OV2
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67effe4b42
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win32: add dx9 error dialog with download link
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2018-08-14 21:30:48 +02:00 |
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OV2
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72686f0f76
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win32: get rid of some warnings
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2018-08-07 18:37:14 +02:00 |
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OV2
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55e5cd6272
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win32: switch to DirectXMath to remove d3d9x dependency, remove HLSL
|
2018-08-07 18:37:14 +02:00 |
|
Brandon Wright
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6d15bf7d94
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Make interpolation config a little cleaner.
Add config file option to all ports.
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2018-08-06 12:31:07 -05:00 |
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OV2
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cb5b6651f4
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win32: save custom rom dialog position and column sizes
|
2018-07-03 22:39:20 +02:00 |
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OV2
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b65b07112c
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win32: only enable cheat if it was valid
|
2018-07-03 20:42:11 +02:00 |
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OV2
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2a3cafb6b2
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win32: use WM_CLOSE when exiting via menu (fixes #349)
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2018-06-28 14:29:03 +02:00 |
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OV2
|
dfaae04670
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win32: make custom rom dialog resizable, reactivate splitter
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2018-06-24 16:18:50 +02:00 |
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OV2
|
44eb9c7926
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win32: include ddraw libs, compile with ddraw support by default
|
2018-06-24 13:12:59 +02:00 |
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OV2
|
f2c9386f9f
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win32: move shader param dialog to VideoDriver container
|
2018-06-19 22:36:50 +02:00 |
|
Brandon Wright
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de593cbe6f
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Bump version number to 1.56.2. Update changes.txt.
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2018-06-16 17:10:13 -05:00 |
|
Brandon Wright
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c28a86dfd0
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win32: Allow disabling of NTSC Filter Scanlines.
|
2018-06-16 16:35:56 -05:00 |
|
Brandon Wright
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f10e8d1114
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When image is below 1x scale, don't use integer scaling.
|
2018-06-16 14:25:58 -05:00 |
|
OV2
|
6c4954c5be
|
win32: clear extra line when doubling for blargg so that mixing does not
access random bytes (fixes #332)
|
2018-06-13 14:55:38 +02:00 |
|
Brandon Wright
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094cb425b8
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win32: Add integer scaling option.
|
2018-06-12 17:50:24 -05:00 |
|
Brandon Wright
|
3578139270
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Bump version number.
|
2018-06-07 16:02:48 -05:00 |
|
Brandon Wright
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83480765f1
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Sanity check input rate better.
|
2018-06-07 15:49:41 -05:00 |
|
Brandon Wright
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4b6130262e
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win32: Populate cheat dialog in correct order.
|
2018-06-07 15:23:23 -05:00 |
|
Brandon Wright
|
692c8f58b7
|
Sanity check automatic input rate for deviations > 5%.
|
2018-06-07 09:43:29 -05:00 |
|
Brandon Wright
|
dbb91e0ef7
|
Update readme-windows.txt.
|
2018-06-06 15:33:08 -05:00 |
|
kps501
|
239404d28b
|
add macs rifle controller (win32)
|
2018-06-04 01:45:53 +00:00 |
|
Brandon Wright
|
642ce83e47
|
Switch back to .cht format. Update to byuu's new form.
|
2018-06-03 18:02:48 -05:00 |
|
Brandon Wright
|
315c606e94
|
Update readme-windows.txt slightly.
|
2018-05-31 17:34:00 -05:00 |
|
OV2
|
d7ff305c96
|
Expose debug command to ports
|
2018-05-31 12:53:38 +02:00 |
|
bearoso
|
fb7c599bd4
|
Load glGetString before trying to use it.
|
2018-05-29 16:20:54 -05:00 |
|
Brandon Wright
|
2b4806b9ca
|
Support loading with older functions.
|
2018-05-29 16:14:16 -05:00 |
|
OV2
|
18fb82c2b6
|
win32: add superfx speed setting
|
2018-05-29 20:47:21 +02:00 |
|
Brandon Wright
|
171a20cb6d
|
Use some more compatible OpenGL version checking.
|
2018-05-28 18:40:29 -05:00 |
|
OV2
|
1cd8d65705
|
win32: clear sound buffer when not using default frame time (fixes #310)
|
2018-05-28 12:04:35 +02:00 |
|
Brandon Wright
|
eb82a9f706
|
Load QueryDisplayConfig symbols on-demand.
|
2018-05-27 17:56:53 -05:00 |
|
Brandon Wright
|
b64eaba633
|
Bump version number, except Appveyor.
|
2018-05-25 16:01:02 -05:00 |
|
Brandon Wright
|
20bd60a3c6
|
Update copyright dates.
|
2018-05-25 15:44:52 -05:00 |
|
OV2
|
75b76e3bb7
|
win32: add up/down controls to all parameters
|
2018-05-25 22:24:32 +02:00 |
|
OV2
|
2a685b558c
|
win32: hide gfx dialog while displaying parameter dialog, disable button
when shaders are disabled
|
2018-05-25 20:56:21 +02:00 |
|
Brandon Wright
|
98d3d276d5
|
Add automatic input rate adjustment to win32.
|
2018-05-24 18:52:43 -05:00 |
|
OV2
|
636ac85b85
|
win32: free allocated full path
|
2018-05-24 18:22:20 +02:00 |
|
OV2
|
ba76c1c2be
|
win32: handle unicode when loading glsl shaders
|
2018-05-24 18:19:00 +02:00 |
|
OV2
|
4b770e0997
|
win32: add missing parameter dialog files
|
2018-05-24 18:12:35 +02:00 |
|
OV2
|
c72675a03b
|
win32: handle shader loading errors
|
2018-05-24 16:14:50 +02:00 |
|
OV2
|
ec5980b1af
|
win32: reset texture size vars on deinit and creation
|
2018-05-24 15:54:06 +02:00 |
|
OV2
|
9a78a04a90
|
win32: properly adjust height for filters (fixes #305)
|
2018-05-24 15:54:06 +02:00 |
|
OV2
|
06f84ee6b3
|
win32: add shader parameters dialog
|
2018-05-24 15:54:06 +02:00 |
|
OV2
|
a911503d4a
|
win32: restore old style OGL .shader support
|
2018-05-22 21:43:51 +02:00 |
|
OV2
|
69f5e03ac5
|
win32: use npot textures in OGL if available, use glsl viewport callback
|
2018-05-22 21:30:59 +02:00 |
|
OV2
|
3b5ca2397b
|
win32: do not overwrite glsl output
|
2018-05-22 21:26:38 +02:00 |
|
OV2
|
ad2c72d26c
|
win32: fist step glsl shaders
|
2018-05-20 20:51:20 +02:00 |
|
OV2
|
f883561d11
|
win32: use bilinear setting in core
|
2018-05-20 20:51:20 +02:00 |
|
OV2
|
af71ef55cd
|
win32: switch to OpenGL Loader Generator files
|
2018-05-20 20:51:20 +02:00 |
|
OV2
|
94f90fc94b
|
win32: use rewinding setting in core
|
2018-05-20 20:51:20 +02:00 |
|
OV2
|
870b6fd77f
|
win32: allow additional options via msbuild
|
2018-05-20 20:51:20 +02:00 |
|