OV2
f2e5dc3136
Change GLSL to use bsnes 071's unified XML files
2010-10-22 21:51:50 +02:00
Brandon Wright
8b64d6d5a8
Allow use of only vertex or fragment programs.
2010-10-21 21:32:47 -05:00
Brandon Wright
007f73c2b3
Change GLSL to use bsnes 071's unified files.
2010-10-21 21:18:56 -05:00
OV2
3018f8dac0
Fix menu IDs; always look for valid.ext in DEFAULT_DIR
2010-10-21 23:07:11 +02:00
Brandon Wright
63b355430d
Lower the joystick threshold default to 40% to guarantee 50% on circular diagonals.
...
Ideally, this should be sqrt(2) - 1, but users would likely wonder about a value of 41 or 42.
2010-10-20 20:55:59 -05:00
Brandon Wright
a6562ef3ae
Clean up the about dialog.
2010-10-19 19:43:25 -05:00
OV2
10f9b72b84
Fix -invalidvramaccess command line arg
2010-10-18 21:07:51 +02:00
OV2
59f68745be
New menu structure
2010-10-18 21:06:56 +02:00
Brandon Wright
5869118074
Request keyboard focus before entering event loop.
2010-10-18 05:08:31 -05:00
Brandon Wright
e61dd2aba0
Fix potential compile bug with useless callback.
2010-10-17 02:29:09 -05:00
OV2
56f57e01ac
Merge branch 'master' of github.com:snes9xgit/snes9x
2010-10-17 02:50:51 +02:00
OV2
33b1a63238
Introduce new APU timing hack
...
Timings.APUAllowTimeOverflow allows the SPC to cross the time limit
set by CPU.Cycles. Currently fixes Earthworm Jim 2, Ms. Pacman and
NBA Hang Time.
2010-10-17 02:49:36 +02:00
OV2
270cd4fe06
Config file option to always center image
2010-10-17 02:47:53 +02:00
OV2
7ccb77739f
Intoduce new APU timing hack
...
Timings.APUAllowTimeOverflow allows the SPC to cross the time limit
set by CPU.Cycles. Currently fixes Earthworm Jim 2, Ms. Pacman and
NBA Hang Time.
2010-10-16 21:55:03 +02:00
OV2
872c1d8fb6
Take control of win7 jumplist
...
Register snes9x in OpenWithProgid for all supported extensions
Sync win7 jumplist with recent roms list
2010-10-16 20:15:59 +02:00
OV2
6df2bb515a
Remove redundant S9xNPStopServer call (Brian Friesen)
...
This stops the socket from being closed twice
2010-10-04 17:43:45 +02:00
OV2
3a3245bc48
OpenGL: use correct glEnableClientState instead of glEnable
2010-10-04 17:36:17 +02:00
OV2
c4c2204f6c
Fix access violations on systems with no sound card (Brian Friesen)
2010-10-04 17:33:42 +02:00
OV2
ccd8c5edfd
DirectDraw: fix access violation on systems with default vga driver (Brian Friesen)
2010-10-04 17:30:03 +02:00
OV2
856724cffe
Fix cheat window unicode conversion (Brian Friesen)
...
The cheat window only handles ansi chars, so we need to
explicitly use the "A" functions.
2010-10-04 17:24:57 +02:00
OV2
e82d975b54
Remove language menu and restore debugger
...
Language menu is useless as english is the only option in it.
Localization needs a new approach...
Win32 port compiles again with DEBUGGER set (snes9x-rr)
2010-10-02 00:56:07 +02:00
OV2
918a376010
Set debug file locations to DEFAULT_DIR
2010-10-02 00:49:23 +02:00
OV2
851839cdea
faster config file saving
2010-09-30 23:43:05 +02:00
OV2
8c665e6299
Merged in two snes9x-rr GUI changes
...
drag&drop support for ROMs (no movies atm)
unified avi recording menu item
removed a few legacy leftovers
disabling the strech option no longer disables bilinear filtering
2010-09-29 13:48:26 +02:00
OV2
911554bbfa
Two fixes by Jonas Quinn
...
Super Buster Bros. graphics after reset
Fix BlockInvalidVRAMAccess config file option (windows port, unix port and gtk legacy config)
2010-09-28 21:25:34 +02:00
Brandon Wright
bf209d05b8
As seen at http://board.byuu.org/viewtopic.php?f=3&t=881
...
Fix for Mega Man X2's "weapon get" screen. (Jonas Quinn)
2010-09-27 02:56:14 -05:00
zones
98aac99c42
macosx: Fixed a display problem.
2010-09-26 23:31:27 +09:00
Brandon Wright
31f45619a5
Import of GTK port changes.
2010-09-26 04:19:15 -05:00
OV2
9f3b69f575
Fix Dual Orb 2 sound glitch (byuu)
2010-09-25 20:54:49 +02:00
OV2
d0b9becaab
Import latest win32-dev changes
...
OpengGL support
full unicode support
x64 build support
shader support (D3D+OGL)
DDraw: vsync, dynamic buffer allocation
restored SPC save option
better window position saving
fixed crash during fullscreen switch
2010-09-25 19:35:19 +02:00
OV2
e23dbf548d
Merge branch 'master' into win32-dev
...
Conflicts:
getset.h
2010-09-25 19:05:53 +02:00
OV2
debd16c179
Update to latest WIP
2010-09-25 18:46:06 +02:00
OV2
dec64a5d80
Update win32-dev branch to 1.52fix4
2010-09-25 17:52:32 +02:00
OV2
d1666860e0
Initial 1.52 import
2010-09-25 17:46:12 +02:00