+-------------------------------------------------------------------------
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//
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// The basic usage for all of these macros is:
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//
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// SAFE_xxx_PTR( NameOfSafePointerClass, TypeOfDataPointedTo)
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//
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// Each invocation of such macro declares a new class of the specified name
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// whose only member variable is a pointer (called the captured pointer)
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// to the specified type, and whose behaviour is largely indistiguishable from
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// a regular pointer to that type, except that it is leak-free (if used
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// correctly).
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//
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// For example, SAFE_INTERFACE_PTR( SafeUnknown, IUnknown)
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// SAFE_HEAP_MEMPTR( SafeWCHARPtr, WCHAR )
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//
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// The captured pointer is generally acquired during construction of the
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// safe pointer class, and acquisition may include invoking an operation on
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// the captured pointer.
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//
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// In addition, the pointer may be captured by being the output of a function
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// call. This is the only intended purpose of the & operator provided by
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// the safe pointer class.
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//
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// When the safe pointer instance go out of scope (either normally or as
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// the result of an exception), the captured pointer is "freed" by invoking
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// an appropriate operation on it.
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//
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// The captured pointer may be passed on elsewhere using the Transfer method
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// in which case destruction of the safe pointer becomes a nop. In particular
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// this can be used to tranfer the captured pointer from one safe pointer to
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// another, viz:
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//
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// sp1.Transfer ( &sp2 );
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//
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// The Transfer method is implemented in such a way that an exception on the
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// output pointer will not result in a leak.
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//
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// Safe pointers are intended to be used as resource containers. To that end,
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// the list of operators available is intentionally short. However, based on
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// experience, safe pointers can be used in most places that a normal
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// pointer would be used. The exception is that safe pointers do not allow
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// for arithmetic operations. For example:
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//
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// SpWCHARPtr spwz(new WCHAR[10]);
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//
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// spwz++; // Not allowed, since the pointer would change.
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//
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// wcscpy(spwz,L"Test"); // This is OK
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//
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//--------------------------------------------------------------------------
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//+-------------------------------------------------------------------------
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//
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// Macro: SAFE_INTERFACE_PTR
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//
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// Purpose: Safe pointer to any interface that supports AddRef/Release
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//
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// Notes: This works for classes that define AddRef/Release, or for
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// Cairole interfaces. It is not necessary that the class
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// be a derivative of IUnknown, so long as it supports
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// AddRef and Release methods which have the same semantics as
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// those in IUnknown.
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//
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// The constructor takes a parameter which specifies whether
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// the captured pointer should be AddRef'd, defaulting to TRUE.
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//
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// The Copy function creates a valid additional copy of
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// the captured pointer (following the AddRef/Release protocol)
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// so can be used to hand out copies from a safe pointer declared
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// as a member of some other class.
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//
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//--------------------------------------------------------------------------
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#define SAFE_INTERFACE_PTR(SpName,SpType) \
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class SpName INHERIT_UNWIND_IF_CAIRO \
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{ \
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INLINE_UNWIND(SpName) \
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public: \
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\
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inline SpName ( SpType * pinter=NULL,BOOL fInc=TRUE) \
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: _p ( pinter ) \
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{ \
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if (fInc && (_p != NULL)) \
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{ \
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_p->AddRef(); \
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} \
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END_CONSTRUCTION (SpName) \
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} \
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\
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inline ~##SpName () \
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{ \
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if (_p != NULL) \
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{ \
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_p->Release(); \
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_p = NULL; \
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} \
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} \
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\
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inline void Transfer ( SpType **pxtmp) \
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{ \
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*pxtmp = _p; \
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_p = NULL; \
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} \
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inline void Copy ( SpType **pxtmp) \
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{ \
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*pxtmp = _p; \
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if (_p != NULL) \
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_p->AddRef(); \
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} \
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inline void Set(SpType* p, BOOL fInc = TRUE) \
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{ \
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if (_p) \
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{ \
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_p->Release(); \
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} \
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_p = p; \
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if (fInc && _p) \
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{ \
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_p->AddRef(); \
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} \
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} \
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inline void Attach(SpType* p) \
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{ \
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Win4Assert(_p == NULL); \
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_p = p; \
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} \
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inline void Detach(void) \
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{ \
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_p = NULL; \
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} \
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\
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inline SpType * operator-> () { return _p; } \
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inline SpType& operator * () { return *_p; } \
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inline operator SpType *() { return _p; } \
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inline SpType ** operator &() \
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{ \
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Win4Assert ( _p == NULL ); \
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return &_p; \
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} \
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\
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inline SpType *Self(void) { return _p; } \
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\
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private: \
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SpType * _p; \
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inline void operator = (const SpName &) {;} \
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inline SpName ( const SpName &){;} \
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};
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//+-------------------------------------------------------------------------
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//
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// Macro: TRANSFER_INTERFACE
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//
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// Purpose: Transfers a specific interface from a safe object to an
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// interface pointer. Simple Transfer doesn't always work right
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// for safe objects that implement multiple interfaces; this
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// macro must be used
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//
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// Usage:
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// IStorage *pstg;
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// SafeFoo sfoo;
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// TRANSFER_INTERFACE(sfoo, IStorage, &pstg)
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//
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//--------------------------------------------------------------------------
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#define TRANSFER_INTERFACE(smart, iface, ppiface) \
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(*(ppiface) = (iface *)((smart).Self()), (smart).Detach())
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//+-------------------------------------------------------------------------
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//
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// Macro: SAFE_MEMALLOC_PTR
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//
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// Purpose: Pointer to memory created by MemAlloc. Supports the
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// -> operator. Can point to a structure.
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//
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//--------------------------------------------------------------------------
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// Cairo only
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#if WIN32 == 300
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#define SAFE_MEMALLOC_PTR(SpName,SpType) \
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class SpName INHERIT_UNWIND_IF_CAIRO \
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{ \
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INLINE_UNWIND(SpName) \
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public: \
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inline SpName ( SpType * pinter=NULL) \
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: _p ( pinter ) \
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{ \
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END_CONSTRUCTION (SpName) \
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} \
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\
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inline ~##SpName () \
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{ \
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MemFree(_p); \
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_p = NULL; \
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} \
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inline void Transfer ( SpType **pxtmp) \
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{ \
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*pxtmp = _p; \
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_p = NULL; \
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} \
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inline void Set(SpType* p) \
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{ \
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MemFree(_p); \
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_p = p; \
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} \
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inline void Attach(SpType* p) \
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{ \
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Win4Assert(_p == NULL); \
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_p = p; \
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} \
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inline void Detach(void) \
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{ \
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_p = NULL; \
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} \
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\
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inline SpType * operator-> () { return _p; } \
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inline SpType & operator * () { return *_p; } \
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inline operator SpType *() { return _p; } \
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inline SpType ** operator &() \
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{ \
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Win4Assert ( _p == NULL ); \
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return &_p; \
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} \
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\
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private: \
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SpType * _p; \
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inline void operator = (const SpName &) {;} \
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inline SpName ( const SpName &){;} \
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};
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//+-------------------------------------------------------------------------
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//
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// Macro: SAFE_MEMALLOC_MEMPTR
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//
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// Purpose: Pointer to memory created by MemAlloc. This class does
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// not supply a -> operator. Therefore, structure or class
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// members are not available.
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//
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//--------------------------------------------------------------------------
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#define SAFE_MEMALLOC_MEMPTR(SpName,SpType) \
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class SpName INHERIT_UNWIND_IF_CAIRO \
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{ \
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INLINE_UNWIND(SpName) \
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public: \
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inline SpName ( SpType * pinter=NULL) \
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: _p ( pinter ) \
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{ \
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END_CONSTRUCTION (SpName) \
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} \
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\
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inline ~##SpName () \
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{ \
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MemFree(_p); \
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_p = NULL; \
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} \
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inline void Transfer ( SpType **pxtmp) \
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{ \
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*pxtmp = _p; \
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_p = NULL; \
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} \
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inline void Set(SpType* p) \
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{ \
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MemFree(_p); \
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_p = p; \
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} \
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inline void Attach(SpType* p) \
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{ \
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Win4Assert(_p == NULL); \
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_p = p; \
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} \
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inline void Detach(void) \
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{ \
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_p = NULL; \
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} \
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\
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inline SpType & operator * () { return *_p; } \
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inline operator SpType *() { return _p; } \
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inline SpType ** operator &() \
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{ \
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Win4Assert ( _p == NULL ); \
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return &_p; \
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} \
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\
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private: \
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SpType * _p; \
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inline void operator = (const SpName &) {;} \
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inline SpName ( const SpName &){;} \
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};
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#endif // Cairo
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//+-------------------------------------------------------------------------
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//
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// Macro: SAFE_COMEMALLOC_PTR
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//
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// Purpose: Pointer to memory created by COMEMALLOC. Supports the
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// -> operator. Can point to a structure.
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//
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//--------------------------------------------------------------------------
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#define SAFE_COMEMALLOC_PTR(SpName,SpType) \
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class SpName INHERIT_UNWIND_IF_CAIRO \
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{ \
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INLINE_UNWIND(SpName) \
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public: \
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inline SpName ( SpType * pinter=NULL) \
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: _p ( pinter ) \
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{ \
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END_CONSTRUCTION (SpName) \
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} \
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\
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inline ~##SpName () \
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{ \
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CoMemFree(_p); \
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_p = NULL; \
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} \
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inline void Transfer ( SpType **pxtmp) \
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{ \
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*pxtmp = _p; \
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_p = NULL; \
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} \
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inline void Set(SpType* p) \
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{ \
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CoMemFree(_p); \
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_p = p; \
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} \
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inline void Attach(SpType* p) \
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{ \
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Win4Assert(_p == NULL); \
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_p = p; \
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} \
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inline void Detach(void) \
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{ \
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_p = NULL; \
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} \
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\
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inline SpType * operator-> () { return _p; } \
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inline SpType & operator * () { return *_p; } \
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inline operator SpType *() { return _p; } \
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inline SpType ** operator &() \
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{ \
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Win4Assert ( _p == NULL ); \
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return &_p; \
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} \
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\
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private: \
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SpType * _p; \
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inline void operator = (const SpName &) {;} \
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inline SpName ( const SpName &){;} \
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};
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//+-------------------------------------------------------------------------
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//
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// Macro: SAFE_COMEMALLOC_MEMPTR
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//
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// Purpose: Pointer to memory created by COMEMALLOC. This class does
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// not supply a -> operator. Therefore, structure or class
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// members are not available.
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//
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//--------------------------------------------------------------------------
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#define SAFE_COMEMALLOC_MEMPTR(SpName,SpType) \
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class SpName INHERIT_UNWIND_IF_CAIRO \
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{ \
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INLINE_UNWIND(SpName) \
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public: \
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inline SpName ( SpType * pinter=NULL) \
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: _p ( pinter ) \
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{ \
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END_CONSTRUCTION (SpName) \
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} \
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\
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inline ~##SpName () \
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{ \
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CoMemFree(_p); \
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_p = NULL; \
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} \
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inline void Transfer ( SpType **pxtmp) \
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{ \
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*pxtmp = _p; \
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_p = NULL; \
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} \
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inline void Set(SpType* p) \
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{ \
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CoMemFree(_p); \
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_p = p; \
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} \
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inline void Attach(SpType* p) \
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{ \
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Win4Assert(_p == NULL); \
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_p = p; \
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} \
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inline void Detach(void) \
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{ \
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_p = NULL; \
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} \
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\
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inline SpType & operator * () { return *_p; } \
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inline operator SpType *() { return _p; } \
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inline SpType ** operator &() \
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{ \
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Win4Assert ( _p == NULL ); \
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return &_p; \
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} \
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\
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private: \
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SpType * _p; \
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inline void operator = (const SpName &) {;} \
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inline SpName ( const SpName &){;} \
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};
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//+-------------------------------------------------------------------------
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//
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// Macro: SAFE_HEAP_PTR
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//
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// Purpose: Pointer to memory created by operator new. Supports the
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// -> operator. Can point to a structure.
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//
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//--------------------------------------------------------------------------
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#define SAFE_HEAP_PTR(SpName,SpType) \
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class SpName INHERIT_UNWIND_IF_CAIRO \
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{ \
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INLINE_UNWIND(SpName) \
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public: \
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inline SpName ( SpType * pinter=NULL) \
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: _p ( pinter ) \
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{ \
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END_CONSTRUCTION (SpName) \
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} \
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\
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inline ~##SpName () \
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{ \
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delete _p; \
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_p = NULL; \
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} \
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inline void Transfer ( SpType **pxtmp) \
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{ \
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*pxtmp = _p; \
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_p = NULL; \
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} \
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inline void Set(SpType* p) \
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{ \
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delete _p; \
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_p = p; \
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} \
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inline void Attach(SpType* p) \
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{ \
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Win4Assert(_p == NULL); \
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_p = p; \
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} \
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inline void Detach(void) \
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{ \
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_p = NULL; \
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} \
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\
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inline SpType * operator-> () { return _p; } \
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inline SpType & operator * () { return *_p; } \
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inline operator SpType *() { return _p; } \
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inline SpType ** operator &() \
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{ \
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Win4Assert ( _p == NULL ); \
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return &_p; \
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} \
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\
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private: \
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SpType * _p; \
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inline void operator = (const SpName &) {;} \
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inline SpName ( const SpName &){;} \
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};
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//+-------------------------------------------------------------------------
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//
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// Macro: SAFE_HEAP_MEMPTR
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//
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// Purpose: Pointer to memory created by operator new. This class does
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// not supply a -> operator. Therefore, structure or class
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// members are not available.
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//
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//--------------------------------------------------------------------------
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#define SAFE_HEAP_MEMPTR(SpName,SpType) \
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class SpName INHERIT_UNWIND_IF_CAIRO \
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{ \
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INLINE_UNWIND(SpName) \
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public: \
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inline SpName ( SpType * pinter=NULL) \
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: _p ( pinter ) \
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{ \
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END_CONSTRUCTION (SpName) \
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} \
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\
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inline ~##SpName () \
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{ \
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delete _p; \
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_p = NULL; \
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} \
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inline void Transfer ( SpType **pxtmp) \
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{ \
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*pxtmp = _p; \
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_p = NULL; \
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} \
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inline void Set(SpType* p) \
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{ \
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delete _p; \
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_p = p; \
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} \
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inline void Attach(SpType* p) \
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{ \
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Win4Assert(_p == NULL); \
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_p = p; \
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} \
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inline void Detach(void) \
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{ \
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_p = NULL; \
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} \
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\
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inline SpType & operator * () { return *_p; } \
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inline operator SpType *() { return _p; } \
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inline SpType ** operator &() \
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{ \
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Win4Assert ( _p == NULL ); \
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return &_p; \
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} \
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\
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private: \
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SpType * _p; \
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inline void operator = (const SpName &) {;} \
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inline SpName ( const SpName &){;} \
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};
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//+-------------------------------------------------------------------------
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//
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// Macro: SAFE_XXX_HANDLE
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//
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// Purpose: Smart resource to a WIN 32, WIN 32 Find or NT HANDLE.
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//
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// Usage: SAFE_WIN32_HANDLE(XWIN32Handle)
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// SAFE_WIN32FIND_HANDLE(XWIN32FindHandle)
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// SAFE_NT_HANDLE(XNtHandle)
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//
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//--------------------------------------------------------------------------
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#ifdef WIN32
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#define SAFE_WIN32_HANDLE(ShName) \
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\
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class ShName INHERIT_UNWIND_IF_CAIRO \
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{ \
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INLINE_UNWIND(ShName) \
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public: \
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\
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inline ShName (HANDLE handle = NULL) \
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: _handle(handle) \
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{ \
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END_CONSTRUCTION(ShName) \
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} \
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\
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inline ~##ShName () \
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{ \
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if ((_handle != INVALID_HANDLE_VALUE) && (_handle != NULL)) \
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{ \
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CloseHandle(_handle); \
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} \
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} \
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\
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inline void Transfer(HANDLE *phandle) \
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{ \
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*phandle = _handle; \
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_handle = NULL; \
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} \
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inline void Set(HANDLE h) \
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{ \
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if (_handle != INVALID_HANDLE_VALUE && _handle != NULL) \
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{ \
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CloseHandle(_handle); \
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} \
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_handle = h; \
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} \
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inline void Attach(HANDLE h) \
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{ \
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Win4Assert(_handle == NULL); \
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_handle = h; \
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} \
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inline void Detach(void) \
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{ \
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_handle = NULL; \
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} \
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\
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inline operator HANDLE () \
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{ \
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return(_handle); \
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} \
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\
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inline HANDLE operator= (HANDLE handle) \
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{ \
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Set(handle); \
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return(_handle); \
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} \
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\
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inline BOOL operator==(HANDLE handle) \
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{ \
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if (_handle == handle) \
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{ \
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return(TRUE); \
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} \
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return(FALSE); \
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} \
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\
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inline HANDLE *operator&() \
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{ \
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Win4Assert((_handle==NULL) || (_handle==INVALID_HANDLE_VALUE));\
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return(&_handle); \
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} \
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\
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private: \
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\
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HANDLE _handle; \
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\
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inline VOID operator= (const ShName &) {;} \
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inline ShName (const ShName &) {;} \
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\
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};
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#define SAFE_WIN32FIND_HANDLE(ShName) \
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\
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class ShName INHERIT_UNWIND_IF_CAIRO \
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{ \
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INLINE_UNWIND(ShName) \
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public: \
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\
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inline ShName (HANDLE handle = NULL) \
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: _handle(handle) \
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{ \
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END_CONSTRUCTION(ShName) \
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} \
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\
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inline ~##ShName () \
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{ \
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if ((_handle != INVALID_HANDLE_VALUE) && (_handle != NULL)) \
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{ \
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FindClose(_handle); \
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} \
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} \
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\
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inline void Transfer(HANDLE *phandle) \
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{ \
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*phandle = _handle; \
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_handle = NULL; \
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} \
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inline void Set(HANDLE h) \
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{ \
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if (_handle != INVALID_HANDLE_VALUE && _handle != NULL) \
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{ \
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FindClose(_handle); \
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} \
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_handle = h; \
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} \
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inline void Attach(HANDLE h) \
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{ \
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Win4Assert(_handle == NULL); \
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_handle = h; \
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} \
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inline void Detach(void) \
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{ \
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_handle = NULL; \
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} \
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\
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inline operator HANDLE () \
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{ \
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return(_handle); \
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} \
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\
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inline HANDLE operator= (HANDLE handle) \
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{ \
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Set(handle); \
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return(_handle); \
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} \
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\
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inline BOOL operator==(HANDLE handle) \
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{ \
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if (_handle == handle) \
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{ \
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return(TRUE); \
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} \
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return(FALSE); \
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} \
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\
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inline HANDLE *operator&() \
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{ \
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Win4Assert((_handle==NULL) || (_handle==INVALID_HANDLE_VALUE));\
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return(&_handle); \
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} \
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\
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private: \
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\
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HANDLE _handle; \
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\
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inline VOID operator= (const ShName &) {;} \
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inline ShName (const ShName &) {;} \
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\
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};
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#endif // WIN32
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// Only available on NT platforms
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#if WIN32 == 100 || WIN32 == 300
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#define SAFE_NT_HANDLE(ShName) \
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\
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class ShName INHERIT_UNWIND_IF_CAIRO \
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{ \
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INLINE_UNWIND(ShName) \
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public: \
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\
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inline ShName (HANDLE handle = NULL) \
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: _handle(handle) \
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{ \
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END_CONSTRUCTION(ShName) \
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} \
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\
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inline ~##ShName () \
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{ \
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if ((_handle != INVALID_HANDLE_VALUE) && (_handle != NULL)) \
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{ \
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NtClose(_handle); \
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} \
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} \
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\
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inline void Transfer(HANDLE *phandle) \
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{ \
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*phandle = _handle; \
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_handle = NULL; \
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} \
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inline void Set(HANDLE h) \
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{ \
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if (_handle != INVALID_HANDLE_VALUE && _handle != NULL) \
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{ \
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NtClose(_handle); \
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} \
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_handle = h; \
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} \
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inline void Attach(HANDLE h) \
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{ \
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Win4Assert(_handle == NULL); \
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_handle = h; \
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} \
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inline void Detach(void) \
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{ \
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_handle = NULL; \
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} \
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\
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inline operator HANDLE () \
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{ \
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return(_handle); \
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} \
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\
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inline HANDLE operator= (HANDLE handle) \
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{ \
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Set(handle); \
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return(_handle); \
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} \
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\
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inline BOOL operator==(HANDLE handle) \
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{ \
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if (_handle == handle) \
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{ \
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return(TRUE); \
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} \
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return(FALSE); \
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} \
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\
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inline HANDLE *operator&() \
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{ \
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Win4Assert((_handle==NULL) || (_handle==INVALID_HANDLE_VALUE));\
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return(&_handle); \
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} \
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\
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private: \
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\
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HANDLE _handle; \
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\
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inline VOID operator= (const ShName &) {;} \
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inline ShName (const ShName &) {;} \
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\
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};
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#define SAFE_NT_HANDLE_NO_UNWIND(ShName) \
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\
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class ShName \
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{ \
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public: \
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\
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inline ShName (HANDLE handle = NULL) \
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: _handle(handle) \
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{ \
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} \
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\
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inline ~##ShName () \
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{ \
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if ((_handle != INVALID_HANDLE_VALUE) && (_handle != NULL)) \
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{ \
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NtClose(_handle); \
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} \
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} \
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\
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inline void Transfer(HANDLE *phandle) \
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{ \
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*phandle = _handle; \
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_handle = NULL; \
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} \
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inline void Set(HANDLE h) \
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{ \
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if (_handle != INVALID_HANDLE_VALUE && _handle != NULL) \
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{ \
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NtClose(_handle); \
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} \
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_handle = h; \
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} \
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inline void Attach(HANDLE h) \
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{ \
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Win4Assert(_handle == NULL); \
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_handle = h; \
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} \
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inline void Detach(void) \
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{ \
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_handle = NULL; \
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} \
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\
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inline operator HANDLE () \
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{ \
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return(_handle); \
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} \
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\
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inline HANDLE operator= (HANDLE handle) \
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{ \
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Set(handle); \
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return(_handle); \
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} \
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\
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inline BOOL operator==(HANDLE handle) \
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{ \
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if (_handle == handle) \
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{ \
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return(TRUE); \
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} \
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return(FALSE); \
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} \
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\
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inline HANDLE *operator&() \
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{ \
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Win4Assert((_handle==NULL) || (_handle==INVALID_HANDLE_VALUE));\
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return(&_handle); \
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} \
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\
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private: \
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\
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HANDLE _handle; \
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\
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inline VOID operator= (const ShName &) {;} \
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inline ShName (const ShName &) {;} \
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\
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};
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#endif // NT platforms
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//+-------------------------------------------------------------------------
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//
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// UNWINDABLE_WRAPPER allows you to declare an unwindable wrapper class
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// for an existing class to make it exception safe
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//
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// class Foo;
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// UNWINDABLE_WRAPPER(SafeCFoo, CFoo);
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//
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// UNWINDABLE_WRAPPER_ARGS is an alternate form that allows arguments to
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// the constructor
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//
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// class Foo;
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// Foo::Foo(int foo);
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// UNWINDABLE_WRAPPER_ARGS(SafeCFoo, CFoo, (int foo), (foo));
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//
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//--------------------------------------------------------------------------
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// Cairo only
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#if WIN32 == 300
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#define UNWINDABLE_WRAPPER(UwName, Class) \
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class UwName : INHERIT_UNWIND, public Class \
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{ \
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INLINE_UNWIND(UwName) \
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public: \
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inline UwName(void) \
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{ \
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END_CONSTRUCTION(UwName); \
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} \
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inline ~##UwName(void) \
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{ \
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} \
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}
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#define UNWINDABLE_WRAPPER_ARGS(UwName, Class, CtorDecl, CtorArgs) \
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class UwName : INHERIT_UNWIND, public Class \
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{ \
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INLINE_UNWIND(UwName) \
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public: \
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inline UwName CtorDecl : Class CtorArgs \
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{ \
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END_CONSTRUCTION(UwName); \
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} \
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inline ~##UwName(void) \
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{ \
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} \
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}
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#endif // Cairo only
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#endif // _SAFEPNT_HXX_
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