dos_compilers/Mix Power C v1/GRAPHICS.C

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2024-07-02 00:26:34 +02:00
/* Graphics functions */
/* Copyright (c) Mix Software 1988 */
#define NULL 0
#define HERCMODE 99
#define CGAHIGH 6
#define CGALOW 4
#define CGALOWBW 5
#define PENCOLOR 0xff
#define TRANSPARENT 0xfe
struct vconfig {
int xpixels; /* number of pixels in x direction */
int ypixels; /* number of pixels in y direction */
int textcols; /* number of text columns */
int textrows; /* number of text rows */
int colors; /* number of colors */
int bitsperpixel; /* number of bits for each pixel */
int pages; /* number of video pages */
int colormask; /* value to & with color for bitsperpixel */
int aspect_v; /* aspect ratio of screen is: */
int aspect_h; /* aspect_v/aspect_h */
/* ie y = aspect_v/aspect_h * y0 for 1:1 */
};
struct fillpattern {
int width;
int height;
char *pattern;
};
/* ------------------------------------------------------------ */
/* Pie chart */
/* Create a pie chart from a set of values. Each value in the array */
/* determines the relative area of the pie. The pie is drawn as a */
/* circle in the current pen color. Each segment is bounded by a */
/* solid line in the current pen color. Each segment is filled using*/
/* an array of pattern pointers to determine the fill values. */
/* The center of the pie is at the current graphics cursor. */
/* Note: pie changes both the line style and the fill style. */
int pie(radius,data,datasize,patterns)
int radius; /* radius of the circle */
double *data; /* values to determine the size of each section */
int datasize; /* number of sections in the pie */
struct fillpattern *patterns;
{
extern int _v_color; /* pen color */
extern int _vxcurs, _vycurs;
extern struct vconfig _vconfig;
extern double sin(), cos();
double total;
double *dataptr;
double angle, section_width;
double aspect;
long s, c;
static double twopi = 6.283185307179586;
static double pi4 = 0.7853981633974483096;
int center_x, center_y;
int i, r, x, y, color;
getvconfig(&_vconfig);
color = _v_color & _vconfig.colormask;
center_x = _vxcurs;
center_y = _vycurs;
if (datasize <= 0 || datasize > radius) return -1;
if (patterns == NULL) return -1;
circle(radius,_v_color);
aspect = (double) _vconfig.aspect_v / (double) _vconfig.aspect_h;
move_to(center_x,center_y); /* first boundary */
line_style(&_v_color,1); /* solid lines in pen color */
line_to(center_x+radius,center_y);
for (i = 0, dataptr = data, total = 0.0; i < datasize; ++i)
total += *dataptr++;
for (i = 0, dataptr = data, angle = 0.0; i < datasize; ++dataptr, ++i) {
section_width = (*dataptr * twopi)/total;
angle += section_width;
move_to(center_x,center_y);
line_to(center_x + (int)(radius*cos(angle)+0.5),
center_y + (int)(radius*sin(angle)*aspect+0.5) );
fill_style(patterns->pattern,patterns->width,patterns->height);
patterns++;
r = radius;
/* locate an interior point to start filling */
section_width /= 2.0;
c = 32768. * cos(angle-section_width);
s = 32768. * sin(angle-section_width) * aspect;
if ((section_width > pi4) || (2.0 * radius * sin(section_width) >= 3.0)) {
while (--r > 1) { /* find interior point to fill */
x = center_x + ((r * c + 16384) >> 15);
y = center_y + ((r * s + 16384) >> 15);
if (readdot(y,x) != color) {
move_to(x,y);
fill(_v_color);
r = -1;
}
}
}
}
return 0;
}
/* ------------------------------------------------------------ */
/* Set the current pen color. The color is used for set_pixel. */
/* In line drawing, if any part of the pattern is set to PENCOLOR */
/* the current pen color is used. */
int pen_color(newcolor)
int newcolor;
{
extern int _v_color;
int oldcolor;
oldcolor = _v_color;
_v_color = newcolor;
return oldcolor;
}
/* ------------------------------------------------------------ */
/* Draw a rectangle of the specified size starting with the */
/* current graphics cursor as the upper left corner. The */
/* graphics cursor is unchanged. */
int box(x_size, y_size, fillflag)
int x_size; /* size of the box in the horizontal direction */
int y_size; /* size of the box in the vertical direction */
int fillflag; /* non-zero if box is to be filled */
{
if (x_size < 0) { move_by(x_size+1,0); x_size = -x_size; }
if (y_size < 0) { move_by(0,y_size+1); y_size = -y_size; }
line_by(0,y_size-1);
line_by(x_size-1,0);
line_by(0,-y_size+1);
line_by(-x_size+1,0);
if (fillflag) {
if (x_size > 2 && y_size > 2) {
move_by(1,1);
flood(x_size-2,y_size-2);
}
}
}
/* ------------------------------------------------------------ */
/* Draw a line from the current cursor for a specified distance. */
int line_by(x_offset, y_offset)
int x_offset; /* distance in x (horizonal) direction */
int y_offset; /* distance in y (vertical) direction */
{
extern int _vxcurs, _vycurs;
return line_to(_vxcurs+x_offset,_vycurs+y_offset);
}
/* ------------------------------------------------------------ */
/* Draw a line from the current cursor to the specified end */
/* point. The line style is in the external variable _vl_pat.*/
/* The pattern is repeated as necessary */
int line_to(x_end, y_end)
int x_end, y_end; /* end of line coordinate */
{
extern int _vl_psiz;
extern char *_vl_pat;
extern int _vxcurs, _vycurs;
extern int _v_color;
int t;
int x, y;
int x_start, y_start;
int d, incr1, incr2, dx, dy, delta;
int *xp = &x, *yp = &y; /* pointers to coordinates */
char *pat, *patlimit;
x_start = _vxcurs; _vxcurs = x_end;
y_start = _vycurs; _vycurs = y_end;
dy = (y_end > y_start) ? (y_end-y_start) : (y_start-y_end);
dx = (x_end > x_start) ? (x_end-x_start) : (x_start-x_end);
if (dy > dx) { /* slope greater than 1 */
t = y_end; y_end = x_end; x_end = t; /* swap */
t = y_start; y_start = x_start; x_start = t;
xp = &y; yp = &x;
}
if (x_start > x_end) { /* start with smaller coordinate */
t = x_end; x_end = x_start; x_start = t;
t = y_end; y_end = y_start; y_start = t;
}
dx = x_end-x_start;
delta = 1;
if (y_end > y_start) dy = y_end - y_start;
else {
dy = y_start-y_end;
delta = -1;
}
d = dy+dy - dx;
incr1 = dy+dy;
incr2 = incr1-dx-dx;
x = x_start; y = y_start;
pat = _vl_pat;
patlimit = _vl_pat + _vl_psiz;
do {
writedot(*yp,*xp,*pat);
++x;
if (d < 0) d += incr1;
else { y += delta; d += incr2; }
if (++pat >= patlimit) pat = _vl_pat;
} while (x <= x_end);
}
/* ------------------------------------------------------------ */
/* move graphics cursor to a specified coordinate */
int move_to(x,y)
int x; /* move graphics cursor */
int y;
{
extern int _vxcurs, _vycurs;
_vxcurs = x;
_vycurs = y;
}
/* ------------------------------------------------------------ */
/* move graphics cursor by a specified offset */
int move_by(x,y)
int x; /* move graphics cursor by a specified offset */
int y;
{
extern int _vxcurs, _vycurs;
_vxcurs += x;
_vycurs += y;
}
/* ------------------------------------------------------------ */
/* Set the style of lines. */
int line_style(colors, size)
char *colors; /* List of colors for each unit of line */
int size; /* Size of a unit (colors for each repetition) */
{
extern char *_vl_pat;
extern int _vl_psiz;
_vl_pat = colors;
_vl_psiz = size;
}
/* ------------------------------------------------------------ */
/* Draw a circle with center at (x,y) and given radius */
circle(radius,color)
int radius;
int color;
{
int x, y, d;
extern struct vconfig _vconfig;
getvconfig(&_vconfig);
x = 0;
y = radius;
d = 3 - radius+radius;
while (x < y) {
_cpoint(x,y,color);
if (d < 0) d = d + 4*x + 6;
else {
d = d + 4*(x - y) + 10;
y -= 1;
}
++x;
}
if (x == y) _cpoint(x,y,color);
}
/* ------------------------------------------------------------ */
/* Draw the 8 symetric points on a circle. The y coordinate */
/* is scaled according to the aspect ratio of the screen. */
_cpoint(x,y,color)
int x,y; /* coordinate of point in 45 to 90 degree region */
{
extern int _vxcurs,_vycurs; /* coordinate of center of circle */
extern struct vconfig _vconfig;
int x3, y3;
int round;
round = _vconfig.aspect_h >> 1;
y3 = (y * _vconfig.aspect_v + round) / _vconfig.aspect_h;
x3 = (x * _vconfig.aspect_v + round) / _vconfig.aspect_h;
writedot(_vycurs+y3, _vxcurs+x, color);
writedot(_vycurs+x3, _vxcurs+y, color);
writedot(_vycurs-x3, _vxcurs+y, color);
writedot(_vycurs-y3, _vxcurs+x, color);
writedot(_vycurs-y3, _vxcurs-x, color);
writedot(_vycurs-x3, _vxcurs-y, color);
writedot(_vycurs+x3, _vxcurs-y, color);
writedot(_vycurs+y3, _vxcurs-x, color);
}
/* ------------------------------------------------------------ */
/* Draw an ellipse with center at (x,y). The ellipse is */
/* drawn in display coordinates. There is no compensation */
/* for the aspect ratio of the screen. */
ellipse(x_radius,y_radius,color)
int x_radius; /* axis size in x direction */
int y_radius; /* axis size in y direction */
int color;
{
extern int _vxcurs,_vycurs; /* coordinate of center */
int x = _vxcurs;
int y = _vycurs;
int x0, y0, d, t;
int reverse = 0;
if (x_radius < y_radius) {
t = x; x = y; y = t;
t = x_radius; x_radius = y_radius; y_radius = t;
reverse = 1;
}
x0 = 0;
y0 = x_radius;
d = 3 - x_radius+x_radius;
while (x0 < y0) {
_epoint(x0,y0,x,y,color,x_radius,y_radius,reverse);
if (d < 0) d = d + 4*x0 + 6;
else {
d = d + 4*(x0 - y0) + 10;
--y0;
}
++x0;
}
if (x0 == y0) _epoint(x0,y0,x,y,color,x_radius,y_radius,reverse);
}
/* ------------------------------------------------------------ */
/* Draw the 8 symetric points on an ellipse. */
_epoint(x,y,x0,y0,color,x_radius,y_radius,reverse)
int x,y; /* coordinate of point in 45 to 90 degree region */
int x0,y0; /* coordinate of center */
int x_radius; /* major axis */
int y_radius; /* minor axis (x_radius >= y_radius) */
int reverse; /* flag to reverse x and y coordinates */
{
long round = x_radius >> 1;
int yy, xx;
int xpos, ypos;
int *xp, *yp;
yy = ((long)y_radius * y + round) / (long) x_radius;
xx = ((long)y_radius * x + round) / (long) x_radius;
if (reverse) { xp = &ypos; yp = &xpos; }
else { xp = &xpos; yp = &ypos; }
ypos = y0 + yy; xpos = x0 + x; writedot(*yp,*xp,color);
ypos = y0 + xx; xpos = x0 + y; writedot(*yp,*xp,color);
ypos = y0 - xx; xpos = x0 + y; writedot(*yp,*xp,color);
ypos = y0 - yy; xpos = x0 + x; writedot(*yp,*xp,color);
ypos = y0 - yy; xpos = x0 - x; writedot(*yp,*xp,color);
ypos = y0 - xx; xpos = x0 - y; writedot(*yp,*xp,color);
ypos = y0 + xx; xpos = x0 - y; writedot(*yp,*xp,color);
ypos = y0 + yy; xpos = x0 - x; writedot(*yp,*xp,color);
}
/* ------------------------------------------------------------ */
/* Set the pattern for filling areas */
int fill_style(colors, width, height)
char *colors; /* 2D array of colors to form fill pattern */
int width; /* Width of fill pattern */
int height; /* Height of fill pattern */
{
extern char *_vf_pat;
extern int _vf_wid, _vf_hgt;
_vf_pat = colors;
_vf_wid = width;
_vf_hgt = height;
}
/* ------------------------------------------------------------ */
/* Fill a bounded area with the current fill pattern. */
/* The area is enclosed by the boundary color. If the boundary*/
/* color does not form an enclosed area, the fill will "leak */
/* through" any holes and result in filling the entire screen. */
int fill(boundary_color)
int boundary_color;
{
extern int _vxcurs; /* graphics cursor */
extern int _vycurs;
extern char *_vf_pat; /* fill pattern */
extern int _vf_wid, _vf_hgt; /* pattern dimensions */
extern int _v_color; /* pen color */
extern int _vbcolor; /* color of boundary */
extern int _vminh, _vmaxh; /* horizontal screen boundaries */
extern int _vminv, _vmaxv; /* vertical screen boundaries */
extern int _vmode; /* screen mode */
extern int _vusemem; /* direct memory access */
extern struct vconfig _vconfig;
if (boundary_color == PENCOLOR) boundary_color = _v_color;
getvconfig(&_vconfig);
boundary_color = boundary_color & _vconfig.colormask;
if (_vxcurs < _vminh) return -1; /* start point out of window */
if (_vxcurs > _vmaxh) return -1;
if (_vycurs < _vminv) return -1;
if (_vycurs > _vmaxv) return -1;
if (readdot(_vycurs,_vxcurs) == boundary_color) return -1;
if (_vusemem) {
if (_vmode == HERCMODE) return _fill_pm(boundary_color);
if (_vmode == CGAHIGH) return _fill_pm(boundary_color);
if (_vmode == CGALOW) return _fill_pm(boundary_color);
if (_vmode == CGALOWBW) return _fill_pm(boundary_color);
}
_vbcolor = boundary_color;
return _fill_p(_vxcurs,_vycurs,NULL); /* fill with pattern */
}
struct _fill_chain {
int y; /* vertical coordinate at previous level */
int xmin; /* start of run */
int xmax; /* end of run */
struct _fill_chain *next; /* next level */
};
/*$STACKCHK*/
/* ------------------------------------------------------------ */
/* Recursive fill area with pattern. Due to the pattern, the */
/* areas that have already been filled are not distinguishable */
/* from areas that have not been touched. The previously */
/* visited areas are chained together via the stack. There */
/* is an explicit check for previously visited areas. This */
/* test is necessary to allow for filling areas that contain */
/* holes. */
int _fill_p(x,y,previous)
int x, y; /* coordinate of starting point */
struct _fill_chain *previous; /* link to previous line in the pattern */
{
struct _fill_chain thisrow;
extern char *_vf_pat; /* fill pattern */
extern int _vf_wid, _vf_hgt; /* pattern dimensions */
extern int _vbcolor; /* color of boundary */
extern int _vminh, _vmaxh; /* horizontal screen boundaries */
extern int _vminv, _vmaxv; /* vertical screen boundaries */
int xmax; /* rightmost edge of fill on this line */
int xmin; /* left edge of fill on this line */
static char *xlimit; /* maximum pointer to pattern */
static char *xstart; /* origin of this row of pattern */
static char *p; /* fill pattern pointer */
int nextx, nexty; /* next row coordinates */
static int dot;
int incr;
struct _fill_chain *prior;
xstart = _vf_pat + _vf_wid * (y % _vf_hgt);
xlimit = xstart + _vf_wid;
p = xstart + (x % _vf_wid); /* initial pattern pointer */
/* set dots to left of start point until boundary reached */
xmin = x;
p = xstart + (xmin % _vf_wid); /* initial pattern pointer */
while ((xmin >= _vminh) && (readdot(y,xmin) != _vbcolor)) {
writedot(y,xmin,*p);
--xmin;
if (--p < xstart) p = xlimit-1;
}
/* set dots to right of start point until boundary reached */
xmax = x+1;
p = xstart + (xmax % _vf_wid); /* initial pattern pointer */
while ((xmax <= _vmaxh) && (readdot(y,xmax) != _vbcolor)) {
writedot(y,xmax,*p);
++xmax;
if (++p >= xlimit) p = xstart;
}
/* save current line for use as a stop */
thisrow.y = y;
thisrow.xmin = xmin;
thisrow.xmax = xmax;
thisrow.next = previous;
/* Expand vertically */
for (incr = -1; incr <= 1; incr+=2) {
nexty = y + incr;
if (nexty >= _vminv && nexty <= _vmaxv) {
nextx = xmin;
while (nextx < xmax) {
do /* scan past boundary areas on line above or below */
dot = readdot(nexty,++nextx);
while ((dot == _vbcolor) && nextx < xmax);
/* skip the group that we came from */
if (nextx < xmax && dot != _vbcolor) {
prior = previous;
while (prior != NULL) {
if (prior->y == nexty) {
if (nextx > prior->xmin && nextx < prior->xmax) {
/* already done */
nextx = prior->xmax-1;
dot = _vbcolor;
prior = NULL;
}
else prior = prior->next;
}
else prior = prior->next;
}
if (dot != _vbcolor) nextx = _fill_p(nextx,nexty,&thisrow);
}
}
}
}
return xmax;
}
/* ------------------------------------------------------------ */
/* return configuration data for the screen. */
getvconfig(config)
struct vconfig *config;
{
static struct vconfig cfgtable[17] =
{{ 0, 0, 40, 25,16, 8, 8, 0xff, 10, 12 }, /* 40 x 25 text BW */
{ 0, 0, 40, 25,16, 8, 8, 0xff, 10, 12 }, /* 40 x 25 text color */
{ 0, 0, 80, 25,16, 8, 4, 0xff, 10, 24 }, /* 80 x 25 text BW */
{ 0, 0, 80, 25,16, 8, 4, 0xff, 10, 24 }, /* 80 x 25 text color */
{320,200, 0, 0, 4, 2, 1, 0x03, 10, 12 }, /* 320 x 200 graphics */
{320,200, 0, 0, 4, 2, 1, 0x03, 10, 12 }, /* 320 x 200 BW */
{640,200, 0, 0, 2, 1, 1, 0x01, 10, 24 }, /* 640 x 200 graphics */
{ 0, 0, 80, 25,16, 8, 1, 0xff, 10, 24 }, /* monochrome */
{160,200, 0, 0,16, 4, 1, 0x0f, 20, 12 }, /* 160 x 200 pc jr */
{320,200, 0, 0,16, 4, 1, 0x0f, 10, 12 }, /* 320 x 200 pc jr */
{640,200, 0, 0, 4, 2, 1, 0x03, 10, 12 }, /* 640 x 200 pc jr */
{ 0, 0, 0, 0, 0, 0, 0, 0x00, 0, 0 }, /* undefined */
{ 0, 0, 0, 0, 0, 0, 0, 0x00, 0, 0 }, /* undefined */
{320,200, 0, 0,16, 4, 8, 0x0f, 10, 12 }, /* 320 x 200 EGA */
{640,200, 0, 0,16, 4, 4, 0x0f, 10, 24 }, /* 640 x 200 EGA */
{640,350, 0, 0, 2, 1, 1, 0x01, 35, 48 }, /* 640 x 350 BW EGA */
{640,350, 0, 0,16, 4, 1, 0x0f, 35, 48 } /* 640 x 350 EGA */
{640,480, 0, 0, 2, 1, 1, 0x01, 2, 2 } /* 640 x 480 VGA, MCGA */
{640,480, 0, 0,16, 4, 1, 0x0f, 2, 2 } /* 640 x 480 VGA */
{320,200, 0, 0,256,8, 1, 0xff, 2, 2 } /* 320 x 200 VGA, MCGA */
};
static struct vconfig herccfg =
{720,348, 0, 0, 2, 1, 2, 0x1, 2, 3 }; /* Hercules BW */
int mode;
mode = getvmode();
if (mode == HERCMODE) memcpy(config,herccfg,sizeof(struct vconfig));
else if (mode <= 16) memcpy(config,&cfgtable[mode],sizeof(struct vconfig));
else memset(config,0,sizeof(struct vconfig));
}
plots(s)
char *s;
{
if (s != NULL) {
while (*s != '\0') plotch(*s++);
}
return s;
}
setpixel(x, y)
int x, y;
{
extern int _v_color;
writedot(y,x,_v_color);
}
int getpixel(x, y)
int x, y;
{
return readdot(y,x);
}
int setapage(page) /* set active page */
int page;
{
extern int _vapage;
int oldpage = _vapage;
_vapage = page;
return oldpage;
}
int _vbcolor; /* boundary color for fill */
struct vconfig _vconfig; /* screen configuration */