Brandon Wright
91aebfe759
Update some copyrights, bump version number.
2016-10-01 20:03:03 -05:00
OV2
8fb48d0f60
win32: correctly parse unicode command line arguments
2014-03-22 15:07:15 +01:00
OV2
7bd0e2af33
win32: make controller command line parameters work
2013-06-16 12:53:28 +02:00
OV2
ac60d9117e
win32: fix unicode file loading via command line
2012-09-11 17:14:18 +02:00
gocha
fb2935d454
win32: remove "Toggled fast forward mode" checkbox, and give "fast forward toggle" hotkey
2012-08-07 19:22:59 +02:00
OV2
486cde4391
Win32: add rewind support
2012-03-28 20:52:15 +02:00
OV2
d6c8111955
Win32: add missing outputmode description
2011-12-29 15:49:03 +01:00
OV2
6b17c7d3bd
Win32: save quit hotkey to config
2011-12-10 15:35:20 +01:00
OV2
54d8e77a96
Win32: add config option to disable OpenGL PBO usage
2011-05-08 03:39:25 +02:00
OV2
a4f56c08e7
Win32: merge BackgroundKeyGamekeys and BackgroundKeyHotkeys, add menu item
2011-05-08 01:41:33 +02:00
OV2
c47598f3cf
Update copyright in all files
2011-04-11 21:51:20 +02:00
OV2
b65f18fa84
Win32: add preliminary CG shader support (D3D + OGL)
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CG shaders can be found in the ps3 snes9x port. Some of them will
not work correctly with all internal filter modes.
2011-02-24 01:36:11 +01:00
OV2
c3bf1d7b59
Win32: Rework AVI image generation (gocha)
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New option in emulation settings allows forcing the recording size
to 512x448, otherwise always resize output to 256x239.
Also improves avi sound sync (gocha)
2011-02-12 18:41:39 +01:00
zones
78d2b51efe
I apologize my mistake. Commit changes I deleted by mistake.
2011-01-30 21:32:06 +09:00
OV2
b888c0f4ab
Win32: re-merge win coreupdate commits, update version information
2011-01-16 14:06:43 +01:00
OV2
695e4b6b8e
Win32: Use accurate calculation for client area->window size conversion (gocha)
2011-01-14 20:20:05 +01:00
OV2
63706037a5
Win32: Fix "Turbo Down mode" hotkey assignment (gocha)
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Also remove deprecated GLCube hotkey
2011-01-14 00:26:12 +01:00
OV2
6574b5591e
Merge branch 'win32-dev'
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Conflicts:
win32/wconfig.cpp
2010-12-02 22:01:22 +01:00
OV2
f2e5dc3136
Change GLSL to use bsnes 071's unified XML files
2010-10-22 21:51:50 +02:00
OV2
270cd4fe06
Config file option to always center image
2010-10-17 02:47:53 +02:00
OV2
872c1d8fb6
Take control of win7 jumplist
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Register snes9x in OpenWithProgid for all supported extensions
Sync win7 jumplist with recent roms list
2010-10-16 20:15:59 +02:00
OV2
8c665e6299
Merged in two snes9x-rr GUI changes
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drag&drop support for ROMs (no movies atm)
unified avi recording menu item
removed a few legacy leftovers
disabling the strech option no longer disables bilinear filtering
2010-09-29 13:48:26 +02:00
OV2
911554bbfa
Two fixes by Jonas Quinn
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Super Buster Bros. graphics after reset
Fix BlockInvalidVRAMAccess config file option (windows port, unix port and gtk legacy config)
2010-09-28 21:25:34 +02:00
OV2
d0b9becaab
Import latest win32-dev changes
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OpengGL support
full unicode support
x64 build support
shader support (D3D+OGL)
DDraw: vsync, dynamic buffer allocation
restored SPC save option
better window position saving
fixed crash during fullscreen switch
2010-09-25 19:35:19 +02:00
OV2
dec64a5d80
Update win32-dev branch to 1.52fix4
2010-09-25 17:52:32 +02:00
OV2
d1666860e0
Initial 1.52 import
2010-09-25 17:46:12 +02:00