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201 lines
10 KiB
Markdown
201 lines
10 KiB
Markdown
`SynMustache` is a Delphi/FPC implementation of the [Mustache template language](http://mustache.github.com/).
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Presentation
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============
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* SynMustache is the first Delphi implementation of Mustache, supporting Delphi 6 up to Delphi 10.3, and FPC/Lazarus;
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* It has a separate parser and renderer (so you can compile your templates ahead of time);
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* The parser features a shared cache of compiled templates;
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* It [passes all official Mustache specification tests](https://github.com/mustache/spec) - including all weird whitespace process;
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* External partials can be supplied as `TSynMustachePartials` dictionaries;
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* `{{.}}`, `{{-index}}` and `{{"some text}}` pseudo-variables were added to the standard Mustache syntax;
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* `{{#-first}}`, `{{#-last}}` and `{{#-odd}}` pseudo-sections were added to the standard Mustache syntax;
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* `{{helperName value}}` *Expression Helpers* were added to the standard Mustache syntax;
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* `{{if value<=>value}}` *Expression Helper* for conditional sections;
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* Internal partials can be defined via `{{<partial}}` - also a nice addition to the standard Mustache syntax;
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* It allows the data context to be supplied as JSON or our `TDocVariant` custom variant type;
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* Almost no memory allocation is performed during the rendering;
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* It is natively UTF-8, from the ground up, with optimized conversion of any string data;
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* Performance has been tuned, with benefit from `SynCommons` optimized code;
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* Each parsed template is thread-safe and re-entrant;
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* It follows the SOLID Open/Close principle so that any aspect of the process can be customized and extended (e.g. for any kind of data context);
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* It is perfectly integrated with the other bricks of our *mORMot* framework, ready to implement dynamic web sites with true MVC design, and full separation of concerns in the views written in Mustache, the controllers being e.g. interface-based services;
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* API is flexible and easy to use.
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Get It
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======
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The version here on GitHub should be in synch with our main repository.
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In fact, this repository is a miror of the following files extracted from our [Synopse Open Source code repository](http://synopse.info/fossil/):
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* `SynMustache.pas`
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* `SynCommons.pas`
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* `SynLz.pas`
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* `Synopse.inc`
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* `SynopseCommit.inc`
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Note that even if `SynMustache` is part of the [mORMot Open Source framework](http://mormot.net/), it is just one brick of it, so you can use this unit with any of your projects, without the need to use either the database, ORM, SOA or other features of *mORMot*.
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If you download the whole *mORMot* source code, you do not need this separate package: ensure you get rid of any existing separated `SynMustache` installation, and use the units as available in the main *mORMot* trunk.
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This *DMustache* distribution/GitHub account targets only people needing an optimized *Mustache* template, without other *mORMot* features.
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License
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=======
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This library is part of the Open Source *mORMot* framework, so is released under the same disjunctive tri-license giving you the choice of one of the three following sets of free software/open source licensing terms:
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* Mozilla Public License, version 1.1 or later;
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* GNU General Public License, version 2.0 or later;
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* GNU Lesser General Public License, version 2.1 or later.
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This allows the use of our code in as wide a variety of software projects as possible, while still maintaining copyleft on code we wrote.
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Sample Code
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===========
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Variables
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---------
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First, we define our needed variables:
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var mustache: TSynMustache;
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doc: variant;
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In order to parse a template, you just need to call:
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mustache := TSynMustache.Parse(
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'Hello {{name}}'#13#10'You have just won {{value}} dollars!');
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It will return a compiled instance of the template.
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The `Parse()` class method will use the shared cache, so you won't need to release the mustache instance once you are done with it: no need to write a `try ... finally mustache.Free; end` block.
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You can use a `TDocVariant` custom variant type (defined in `SynCommons.pas`) to supply the context data (with late-binding):
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TDocVariant.New(doc);
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doc.name := 'Chris';
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doc.value := 10000;
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As an alternative, you may have defined the context data as such:
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doc := _ObjFast(['name','Chris','value',1000]);
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Now you can render the template with this context:
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html := mustache.Render(doc);
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// now html='Hello Chris'#13#10'You have just won 10000 dollars!'
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If you want to supply the context data as JSON, then render it, you may write:
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mustache := TSynMustache.Parse(
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'Hello {{value.name}}'#13#10'You have just won {{value.value}} dollars!');
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html := mustache.RenderJSON('{value:{name:"Chris",value:10000}}');
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// now html='Hello Chris'#13#10'You have just won 10000 dollars!'
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Note that here, the JSON is supplied with an extended syntax (i.e. field names are unquoted), and that `TSynMustache` is able to identify a dotted-named variable within the execution context.
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As an alternative, you could use the following syntax to create the data context as JSON, with a set of parameters, therefore easier to work with in real code storing data in variables (for instance, any string variable is quoted as expected by JSON, and converted into UTF-8):
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mustache := TSynMustache.Parse(
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'Hello {{name}}'#13#10'You have just won {{value}} dollars!');
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html := mustache.RenderJSON('{name:?,value:?}',[],['Chris',10000]);
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html='Hello Chris'#13#10'You have just won 10000 dollars!'
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You can find in the `mORMot.pas` unit the `ObjectToJSON()` function which is able to transform any `TPersistent` instance into valid JSON content, ready to be supplied to a `TSynMustache` compiled instance.
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If the object's published properties have some getter functions, they will be called on the fly to process the data (e.g. returning 'FirstName Name' as FullName by concatenating both sub-fields).
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Sections
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--------
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Sections are handled as expected:
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mustache := TSynMustache.Parse('Shown.{{#person}}As {{name}}!{{/person}}end{{name}}');
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html := mustache.RenderJSON('{person:{age:?,name:?}}',[10,'toto']);
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// now html='Shown.As toto!end'
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Note that the sections change the data context, so that within the #person section, you can directly access to the data context person member, i.e. writing directly name
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It supports also inverted sections:
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mustache := TSynMustache.Parse('Shown.{{^person}}Never shown!{{/person}}end');
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html := mustache.RenderJSON('{person:true}');
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// now html='Shown.end'
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To render a list of items, you can write for instance (using the `{{.}}` pseudo-variable):
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mustache := TSynMustache.Parse('{{#things}}{{.}}{{/things}}');
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html := mustache.RenderJSON('{things:["one", "two", "three"]}');
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// now html='onetwothree'
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The `{{-index]}}` pseudo-variable allows to numerate the list items, when rendering:
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mustache := TSynMustache.Parse(
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'My favorite things:'#$A'{{#things}}{{-index}}. {{.}}'#$A'{{/things}}');
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html := mustache.RenderJSON('{things:["Peanut butter", "Pen spinning", "Handstands"]}');
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// now html='My favorite things:'#$A'1. Peanut butter'#$A'2. Pen spinning'#$A+
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// '3. Handstands'#$A,'-index pseudo variable'
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Partials
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--------
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External partials (i.e. standard Mustache partials) can be defined using `TSynMustachePartials`.
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You can define and maintain a list of TSynMustachePartials instances, or you can use a one-time partial, for a given rendering process, as such:
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mustache := TSynMustache.Parse('{{>partial}}'#$A'3');
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html := mustache.RenderJSON('{}',TSynMustachePartials.CreateOwned(['partial','1'#$A'2']));
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// now html='1'#$A'23','external partials'
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Here `TSynMustachePartials.CreateOwned()` expects the partials to be supplied as name/value pairs.
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Internal partials (one of the SynMustache extensions), can be defined directly in the main template:
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mustache := TSynMustache.Parse('{{<partial}}1'#$A'2{{name}}{{/partial}}{{>partial}}4');
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html := mustache.RenderJSON('{name:3}');
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// now html='1'#$A'234','internal partials'
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Internationalization
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--------------------
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You can define `{{"some text}}` pseudo-variables in your templates, which text will be supplied to a callback, ready to be transformed on the fly: it may be convenient for i18n of web applications.
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By default, the text will be written directly to the output buffer, but you can define a callback which may be used e.g. for text translation:
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procedure TTestLowLevelTypes.MustacheTranslate(var English: string);
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begin
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if English='Hello' then
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English := 'Bonjour' else
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if English='You have just won' then
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English := 'Vous venez de gagner';
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end;
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Of course, in a real application, you may assign one `TLanguageFile.Translate(var English: string)` method, as defined in the `mORMoti18n.pas` unit.
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Then, you will be able to define your template as such:
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mustache := TSynMustache.Parse(
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'{{"Hello}} {{name}}'#13#10'{{"You have just won}} {{value}} {{"dollars}}!');
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html := mustache.RenderJSON('{name:?,value:?}',[],['Chris',10000],nil,MustacheTranslate);
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// now html='Bonjour Chris'#$D#$A'Vous venez de gagner 10000 dollars!'
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All text has indeed been translated as expected.
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Some Links
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==========
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We wrote a series of blog articles, about Mustache in general, and `SynMustache` unit in particular:
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* [Mustache Logic-less templates for Delphi - part 1: general presentation of Mustache](http://blog.synopse.info/post/2014/04/28/Mustache-Logic-less-templates-for-Delphi-part-1);
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* [Mustache Logic-less templates for Delphi - part 2: the Mustache syntax](http://blog.synopse.info/post/2014/04/28/Mustache-Logic-less-templates-for-Delphi-part-2);
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* [Mustache Logic-less templates for Delphi - part 3: SynMustache implementation](http://blog.synopse.info/post/2014/04/28/Mustache-Logic-less-templates-for-Delphi-part-3).
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You can use also [Synopse forums](http://synopse.info/forum/viewtopic.php?id=1720) to obtain direct support from the developpers, or send your feedback.
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The documentation is [available as a single pdf file](http://blog.synopse.info/public/Documents/SynMustache.pdf), if needed. Note that this `pdf` can be outdated, so you should better consult the "Mustache" part of the *mORMot* SAD pdf, which should be more accurate.
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*The Synopse team* |