//STRING.CPP--Example from Chapter 5 of User's Guide */ #include #include class String { char *char_ptr; // pointer to string contents int length; // length of string in characters public: // three different constructors String(char *text); // constructor using existing string String(int size = 80); // creates default empty string String(String& Other_String); // for assignment from another // object of this class ~String() {delete char_ptr;}; int Get_len (void); void Show (void); }; String::String (char *text) { length = strlen(text); // get length of text char_ptr = new char[length + 1]; strcpy(char_ptr, text); }; String::String (int size) { length = size; char_ptr = new char[length+1]; *char_ptr = '\0'; }; String::String (String& Other_String) { length = Other_String.length; // length of other string char_ptr = new char [length + 1]; // allocate the memory strcpy (char_ptr, Other_String.char_ptr); // copy the text }; int String::Get_len(void) { return (length); }; void String::Show(void) { cout << char_ptr << "\n"; }; main () // test the functions { String AString ("Allocated from a constant string."); AString.Show(); String BString; // uses default length cout << "\n" << BString.Get_len() << "\n" ; //display length BString = "This is BString"; String CString(BString); // invokes the third constructor CString.Show(); // note its contents }