Commit Graph

16 Commits

Author SHA1 Message Date
BearOso
11dd6b1e6d Fix up Windows build errors. 2023-03-07 13:58:22 -06:00
OV2
5b01fa2dc1 win32: make _twfullpath work with NULL destination 2019-01-15 23:23:39 +01:00
Brandon Wright
5f56cadafb Use a license stub everywhere.
This points to the full license in the root directory.
2018-11-15 17:31:39 -06:00
OV2
c474f081ad win32: fix compile with newest studio 2017 2018-08-25 19:51:42 +02:00
OV2
ba76c1c2be win32: handle unicode when loading glsl shaders 2018-05-24 18:19:00 +02:00
Brandon Wright
7a2ca6dc2a Update copyrights. 2017-11-17 16:00:58 -06:00
Brandon Wright
1661fc838c Add copyrights. 2016-10-15 11:31:26 -05:00
Brandon Wright
006fc22ebb Add byuu copyright for his S-SMP 2016-10-07 12:47:07 -05:00
OV2
c691b610e4 win32: fix ansi build 2013-01-31 14:04:30 +01:00
OV2
88f3702a6a win32: add+use CXML wrapper class 2012-11-04 13:47:41 +01:00
OV2
fcdc393e2b win32: make __forceinline tfw functions static (gocha) 2012-07-30 19:48:21 +02:00
gocha
5d6d3af4a9 win32: Unicode - fix Custom ROM dialog to show half-width katakana 2012-07-22 14:57:35 +02:00
OV2
0271051f41 Win32: add open override to _tfwopen (zlib 1.2.5) (gocha) 2011-05-07 03:11:42 +02:00
OV2
1640d1e395 Win32: add missing copyright, update readme/howtocompile, match preprocessor defines 2011-03-20 23:53:39 +01:00
zones
78d2b51efe I apologize my mistake. Commit changes I deleted by mistake. 2011-01-30 21:32:06 +09:00
OV2
d0b9becaab Import latest win32-dev changes
OpengGL support
full unicode support
x64 build support
shader support (D3D+OGL)
DDraw: vsync, dynamic buffer allocation
restored SPC save option
better window position saving
fixed crash during fullscreen switch
2010-09-25 19:35:19 +02:00