{ Copyright (c) 1985, 87 by Borland International, Inc. } unit BCD; { The BCD version of Turbo Pascal 3.0 (TURBOBCD.COM) supports 10-byte binary coded decimal reals with 18 significant digits and a range of 1E-63 to 1E+63. The BCD real data type is not supported by Turbo Pascal 4.0, and this unit provides a routine for converting 3.0 BCD reals to 6-byte reals (software reals) or 10-byte 8087 extended reals. Before you convert a Turbo Pascal 3.0 BCD program to run under 4.0, you need to select a 4.0 real data type for your floating point values. If you do not have an 8087, or if your program is to run on machines without an 8087, your only option is to use the familiar 6-byte Real, which provides 11-12 significant digits with a range of 2.9E-39 to 1.7E+38. This type is also supported by the standard version of Turbo Pascal 3.0. If you are planning to use the 8087, we suggest you select the 10-byte Extended type, which provides 19-20 significant digits with a range of 1.9E-4951 to 1.1E+4932. Once you have selected a data type, you need to write a conversion program that translates your old data files using the conversion routine provided here. The Decimal type defined by this unit corresponds to the 3.0 BCD Real, and the DecToFloat routine converts a Decimal variable to a 6-byte Real or to a 10-byte Extended. The BCD unit uses conditional compilation constructs to define a type Float which is equivalent to either Real or Extended, depending on the kind of numeric processing you select (software or hardware). To compile a program that uses the BCD unit, first select software or hardware floating point, using the Options/ Compiler/Numeric processing menu, and then do a Compile/Build, which automatically recompiles BCD.PAS. The following program shows how to convert a 3.0 data file that contains records with BCD fields. The program defines an equivalent of the 3.0 record (OldDataRec) using the Decimal type for fields that contain BCD reals. In the corresponding 4.0 record (NewDataRec), floating point fields are declared using the Float type, which is either Real or Extended depending on the floating point model selected. During the conversion, all Decimal fields are converted to Float using the DecToFloat function, whereas all non-real fields are copied directly. program ConvertBCD; uses BCD; type OldDataRec = record Name: string[15]; InPrice,OutPrice: Decimal; InStock,MinStock: Integer; end; NewDataRec = record Name: string[15]; InPrice,OutPrice: Float; InStock,MinStock: Integer; end; var OldFile: file of OldDataRec; NewFile: file of NewDataRec; Old: OldDataRec; New: NewDataRec; begin Assign(OldFile,'OLDFILE.DTA'); Reset(F); Assign(NewFile,'NEWFILE.DTA'); Rewrite(F); while not Eof(OldFile) do begin Read(OldFile,Old); New.Name := Old.Name; New.InPrice := DecToFloat(Old.InPrice); New.OutPrice := DecToFloat(Old.OutPrice); New.InStock := Old.InStock; New.MinStock := Old.MinStock; Write(NewFile,New); end; Close(OldFile); Close(NewFile); end. The range of a BCD real is larger than that of a 6-byte software real. Therefore, when converting to 6-byte reals, BCD values larger than 1E+38 are converted to 1E+38, and BCD values less than 2.9E-39 are converted to zero. } interface type Decimal = array[0..9] of Byte; {$IFOPT N-} Float = Real; {$ELSE} Float = Extended; {$ENDIF} function DecToFloat(var D: Decimal): Float; implementation function DecToFloat(var D: Decimal): Float; var E,L,P: Integer; V: Float; function Power10(E: Integer): Float; var I: Integer; P: Float; begin I:=0; P:=1.0; repeat if Odd(E) then case I of 0: P:=P*1E1; 1: P:=P*1E2; 2: P:=P*1E4; 3: P:=P*1E8; 4: P:=P*1E16; 5: P:=P*1E32; end; E:=E shr 1; Inc(I); until E=0; Power10:=P; end; begin {$IFOPT N-} if D[0] and $7F>38+$3F then V:=10E37 else {$ENDIF} begin V:=0.0; L:=1; while (L<=9) and (D[L]=0) do Inc(L); if L<=9 then begin for P:=9 downto L do begin V:=V*100.0+((D[P] shr 4)*10+D[P] and $0F); end; E:=D[0] and $7F-($3F+(10-L)*2); if E>=0 then V:=V*Power10(E) else begin if E<-32 then begin V:=V/1E32; E:=E+32; end; V:=V/Power10(-E); end; end; end; if D[0] and $80=0 then DecToFloat:=V else DecToFloat:=-V; end; end.