57 lines
1.2 KiB
C
57 lines
1.2 KiB
C
/* exitstate.h
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* pushs and pops exit frame, so exit & atexit return points can
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* be controlled. Useful in Windows and for turning a standalone
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* program into a subroutine. A maximum of 16 states can be saved.
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*
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* Written by: G. Eric Engstrom
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*/
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#ifndef __EXITSTAT_H
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#define __EXITSTAT_H
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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#include <setjmp.h>
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#ifndef __STDC__
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int _cdecl exit_PUSHSTATE(void);
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int _cdecl exit_popstate(void);
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#else
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int exit_PUSHSTATE(void);
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int exit_popstate(void);
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#endif
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extern jmp_buf _exit_state;
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#define exit_pushstate(RESULT) \
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((exit_PUSHSTATE()!=0)?RESULT=2:\
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(((RESULT=setjmp(_exit_state))!=0)?exit_popstate(),RESULT:RESULT))
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/* example usage:
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* int a;
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* if (exit_pushstate(a) == 0)
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* {
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* sub(); // your functions that may call exit
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* exit_popstate(); // only call if exit_pushstate returns 0
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* }
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* else
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* {
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* --a; // a == return value now,
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* } // exit_pushstate always returns exit value + 1
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*
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* ...
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*
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* void sub()
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* {
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* ...
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* exit(2); // rather than exit program,
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* } // this will 'call up' to exit_pushstate
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* // and then drop down to the else case with a == 3
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*/
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#ifdef __cplusplus
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}
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#endif
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#endif
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