Commit Graph

1538 Commits

Author SHA1 Message Date
OV2
761c41ba85 win32: set volume in WaveOut 2019-02-12 17:51:47 +01:00
OV2
bbc4bd2d9d win32: remove DirectSound, hook up WaveOut 2019-02-12 17:09:59 +01:00
Alias Letterman
bb0a66b7f9 win32: WaveOut: Fix dumb mistake. 2019-02-11 19:45:45 -06:00
Alias Letterman
ed3beae304 win32: Add a WaveOut driver. 2019-02-11 18:45:45 -06:00
Alias Letterman
fd177fb317 Some extra checks in resampler.h 2019-02-11 12:32:17 -06:00
Alias Letterman
893c719ef4 win32: Process input after waiting for SoundSync. 2019-02-11 12:30:32 -06:00
Alias Letterman
fcbf046b01 win32: Align some dialog positions. 2019-02-11 12:28:58 -06:00
OV2
3c928d0824 win32: remove nonexistent options 2019-02-11 17:45:08 +01:00
OV2
5fdfef70d9 win32: remove some warnings 2019-02-11 17:32:26 +01:00
OV2
c052462248 Remove a few warnings 2019-02-11 17:12:02 +01:00
Brandon Wright
b54ded7081 GTK: SDL sound driver fixed. 2019-02-09 19:18:45 -06:00
Brandon Wright
2ba6553c14 GTK: SoundSync is now handled in the drivers. 2019-02-09 18:48:17 -06:00
Alias Letterman
b1039e7c65 Fix Windows build. Tweak XAudio a bit. 2019-02-09 16:46:08 -06:00
Brandon Wright
845366f139 Make Resampler a class again. 2019-02-09 12:21:38 -06:00
Brandon Wright
e938225cd2 APU: Remove extra buffers. 2019-02-09 12:03:34 -06:00
Brandon Wright
8c9c3eb6a4 Fix buffer overrun. 2019-02-09 11:40:42 -06:00
Brandon Wright
f65b876382 GTK: Fix reading of direct modifiers from config. 2019-02-09 10:16:27 -06:00
Brandon Wright
ac03facaa9 Add single sample push. 2019-02-08 20:32:42 -06:00
Brandon Wright
36406a6627 Add a consolidated resampler. 2019-02-08 20:23:18 -06:00
Brandon Wright
dd4614dada GTK+: GL: Trap X11 errors on context creation. 2019-02-07 15:05:09 -06:00
Brandon Wright
5b4ca50792 GTK+: Strip out extra sound code.
No more Stereo, 16-bit or Reverse options.
2019-02-06 19:41:33 -06:00
Brandon Wright
d8579ff9cb win32: XAudio2: Allow partially filling sample blocks.
Use minimal Snes9x-side buffer with XAudio2.
2019-02-06 17:29:46 -06:00
Brandon Wright
2701e7219c Get SoundSync working and don't overflow dsp buffer. 2019-02-06 15:00:45 -06:00
Brandon Wright
9994023f09 Allow use of Snes9x-side buffer if needed. 2019-02-05 19:56:59 -06:00
Brandon Wright
1a41ca21b3 Don't clear MSU if not enabled. Change sound sync level. 2019-02-05 19:34:50 -06:00
Brandon Wright
c376908f2e Revert "Revert "APU: Big refactor." I'll put this in a branch."
This reverts commit 19f03c44de.
2019-02-05 17:21:23 -06:00
Brandon Wright
19f03c44de Revert "APU: Big refactor." I'll put this in a branch.
This reverts commit aebfc85cdf.
2019-02-05 17:20:23 -06:00
Brandon Wright
aebfc85cdf APU: Big refactor.
Remove 8-bit, Mono, and Reverse Stereo options.
2019-02-05 16:26:22 -06:00
Brandon Wright
2f646879d3 GTK+: Tweak onscreen font a bit. 2019-02-04 14:13:00 -06:00
Brandon Wright
28d668fff7 win32: Shaders: Save parameters and restore on cancel.
Also, change "Parameters" button to "Parameters..." to indicate
it opens a dialog box.

Adjust the spacing and remove the message about custom shader files.
2019-02-02 19:08:19 -06:00
Brandon Wright
b46a954874 Revert "win32: Shaders: Save parameters and restore on cancel."
This reverts commit 93a4cdea96.
2019-02-02 19:07:36 -06:00
Brandon Wright
93a4cdea96 win32: Shaders: Save parameters and restore on cancel.
Also, change "Parameters" button to "Parameters..." to indicate
it opens a dialog box.
2019-02-02 16:50:24 -06:00
Brandon Wright
e678ad558d Merge remote-tracking branch 'origin/slang-win32' 2019-02-02 15:03:37 -06:00
OV2
7045cd8478 win32: pass around active shader to parameter dialog 2019-02-01 22:41:29 +01:00
OV2
1ea9bcf560 win32: let shader param dialog save slangp 2019-02-01 22:33:24 +01:00
OV2
47dce09600 win32: only reload shader if filename changes 2019-02-01 00:07:52 +01:00
Brandon Wright
0cb166862f GTK+: Add things to shader parameters dialog:
Spin buttons next to sliders for precise control.
Save as box to save a new preset.
2019-01-31 16:33:17 -06:00
OV2
1dc7eec15d win32: display slang shaders in selection dialog 2019-01-31 23:18:18 +01:00
OV2
cdf2061612 win32: adjust glslang projects to use same intermed/output folders 2019-01-31 22:57:23 +01:00
OV2
8c677dd91e win32: add glslang submodule, compile with USE_SLANG 2019-01-31 22:44:34 +01:00
Brandon Wright
c9f66cf910 GTK+: matches only compared joystick bindings. 2019-01-30 17:55:22 -06:00
Brandon Wright
c74b643554 Shaders: MSVC wants this explicit. 2019-01-30 12:53:47 -06:00
Brandon Wright
a3149db714 Shaders: Remove 10-bit format identifiers. 2019-01-30 12:50:33 -06:00
Brandon Wright
4942c0560c Formatting. 2019-01-30 10:39:18 -06:00
Brandon Wright
fc31f47fc2 Shaders: Scan source code in as few passes as possible.
Improves loading time of crt-royale significantly.
2019-01-30 10:25:19 -06:00
Brandon Wright
f825f14a06 Shaders: Try to clean up in case we reuse GLSLShader. 2019-01-29 17:49:40 -06:00
Brandon Wright
a569fbeabc Typo fix. 2019-01-29 17:23:56 -06:00
Brandon Wright
3426f146f1 Shaders: Oops. Add scale check to Y, too. 2019-01-27 20:26:56 -06:00
Brandon Wright
9b67d0ad8b Shaders: Use mipmap_input flag. 2019-01-27 20:14:28 -06:00
Brandon Wright
5fc0271330 Shaders: Show errors on file load with name in "". 2019-01-27 19:12:42 -06:00