/* POINT2.CPP--Example from Chapter 5 of User's Guide */ // POINT2.CPP contains the definitions for the Point and Location // classes that are declared in the file point.h #include "point.h" #include // member functions for the Location class Location::Location(int InitX, int InitY) { X = InitX; Y = InitY; }; int Location::GetX(void) { return X; }; int Location::GetY(void) { return Y; }; // member functions for the Point class: These assume // the main program has initialized the graphics system Point::Point(int InitX, int InitY) : Location(InitX,InitY) { Visible = false; // make invisible by default }; void Point::Show(void) { Visible = true; putpixel(X, Y, getcolor()); // uses default color }; void Point::Hide(void) { Visible = false; putpixel(X, Y, getbkcolor()); // uses background color to erase }; Boolean Point::IsVisible(void) { return Visible; }; void Point::MoveTo(int NewX, int NewY) { Hide(); // make current point invisible X = NewX; // change X and Y coordinates to new location Y = NewY; Show(); // show point at new location };