Commit Graph

33 Commits

Author SHA1 Message Date
qwertymodo
b483f593b0 Fix missing Windows version string update 2017-09-28 10:02:10 -07:00
OV2
f76df76071 win32: add custom state file name option 2017-08-17 18:11:30 +02:00
Brandon Wright
4c2b41e6f2 Update version number to 1.55. 2017-05-06 18:02:01 -05:00
OV2
09999378ac win32: increase dropdown width 2017-04-17 14:02:51 +02:00
OV2
994698912a Merge remote-tracking branch 'bsx/bsx' 2016-11-27 18:02:03 +01:00
luigiblood
50228801f1 [BS-X] Save Memory Pack option (Windows) 2016-11-23 23:38:21 +01:00
OV2
892aace5f6 win32: update resource file 2016-11-19 20:05:29 +01:00
Brandon Wright
83b7e28cec Bump version number to 1.54.1. 2016-10-14 13:18:25 -05:00
OV2
09ffc054eb Win32: Update executable version 2016-10-10 20:58:18 +02:00
OV2
9ac39c43a1 win32: add slot0 2013-03-26 15:09:49 +01:00
OV2
86320ab911 win32: prevent crash when using cheat watch (Wraithverge) 2012-08-31 21:55:06 +02:00
gocha
fb2935d454 win32: remove "Toggled fast forward mode" checkbox, and give "fast forward toggle" hotkey 2012-08-07 19:22:59 +02:00
OV2
95e71e726f win32: remove afxres.h references 2012-08-07 19:17:37 +02:00
OV2
486cde4391 Win32: add rewind support 2012-03-28 20:52:15 +02:00
bl0ckeduser
f35b8005d5 Win32: add scrollbar to accomodate large about dialog text 2011-11-14 20:11:10 -05:00
OV2
a4f56c08e7 Win32: merge BackgroundKeyGamekeys and BackgroundKeyHotkeys, add menu item 2011-05-08 01:41:33 +02:00
OV2
f505626dda Win32: remove sync options from movie dialog; fix KEYUP handling for modifier keys; send CUSTKEYUP for background keypresses 2011-05-07 22:24:37 +02:00
OV2
b65f18fa84 Win32: add preliminary CG shader support (D3D + OGL)
CG shaders can be found in the ps3 snes9x port. Some of them will
not work correctly with all internal filter modes.
2011-02-24 01:36:11 +01:00
OV2
c3bf1d7b59 Win32: Rework AVI image generation (gocha)
New option in emulation settings allows forcing the recording size
to 512x448, otherwise always resize output to 256x239.
Also improves avi sound sync (gocha)
2011-02-12 18:41:39 +01:00
zones
78d2b51efe I apologize my mistake. Commit changes I deleted by mistake. 2011-01-30 21:32:06 +09:00
OV2
b888c0f4ab Win32: re-merge win coreupdate commits, update version information 2011-01-16 14:06:43 +01:00
OV2
8218618c6c Fix menu commands, add predefined window sizes 2010-12-02 20:09:49 +01:00
OV2
1c3d31828c Dynamically bind to SHCreateItemFromParsingName
SHCreateItemFromParsingName requires a windows version >= vista.
It's only needed for the jumplist, so we'll look for it dynamically.
2010-11-13 20:38:33 +01:00
OV2
371be9b5da Add "Display Frame Rate" menu toggle, change accelerators 2010-11-13 17:29:35 +01:00
OV2
f2e5dc3136 Change GLSL to use bsnes 071's unified XML files 2010-10-22 21:51:50 +02:00
OV2
3018f8dac0 Fix menu IDs; always look for valid.ext in DEFAULT_DIR 2010-10-21 23:07:11 +02:00
OV2
59f68745be New menu structure 2010-10-18 21:06:56 +02:00
OV2
872c1d8fb6 Take control of win7 jumplist
Register snes9x in OpenWithProgid for all supported extensions
Sync win7 jumplist with recent roms list
2010-10-16 20:15:59 +02:00
OV2
e82d975b54 Remove language menu and restore debugger
Language menu is useless as english is the only option in it.
Localization needs a new approach...
Win32 port compiles again with DEBUGGER set (snes9x-rr)
2010-10-02 00:56:07 +02:00
OV2
8c665e6299 Merged in two snes9x-rr GUI changes
drag&drop support for ROMs (no movies atm)
unified avi recording menu item
removed a few legacy leftovers
disabling the strech option no longer disables bilinear filtering
2010-09-29 13:48:26 +02:00
OV2
d0b9becaab Import latest win32-dev changes
OpengGL support
full unicode support
x64 build support
shader support (D3D+OGL)
DDraw: vsync, dynamic buffer allocation
restored SPC save option
better window position saving
fixed crash during fullscreen switch
2010-09-25 19:35:19 +02:00
OV2
dec64a5d80 Update win32-dev branch to 1.52fix4 2010-09-25 17:52:32 +02:00
OV2
d1666860e0 Initial 1.52 import 2010-09-25 17:46:12 +02:00