dos_compilers/Microsoft QuickBASIC v3/manual/ng320.html
2024-07-01 13:00:14 -07:00

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<HEAD><TITLE>QuickBASIC 3.0 - Short Entry</TITLE></HEAD>
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[^^Up^^]
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<A HREF="ng267b.html"> * Multiplication Operator</A>
<A HREF="ng282a.html"> + Addition/Concatenation Operator</A>
<A HREF="ng2ac8.html"> - Subtraction/Negation Operator</A>
<A HREF="ng2d59.html"> / Division Operator</A>
<A HREF="ng2f41.html"> &lt; Less than Operator</A>
<A HREF="ng330f.html"> &lt;= Less than or Equal to Operator</A>
<A HREF="ng3702.html"> &lt;&gt; Not Equal to Operator</A>
<A HREF="ng3938.html"> = Equal to/Assignment Operator</A>
<A HREF="ng3ce3.html"> &gt; Greater than Operator</A>
<A HREF="ng40a9.html"> &gt;= Greater than or Equal to Operator</A>
<A HREF="ng447e.html"> \ Integer Division Operator</A>
<A HREF="ng4642.html"> ^ Exponentiation Operator</A>
<A HREF="ng47f3.html"> $DYNAMIC Declare Arrays Dynamic</A>
<A HREF="ng49b8.html"> $INCLUDE Include File</A>
<A HREF="ng4c6c.html"> $STATIC Declare Arrays Static</A>
<A HREF="ng4ddd.html"> ' Comment</A>
<A HREF="ng50f1.html"> ABS Absolute Value</A>
<A HREF="ng5198.html"> AND Logical AND Operator</A>
<A HREF="ng5456.html"> ASC ASCII Value of First Character</A>
<A HREF="ng55f2.html"> ATN Arctangent</A>
<A HREF="ng579e.html"> BEEP Beep the Speaker</A>
<A HREF="ng5839.html"> BLOAD Load Binary (Memory Image) File</A>
<A HREF="ng5b68.html"> BSAVE Save a Binary (Memory Image) File</A>
<A HREF="ng5e67.html"> CALL Invoke Subprogram or Assembly Subroutine</A>
<A HREF="ng63e4.html"> CALL ABSOLUTE Invoke Subprogram or Assembly Subroutine</A>
<A HREF="ng681f.html"> CALLS Invoke Subprogram or Assembly Subroutine</A>
<A HREF="ng6db8.html"> CDBL Convert to Double Precision</A>
<A HREF="ng6e8b.html"> CHAIN Transfer to Another Program</A>
<A HREF="ng7372.html"> CHDIR Change Directory</A>
<A HREF="ng74fa.html"> CHR$ Convert ASCII Code to Character</A>
<A HREF="ng75f2.html"> CINT Convert to Integer</A>
<A HREF="ng76ee.html"> CIRCLE Draw Ellipse on Screen</A>
<A HREF="ng7c2f.html"> CLEAR Close Files, Reset Variables, Set Stack Space</A>
<A HREF="ng7fd0.html"> CLOSE Close File or Device</A>
<A HREF="ng8271.html"> CLS Clear Screen</A>
<A HREF="ng86fb.html"> COLOR Set Foreground, Background, and Border Colors</A>
<A HREF="ng9a3c.html"> COM(n) Enable/Disable Comm Port Trapping</A>
<A HREF="ng9f05.html"> COMMAND$ Get Command Line</A>
<A HREF="nga150.html"> COMMON Pass Variables to CHAINed Program or Subprogram</A>
<A HREF="nga9db.html"> CONST Declare Symbolic Constant(s)</A>
<A HREF="ngae1d.html"> COS Cosine</A>
<A HREF="ngaf85.html"> CSNG Convert to Single Precision</A>
<A HREF="ngb058.html"> CSRLIN Line Position of Cursor</A>
<A HREF="ngb1c8.html"> CVD Convert String to Double-Precision</A>
<A HREF="ngb3ef.html"> CVDMBF Convert MBF Double-Precision String to IEEE</A>
<A HREF="ngb793.html"> CVI Convert String to Integer</A>
<A HREF="ngb980.html"> CVS Convert String to Single Precision</A>
<A HREF="ngbba5.html"> CVSMBF Convert MBF Single-Precision String to IEEE</A>
<A HREF="ngbf36.html"> DATA Store Constant(s) for Retrieval via READ</A>
<A HREF="ngc42b.html"> DATE$ Get or Set System Date</A>
<A HREF="ngc7f7.html"> DEF FN Define Function</A>
<A HREF="ngcd1a.html"> DEF SEG Define Segment</A>
<A HREF="ngcf0a.html"> DEFDBL Define Variable(s) as Double Precision</A>
<A HREF="ngd283.html"> DEFINT Define Variable(s) as Integer</A>
<A HREF="ngd5ea.html"> DEFSNG Define Variable(s) as Single Precision</A>
<A HREF="ngd96b.html"> DEFSTR Define Variable(s) as String</A>
<A HREF="ngdcd0.html"> DIM Dimension Array(s)</A>
<A HREF="nge1c2.html"> DO Begin Definition of DO/LOOP Loop</A>
<A HREF="nge5df.html"> DRAW Draw Object</A>
<A HREF="ngf078.html"> END Terminate Program</A>
<A HREF="ngf203.html"> ENVIRON Modify Environment Table</A>
<A HREF="ngf619.html"> ENVIRON$ Environment Table Entry</A>
<A HREF="ngf9b4.html"> EOF End of File Status</A>
<A HREF="ngfc6d.html"> EQV Equivalence Operator</A>
<A HREF="ngff2b.html"> ERASE Reset Static Array or Deallocate Dynamic Array</A>
<A HREF="ng101c4.html"> ERDEV Critical Error Code</A>
<A HREF="ng10367.html"> ERDEV$ Device Causing Critical Error</A>
<A HREF="ng10563.html"> ERL Line Number of Most Recent Error</A>
<A HREF="ng107b9.html"> ERR Error Number</A>
<A HREF="ng108e8.html"> ERROR Force Error</A>
<A HREF="ng10c5d.html"> EXIT Exit Multiline Function, Loop, or Subprogram</A>
<A HREF="ng10e75.html"> EXP Exponent (Natural)</A>
<A HREF="ng1107b.html"> FIELD Allocate Space for Random File Variables</A>
<A HREF="ng11727.html"> FILES Display File Directory</A>
<A HREF="ng119e5.html"> FIX Truncate to Integer</A>
<A HREF="ng11abb.html"> FOR Begin Definition of FOR/NEXT Loop</A>
<A HREF="ng1250d.html"> FRE Available Memory</A>
<A HREF="ng127c8.html"> GET (File I/O) Read Random File into Buffer</A>
<A HREF="ng12b5a.html"> GET (Graphics) Read Points from Screen</A>
<A HREF="ng13094.html"> GOSUB Execute Subroutine</A>
<A HREF="ng13449.html"> GOTO Unconditional Branch</A>
<A HREF="ng135de.html"> HEX$ Hexadecimal Value, as String</A>
<A HREF="ng137c6.html"> IF Conditional Branch</A>
<A HREF="ng13f30.html"> IMP Implication Operator</A>
<A HREF="ng141ee.html"> INKEY$ Most Recent Character at Keyboard</A>
<A HREF="ng147de.html"> INP Read from an I/O Port</A>
<A HREF="ng148c5.html"> INPUT Get Input from Keyboard</A>
<A HREF="ng151dd.html"> INPUT # Get Input from Sequential File or Device</A>
<A HREF="ng157f1.html"> INPUT$ Read Specified Number of Characters</A>
<A HREF="ng15bed.html"> INSTR Find Substring</A>
<A HREF="ng15fe6.html"> INT Next Lower Integer</A>
<A HREF="ng161a8.html"> IOCTL Send Control String to Device Driver</A>
<A HREF="ng16339.html"> IOCTL$ Read Control String from Device Driver</A>
<A HREF="ng16438.html"> KEY Set or Display Soft Keys</A>
<A HREF="ng16dd7.html"> KEY(n) Enable/Disable Key Trapping</A>
<A HREF="ng17428.html"> KILL Delete File(s)</A>
<A HREF="ng175c1.html"> LBOUND Lower Bound of Array Dimension</A>
<A HREF="ng17755.html"> LEFT$ Substring at Left</A>
<A HREF="ng17947.html"> LEN Length of String</A>
<A HREF="ng17a25.html"> LET Assignment</A>
<A HREF="ng17bbd.html"> LINE Draw Line or Box</A>
<A HREF="ng18196.html"> LINE INPUT Read Line from Keyboard, Ignoring Delimiters</A>
<A HREF="ng18562.html"> LINE INPUT # Read Line from File, Ignoring Delimiters</A>
<A HREF="ng18851.html"> LOC Current File Position</A>
<A HREF="ng18b5e.html"> LOCATE Position the Cursor</A>
<A HREF="ng1905a.html"> LOCK Control File or Record Address</A>
<A HREF="ng19504.html"> LOF Length of File</A>
<A HREF="ng19695.html"> LOG Natural Logarithm</A>
<A HREF="ng1982e.html"> LOOP End Definition of DO/LOOP Loop</A>
<A HREF="ng19c46.html"> LPOS Current Position of Print Head</A>
<A HREF="ng19d58.html"> LPRINT Output to LPT1:</A>
<A HREF="ng1a3ba.html"> LPRINT USING Formatted Output to LPT1:</A>
<A HREF="ng1b48a.html"> LSET Left-Justify Data in Field Variable</A>
<A HREF="ng1b754.html"> MID$ (Function) Substring in Middle</A>
<A HREF="ng1ba73.html"> MID$ (Statement) Assign Substring</A>
<A HREF="ng1bf7e.html"> MKD$ Convert Double-Precision to String</A>
<A HREF="ng1c0c5.html"> MKDIR Create Subdirectory</A>
<A HREF="ng1c1bb.html"> MKDMBF$ Convert IEEE Double-Precision to MBF String</A>
<A HREF="ng1c304.html"> MKI$ Convert Integer to String</A>
<A HREF="ng1c42b.html"> MKS$ Convert Single-Precision to String</A>
<A HREF="ng1c568.html"> MKSMBF$ Convert IEEE Single-Precision to MBF String</A>
<A HREF="ng1c6b1.html"> MOD Modulo Arithmetic Operator</A>
<A HREF="ng1c816.html"> NAME Rename File</A>
<A HREF="ng1ca3c.html"> NEXT End Definition of FOR/NEXT Loop</A>
<A HREF="ng1d3c8.html"> NOT Logical NOT Operator</A>
<A HREF="ng1d6a0.html"> OCT$ Octal Value, as String</A>
<A HREF="ng1d78d.html"> ON COM Trap for Communications Activity</A>
<A HREF="ng1ded6.html"> ON ERROR Enable Error Trapping</A>
<A HREF="ng1e384.html"> ON KEY Trap for Keypress</A>
<A HREF="ng1eb89.html"> ON PEN Trap for Light Pen Activity</A>
<A HREF="ng1f18c.html"> ON PLAY(n) Trap for Background Music Remaining</A>
<A HREF="ng1f736.html"> ON STRIG(n) Trap for Specified Joystick Button</A>
<A HREF="ng1ff42.html"> ON TIMER Trap for Elapsed Time</A>
<A HREF="ng20631.html"> ON...GOSUB Branch to nth Item in Subroutine List</A>
<A HREF="ng209fe.html"> ON...GOTO Branch to <U>n</U>th Item in Line List</A>
<A HREF="ng20da4.html"> OPEN Allow File or Device I/O</A>
<A HREF="ng21818.html"> OPEN "COM... Open a Communications File</A>
<A HREF="ng22467.html"> OPTION BASE Set Minimum Array Subscript</A>
<A HREF="ng2265a.html"> OR Logical OR Operator</A>
<A HREF="ng22914.html"> OUT Send Byte to Output Port</A>
<A HREF="ng22a5b.html"> PAINT Fill an Area with a Pattern or Color</A>
<A HREF="ng23171.html"> PALETTE Change Color in the Palette</A>
<A HREF="ng23637.html"> PALETTE USING Change Many Colors in the Palette</A>
<A HREF="ng23b74.html"> PCOPY Copy Screen Page</A>
<A HREF="ng23cd7.html"> PEEK Value at Specified Address</A>
<A HREF="ng23ef7.html"> PEN (Function) Light Pen Status</A>
<A HREF="ng2434c.html"> PEN (Statement) Enable/Disable Pen Read and Trap</A>
<A HREF="ng248ab.html"> PLAY (Event Trap) Enable/Disable Music Trap</A>
<A HREF="ng24ced.html"> PLAY (Function) Number of Notes in Background Buffer</A>
<A HREF="ng24dc8.html"> PLAY (Statement) Play Music</A>
<A HREF="ng25c31.html"> PMAP Map Physical Coordinates to World</A>
<A HREF="ng25eb4.html"> POINT Attribute or Value at Screen Location</A>
<A HREF="ng2627a.html"> POKE Write Byte to Memory</A>
<A HREF="ng264a0.html"> POS Current Cursor Column Position</A>
<A HREF="ng2659c.html"> PRESET Draw Point on Screen</A>
<A HREF="ng2682a.html"> PRINT Display on Screen</A>
<A HREF="ng26f10.html"> PRINT # Output to Sequential File</A>
<A HREF="ng27378.html"> PRINT # USING Formatted Output to File</A>
<A HREF="ng28508.html"> PRINT USING Formatted Screen Display</A>
<A HREF="ng29621.html"> PSET Draw Point on Screen</A>
<A HREF="ng298af.html"> PUT (File I/O) Write Record from Random Buffer to File</A>
<A HREF="ng29bbc.html"> PUT (Graphics) Plot Array Image on Screen</A>
<A HREF="ng2a131.html"> RANDOMIZE Reseed Random Number Generator</A>
<A HREF="ng2a3e4.html"> READ Assign DATA Items to Variables</A>
<A HREF="ng2a6f2.html"> REDIM Redimension Array</A>
<A HREF="ng2a9f5.html"> REM Comment or Metacommand</A>
<A HREF="ng2adfa.html"> RESET Close All Disk Files</A>
<A HREF="ng2af74.html"> RESTORE Reset DATA Item Pointer</A>
<A HREF="ng2b195.html"> RESUME Continue after Error Trap</A>
<A HREF="ng2b513.html"> RETURN Return from Subroutine</A>
<A HREF="ng2b724.html"> RIGHT$ Substring at Right</A>
<A HREF="ng2b8f2.html"> RMDIR Remove Subdirectory</A>
<A HREF="ng2ba71.html"> RND Random Number</A>
<A HREF="ng2bce4.html"> RSET Right-Justify Data in Field Variable</A>
<A HREF="ng2bf9a.html"> RUN Execute Program</A>
<A HREF="ng2c35f.html"> SADD String Address</A>
<A HREF="ng2c52c.html"> SCREEN (Function) Character at Specified Location</A>
<A HREF="ng2c723.html"> SCREEN (Statement) Set Screen Attributes</A>
<A HREF="ng2d400.html"> SELECT Case Structure</A>
<A HREF="ng2db1d.html"> SGN Sign of Number</A>
<A HREF="ng2dcc2.html"> SHARED Declare Global Variables</A>
<A HREF="ng2e004.html"> SHELL Execute DOS Command</A>
<A HREF="ng2e3eb.html"> SIN Sine</A>
<A HREF="ng2e58f.html"> SOUND Sound the Speaker</A>
<A HREF="ng2e956.html"> SPACE$ String of n Spaces</A>
<A HREF="ng2ea77.html"> SPC Skip <U>n</U> Spaces in a PRINT statement</A>
<A HREF="ng2ed3b.html"> SQR Square Root</A>
<A HREF="ng2edd5.html"> STATIC Declare Local Variable(s)</A>
<A HREF="ng2f2ce.html"> STICK Joystick Coordinates</A>
<A HREF="ng2f4d7.html"> STOP Halt Program</A>
<A HREF="ng2f606.html"> STR$ String Representation of Numeric Expression</A>
<A HREF="ng2f749.html"> STRIG (Statement) Enable/Disable the STRIG Function</A>
<A HREF="ng2f914.html"> STRIG (Function) Status of Joystick Buttons</A>
<A HREF="ng2fc55.html"> STRING$ String of Specified Length and Character</A>
<A HREF="ng2fea2.html"> SUB...END SUB Define Subprogram</A>
<A HREF="ng30480.html"> SWAP Exchange the Values of Two Variables</A>
<A HREF="ng3055b.html"> SYSTEM Return to Operating System</A>
<A HREF="ng30654.html"> TAB Tab to a Specified Position</A>
<A HREF="ng309ca.html"> TAN Tangent</A>
<A HREF="ng30bd9.html"> TIME$ (Function) Get System Time</A>
<A HREF="ng30cb3.html"> TIME$ (Statement) Set System Time</A>
<A HREF="ng30e94.html"> TIMER (Function) Number of Seconds since Midnight</A>
<A HREF="ng30f52.html"> TIMER (Statement) Enable/Disable Timer Trap</A>
<A HREF="ng31353.html"> TROFF Trace Off</A>
<A HREF="ng313b4.html"> TRON Trace On</A>
<A HREF="ng314eb.html"> UBOUND Upper Bound of Array Dimension</A>
<A HREF="ng31698.html"> UNLOCK Remove File or Record Access Lock</A>
<A HREF="ng31b33.html"> VAL Numeric Value of a String</A>
<A HREF="ng31e18.html"> VARPTR Offset of Variable or Offset of File Buffer</A>
<A HREF="ng321ab.html"> VARPTR$ Offset of Variable, in Character Form</A>
<A HREF="ng32510.html"> VIEW Define Screen Window</A>
<A HREF="ng32b68.html"> VIEW PRINT Set Screen Text Window</A>
<A HREF="ng32d57.html"> WAIT Wait for Port Status</A>
<A HREF="ng33204.html"> WEND End Definition of WHILE/WEND Loop</A>
<A HREF="ng335b1.html"> WHILE Begin Definition of WHILE/WEND Loop</A>
<A HREF="ng3395b.html"> WIDTH Set Output Width</A>
<A HREF="ng33e32.html"> WINDOW Redefine Screen Coordinates</A>
<A HREF="ng34399.html"> WRITE Output to Screen</A>
<A HREF="ng346ca.html"> WRITE # Output to Sequential File</A>
<A HREF="ng34a1f.html"> XOR Logical Exclusive OR Operator</A>
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