dos_compilers/Zortech C++ v206/INCLUDE/BINTREE.HPP

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2024-07-02 16:30:38 +02:00
#ifndef BINTREEHPP
#define BINTREEHPP
#include <stddef.h>
#if LCODE
#define NULLF 0L
#else
#define NULLF 0
#endif
#include <generic.hpp>
#include "errn.hpp"
typedef int (*IPVPVP)(void*,void*); // kludges for version 1.06
typedef void (*VPVP)(void*); // which does not always understand
// void*
class node {
friend class bintree;
node *left, *right;
void* body;
};
class bintree {
node* root;
int (* cf)(void*, void*);
void (* visit)(void*);
public:
bintree(int (* compare)(void*, void*) = NULLF,
void (* what_to_do)(void*) = NULLF)
{ root = NULL; cf = compare; visit = what_to_do; }
void* insert(void *, int&);
int remove(void *);
void* seek(void*);
void set_process(void (*v)(void*)) { visit = v; }
void set_comp(int (* compare)(void*, void*)) { cf = compare; }
void inorder(node* n = NULL, int first = 1);
void cleanup(node* n = NULL, int first = 1);
~bintree(void) { cleanup(); }
};
#define gbsearch(type) name2(type,gbsearch)
#define gbsearchdeclare(type) \
struct gbsearch(type) : bintree { \
gbsearch(type)(int (* compare)(type,type) = NULLF, \
void (*what_to_do)(type) = NULLF) : \
((IPVPVP) compare, (VPVP) what_to_do) {} \
type insert(type a, int& result) \
{ return bintree::insert(a, result); } \
int remove(type a) \
{ return bintree::remove(a); } \
type seek(type a) \
{ return bintree::seek(a); } \
void set_process(void (*v)(void*)) \
{ bintree::set_process((VPVP) v); } \
void set_comp(int (*c)(type, type)) \
{ bintree::set_comp((IPVPVP) c); } \
void inorder(void) { bintree::inorder(); } \
}
#endif