Default Branch

8b1d67397e · Qt: Experiment with alternate widget while a game isn't running. · Updated 2024-08-03 01:10:03 +02:00

Branches

cbc14ee0df · sdsp: Check for invalid scale in defined way. · Updated 2023-04-30 22:51:14 +02:00    Dasko

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b7f56efccc · Ensure ROMId is safe · Updated 2023-03-14 12:27:55 +01:00    Dasko

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e9f8b9925f · Gtk: Refresh window canvas when first displayed. · Updated 2023-03-07 21:06:59 +01:00    Dasko

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0291042e1c · win32: easier definition of hotkey config dialog layout, change order of · Updated 2019-12-26 14:12:50 +01:00    Dasko

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0eaa701954 · Remove DirectDraw's format setting. · Updated 2019-03-08 00:42:10 +01:00    Dasko

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10e83f5859 · win32: Clean up dialog boxes. · Updated 2019-02-13 00:59:19 +01:00    Dasko

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7045cd8478 · win32: pass around active shader to parameter dialog · Updated 2019-02-01 22:41:29 +01:00    Dasko

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c64bfbf614 · gfx.cpp: memset less memory at once for FirstSprite+Y, accelerating sprite rendering if not all lines have sprites. · Updated 2018-05-03 01:03:56 +02:00    Dasko

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a34dbef0b9 · Remove debugging printfs. · Updated 2017-11-23 01:18:33 +01:00    Dasko

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698bf1a4b2 · Remove .msu.zip extension support in favor of .msu1 · Updated 2017-09-03 23:54:01 +02:00    Dasko

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2db1653836 · msu1: endianess fix. · Updated 2016-11-16 01:07:36 +01:00    Dasko

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668f8becb7 · Add bsx loading to libsnes · Updated 2012-01-28 01:52:28 +01:00    Dasko

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05bc106f55 · Merge branch 'byuuapu' of github.com:snes9xgit/snes9x into byuuapu · Updated 2012-01-26 20:47:21 +01:00    Dasko

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52defdc17a · Use XConfigureWindow instead of creating new ones. This doesn't exhibit · Updated 2011-01-09 12:32:43 +01:00    Dasko

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d1e90b9ab8 · Remove deprecated defines from project file · Updated 2010-12-02 21:43:01 +01:00    Dasko

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