dos_compilers/Borland Turbo Pascal v55/TCMVSMEM.ASM
2024-07-02 06:49:04 -07:00

152 lines
6.0 KiB
NASM
Raw Permalink Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

; Turbo Pascal 5.5 object-oriented example
; Assembler code for TCALC example
; Copyright (c) 1989 by Borland International, Inc.
MODEL TPASCAL
LOCALS
DATASEG
EXTRN CheckSnow : BYTE
CODESEG
PUBLIC MoveToScreen, MoveFromScreen
; procedure MoveToScreen(var Source, Dest; Len : Word);
;
; Moves memory from normal RAM to screen memory, making sure that the video
; interference that can occur when you do this on certain CGA's is
; prevented.
;
; Variables:
;
; Source : Far pointer to the location of the memory to be moved.
; Dest : Far pointer to the destination of the memory to be moved.
; Len : The amount in bytes of the memory to be moved.
Proc MoveToScreen Source : DWord, Dest : DWord, Len : Word
push ds ; Save DS
mov bh,[CheckSnow] ; Load CheckSnow value
lds si,[Source] ; Source pointer into DS:SI
les di,[Dest] ; Dest pointer into ES:DI
mov cx,[Len] ; Len value into CX
jcxz @@0 ; Quit if Len = 0
cmp si,di ; Find out if source comes before destination
; in memory
jle @@1 ; If it does, copy from end of memory area
cld ; Set direction to forward
jmp short @@2
@@1:
add si,cx ; Move SI and DI to the ends of the memory
sub si,2 ; areas
add di,cx
sub di,2
std ; Set direction to backward
@@2:
cmp bh,0 ; If CheckSnow is false, use fast screen I/O
je @@7
@@3:
shr cx,1 ; Change bytes to words
mov dx,3DAh ; Point DX to CGA status port
mov bl,9 ; Move horiz. + vertical retrace mask to bl
@@4:
lodsw ; Grab a video word
mov bp,ax ; Save it in BP
@@5:
in al,dx ; Get 6845 status
rcr al,1 ; Check horizontal retrace
jb @@5 ; Loop if in horizontal retrace: this prevents
; starting in mid-retrace, since there is
; exactly enough time for 1 and only 1 STOSW
; during horizontal retrace
cli ; No ints during critical section
@@6:
in al,dx ; Get 6845 status
and al,bl ; Check for both kinds of retrace: IF the
; video board does not report horizontal
; retrace while in vertical retrace, this
; will allow several characters to be
; stuffed in during vertical retrace
jz @@6 ; Loop if equal to zero
mov ax,bp ; Get the video word
stosw ; Store the video word
sti ; Allow interrupts
loop @@4 ; Go do next word
jmp short @@0
@@7:
shr cx,1 ; Change bytes to words
rep movsw
@@0:
pop ds ; Restore DS
ret
ENDP
; procedure MoveFromScreen(var Source, Dest; Len : Word);
;
; Moves memory to normal RAM from screen memory, making sure that the video
; interference that can occur when you do this on certain CGA's is
; prevented.
;
; Variables:
;
; Source : Far pointer to the location of the memory to be moved.
; Dest : Far pointer to the destination of the memory to be moved.
; Len : The amount in bytes of the memory to be moved.
Proc MoveFromScreen Source : DWord, Dest : DWord, Len : Word
push ds ; Save DS
mov bh,[CheckSnow] ; Load CheckSnow value
lds si,[Source] ; Source pointer into DS:SI
les di,[Dest] ; Dest pointer into ES:DI
mov cx,[Len] ; Len value into CX
jcxz @@0 ; Quit if Len = 0
cmp si,di ; Find out if source comes before destination
; in memory
jle @@1
cld ; Set direction to forward
jmp short @@2
@@1:
add si,cx ; Move SI and DI to the ends of the memory
sub si,2 ; areas
add di,cx
sub di,2
std ; Set direction to backward
@@2:
cmp bh,0 ; If CheckSnow is false, use fast screen I/O
je @@6
@@3:
shr cx,1 ; Change bytes to words
mov dx,3DAh ; Point DX to CGA status port
@@4:
in al,dx ; Get 6845 status
rcr al,1 ; Check horizontal retrace
jb @@4 ; Loop if in horizontal retrace: this prevents
; starting in mid-retrace, since there is
; exactly enough time for 1 and only 1 LODSW
; during horizontal retrace
cli ; No ints during critical section
@@5:
in al,dx ; Get 6845 status
rcr al,1 ; Check for horizontal retrace: LODSW is 1
; clock cycle slower than STOSW; because of
; this, the vertical retrace trick can't be
; used because it causes flicker! (RCR AL,1
; is 1 cycle faster than AND AL,AH)
jnb @@5 ; Loop if not in retrace
lodsw ; Load the video word
sti ; Allow interrupts
stosw ; Store the video word
loop @@4 ; Go do next word
jmp short @@0
@@6:
shr cx,1 ; Change bytes to words
rep movsw
@@0:
pop ds ; Restore DS
ret
ENDP
END