TITLE INT86 - BASCOM software interrupt calling routine ;----------------------------------------------------------------------- ; R E V I S I O N H I S T O R Y ; 22-Dec-86 [1] RDK Since VARPTR returns negative values for DGROUP ; offsets 32K to 64K, add 64K to these values. ;----------------------------------------------------------------------- ; Frame structure definition ; The following is used in INT86, INT86X, and PTR86. ARG1 = 0AH ;pointer to first of three arguments ARG2 = 08H ;pointer to second of three arguments ARG3 = 06H ;pointer to third of three arguments UCODE_SEG = 04H ;user code return pointer - segment UCODE_OFF = 02H ;user code return pointer - offset UCODE_BP = 00H ;user code BP register value (FRAME base) ; The following frame temp variables are used in INT86 and INT86X. UCODE_FLGS = -02H ;user code flag register value OUTARY_SEG = -04H ;output array pointer - segment OUTARY_OFF = -06H ;output array pointer - offset REG_NUM = -08H ;number of regs used (INT86=8, INT86X=10) INT_ES = -0AH ;INT ES register value INT_DS = -0CH ;INT DS register value INT_FLGS = -0EH ;INT flags register value INT_DI = -10H ;INT DI register value INT_SI = -12H ;INT SI register value INT_BP = -14H ;INT BP register value INT_DX = -16H ;INT DX register value INT_CX = -18H ;INT CX register value INT_BX = -1AH ;INT BX register value INT_AX = -1CH ;INT AX register value FRM_SIZ = -1CH ;negative size of frame temporaries ; Locations past frame allocation used to recover post-INT BP value. FRM_BP = -1EH ;frame BP saved for post-INT recovery INT_BP_TMP = -20H ;temp location for INT BP register value ;*** ; INT86, INT86X - BASCOM software interrupt calling interface ; Purpose: ; To allow a BASIC Compiler program to perform any software ; interrupt. The interrupt is executed with the registers ; set to values specified in an integer array. The post- ; interrupt values of the registers are then stored in ; another integer array. ; ; CALL INT86[X] (int_no%,VARPTR(in_ary%(x)),VARPTR(out_ary%(y))) ; ; Inputs: ; int_no% = interrupt number (range 0 to 255) to execute ; in_ary%(x) to in_ary%(x+7) = input array. (INT86) ; in_ary%(x) to in_ary%(x+9) = input array. (INT86X) ; This array specifies the register values at the INT as ; follows (INT86 uses DGROUP to set DS and ES, not array ; elements 8 and 9.): ; in_ary%(x) = AX ; in_ary%(x+1) = BX ; in_ary%(x+2) = CX ; in_ary%(x+3) = DX ; in_ary%(x+4) = BP ; in_ary%(x+5) = SI ; in_ary%(x+6) = DI ; in_ary%(x+7) = flags ; in_ary%(x+8) = DS (if -1, then use DGROUP value) (INT86X only) ; in_ary%(x+9) = ES (if -1, then use DGROUP value) (INT86X only) ; Outputs: ; If no error: ; int_no% = unchanged (range 0 to 255) ; out_ary%(y) to out_ary%(y+9) = output array. ; This array will be set to the post-interrupt ; register values. It has the same structure ; as in_ary%. ; If error: ; int_no% = -1 ; out_ary% unchanged. INT call is not performed. ; error occurs: ; first argument not 0 to 255 (2^8-1) ;[1] second or third arguments not in VARPTR range ;[1] -32767 (-2^15+1) to 1048575 (2^20-1) ; Modifies: ; All, except BP, DS, and flags. ; Also, possible side effects of INT call. ; Exceptions: ; INT 24H call may result from some INT 21H MS-DOS calls. ;*** DATA SEGMENT WORD PUBLIC 'DATA' DATA ENDS DGROUP GROUP DATA CODE SEGMENT BYTE PUBLIC 'CODE' ASSUME CS:CODE,DS:DGROUP,ES:DGROUP,SS:DGROUP PUBLIC INT86 INT86 PROC FAR PUSH BP ;save BASCOM frame pointer on stack MOV BP,SP ;establish program frame reference ADD SP,FRM_SIZ ;allocate working space for frame MOV WORD PTR [BP].REG_NUM,08H ;eight regs used (not DS or ES) JMP SHORT INT86_COMMON ;jump to common code PUBLIC INT86X INT86X PROC FAR PUSH BP ;save BASCOM frame pointer on stack MOV BP,SP ;establish program frame reference ADD SP,FRM_SIZ ;allocate working space for frame MOV WORD PTR [BP].REG_NUM,0AH ;ten regs used (including DS and ES) ; Save a copy of the processor flags in the stack frame. INT86_COMMON: PUSHF ;push the flags on the stack POP [BP].UCODE_FLGS ;put value in the stack frame ; From the third CALL argument on the stack, get the pointer to the ; VARPTR value of the output array and compute a far pointer to ; it. Then save the far pointer segment and offset in the frame. MOV SI,[BP].ARG3 ;get pointer to s.p. VARPTR value CALL SP_TO_PTR ;convert to far pointer in DX:AX JC INT_ERROR_JUMP ;if error, then jump MOV [BP].OUTARY_SEG,DX ;save far pointer segment in frame MOV [BP].OUTARY_OFF,AX ;save far pointer offset in frame ; From the second CALL argument on the stack, obtain the far ; pointer to the input array in the same manner as above. MOV SI,[BP].ARG2 ;get pointer to s.p. VARPTR value CALL SP_TO_PTR ;convert to far pointer in DX:AX JNC NO_INT_ERROR ;if no error, then jump INT_ERROR_JUMP: JMP INT_ERROR ;long jump to error routine NO_INT_ERROR: ; Move eight or ten words (depending if executing INT86 or INT86X) ; of the integer input array from the far pointer computed to the frame. MOV DS,DX ;move array pointer segment MOV SI,AX ;and array offset - far pointer in DS:SI LEA DI,[BP].FRM_SIZ ;get frame offset - ES = SS = DGROUP MOV CX,[BP].REG_NUM ;eight or ten words to move CLD ;movement is to higher memory REP MOVSW ;move the array into the stack frame PUSH ES ;get compiler data segment value on stack POP DS ;restore so DS = ES = SS = compiler data seg ; Save stack frame pointer to recover its value after the INT call. PUSH BP ;saved to first word past the stack frame ; Create a two-instruction program on the stack to execute the ; INT call requested and return with stack cleanup. ; ; INT XX (hex: CD XX) <--- fourth word past stack frame ; RETF 06 (hex: CA 06 00) <--- third and second word XOR AX,AX ;value of second word past frame PUSH AX ;put on stack - 00 byte of RETF and filler MOV AX,06CAH ;value of third word past frame PUSH AX ;put on stack - CA 06 bytes of RETF MOV SI,[BP].ARG1 ;ptr to first CALL arg - interrupt number MOV AX,[SI] ;from pointer, get integer value of INT type OR AH,AH ;test if in range, 00 to FFH is legal JNZ INT_ERROR_JUMP ;if not, then error - jump MOV AH,AL ;move interrupt number to upper byte of AX MOV AL,0CDH ;value of fourth word past frame PUSH AX ;put on stack - CD XX bytes of INT XX ; Push far pointer of return address after the stack program ; executes, which is INT_RET in this code segment. PUSH CS ;push current code segment for return segment MOV AX,OFFSET CODE:INT_RET ;offset just after stack program call PUSH AX ;push value for return offset ; Push far pointer pointer to the start of the stack program. ; The stack program will be entered by executing a RETF after the ; registers are set up. PUSH SS ;push current stack segment for starting ptr MOV AX,SP ;get current stack offset ADD AX,6 ;move past the last three stack entries PUSH AX ;push offset for starting ptr of stack program ; Move the input array values from the stack to their actual registers. MOV AX,[BP].INT_FLGS ;get input flag register value AND AX,0000111111010101B ;mask out undefined 8086 flags PUSH AX ;push masked flag register value MOV AX,[BP].INT_AX ;set up input AX value MOV BX,[BP].INT_BX ;set up input BX value MOV CX,[BP].INT_CX ;set up input CX value MOV DX,[BP].INT_DX ;set up input DX value MOV SI,[BP].INT_SI ;set up input SI value MOV DI,[BP].INT_DI ;set up input DI value ; For DS and ES, leave in the compiler data segment values if: ; executing INT86; or executing INT86X with array values of -1. CMP WORD PTR [BP].REG_NUM,08H ;test if executing INT86 JE INT_ES_DEF ;if so, then use both default values CMP [BP].INT_DS,0FFFFH ;test if default DS to be used JE INT_DS_DEF ;if so, then leave it unchanged MOV DS,[BP].INT_DS ;set up input DS value INT_DS_DEF: CMP [BP].INT_ES,0FFFFH ;test if default ES to be used JE INT_ES_DEF ;if so, then leave it unchanged MOV ES,[BP].INT_ES ;set up input ES value INT_ES_DEF: MOV BP,[BP].INT_BP ;set up input BP value ;must be last move using BP POPF ;set up input flag register value ; With all registers set according to the input array, execute the ; stack program. ; ; The following RETF pops the last two stack entries, which are ; interpreted as a far pointer to the stack program. ; ; The stack program executes the INT XX call which changes the ; registers (flags included) to the values to be put into the ; output array. ; ; The stack program then executes the RETF 06 instruction which ; does two operations. First, the next two entries on stack are ; popped and interpreted as a far ptr return address, which points ; the code at INT_RET in this code segment. Second, the stack ; pointer is then adjusted by six bytes to remove the six-byte ; program from the stack. RET ;far return to execute stack program, etc. INT_RET: ; The stack should now contain only the first entry past the ; frame, the value of the stack frame pointer itself. First ; save the BP value from the INT call, then get the old value ; to reference the frame. PUSH BP ;save post-INT value of BP MOV BP,SP ;temporary frame is second word past frame MOV BP,[BP+02H] ;get real frame reference value ; Put post-INT value of all registers into the frame variables ; to be subsequently written into the output array. PUSHF ;put flags on the stack POP [BP].INT_FLGS ;put in post-INT flag register value PUSH [BP].UCODE_FLGS ;get old copy of flags from frame POPF ;and restore the old flag values MOV [BP].INT_AX,AX ;put in post-INT AX value MOV [BP].INT_BX,BX ;put in post-INT BX value MOV [BP].INT_CX,CX ;put in post-INT CX value MOV [BP].INT_DX,DX ;put in post-INT DX value MOV AX,[BP].INT_BP_TMP ;get post-INT BP value (one entry past frame) MOV [BP].INT_BP,AX ;put in post-INT BP value MOV [BP].INT_SI,SI ;put in post-INT SI value MOV [BP].INT_DI,DI ;put in post-INT DI value MOV [BP].INT_DS,DS ;put in post-INT DS value MOV [BP].INT_ES,ES ;put in post-INT ES value ; Restore DS to SS. Move frame register values to the output ; array whose far pointer is in the frame. PUSH SS ;put compiler data segment on stack POP DS ;and restore DS register to it LEA SI,[BP].FRM_SIZ ;get start of register area in frame MOV ES,[BP].OUTARY_SEG ;get output array segment MOV DI,[BP].OUTARY_OFF ;get output array offset MOV CX,[BP].REG_NUM ;eight or ten words to move CLD ;movement is toward upper memory REP MOVSW ;perform the transfer ; Clean up stack to remove frame. Remove CALL arguments with RETF. MOV SP,BP ;deallocate temporary frame variables POP BP ;return compiler frame pointer RET 06 ;remove three CALL arguments and far return ; If error, then restore DS, set int_no% to -1 to report error, ; clean up, and exit. INT_ERROR: PUSH SS ;put compiler data segment value on stack POP DS ;and restore DS to its original value MOV SI,[BP].ARG1 ;ptr to first CALL arg - interrupt number MOV [SI],0FFFFH ;set interrupt number to -1 for error MOV SP,BP ;deallocate temporary frame variables POP BP ;return compiler frame pointer RET 06 ;remove three CALL arguments and far return INT86X ENDP INT86 ENDP ;*** ; PTR86 - Compute segment/offset from variable VARPTR value. ; Purpose: ; From a s.p. VARPTR of a compiler data variable, compute an ; equivalent segment and offset integer values. These variables ; are used to set INT86X register input array values. ; ; CALL PTR86 (varseg%,varoff%,VARPTR(var)) ; ; Inputs: ; var = data variable (any type) ; Outputs: ; if no error, varseg% = segment part of far pointer to var ; varoff% = offset part of far pointer to var ; if error, varseg% = -1 ; Modifies: ; AX, DX, and SI. ; Exceptions: ; None. ;*** PUBLIC PTR86 PTR86 PROC FAR PUSH BP ;save BASCOM frame pointer on stack MOV BP,SP ;establish program frame reference MOV SI,[BP].ARG3 ;ptr to third CALL arg - VARPTR of variable CALL SP_TO_PTR ;compute segment:offset in DX:AX MOV SI,[BP].ARG1 ;ptr to first CALL arg - segment result JC PTR86_ERROR ;if error, then jump MOV [SI],DX ;put segment value into argument MOV SI,[BP].ARG2 ;ptr to second CALL arg - offset result MOV [SI],AX ;put offset value into argument POP BP ;restore old frame pointer RET 06H ;far return to caller - remove three stack args PTR86_ERROR: MOV [SI],0FFFFH ;put -1 in first arg for error report POP BP ;restore old frame pointer RET 06H ;far return to caller - remove three stack args PTR86 ENDP ;*** ; SP_TO_PTR - converts s.p. VARPTR value to segment/offset values ; Purpose: ; From the s.p. value pointed by DS:SI, convert to an integer ;[1] value. Report an error if not in the range -2^15 to 2^20-1. ;[1] Negative values are adjusted by 2^16 (65535) since VARPTR ;[1] maps the values 32768...65535 to -32768...-1 for interpreter ;[1] compatibility. Convert 20-bit address to segment and offset ; integer values using the standard 8086/8088 address computation: ; ; (16-bit segment)*16 + (16-bit offset) = 20-bit address ; ; Inputs: ; SI = pointer to s.p. address value ; ; The value is represented in Microsoft binary format, consisting ; of four bytes starting at the pointer given. The first three ; bytes are the low, middle, and high bytes of the number's ; mantissa while the fourth is the exponent. Sign-magnitude ; representation is used with the sign being the MSB of the high ; mantissa byte. All values are stored normalized with the ; mantissa MSB hidden with the sign bit. The binary point of the ; mantissa is before its MSB. The exponent is biased by 80H. ; A zero exponent implies a zero value independent of the mantissa's ; contents. ; Outputs: ; If no error: ; CF = 0 (carry cleared) ; DX = pointer segment integer result ; AX = pointer offset integer result ; If error: ; CF = 1 (carry set) ; DX,AX = undefined ; Modifies: ; None. ; Exceptions: ; None. ;*** SP_TO_PTR PROC NEAR ; Load s.p. number into DX:AX. MOV AX,[SI] ;AH=middle mantissa - AL=low mantissa MOV DX,[SI+2] ;DH=exponent - DL=sign/high mantissa ; If exponent is zero, then number value is zero. OR DH,DH ;test if exponent is zero JZ SP_ZERO ;if so, then jump ; Put in hidden MSB of mantissa. OR DL,80H ;set hidden high-order mantissa bit ; Move data so DX:AX has 24-bit mantissa right-justified in 32 bits; ; and CX has 8-bit exponent right-justified in 16 bits. PUSH CX ;save register... XOR CX,CX ;clear both CH and CL XCHG CL,DH ;DX:AX=24-bit mantissa - CX=exponent ; Remove 80H bias from exponent. Also subtract 12 (0CH) to move ; the binary from left of the 24th bit to left of the 12th bit of ; DX:AX. The resulting value is the number of left shifts of DX:AX ; resulting in a binary value with 20 bits left of the binary point ; and 12 bits right of it. SUB CX,8CH ;remove 80H bias and 0CH to move b.pt. 12 bits JE SP_NO_SHIFT ;if no shifting needed, then jump JB SP_RIGHT_SHIFT ;if negative, then right shifting needed SP_LEFT_SHIFT_LOOP: SHL AX,1 ;shift low-order word left once RCL DX,1 ;shift carry into high-order word LOOP SP_LEFT_SHIFT_LOOP ;shift until done JMP SHORT SP_NO_SHIFT ;shifting left done - jump ; A negative shift count is the inverse of the number of right ; shifts needed. SP_RIGHT_SHIFT: NEG CX ;compute shift count of DX:AX to the right SP_RIGHT_SHIFT_LOOP: SHR DX,1 ;shift high-order word right once RCR AX,1 ;shift carry into low-order word LOOP SP_RIGHT_SHIFT_LOOP ;loop until done... ;[1] If input value was negative, test magnitude for legal range ;[1] of 1 to 32768 (1 to 8000H). First decrement the value, so the ;[1] range is now 0 to 7FFFH. Test for the range and, if legal, ;[1] invert the significant bits. SP_NO_SHIFT: TEST BYTE PTR [SI+2],80H ;[1]test if value was negative JZ SP_NOT_NEG ;[1]if not, then jump SUB AH,10H ;[1]decrement value in high nybble of AH SBB DX,0 ;[1]propagate if borrow was needed TEST DX,NOT 7FFH ;[1]test if in legal range JNZ SP_ERROR ;[1]jump to return error XOR AH,0F0H ;[1]invert high nybble of AH XOR DX,0FFFH ;[1]invert rest of value in DX ; The lower 4 bits of the 20-bit integer value are in the upper ; nybble of AX. Rotate and mask to move to lower nybble which ; will be the offset returned. SP_NOT_NEG: ;[1] ROL AX,1 ;rotate leftmost nybble in AX to rightmost... ROL AX,1 ;second bit... ROL AX,1 ;third bit... ROL AX,1 ;fourth bit - done AND AX,000FH ;leave only rightmost nybble left ; The upper 16 bits of the 20-bit integer value are in DX. ; This value is the integer divided by 16 and is therefore the ; paragraph value of the pointer. Since VARPTR values are ; relative to the compiler data segment, add the data segment ; value to compute the pointer segment. MOV CX,DS ;get compiler data segment value ADD DX,CX ;add to get pointer (permit wraparound) POP CX ;restore register CLC ;clear carry for success RET ;near return to caller ; If zero, report 0 as the offset and the compiler data segment. SP_ZERO: XOR AX,AX ;clear offset result MOV DX,DS ;set segment result to compiler DS CLC ;clear carry for success RET ;near return to caller ; If error, then set carry to report it. SP_ERROR: ;[1] POP CX ;[1] STC ;set carry for failure RET ;near return to caller SP_TO_PTR ENDP CODE ENDS END