147 lines
4.5 KiB
Plaintext
147 lines
4.5 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="DRAWEDGE" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 61000
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Application" 0x0101
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CFG=DRAWEDGE - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "DRAWEDGE.MAK".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "DRAWEDGE.MAK" CFG="DRAWEDGE - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "DRAWEDGE - Win32 Release" (based on "Win32 (x86) Application")
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!MESSAGE "DRAWEDGE - Win32 Debug" (based on "Win32 (x86) Application")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "DRAWEDGE - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "WinRel"
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# PROP BASE Intermediate_Dir "WinRel"
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "WinRel"
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# PROP Intermediate_Dir "WinRel"
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# PROP Ignore_Export_Lib 0
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# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_X86_" /FR /YX /c
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# ADD CPP /nologo
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# ADD CPP /W3
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# ADD CPP /O2
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# ADD CPP /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_X86_" /D _WIN32_WINNT=0x0500 /D "UNICODE"
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# ADD CPP /YX
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# ADD CPP /FD
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# ADD CPP /c
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# SUBTRACT CPP /Fr
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# ADD BASE MTL /nologo /D "NDEBUG" /win32
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# ADD MTL /nologo
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# ADD MTL /D "NDEBUG"
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# ADD MTL /mktyplib203
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# ADD MTL /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "WIN32"
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# ADD RSC /l 0x409
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# ADD RSC /d "NDEBUG" /d "WIN32"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 version.lib olecli32.lib olesvr32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /machine:IX86
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# ADD LINK32 uxtheme.lib version.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib
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# ADD LINK32 /nologo
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# ADD LINK32 /subsystem:windows
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# ADD LINK32 /machine:IX86
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!ELSEIF "$(CFG)" == "DRAWEDGE - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "WinDebug"
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# PROP BASE Intermediate_Dir "WinDebug"
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "WinDebug"
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# PROP Intermediate_Dir "WinDebug"
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# PROP Ignore_Export_Lib 0
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# ADD BASE CPP /nologo /W3 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_X86_" /FR /YX /c
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# ADD CPP /nologo
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# ADD CPP /W3
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# ADD CPP /Gm
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# ADD CPP /ZI
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# ADD CPP /Od
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# ADD CPP /I "e:\nt\public\internal\shell\inc" /I "e:\nt\shell\themes\uxtheme" /I "e:\nt\shell\themes\inc"
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# ADD CPP /D "UNICODE" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_X86_" /D _WIN32_WINNT=0x0500
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# ADD CPP /YX
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# ADD CPP /FD
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# ADD CPP /c
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# SUBTRACT CPP /Fr
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# ADD BASE MTL /nologo /D "_DEBUG" /win32
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# ADD MTL /nologo
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# ADD MTL /D "_DEBUG"
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# ADD MTL /mktyplib203
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# ADD MTL /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "WIN32"
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# ADD RSC /l 0x409
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# ADD RSC /d "_DEBUG" /d "WIN32"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 version.lib olecli32.lib olesvr32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /debug /machine:IX86
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# ADD LINK32 uxtheme.lib version.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib
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# ADD LINK32 /nologo
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# ADD LINK32 /subsystem:windows
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# ADD LINK32 /debug
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# ADD LINK32 /machine:IX86
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# ADD LINK32 /libpath:"e:\nt\public\internal\shell\lib\i386"
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!ENDIF
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# Begin Target
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# Name "DRAWEDGE - Win32 Release"
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# Name "DRAWEDGE - Win32 Debug"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"
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# Begin Source File
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SOURCE=.\DrawEdge.C
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# PROP Build_Tool "C/C++ Compiler"
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# End Source File
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# Begin Source File
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SOURCE=.\DrawEdge.RC
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# PROP Build_Tool "Resource Compiler"
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# End Source File
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# End Group
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
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# Begin Source File
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SOURCE=.\RESOURCE.H
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# End Source File
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# End Group
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# Begin Group "Resource Files"
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
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# End Group
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# End Target
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# End Project
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