..
ddraw
win32: include ddraw libs, compile with ddraw support by default
2018-06-24 13:12:59 +02:00
DirectXMath @ ffb2edbd16
win32: switch to DirectXMath to remove d3d9x dependency, remove HLSL
2018-08-07 18:37:14 +02:00
docs
Update version number and start changelog.
2019-03-13 17:40:51 -05:00
glslang
win32: Include ResourceLimits.cpp in glslang.
2020-07-29 18:33:15 -05:00
libpng
win32: get rid of some more warnings
2018-12-15 19:28:14 +01:00
rsrc
win32: add save banks, hotkeys, menu changes
2019-12-30 17:03:06 +01:00
zlib
win32: disable xp deprecation warnings for new projects
2019-02-23 14:01:29 +01:00
_tfwopen.cpp
win32: make _twfullpath work with NULL destination
2019-01-15 23:23:39 +01:00
_tfwopen.h
win32: make _twfullpath work with NULL destination
2019-01-15 23:23:39 +01:00
AVIOutput.cpp
Use a license stub everywhere.
2018-11-15 17:31:39 -06:00
AVIOutput.h
Use a license stub everywhere.
2018-11-15 17:31:39 -06:00
CCGShader.cpp
Use a license stub everywhere.
2018-11-15 17:31:39 -06:00
CCGShader.h
Use a license stub everywhere.
2018-11-15 17:31:39 -06:00
CD3DCG.cpp
Use a license stub everywhere.
2018-11-15 17:31:39 -06:00
CD3DCG.h
Use a license stub everywhere.
2018-11-15 17:31:39 -06:00
CDirect3D.cpp
win32: reset d3d viewport before clearing ( #531 )
2019-05-20 21:15:32 +02:00
CDirect3D.h
win32: reset d3d viewport before clearing ( #531 )
2019-05-20 21:15:32 +02:00
CDirectDraw.cpp
Remove DirectDraw's format setting.
2019-03-07 17:42:10 -06:00
CDirectDraw.h
Use a license stub everywhere.
2018-11-15 17:31:39 -06:00
cgFunctions.cpp
Use a license stub everywhere.
2018-11-15 17:31:39 -06:00
cgFunctions.h
Use a license stub everywhere.
2018-11-15 17:31:39 -06:00
CGLCG.cpp
Use a license stub everywhere.
2018-11-15 17:31:39 -06:00
CGLCG.h
Use a license stub everywhere.
2018-11-15 17:31:39 -06:00
cgMini.h
Use a license stub everywhere.
2018-11-15 17:31:39 -06:00
COpenGL.cpp
Remove most of GFX_MULTI_FORMAT.
2019-03-07 17:14:51 -06:00
COpenGL.h
win32:opengl: Use DWM sync in windowed, Vsync in fullscreen exclusive.
2019-03-05 14:25:50 -06:00
CSaveLoadWithPreviewDlg.cpp
win32: fix for save/load preview dialog in opengl fullscreen ( #580 )
2020-01-03 16:23:56 +01:00
CSaveLoadWithPreviewDlg.h
win32: add save banks, hotkeys, menu changes
2019-12-30 17:03:06 +01:00
CShaderParamDlg.cpp
win32: add license header to shader dialog files
2019-11-15 12:12:13 +01:00
CShaderParamDlg.h
win32: add license header to shader dialog files
2019-11-15 12:12:13 +01:00
CWaveOut.cpp
win32: fix buffer overflows
2019-02-16 15:42:26 +01:00
CWaveOut.h
win32: add device selection to WaveOut
2019-02-12 19:42:03 +01:00
CXAudio2.cpp
win32: fix buffer overflows
2019-02-16 15:42:26 +01:00
CXAudio2.h
win32: add device selection to WaveOut
2019-02-12 19:42:03 +01:00
DumpAtEnd.cpp
win32: rework CHECK_MEMORY_LEAKS to dump after static object deinit
2017-10-13 22:38:37 +02:00
dxerr.cpp
Fix building in VS2015
2017-09-28 10:03:35 -07:00
dxerr.h
ANSI support for dxerr
2017-02-17 19:27:11 -08:00
gl_core_3_1.c
Load glGetString before trying to use it.
2018-05-29 16:20:54 -05:00
gl_core_3_1.h
win32: switch to OpenGL Loader Generator files
2018-05-20 20:51:20 +02:00
image_functions.cpp
win32: switch to DirectXMath to remove d3d9x dependency, remove HLSL
2018-08-07 18:37:14 +02:00
image_functions.h
win32: switch to DirectXMath to remove d3d9x dependency, remove HLSL
2018-08-07 18:37:14 +02:00
InputCustom.cpp
win32: add hotkeys for preview dialog
2019-12-20 16:39:42 +01:00
InputCustom.h
Use a license stub everywhere.
2018-11-15 17:31:39 -06:00
IS9xDisplayOutput.h
Use a license stub everywhere.
2018-11-15 17:31:39 -06:00
IS9xSoundOutput.h
Remove S9xFinalizeSamples.
2019-02-12 18:27:33 -06:00
objfix.c
Initial 1.52 import
2010-09-25 17:46:12 +02:00
render.cpp
win32: Fix RF filter size.
2019-09-15 16:53:29 -05:00
render.h
Use a license stub everywhere.
2018-11-15 17:31:39 -06:00
s9x.props
win32: disable winxp deprecation warnings
2018-12-14 23:54:20 +01:00
snes9xw.sln
win32: add glslang submodule, compile with USE_SLANG
2019-01-31 22:44:34 +01:00
snes9xw.vcxproj
win32: Fix glslang include directory.
2020-07-28 18:24:27 -05:00
snes9xw.vcxproj.filters
win32: add dialog for saving/loading with preview images
2019-09-18 18:12:27 +02:00
wconfig.cpp
win32: add save banks, hotkeys, menu changes
2019-12-30 17:03:06 +01:00
wglext.h
Import latest win32-dev changes
2010-09-25 19:35:19 +02:00
win32_display.cpp
Remove S9xSetPalette
2020-08-07 14:08:51 -05:00
win32_display.h
win32: pass around active shader to parameter dialog
2019-02-01 22:41:29 +01:00
win32_sound.cpp
win32: reset last_volume when reinitializing sound ( fixes #603 )
2019-11-27 14:28:23 +01:00
win32_sound.h
win32: add audio device selection (xaudio2 only for the moment)
2018-12-15 19:28:08 +01:00
win32.cpp
Snes9x, not Snes9X
2019-02-18 15:15:28 -06:00
wlanguage.h
win32: add save banks, hotkeys, menu changes
2019-12-30 17:03:06 +01:00
wsnes9x.cpp
Remove S9xChooseFilename
2020-08-07 14:08:51 -05:00
wsnes9x.h
win32: add save banks, hotkeys, menu changes
2019-12-30 17:03:06 +01:00