OV2
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72686f0f76
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win32: get rid of some warnings
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2018-08-07 18:37:14 +02:00 |
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OV2
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55e5cd6272
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win32: switch to DirectXMath to remove d3d9x dependency, remove HLSL
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2018-08-07 18:37:14 +02:00 |
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Brandon Wright
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20bd60a3c6
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Update copyright dates.
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2018-05-25 15:44:52 -05:00 |
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OV2
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f883561d11
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win32: use bilinear setting in core
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2018-05-20 20:51:20 +02:00 |
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OV2
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af71ef55cd
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win32: switch to OpenGL Loader Generator files
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2018-05-20 20:51:20 +02:00 |
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OV2
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94f90fc94b
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win32: use rewinding setting in core
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2018-05-20 20:51:20 +02:00 |
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Brandon Wright
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7a2ca6dc2a
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Update copyrights.
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2017-11-17 16:00:58 -06:00 |
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Brandon Wright
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1661fc838c
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Add copyrights.
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2016-10-15 11:31:26 -05:00 |
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OV2
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d81c0a68d3
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Win32: fix relative includes for cg shader passes
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2016-10-08 23:07:02 +02:00 |
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Brandon Wright
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ddb1527236
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Bump OV2 Windows port copyright.
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2016-10-07 12:53:18 -05:00 |
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Brandon Wright
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006fc22ebb
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Add byuu copyright for his S-SMP
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2016-10-07 12:47:07 -05:00 |
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Brandon Wright
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91aebfe759
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Update some copyrights, bump version number.
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2016-10-01 20:03:03 -05:00 |
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OV2
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0b97bc02ca
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win32: always use RGBA for LUTs
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2013-05-18 21:48:50 +02:00 |
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OV2
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555f5110fb
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win32: add float_framebuffer to cg shaders
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2013-03-26 16:09:01 +01:00 |
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OV2
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157e2f51d4
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win32: add frame_count_mod to cg shaders
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2013-03-26 15:39:17 +01:00 |
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OV2
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d23302de8a
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Win32: remove deprecated libpng defines (aphanic)
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2012-06-02 18:06:17 +02:00 |
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OV2
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486cde4391
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Win32: add rewind support
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2012-03-28 20:52:15 +02:00 |
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OV2
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468275b2f2
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Win32: match D3D/OGL cg meta shader capability and update to latest spec
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2011-12-10 15:52:41 +01:00 |
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bl0ckeduser
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bdc68a6283
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Win32: handle lack of libpng
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2011-11-17 00:01:48 -05:00 |
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OV2
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85cc112b44
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Win32: add PREV support to cg meta shaders, clean up code
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2011-07-03 23:12:41 +02:00 |
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OV2
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7dd4f944ee
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Win32: fix various meta shader problems and edge cases (themaister)
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2011-07-03 20:42:28 +02:00 |
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OV2
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4d2fbc241a
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Win32: add support for cg meta shaders (currently opengl only)
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2011-07-02 04:25:13 +02:00 |
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