dos_compilers/Borland Turbo Pascal v55/TCMENU.PAS
2024-07-02 06:49:04 -07:00

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{ Copyright (c) 1989 by Borland International, Inc. }
unit TCMenu;
{ Turbo Pascal 5.5 object-oriented example command line menu system.
This unit is used by TCALC.PAS.
See TCALC.DOC for an more information about this example.
}
{$S-}
interface
uses Crt, TCUtil, TCScreen;
{ The menus in this unit are very simple. Each menu points to a parent (so
that ESC will take you back to the previous menu) and a list of items.
Each item is either a pointer to a procedure that will be executed when
you choose the item, or is a pointer to a new menu.
}
type
MenuItemPtr = ^MenuItem;
MenuPtr = ^Menu;
Menu = object
MenuString, CommandString : StringPtr;
MenuItems, LastItem : MenuItemPtr;
Parent : MenuPtr;
constructor Init(InitMenuString : String; InitParent : MenuPtr);
procedure AddItem(NewItem : MenuItemPtr);
function AddItemProc(NewProc : ProcPtr) : Boolean;
function AddItemMenu(NewMenu : MenuPtr) : Boolean;
procedure RunMenu;
destructor Done;
end;
MenuItem = object
Next : MenuItemPtr;
constructor Init;
procedure RunItem(var CurrMenu : MenuPtr); virtual;
end;
MenuItemProcPtr = ^MenuItemProc;
MenuItemProc = object(MenuItem)
Proc : ProcPtr;
constructor Init(InitProc : ProcPtr);
procedure RunItem(var CurrMenu : MenuPtr); virtual;
end;
MenuItemMenuPtr = ^MenuItemMenu;
MenuItemMenu = object(MenuItem)
NewMenu : MenuPtr;
constructor Init(InitMenu : MenuPtr);
procedure RunItem(var CurrMenu : MenuPtr); virtual;
end;
implementation
constructor Menu.Init(InitMenuString : String; InitParent : MenuPtr);
{ Initializes a new menu }
var
S : String;
Counter : Word;
begin
MenuItems := nil;
LastItem := nil;
GetMem(MenuString, Succ(Length(InitMenuString)));
if MenuString = nil then
Fail;
MenuString^ := InitMenuString;
S := '';
for Counter := 1 to Length(InitMenuString) do
begin
if (InitMenuString[Counter] in ['A'..'Z']) then
{ Build command string based on upper case letters in mwenu string }
S := S + InitMenuString[Counter];
end;
GetMem(CommandString, Succ(Length(S)));
if CommandString = nil then
begin
Done;
Fail;
end;
CommandString^ := S;
Parent := InitParent;
end; { Menu.Init }
destructor Menu.Done;
{ Removes a menu from memory }
begin
if MenuString <> nil then
FreeMem(MenuString, Succ(Length(MenuString^)));
if CommandString <> nil then
FreeMem(CommandString, Succ(Length(CommandString^)));
LastItem := MenuItems;
while LastItem <> nil do
begin
MenuItems := LastItem;
LastItem := LastItem^.Next;
Dispose(MenuItems);
end;
end; { Menu.Done }
procedure Menu.AddItem(NewItem : MenuItemPtr);
{ Adds a new item to a menu }
begin
if MenuItems = nil then
begin
MenuItems := NewItem;
LastItem := MenuItems;
end
else begin
LastItem^.Next := NewItem;
LastItem := LastItem^.Next;
end;
end; { Menu.AddItem }
function Menu.AddItemProc(NewProc : ProcPtr) : Boolean;
{ Adds a procedure item to a menu }
var
NewItem : MenuItemProcPtr;
begin
NewItem := New(MenuItemProcPtr, Init(NewProc));
if NewItem <> nil then
begin
AddItem(NewItem);
AddItemProc := True;
end
else
AddItemProc := False;
end; { Menu.AddItemProc }
function Menu.AddItemMenu(NewMenu : MenuPtr) : Boolean;
{ Adds a new menu item to a menu }
var
NewItem : MenuItemMenuPtr;
begin
NewItem := New(MenuItemMenuPtr, Init(NewMenu));
if NewItem <> nil then
begin
AddItem(NewItem);
AddItemMenu := True;
end
else
AddItemMenu := False;
end; { Menu.AddItemMenu }
procedure Menu.RunMenu;
{ Run a menu system }
var
Ch, Counter, P : Word;
CurrMenu : MenuPtr;
I : MenuItemPtr;
begin
CurrMenu := @Self;
repeat
with CurrMenu^ do
begin
ClrEOLXY(1, Pred(Scr.CurrRows), Colors.MenuLoColor); { Print the menu }
for Counter := 1 to Length(MenuString^) do
begin
if MenuString^[Counter] in ['A'..'Z'] then
WriteColor(MenuString^[Counter], Colors.MenuHiColor)
else
WriteColor(MenuString^[Counter], Colors.MenuLoColor);
end;
repeat
Ch := GetKeyUpCase;
case Ch of
ESC : CurrMenu := Parent;
Ord(' ')..Ord('~') : begin
P := Pos(Chr(Lo(Ch)), CommandString^);
if P <> 0 then { A menu item has been chosen }
begin
I := MenuItems;
for Counter := 2 to P do
begin
if I <> nil then
I := I^.Next;
end;
if I <> nil then
begin
I^.RunItem(CurrMenu); { Run the procedure or switch menus }
Ch := ESC;
end;
end;
end;
end; { case }
until Ch = ESC;
end; { with }
until CurrMenu = nil;
ClrEOLXY(1, Pred(Scr.CurrRows), Colors.MenuLoColor);
end; { Menu.RunMenu }
constructor MenuItem.Init;
{ Initializes a menu item }
begin
Next := nil;
end; { MenuItem.Init }
procedure MenuItem.RunItem(var CurrMenu : MenuPtr);
begin
Abstract('MenuItem.RunItem');
end; { MenuItem.RunItem }
constructor MenuItemProc.Init(InitProc : ProcPtr);
{ Initializes a procedure menu item }
begin
MenuItem.Init;
Proc := InitProc;
end; { MenuItemProc.Init }
procedure MenuItemProc.RunItem(var CurrMenu : MenuPtr);
{ Runs the procedure that a procedure menu item points to }
begin
ClrEOLXY(1, Pred(Scr.CurrRows), Colors.MenuLoColor);
if @Proc <> nil then
Proc;
CurrMenu := nil;
end; { MenuItemProc.RunItem }
constructor MenuItemMenu.Init(InitMenu : MenuPtr);
{ Initializes a new menu menu item }
begin
MenuItem.Init;
NewMenu := InitMenu;
end; { MenuItemMenu.Init }
procedure MenuItemMenu.RunItem(var CurrMenu : MenuPtr);
{ Changes CurrMenu so that the menu that the item points to becomes the new
current menu }
begin
CurrMenu := NewMenu;
end; { MenuItemMenu.RunItem }
end.