Commit Graph

1125 Commits

Author SHA1 Message Date
Brandon Wright
1af39f3845 Clean things up slightly. Switch CYCLE_ACCURATE off, since things seem
to work fine without it.
2011-06-23 05:24:13 -05:00
Brandon Wright
5d5eaedd5e New SMP is tentatively "running" now. 2011-06-22 06:03:29 -05:00
Brandon Wright
10a521e39c byuu APU now being used. Nothing works yet.
Sync is broken, but the new SMP will handle ratios now.
Save states need to be redone without serializer.
No SPC dumping.
2011-06-18 05:31:44 -05:00
Brandon Wright
c9c49095ee Add byuu's SMP and DSP files to tree. 2011-06-12 01:25:22 -05:00
OV2
3e84a2eaf4 Win32: remove legacy extentions from valid.ext 2011-06-09 19:15:57 +02:00
OV2
2872a71127 Win32: fix cheat dialog value entry 2011-05-13 10:02:12 +02:00
OV2
a13d50916d Win32: update cg matrix parameter on setviewport (d3d) 2011-05-13 09:46:43 +02:00
OV2
acfe6a53cc Win32: add frame counter to cg shader vars (Themaister) 2011-05-11 21:44:20 +02:00
OV2
54d8e77a96 Win32: add config option to disable OpenGL PBO usage 2011-05-08 03:39:25 +02:00
OV2
a4f56c08e7 Win32: merge BackgroundKeyGamekeys and BackgroundKeyHotkeys, add menu item 2011-05-08 01:41:33 +02:00
OV2
2c3b9f1f63 Win32: react to WM_DISPLAYCHANGE (hopefully without crashing) 2011-05-07 23:16:10 +02:00
OV2
f505626dda Win32: remove sync options from movie dialog; fix KEYUP handling for modifier keys; send CUSTKEYUP for background keypresses 2011-05-07 22:24:37 +02:00
OV2
0f6e8c3721 Win32: fix netplay connect 2011-05-07 18:35:11 +02:00
OV2
4571a0adfe Apply APUAllowTimeOverflow to Big Sky Trooper and Mechwarrior 3050 / Battletech 3050 (danieldematteis) 2011-05-07 03:36:43 +02:00
OV2
414782518b Win32: set HWND_TOPMOST for fullscreen window
Some graphic drivers seem to display the taskbar on non-viewport areas
if the window is not set to topmost.
2011-05-07 03:13:22 +02:00
OV2
0271051f41 Win32: add open override to _tfwopen (zlib 1.2.5) (gocha) 2011-05-07 03:11:42 +02:00
gocha
7ff42c90fd Modify zlib vcproj to support the latest version (zlib 1.2.5) 2011-05-07 02:53:01 +02:00
zones
6ca7a7e081 mac: add zlib.h 2011-05-06 09:39:21 +09:00
OV2
df37799e49 Win32: fix unicode snapshot loading 2011-05-06 01:19:30 +02:00
OV2
107b2ef921 Echo buffer always reads from apu ram 2011-05-05 18:05:05 +02:00
OV2
3a1aa9ddde Win32: fix open rom extension filters 2011-05-01 15:34:20 +02:00
OV2
f342d6b137 Apply APUAllowTimeOverflow to Porky Pig's Haunted Holiday 2011-05-01 15:33:37 +02:00
OV2
1482cae24d Win32: set viewport on device reset, clear image before image size changes 2011-04-30 01:26:42 +02:00
OV2
13e8c2dc34 Win32: fix custom rom dialog 2011-04-29 13:01:06 +02:00
OV2
3cd9a46f00 Apply APUAllowTimeOverflow to Mutant Chronicles - Doom Troopers (danieldematteis) 2011-04-24 15:38:10 +02:00
adventureoflink
3410479bff Forgot to mention Rakashazi's update of Snes9X EX, my bad! 2011-04-24 05:55:45 -07:00
zones
f51dca7a79 Update changes.txt 2011-04-24 15:15:13 +09:00
adventureoflink
df376d7041 Added in the newest contender to the Snes9X X-box scene: Snes9xbox! 2011-04-23 22:56:15 -07:00
OV2
2644641713 Expose apu debugger status; win32: expose apu debugger, add missing type 2011-04-20 19:23:39 +02:00
zones
c9cb2724d9 Simpler echo buffer fix 2011-04-20 22:33:12 +09:00
adventureoflink
a2bd5acf77 added a new part to the intro 2011-04-19 12:31:25 -07:00
adventureoflink
5a23307804 slightly re-made the intro 2011-04-19 12:24:46 -07:00
adventureoflink
5141d2c65e fixed some inconsistencies that I forgot to fix in the Android section as well, oops 2011-04-19 12:15:56 -07:00
adventureoflink
cac3256b62 fixed a couple more inconsistencies that I missed the first time, whoops 2011-04-19 12:12:38 -07:00
adventureoflink
37f4a9d594 Fixed a couple more inconsistencies 2011-04-19 12:11:17 -07:00
adventureoflink
aa8b1bf2a5 fixed a few inconsistencies and added a possible extra step to the PS3 running instructions. 2011-04-19 11:54:58 -07:00
adventureoflink
786aa469da Forgot to add the disclaimer to the PS3 section, my bad!
Added some more detailed instructions on how to get each port going.Added a nice intro to the file as well.
2011-04-19 11:25:01 -07:00
adventureoflink
5330bed74e Condensed all the Googling into a disclaimer for each port; hopefully this'll make it easier to read. 2011-04-19 09:55:30 -07:00
adventureoflink
1dc12afab1 Removed SparroHawc's Android port of Snes9X, and converted the file to the standard 80 characters per line format 2011-04-19 09:45:57 -07:00
zones
fc7a79b2bb Add ports list doc (adventure_of_link) / Add APU debugger / Fix the issue that echo breaks the boot ROM 2011-04-19 23:02:08 +09:00
Serguey G Basalaev
1698a0ce33 Russian translation 2011-04-12 23:49:11 +07:00
Brandon Wright
ec534375e6 Added GTK+ changes to changelog. 2011-04-12 06:06:25 -05:00
Brandon Wright
9dc0ac6cd5 Fix overwritten LIBS variable. Add some libraries to it in case
pkg-config doesn't include them with GTK+ for some reason.
2011-04-12 05:15:57 -05:00
OV2
c47598f3cf Update copyright in all files 2011-04-11 21:51:20 +02:00
OV2
9f22745fa5 Win32: fix double cg function unloading 2011-04-10 16:39:56 +02:00
zones
2f2d92a9da Update changelog / update minizip to 1.01h / update docs / Mac: changed MusicBox to Cocoa interface 2011-04-10 22:44:28 +09:00
zones
58a58c110e Mac: 10.3.x support, replace nib with xib 2011-03-21 19:43:33 +09:00
OV2
1640d1e395 Win32: add missing copyright, update readme/howtocompile, match preprocessor defines 2011-03-20 23:53:39 +01:00
OV2
153db86437 Win32: dynamically load the cg runtime; gracefully disable its functionality
The cg runtime is no longer required to run snes9x. If unavailable, no error
message will be displayed unless the user tries to load a cg shader.
2011-03-20 23:21:12 +01:00
OV2
8f63cb0cea Win32: do not use pre-transformed vertices in D3D
Using pre-transformed vertices bypasses vertex shaders, which
prevented some of the cg shaders to run correctly.
2011-03-06 00:48:54 +01:00