Commit Graph

18 Commits

Author SHA1 Message Date
OV2
9cc05b3c12 Merge branch 'memstream'
Resolved conflicts:
	apu/SNES_SPC.h
	memmap.cpp
	port.h
	unix/Makefile.in
2012-03-25 20:44:57 +02:00
Brandon Wright
faa870ba49 Merge branch 'byuuapu'
Conflicts:
	memmap.cpp
2012-01-26 14:00:35 -06:00
OV2
a66f10d9e4 Convert old savestates for new smp 2012-01-20 04:24:36 +01:00
OV2
dee8895db2 Allow membased rom/state load/save, add libsnes interface (Themaister) 2012-01-02 17:06:45 +01:00
OV2
468275b2f2 Win32: match D3D/OGL cg meta shader capability and update to latest spec 2011-12-10 15:52:41 +01:00
OV2
4d2fbc241a Win32: add support for cg meta shaders (currently opengl only) 2011-07-02 04:25:13 +02:00
OV2
1640d1e395 Win32: add missing copyright, update readme/howtocompile, match preprocessor defines 2011-03-20 23:53:39 +01:00
OV2
153db86437 Win32: dynamically load the cg runtime; gracefully disable its functionality
The cg runtime is no longer required to run snes9x. If unavailable, no error
message will be displayed unless the user tries to load a cg shader.
2011-03-20 23:21:12 +01:00
zones
78d2b51efe I apologize my mistake. Commit changes I deleted by mistake. 2011-01-30 21:32:06 +09:00
OV2
af8d559886 Win32: remove ASM project configurations, batch file and compile txt paragraph 2011-01-22 15:40:14 +01:00
OV2
d1e90b9ab8 Remove deprecated defines from project file 2010-12-02 21:43:01 +01:00
OV2
8218618c6c Fix menu commands, add predefined window sizes 2010-12-02 20:09:49 +01:00
OV2
f2e5dc3136 Change GLSL to use bsnes 071's unified XML files 2010-10-22 21:51:50 +02:00
OV2
872c1d8fb6 Take control of win7 jumplist
Register snes9x in OpenWithProgid for all supported extensions
Sync win7 jumplist with recent roms list
2010-10-16 20:15:59 +02:00
OV2
e82d975b54 Remove language menu and restore debugger
Language menu is useless as english is the only option in it.
Localization needs a new approach...
Win32 port compiles again with DEBUGGER set (snes9x-rr)
2010-10-02 00:56:07 +02:00
OV2
d0b9becaab Import latest win32-dev changes
OpengGL support
full unicode support
x64 build support
shader support (D3D+OGL)
DDraw: vsync, dynamic buffer allocation
restored SPC save option
better window position saving
fixed crash during fullscreen switch
2010-09-25 19:35:19 +02:00
OV2
dec64a5d80 Update win32-dev branch to 1.52fix4 2010-09-25 17:52:32 +02:00
OV2
d1666860e0 Initial 1.52 import 2010-09-25 17:46:12 +02:00