2023-01-31 00:54:23 +01:00
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#pragma once
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#include "IS9xDisplayOutput.h"
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2023-02-01 00:18:07 +01:00
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#include "../vulkan/vulkan_context.hpp"
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#include "../vulkan/vulkan_shader_chain.hpp"
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2023-02-10 23:03:05 +01:00
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#include "../vulkan/vulkan_simple_output.hpp"
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2023-02-01 21:47:42 +01:00
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#include <functional>
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2023-01-31 00:54:23 +01:00
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class CVulkan : public IS9xDisplayOutput
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{
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private:
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HWND hWnd;
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std::unique_ptr<Vulkan::Context> context;
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std::vector<uint16_t> filtered_image;
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std::unique_ptr<Vulkan::ShaderChain> shaderchain;
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std::string current_shadername;
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std::unique_ptr<Vulkan::SimpleOutput> simple_output;
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int current_width;
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int current_height;
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public:
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bool Initialize(HWND hWnd);
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void DeInitialize();
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void Render(SSurface Src);
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bool ChangeRenderSize(unsigned int newWidth, unsigned int newHeight);
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bool ApplyDisplayChanges(void);
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bool SetFullscreen(bool fullscreen);
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void SetSnes9xColorFormat();
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void EnumModes(std::vector<dMode>* modeVector);
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std::vector<SlangShader::Parameter> *GetShaderParameters(void);
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std::function<void(const char *)> GetShaderParametersSaveFunction();
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2023-01-31 00:54:23 +01:00
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};
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