2018-11-16 00:42:29 +01:00
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/*****************************************************************************\
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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This file is licensed under the Snes9x License.
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For further information, consult the LICENSE file in the root directory.
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\*****************************************************************************/
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2018-11-07 01:46:44 +01:00
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#include "gtk_2_3_compat.h"
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2010-09-25 17:46:12 +02:00
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#include <dlfcn.h>
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2010-09-26 11:19:15 +02:00
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#include <sys/stat.h>
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#include <fcntl.h>
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2010-09-25 17:46:12 +02:00
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#include <sys/time.h>
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#include "gtk_display.h"
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#include "gtk_display_driver_opengl.h"
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2018-05-24 19:18:59 +02:00
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#include "gtk_shader_parameters.h"
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2018-05-11 22:56:58 +02:00
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#include "shaders/shader_helpers.h"
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2018-05-08 23:56:18 +02:00
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2018-10-28 17:22:00 +01:00
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static const GLchar *stock_vertex_shader_110 =
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"#version 110\n"
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"attribute vec2 in_position;\n"
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"attribute vec2 in_texcoord;\n"
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"varying vec2 texcoord;\n"
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"void main()\n"
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"{\n"
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" gl_Position = vec4 (in_position, 0.0, 1.0);\n"
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" texcoord = in_texcoord;\n"
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"}\n";
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static const GLchar *stock_vertex_shader_140 =
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"#version 140\n"
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2018-10-28 01:13:51 +02:00
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"in vec2 in_position;\n"
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"in vec2 in_texcoord;\n"
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"out vec2 texcoord;\n"
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"void main()\n"
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"{\n"
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" gl_Position = vec4 (in_position, 0.0, 1.0);\n"
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" texcoord = in_texcoord;\n"
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"}\n";
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2018-10-28 17:22:00 +01:00
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static const GLchar *stock_fragment_shader_110 =
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"#version 110\n"
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"uniform sampler2D texmap;\n"
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"varying vec2 texcoord;\n"
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"void main()\n"
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"{\n"
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" gl_FragColor = texture2D(texmap, texcoord);\n"
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"}\n";
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2018-10-28 01:13:51 +02:00
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2018-10-28 17:22:00 +01:00
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static const GLchar *stock_fragment_shader_140 =
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"#version 140\n"
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2018-10-28 01:13:51 +02:00
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"uniform sampler2D texmap;\n"
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"out vec4 fragcolor;\n"
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"in vec2 texcoord;\n"
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"void main()\n"
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"{\n"
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2018-11-29 23:09:18 +01:00
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" fragcolor = texture(texmap, texcoord);\n"
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2018-10-28 01:13:51 +02:00
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"}\n";
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static GLfloat coords[] = { -1.0f, -1.0f, 1.0f, -1.0f, -1.0f, 1.0f, 1.0f, 1.0f,
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0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, };
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2018-05-21 21:15:31 +02:00
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static void S9xViewportCallback (int src_width, int src_height,
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int viewport_x, int viewport_y,
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int viewport_width, int viewport_height,
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int *out_x, int *out_y,
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int *out_width, int *out_height)
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{
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S9xApplyAspect (src_width, src_height, viewport_width, viewport_height);
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*out_x = src_width + viewport_x;
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*out_y = src_height + viewport_y;
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*out_width = viewport_width;
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*out_height = viewport_height;
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}
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2010-09-25 17:46:12 +02:00
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S9xOpenGLDisplayDriver::S9xOpenGLDisplayDriver (Snes9xWindow *window,
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Snes9xConfig *config)
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{
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this->window = window;
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this->config = config;
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this->drawing_area = GTK_WIDGET (window->drawing_area);
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}
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2018-10-27 23:06:16 +02:00
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void S9xOpenGLDisplayDriver::update (int width, int height, int yoffset)
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2010-09-25 17:46:12 +02:00
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{
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uint8 *final_buffer = NULL;
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int final_pitch;
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2018-10-28 01:13:51 +02:00
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void *pbo_map = NULL;
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2010-09-26 11:19:15 +02:00
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int x, y, w, h;
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2010-09-25 17:46:12 +02:00
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2010-09-26 11:19:15 +02:00
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GtkAllocation allocation;
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gtk_widget_get_allocation (drawing_area, &allocation);
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2018-05-05 21:14:06 +02:00
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if (output_window_width != allocation.width ||
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output_window_height != allocation.height)
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{
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2018-10-27 01:22:51 +02:00
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resize ();
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2018-05-05 21:14:06 +02:00
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}
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2016-10-03 02:41:42 +02:00
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#if GTK_CHECK_VERSION(3,10,0)
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int gdk_scale_factor = gdk_window_get_scale_factor (gdk_window);
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2018-10-20 23:47:43 +02:00
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allocation.width *= gdk_scale_factor;
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allocation.height *= gdk_scale_factor;
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2016-10-03 02:41:42 +02:00
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#endif
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2018-11-09 22:46:13 +01:00
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if (!legacy)
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glActiveTexture (GL_TEXTURE0);
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2018-10-27 23:16:41 +02:00
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glBindTexture (GL_TEXTURE_2D, texmap);
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2018-05-14 00:31:25 +02:00
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GLint filter = Settings.BilinearFilter ? GL_LINEAR : GL_NEAREST;
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2018-05-12 22:07:07 +02:00
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
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2018-10-27 23:16:41 +02:00
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GLint clamp = (using_glsl_shaders || !npot) ? GL_CLAMP_TO_BORDER : GL_CLAMP_TO_EDGE;
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2018-05-12 22:07:07 +02:00
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, clamp);
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glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, clamp);
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2010-09-25 17:46:12 +02:00
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glClear (GL_COLOR_BUFFER_BIT);
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if (config->scale_method > 0)
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{
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uint8 *src_buffer = (uint8 *) padded_buffer[0];
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int src_pitch = image_width * image_bpp;
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uint8 *dst_buffer;
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int dst_pitch;
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2018-05-05 00:12:22 +02:00
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src_buffer += (src_pitch * yoffset);
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2010-09-25 17:46:12 +02:00
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dst_buffer = (uint8 *) padded_buffer[1];
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dst_pitch = scaled_max_width * image_bpp;
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final_buffer = (uint8 *) padded_buffer[1];
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final_pitch = scaled_max_width * image_bpp;
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S9xFilter (src_buffer,
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src_pitch,
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dst_buffer,
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dst_pitch,
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width,
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height);
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}
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else
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{
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final_buffer = (uint8 *) padded_buffer[0];
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final_pitch = image_width * image_bpp;
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2018-05-05 00:12:22 +02:00
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final_buffer += (final_pitch * yoffset);
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2010-09-25 17:46:12 +02:00
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}
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2018-10-28 01:13:51 +02:00
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x = width;
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y = height;
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w = allocation.width;
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h = allocation.height;
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2010-09-26 11:19:15 +02:00
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S9xApplyAspect (x, y, w, h);
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2010-09-25 17:46:12 +02:00
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2010-11-18 13:42:55 +01:00
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glViewport (x, allocation.height - y - h, w, h);
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2010-09-26 11:19:15 +02:00
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window->set_mouseable_area (x, y, w, h);
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2010-09-25 17:46:12 +02:00
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2010-09-26 11:19:15 +02:00
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update_texture_size (width, height);
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2010-09-25 17:46:12 +02:00
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2010-09-26 11:19:15 +02:00
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if (using_pbos)
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2010-09-25 17:46:12 +02:00
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{
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2018-10-27 22:33:55 +02:00
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if (config->pbo_format == 16)
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2010-09-25 17:46:12 +02:00
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{
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2010-09-26 11:19:15 +02:00
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glBindBuffer (GL_PIXEL_UNPACK_BUFFER, pbo);
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glBufferData (GL_PIXEL_UNPACK_BUFFER,
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width * height * 2,
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NULL,
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GL_STREAM_DRAW);
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2018-10-28 01:13:51 +02:00
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pbo_map = glMapBuffer (GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
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2010-09-25 17:46:12 +02:00
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2010-09-26 11:19:15 +02:00
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for (int y = 0; y < height; y++)
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{
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2018-10-28 01:13:51 +02:00
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memcpy ((uint8 *) pbo_map + (width * y * 2),
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2010-09-26 11:19:15 +02:00
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final_buffer + (y * final_pitch),
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width * image_bpp);
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}
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2010-09-25 17:46:12 +02:00
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2010-09-26 11:19:15 +02:00
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glUnmapBuffer (GL_PIXEL_UNPACK_BUFFER);
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2010-09-25 17:46:12 +02:00
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2010-09-26 11:19:15 +02:00
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glPixelStorei (GL_UNPACK_ROW_LENGTH, width);
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2018-05-12 22:07:07 +02:00
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glTexSubImage2D (GL_TEXTURE_2D,
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2010-09-26 11:19:15 +02:00
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0,
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0,
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0,
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width,
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height,
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2018-05-04 21:28:50 +02:00
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GL_RGB,
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GL_UNSIGNED_SHORT_5_6_5,
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2010-09-26 11:19:15 +02:00
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BUFFER_OFFSET (0));
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2010-09-25 17:46:12 +02:00
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2010-09-26 11:19:15 +02:00
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glBindBuffer (GL_PIXEL_UNPACK_BUFFER, 0);
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}
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2018-10-27 22:33:55 +02:00
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else /* 32-bit color */
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2010-09-26 11:19:15 +02:00
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{
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glBindBuffer (GL_PIXEL_UNPACK_BUFFER, pbo);
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glBufferData (GL_PIXEL_UNPACK_BUFFER,
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width * height * 4,
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NULL,
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GL_STREAM_DRAW);
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2018-10-28 01:13:51 +02:00
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pbo_map = glMapBuffer (GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
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2010-09-26 11:19:15 +02:00
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/* Pixel swizzling in software */
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2018-05-04 21:28:50 +02:00
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S9xSetEndianess (ENDIAN_NORMAL);
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2010-09-26 11:19:15 +02:00
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S9xConvert (final_buffer,
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2018-10-28 01:13:51 +02:00
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pbo_map,
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2010-09-26 11:19:15 +02:00
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final_pitch,
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width * 4,
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width,
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height,
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32);
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glUnmapBuffer (GL_PIXEL_UNPACK_BUFFER);
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glPixelStorei (GL_UNPACK_ROW_LENGTH, width);
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2018-05-12 22:07:07 +02:00
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glTexSubImage2D (GL_TEXTURE_2D,
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2010-09-25 17:46:12 +02:00
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0,
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0,
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0,
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width,
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height,
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GL_BGRA,
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2018-10-27 22:33:55 +02:00
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GL_UNSIGNED_BYTE,
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2010-09-26 11:19:15 +02:00
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BUFFER_OFFSET (0));
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2010-09-25 17:46:12 +02:00
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2010-09-26 11:19:15 +02:00
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glBindBuffer (GL_PIXEL_UNPACK_BUFFER, 0);
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2010-09-25 17:46:12 +02:00
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}
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2010-09-26 11:19:15 +02:00
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}
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else
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{
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glPixelStorei (GL_UNPACK_ROW_LENGTH, final_pitch / image_bpp);
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2018-05-12 22:07:07 +02:00
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glTexSubImage2D (GL_TEXTURE_2D,
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2010-09-26 11:19:15 +02:00
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0,
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0,
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0,
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width,
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height,
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2018-05-04 21:28:50 +02:00
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GL_RGB,
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GL_UNSIGNED_SHORT_5_6_5,
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2010-09-26 11:19:15 +02:00
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final_buffer);
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}
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2018-10-27 23:16:41 +02:00
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if (using_glsl_shaders)
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2018-05-11 01:47:55 +02:00
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{
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2018-05-21 21:15:31 +02:00
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glsl_shader->render (texmap, width, height, x, allocation.height - y - h, w, h, S9xViewportCallback);
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2018-10-27 01:22:51 +02:00
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swap_buffers ();
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2018-05-13 01:07:23 +02:00
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return;
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2018-05-11 01:47:55 +02:00
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}
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2010-09-25 17:46:12 +02:00
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2018-11-17 19:19:16 +01:00
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glDrawArrays (GL_TRIANGLE_STRIP, 0, 4);
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2010-09-26 11:19:15 +02:00
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2018-10-27 01:22:51 +02:00
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swap_buffers ();
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2010-09-25 17:46:12 +02:00
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}
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2018-10-27 23:06:16 +02:00
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void *S9xOpenGLDisplayDriver::get_parameters ()
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2018-05-12 22:07:07 +02:00
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{
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if (using_glsl_shaders && glsl_shader)
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{
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return (void *) &glsl_shader->param;
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}
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2018-10-27 23:06:16 +02:00
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2018-05-12 22:07:07 +02:00
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return NULL;
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}
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2018-10-27 23:06:16 +02:00
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void S9xOpenGLDisplayDriver::save (const char *filename)
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2018-05-12 23:22:27 +02:00
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{
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if (using_glsl_shaders && glsl_shader)
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{
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2018-05-13 18:02:52 +02:00
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glsl_shader->save(filename);
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2018-05-12 23:22:27 +02:00
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}
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}
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2018-10-27 23:06:16 +02:00
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void S9xOpenGLDisplayDriver::clear_buffers ()
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2010-09-25 17:46:12 +02:00
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{
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memset (buffer[0], 0, image_padded_size);
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memset (buffer[1], 0, scaled_padded_size);
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2018-05-05 00:12:22 +02:00
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glPixelStorei (GL_UNPACK_ROW_LENGTH, scaled_max_width);
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2018-05-12 22:07:07 +02:00
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glTexSubImage2D (GL_TEXTURE_2D,
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2010-09-25 17:46:12 +02:00
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0,
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0,
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0,
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scaled_max_width,
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scaled_max_height,
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2018-05-04 21:28:50 +02:00
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GL_RGB,
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GL_UNSIGNED_SHORT_5_6_5,
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2018-05-05 00:12:22 +02:00
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buffer[1]);
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2010-09-25 17:46:12 +02:00
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}
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|
2018-10-27 23:06:16 +02:00
|
|
|
void S9xOpenGLDisplayDriver::update_texture_size (int width, int height)
|
2010-09-25 17:46:12 +02:00
|
|
|
{
|
|
|
|
if (width != texture_width || height != texture_height)
|
|
|
|
{
|
2018-10-27 22:56:22 +02:00
|
|
|
if (npot)
|
2010-09-25 17:46:12 +02:00
|
|
|
{
|
2018-05-12 22:07:07 +02:00
|
|
|
glBindTexture (GL_TEXTURE_2D, texmap);
|
2010-09-25 17:46:12 +02:00
|
|
|
|
2018-10-27 22:33:55 +02:00
|
|
|
if (using_pbos && config->pbo_format == 32)
|
2010-09-25 17:46:12 +02:00
|
|
|
{
|
2018-05-12 22:07:07 +02:00
|
|
|
glTexImage2D (GL_TEXTURE_2D,
|
2010-09-25 17:46:12 +02:00
|
|
|
0,
|
2018-10-27 22:33:55 +02:00
|
|
|
4,
|
2010-09-25 17:46:12 +02:00
|
|
|
width,
|
|
|
|
height,
|
|
|
|
0,
|
2018-10-27 22:33:55 +02:00
|
|
|
GL_BGRA,
|
|
|
|
GL_UNSIGNED_BYTE,
|
2010-09-25 17:46:12 +02:00
|
|
|
NULL);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2018-05-12 22:07:07 +02:00
|
|
|
glTexImage2D (GL_TEXTURE_2D,
|
2010-09-25 17:46:12 +02:00
|
|
|
0,
|
2018-05-04 21:28:50 +02:00
|
|
|
GL_RGB565,
|
2010-09-25 17:46:12 +02:00
|
|
|
width,
|
|
|
|
height,
|
|
|
|
0,
|
2018-05-04 21:28:50 +02:00
|
|
|
GL_RGB,
|
|
|
|
GL_UNSIGNED_SHORT_5_6_5,
|
2010-09-25 17:46:12 +02:00
|
|
|
NULL);
|
|
|
|
}
|
|
|
|
|
2018-11-02 21:25:32 +01:00
|
|
|
coords[9] = 1.0f;
|
|
|
|
coords[10] = 1.0f;
|
|
|
|
coords[11] = 1.0f;
|
|
|
|
coords[14] = 1.0f;
|
2010-09-25 17:46:12 +02:00
|
|
|
}
|
2018-11-02 21:25:32 +01:00
|
|
|
else
|
|
|
|
{
|
|
|
|
coords[9] = height / 1024.0f;
|
|
|
|
coords[10] = width / 1024.0f;
|
|
|
|
coords[11] = height / 1024.0f;
|
|
|
|
coords[14] = width / 1024.0f;
|
|
|
|
}
|
|
|
|
|
|
|
|
texture_width = width;
|
|
|
|
texture_height = height;
|
|
|
|
|
2018-11-09 22:47:38 +01:00
|
|
|
if (!legacy)
|
|
|
|
{
|
|
|
|
glBindBuffer (GL_ARRAY_BUFFER, coord_buffer);
|
|
|
|
glBufferData (GL_ARRAY_BUFFER, sizeof (GLfloat) * 16, coords, GL_STATIC_DRAW);
|
|
|
|
glBindBuffer (GL_ARRAY_BUFFER, 0);
|
|
|
|
}
|
2018-11-17 19:19:16 +01:00
|
|
|
else
|
|
|
|
{
|
|
|
|
glVertexPointer (2, GL_FLOAT, 0, coords);
|
|
|
|
glTexCoordPointer (2, GL_FLOAT, 0, &coords[8]);
|
|
|
|
}
|
2010-09-25 17:46:12 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-10-27 23:06:16 +02:00
|
|
|
int S9xOpenGLDisplayDriver::load_shaders (const char *shader_file)
|
2010-09-25 17:46:12 +02:00
|
|
|
{
|
2018-05-08 23:56:18 +02:00
|
|
|
int length = strlen (shader_file);
|
2018-05-11 01:47:55 +02:00
|
|
|
|
|
|
|
if ((length > 6 && !strcasecmp(shader_file + length - 6, ".glslp")) ||
|
|
|
|
(length > 5 && !strcasecmp(shader_file + length - 5, ".glsl")))
|
|
|
|
{
|
2018-10-27 22:56:22 +02:00
|
|
|
glsl_shader = new GLSLShader;
|
|
|
|
if (glsl_shader->load_shader ((char *) shader_file))
|
2018-05-11 01:47:55 +02:00
|
|
|
{
|
2018-10-27 22:56:22 +02:00
|
|
|
using_glsl_shaders = true;
|
|
|
|
npot = true;
|
2018-05-24 19:18:59 +02:00
|
|
|
|
2018-10-27 22:56:22 +02:00
|
|
|
if (glsl_shader->param.size () > 0)
|
|
|
|
window->enable_widget ("shader_parameters_item", TRUE);
|
2018-05-24 19:18:59 +02:00
|
|
|
|
2018-10-27 22:56:22 +02:00
|
|
|
return 1;
|
2018-05-11 01:47:55 +02:00
|
|
|
}
|
|
|
|
|
2018-10-27 22:56:22 +02:00
|
|
|
delete glsl_shader;
|
2010-10-22 04:32:47 +02:00
|
|
|
}
|
|
|
|
|
2018-10-27 23:16:41 +02:00
|
|
|
return 0;
|
2010-09-26 11:19:15 +02:00
|
|
|
}
|
2010-09-25 17:46:12 +02:00
|
|
|
|
2018-10-27 23:06:16 +02:00
|
|
|
int S9xOpenGLDisplayDriver::opengl_defaults ()
|
2010-09-26 11:19:15 +02:00
|
|
|
{
|
2018-10-27 22:56:22 +02:00
|
|
|
npot = false;
|
|
|
|
using_pbos = false;
|
2018-05-12 22:07:07 +02:00
|
|
|
|
2010-09-25 17:46:12 +02:00
|
|
|
if (config->use_pbos)
|
|
|
|
{
|
2018-11-09 22:54:07 +01:00
|
|
|
if (version >= 15)
|
|
|
|
using_pbos = true;
|
|
|
|
else
|
|
|
|
config->use_pbos = false;
|
2010-09-25 17:46:12 +02:00
|
|
|
}
|
|
|
|
|
2018-10-27 22:56:22 +02:00
|
|
|
using_glsl_shaders = false;
|
2018-05-11 01:47:55 +02:00
|
|
|
glsl_shader = NULL;
|
|
|
|
|
2010-09-26 11:19:15 +02:00
|
|
|
if (config->use_shaders)
|
|
|
|
{
|
2018-11-09 22:46:13 +01:00
|
|
|
if (legacy || !load_shaders (config->fragment_shader))
|
2010-09-26 11:19:15 +02:00
|
|
|
{
|
2018-10-27 22:56:22 +02:00
|
|
|
config->use_shaders = false;
|
2010-09-26 11:19:15 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-05-09 00:56:13 +02:00
|
|
|
texture_width = 1024;
|
|
|
|
texture_height = 1024;
|
2010-09-25 17:46:12 +02:00
|
|
|
|
2018-05-12 22:07:07 +02:00
|
|
|
if (config->npot_textures)
|
2010-09-25 17:46:12 +02:00
|
|
|
{
|
2018-10-27 22:56:22 +02:00
|
|
|
npot = true;
|
2010-09-25 17:46:12 +02:00
|
|
|
}
|
|
|
|
|
2018-11-09 22:46:13 +01:00
|
|
|
if (legacy)
|
2018-10-28 17:22:00 +01:00
|
|
|
{
|
2018-11-09 22:46:13 +01:00
|
|
|
glEnableClientState (GL_VERTEX_ARRAY);
|
|
|
|
glEnableClientState (GL_TEXTURE_COORD_ARRAY);
|
|
|
|
glEnable (GL_TEXTURE_2D);
|
|
|
|
glMatrixMode (GL_PROJECTION);
|
|
|
|
glLoadIdentity ();
|
|
|
|
glMatrixMode (GL_MODELVIEW);
|
|
|
|
glLoadIdentity ();
|
2018-11-17 19:19:16 +01:00
|
|
|
|
|
|
|
glVertexPointer (2, GL_FLOAT, 0, coords);
|
|
|
|
glTexCoordPointer (2, GL_FLOAT, 0, &coords[8]);
|
2018-10-28 17:22:00 +01:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2018-11-09 22:46:13 +01:00
|
|
|
stock_program = glCreateProgram ();
|
2018-10-28 17:22:00 +01:00
|
|
|
|
2018-11-09 22:46:13 +01:00
|
|
|
GLuint vertex_shader = glCreateShader (GL_VERTEX_SHADER);
|
|
|
|
GLuint fragment_shader = glCreateShader (GL_FRAGMENT_SHADER);
|
2010-09-25 17:46:12 +02:00
|
|
|
|
2018-11-09 22:46:13 +01:00
|
|
|
if (version < 30)
|
|
|
|
{
|
|
|
|
glShaderSource (vertex_shader, 1, &stock_vertex_shader_110, NULL);
|
|
|
|
glShaderSource (fragment_shader, 1, &stock_fragment_shader_110, NULL);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
glShaderSource (vertex_shader, 1, &stock_vertex_shader_140, NULL);
|
|
|
|
glShaderSource (fragment_shader, 1, &stock_fragment_shader_140, NULL);
|
|
|
|
}
|
2010-09-25 17:46:12 +02:00
|
|
|
|
2018-11-09 22:46:13 +01:00
|
|
|
glCompileShader (vertex_shader);
|
|
|
|
glAttachShader (stock_program, vertex_shader);
|
|
|
|
glCompileShader (fragment_shader);
|
|
|
|
glAttachShader (stock_program, fragment_shader);
|
2010-09-25 17:46:12 +02:00
|
|
|
|
2018-11-09 22:46:13 +01:00
|
|
|
glBindAttribLocation (stock_program, 0, "in_position");
|
|
|
|
glBindAttribLocation (stock_program, 1, "in_texcoord");
|
2010-09-25 17:46:12 +02:00
|
|
|
|
2018-11-09 22:46:13 +01:00
|
|
|
glLinkProgram (stock_program);
|
|
|
|
glUseProgram (stock_program);
|
2018-10-28 01:13:51 +02:00
|
|
|
|
2018-11-09 22:46:13 +01:00
|
|
|
glDeleteShader (vertex_shader);
|
|
|
|
glDeleteShader (fragment_shader);
|
|
|
|
|
|
|
|
GLint texture_uniform = glGetUniformLocation (stock_program, "texmap");
|
|
|
|
glUniform1i (texture_uniform, 0);
|
2018-10-28 01:13:51 +02:00
|
|
|
|
2018-11-09 22:46:13 +01:00
|
|
|
if (core)
|
|
|
|
{
|
|
|
|
GLuint vao;
|
|
|
|
glGenVertexArrays (1, &vao);
|
|
|
|
glBindVertexArray (vao);
|
|
|
|
}
|
|
|
|
|
|
|
|
glGenBuffers (1, &coord_buffer);
|
|
|
|
glBindBuffer (GL_ARRAY_BUFFER, coord_buffer);
|
|
|
|
glBufferData (GL_ARRAY_BUFFER, sizeof (GLfloat) * 16, coords, GL_STATIC_DRAW);
|
2018-11-17 19:19:16 +01:00
|
|
|
|
|
|
|
glEnableVertexAttribArray (0);
|
|
|
|
glVertexAttribPointer (0, 2, GL_FLOAT, GL_FALSE, 0, BUFFER_OFFSET (0));
|
|
|
|
glEnableVertexAttribArray (1);
|
|
|
|
glVertexAttribPointer (1, 2, GL_FLOAT, GL_FALSE, 0, BUFFER_OFFSET (32));
|
|
|
|
|
2018-11-09 22:46:13 +01:00
|
|
|
glBindBuffer (GL_ARRAY_BUFFER, 0);
|
|
|
|
}
|
2010-09-25 17:46:12 +02:00
|
|
|
|
|
|
|
if (config->use_pbos)
|
|
|
|
{
|
|
|
|
glGenBuffers (1, &pbo);
|
|
|
|
glGenTextures (1, &texmap);
|
|
|
|
|
2018-05-12 22:07:07 +02:00
|
|
|
glBindTexture (GL_TEXTURE_2D, texmap);
|
|
|
|
glTexImage2D (GL_TEXTURE_2D,
|
2010-09-25 17:46:12 +02:00
|
|
|
0,
|
2018-10-27 22:33:55 +02:00
|
|
|
config->pbo_format == 16 ? GL_RGB565 : 4,
|
2010-09-25 17:46:12 +02:00
|
|
|
texture_width,
|
|
|
|
texture_height,
|
|
|
|
0,
|
2018-10-27 22:33:55 +02:00
|
|
|
config->pbo_format == 16 ? GL_RGB : GL_BGRA,
|
|
|
|
config->pbo_format == 16 ? GL_UNSIGNED_SHORT_5_6_5 : GL_UNSIGNED_BYTE,
|
2010-09-25 17:46:12 +02:00
|
|
|
NULL);
|
|
|
|
|
|
|
|
glBindBuffer (GL_PIXEL_UNPACK_BUFFER, pbo);
|
|
|
|
glBufferData (GL_PIXEL_UNPACK_BUFFER,
|
|
|
|
texture_width * texture_height * 3,
|
|
|
|
NULL,
|
|
|
|
GL_STREAM_DRAW);
|
|
|
|
|
|
|
|
glBindBuffer (GL_PIXEL_UNPACK_BUFFER, 0);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
glGenTextures (1, &texmap);
|
|
|
|
|
2018-05-12 22:07:07 +02:00
|
|
|
glBindTexture (GL_TEXTURE_2D, texmap);
|
|
|
|
glTexImage2D (GL_TEXTURE_2D,
|
2010-09-25 17:46:12 +02:00
|
|
|
0,
|
2018-05-04 21:28:50 +02:00
|
|
|
GL_RGB565,
|
2010-09-25 17:46:12 +02:00
|
|
|
texture_width,
|
|
|
|
texture_height,
|
|
|
|
0,
|
2018-05-04 21:28:50 +02:00
|
|
|
GL_RGB,
|
|
|
|
GL_UNSIGNED_SHORT_5_6_5,
|
2010-09-25 17:46:12 +02:00
|
|
|
NULL);
|
|
|
|
}
|
|
|
|
|
|
|
|
glClearColor (0.0, 0.0, 0.0, 0.0);
|
|
|
|
|
2010-09-26 11:19:15 +02:00
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
2018-10-27 23:06:16 +02:00
|
|
|
void S9xOpenGLDisplayDriver::refresh (int width, int height)
|
2010-09-26 11:19:15 +02:00
|
|
|
{
|
2018-10-29 22:41:41 +01:00
|
|
|
resize ();
|
2010-09-25 17:46:12 +02:00
|
|
|
}
|
|
|
|
|
2018-10-27 23:06:16 +02:00
|
|
|
void S9xOpenGLDisplayDriver::resize ()
|
2010-09-25 17:46:12 +02:00
|
|
|
{
|
2018-10-27 01:22:51 +02:00
|
|
|
context->resize ();
|
|
|
|
context->swap_interval (config->sync_to_vblank);
|
|
|
|
output_window_width = context->width;
|
|
|
|
output_window_height = context->height;
|
2010-09-25 17:46:12 +02:00
|
|
|
}
|
|
|
|
|
2018-10-27 23:06:16 +02:00
|
|
|
int S9xOpenGLDisplayDriver::create_context ()
|
2010-09-26 11:19:15 +02:00
|
|
|
{
|
2018-10-27 01:22:51 +02:00
|
|
|
gdk_window = gtk_widget_get_window (drawing_area);
|
2010-09-26 11:19:15 +02:00
|
|
|
|
2018-10-27 01:22:51 +02:00
|
|
|
#ifdef GDK_WINDOWING_WAYLAND
|
|
|
|
if (GDK_IS_WAYLAND_WINDOW (gdk_window))
|
2018-10-20 23:47:43 +02:00
|
|
|
{
|
2018-10-27 01:22:51 +02:00
|
|
|
context = &wl;
|
2018-10-20 23:47:43 +02:00
|
|
|
}
|
2018-10-27 01:22:51 +02:00
|
|
|
#endif
|
|
|
|
#ifdef GDK_WINDOWING_X11
|
|
|
|
if (GDK_IS_X11_WINDOW (gdk_window))
|
2018-10-20 23:47:43 +02:00
|
|
|
{
|
2018-10-27 01:22:51 +02:00
|
|
|
context = &glx;
|
2010-09-26 11:19:15 +02:00
|
|
|
}
|
2018-10-27 01:22:51 +02:00
|
|
|
#endif
|
2010-09-26 11:19:15 +02:00
|
|
|
|
2018-10-27 01:22:51 +02:00
|
|
|
if (!context->attach (drawing_area))
|
|
|
|
return 0;
|
2018-10-15 21:04:28 +02:00
|
|
|
|
2018-10-27 01:22:51 +02:00
|
|
|
if (!context->create_context ())
|
2018-10-20 23:47:43 +02:00
|
|
|
return 0;
|
2018-10-27 01:22:51 +02:00
|
|
|
|
|
|
|
output_window_width = context->width;
|
|
|
|
output_window_height = context->height;
|
|
|
|
|
|
|
|
context->make_current ();
|
2010-09-26 11:19:15 +02:00
|
|
|
|
2018-11-09 22:46:13 +01:00
|
|
|
legacy = false;
|
2018-10-28 17:22:00 +01:00
|
|
|
version = epoxy_gl_version ();
|
2018-10-28 01:13:51 +02:00
|
|
|
if (version < 20)
|
2018-10-27 22:56:22 +02:00
|
|
|
{
|
2018-11-09 22:46:13 +01:00
|
|
|
printf ("OpenGL version is only %d.%d. Recommended version is 2.0.\n",
|
2018-10-28 01:13:51 +02:00
|
|
|
version / 10,
|
|
|
|
version % 10);
|
2018-11-09 22:46:13 +01:00
|
|
|
legacy = true;
|
2018-10-27 22:56:22 +02:00
|
|
|
}
|
|
|
|
|
2018-10-28 01:13:51 +02:00
|
|
|
int profile_mask = 0;
|
|
|
|
glGetIntegerv (GL_CONTEXT_PROFILE_MASK, &profile_mask);
|
|
|
|
if (profile_mask & GL_CONTEXT_CORE_PROFILE_BIT)
|
|
|
|
core = true;
|
|
|
|
else
|
|
|
|
core = false;
|
|
|
|
|
2010-09-26 11:19:15 +02:00
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
2018-10-27 23:06:16 +02:00
|
|
|
int S9xOpenGLDisplayDriver::init ()
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2010-09-25 17:46:12 +02:00
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{
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2018-10-27 22:56:22 +02:00
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initialized = false;
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2010-09-26 11:19:15 +02:00
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2018-10-27 23:06:16 +02:00
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if (!create_context ())
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2010-09-26 11:19:15 +02:00
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{
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return -1;
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}
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2010-09-25 17:46:12 +02:00
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2010-09-26 11:19:15 +02:00
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if (!opengl_defaults ())
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{
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return -1;
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}
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2010-09-25 17:46:12 +02:00
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buffer[0] = malloc (image_padded_size);
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buffer[1] = malloc (scaled_padded_size);
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clear_buffers ();
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2018-05-05 00:12:22 +02:00
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padded_buffer[0] = (void *) (((uint8 *) buffer[0]) + image_padded_offset);
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padded_buffer[1] = (void *) (((uint8 *) buffer[1]) + scaled_padded_offset);
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2010-09-25 17:46:12 +02:00
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GFX.Screen = (uint16 *) padded_buffer[0];
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GFX.Pitch = image_width * image_bpp;
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2018-10-27 01:22:51 +02:00
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context->swap_interval (config->sync_to_vblank);
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2010-09-26 11:19:15 +02:00
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2018-10-27 22:56:22 +02:00
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initialized = true;
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2010-09-25 17:46:12 +02:00
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return 0;
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}
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2018-10-27 23:06:16 +02:00
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uint16 *S9xOpenGLDisplayDriver::get_next_buffer ()
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2010-09-25 17:46:12 +02:00
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{
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return (uint16 *) padded_buffer[0];
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}
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2018-10-27 23:06:16 +02:00
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void S9xOpenGLDisplayDriver::push_buffer (uint16 *src)
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2010-09-25 17:46:12 +02:00
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{
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memmove (padded_buffer[0], src, image_size);
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}
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2018-10-27 23:06:16 +02:00
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uint16 *S9xOpenGLDisplayDriver::get_current_buffer ()
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2010-09-25 17:46:12 +02:00
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{
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return (uint16 *) padded_buffer[0];
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}
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2018-10-27 23:06:16 +02:00
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void S9xOpenGLDisplayDriver::swap_buffers ()
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2010-09-25 17:46:12 +02:00
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{
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2018-10-27 01:22:51 +02:00
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context->swap_buffers ();
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2010-09-26 11:19:15 +02:00
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if (config->sync_every_frame)
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{
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2010-12-26 01:30:09 +01:00
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usleep (0);
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2010-09-26 11:19:15 +02:00
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glFinish ();
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}
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2010-09-25 17:46:12 +02:00
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}
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2018-10-27 23:06:16 +02:00
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void S9xOpenGLDisplayDriver::deinit ()
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2010-09-25 17:46:12 +02:00
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{
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2010-09-26 11:19:15 +02:00
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if (!initialized)
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return;
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2018-10-27 23:16:41 +02:00
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if (using_glsl_shaders)
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2018-05-11 01:47:55 +02:00
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{
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2018-05-24 19:18:59 +02:00
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window->enable_widget ("shader_parameters_item", FALSE);
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gtk_shader_parameters_dialog_close ();
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2018-05-11 01:47:55 +02:00
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glsl_shader->destroy();
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delete glsl_shader;
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}
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2010-09-25 17:46:12 +02:00
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GFX.Screen = NULL;
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padded_buffer[0] = NULL;
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padded_buffer[1] = NULL;
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free (buffer[0]);
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free (buffer[1]);
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if (using_pbos)
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{
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glBindBuffer (GL_PIXEL_UNPACK_BUFFER, 0);
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glDeleteBuffers (1, &pbo);
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}
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glDeleteTextures (1, &texmap);
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}
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2018-10-27 23:06:16 +02:00
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int S9xOpenGLDisplayDriver::query_availability ()
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2010-09-25 17:46:12 +02:00
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{
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2018-10-20 23:47:43 +02:00
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GdkDisplay *gdk_display = gdk_display_get_default ();
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2010-09-25 17:46:12 +02:00
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2018-10-27 01:22:51 +02:00
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#ifdef GDK_WINDOWING_WAYLAND
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if (GDK_IS_WAYLAND_DISPLAY (gdk_display))
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{
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2018-10-22 00:05:37 +02:00
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return 1;
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2018-10-27 01:22:51 +02:00
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}
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#endif
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2018-10-22 00:05:37 +02:00
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2018-10-15 21:04:28 +02:00
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#ifdef GDK_WINDOWING_X11
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2018-10-20 23:47:43 +02:00
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if (GDK_IS_X11_DISPLAY (gdk_display))
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{
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2018-11-07 01:04:10 +01:00
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Display *dpy = GDK_DISPLAY_XDISPLAY (gdk_display);
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2018-07-12 17:15:07 +02:00
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2018-11-06 18:39:17 +01:00
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if (glXQueryExtension (dpy, NULL, NULL) == True)
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{
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return 1;
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}
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2018-10-20 23:47:43 +02:00
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}
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2018-10-15 21:04:28 +02:00
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#endif
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2010-09-25 17:46:12 +02:00
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2018-10-15 21:04:28 +02:00
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if (gui_config->hw_accel == HWA_OPENGL)
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gui_config->hw_accel = HWA_NONE;
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return 0;
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2010-09-25 17:46:12 +02:00
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}
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