OV2
ad2c72d26c
win32: fist step glsl shaders
2018-05-20 20:51:20 +02:00
OV2
f883561d11
win32: use bilinear setting in core
2018-05-20 20:51:20 +02:00
OV2
94f90fc94b
win32: use rewinding setting in core
2018-05-20 20:51:20 +02:00
OV2
0c1976b0ef
win32: correctly delete cheats ( fixes #290 )
2018-05-08 18:34:28 +02:00
Brandon Wright
113a43c4cd
win32: Add a reduce input lag option for OpenGL and Direct3D.
2018-05-05 16:31:54 -05:00
OV2
4733942460
win32: disable hotplugging, add menu entry to detect gamepad changes
2018-05-05 18:29:27 +02:00
OV2
5593fb762a
win32: add option to ignore hotkeys from keyboard with backgroundinput
2018-05-05 18:28:49 +02:00
OV2
14d5dcb0c6
win32: add mute hotkey
2018-05-05 16:11:00 +02:00
OV2
ce5459bc69
win32: add hotkeys for saving/loading from file
2018-05-05 15:51:45 +02:00
OV2
8f1ee68c5b
win32: easier index handling, some dialog comfort fixes
2018-05-05 15:17:14 +02:00
OV2
7eaf377183
win32: remove some compile warnings
2018-05-05 15:09:36 +02:00
OV2
89b41da263
win32: remove index from deleted cheats ( fixes #288 )
2018-05-05 00:55:02 +02:00
Brandon Wright
964b4f072f
Update Win32 icon.
2018-05-03 16:42:55 -05:00
OV2
db315b36fc
win32: add delete all button
2018-05-01 23:31:40 +02:00
OV2
d4230b3225
win32: add search database button, increase dialog size
2018-05-01 23:21:25 +02:00
OV2
3f4fc0e25a
win32: updates to cheat dialog handling
2018-05-01 22:59:09 +02:00
Brandon Wright
e3838a2dad
Use .bml instead of .cht. Add fallbacks where loading.
2018-04-30 17:25:43 -05:00
OV2
074965bd1c
win32: move S9xCheatsEnable to PostRomInit
2018-05-01 00:07:39 +02:00
OV2
25fa85bce4
win32: changes to GUI cheat handling
2018-05-01 00:02:01 +02:00
Brandon Wright
21a4fe3163
Updated for Windows support.
2018-04-27 15:42:19 -05:00
OV2
f7c3117f5f
win32: do hotplugging detection 500ms after arrival/removal
2018-04-22 22:22:05 +02:00
OV2
47144176ff
win32: detect esc when using backgroundinput
2018-04-22 22:22:05 +02:00
OV2
60fc2fb0ae
win32: select correct output method when cancelling dialog
2018-04-01 13:32:56 +02:00
OV2
bdade06dff
win32: use full path when registering default icon
2018-03-31 16:03:49 +02:00
OV2
5a0f00518a
win32: disable all load/save menu entries with no rom loaded
2018-03-31 15:55:46 +02:00
OV2
aad3f375db
win32: disable sound sync when speed is not set to 100%
2018-01-03 22:50:09 +01:00
OV2
e2f764fc0c
win32: add -cartB parameter
2018-01-03 22:28:21 +01:00
OV2
ce9683db7e
win32: merge multi rom load function
2018-01-03 22:12:06 +01:00
OV2
67d04aeb77
win32: only enable dynamic rate control checkbox for xaudio2
2018-01-03 21:08:08 +01:00
OV2
4c69595ffe
win32: add option to disable message scaling with epx
2018-01-03 21:08:08 +01:00
OV2
32e87fab07
win32: add dynamic rate control setting, implement for xaudio2
2017-11-28 20:54:30 +01:00
OV2
91f0caa516
win32: add volume control regular/turbo ( closes #258 )
2017-11-28 20:54:30 +01:00
Brandon Wright
7a2ca6dc2a
Update copyrights.
2017-11-17 16:00:58 -06:00
qwertymodo
7a1b270bb9
Allow fast-forwarding in games using the SPC7110 RTC
2017-10-24 22:16:54 -07:00
OV2
e014129b12
win32: rework CHECK_MEMORY_LEAKS to dump after static object deinit
2017-10-13 22:38:37 +02:00
OV2
17b3a81419
Fix some on-exit memory leaks
2017-10-13 22:38:37 +02:00
OV2
a95d69c051
Make DEBUGGER compile again (without APU debugger)
2017-10-10 20:04:22 +02:00
OV2
cb3ace471e
Rename IPS_DIR to PATCH_DIR, split cheats path in win32
2017-09-11 23:29:12 +02:00
qwertymodo
158b509bbb
Merge branch 'msu1-zip'
2017-09-03 14:56:32 -07:00
qwertymodo
9e804b4515
Add support for loading .msu1 packs as ROM files, if they actually contain a ROM file
2017-08-17 11:30:44 -07:00
OV2
f76df76071
win32: add custom state file name option
2017-08-17 18:11:30 +02:00
OV2
f815f25a00
win32: change define name, keep ifdefs to minimum, keep enum values
2017-04-17 13:57:49 +02:00
OV2
73c5e5623a
Merge branch 'ddraw-switch' of git://github.com/bonimy/snes9x
2017-04-17 12:56:07 +02:00
Nelson Garcia
aeba0086cc
DirectDraw compile switch
...
This puts all Directdraw-related code into a compile-time switch
'DIRECTDRAW_DEFINED'. To enable DirectDraw, you need to define this in
the snes9xw project file, and add a reference to drraw.lib in it too.
2017-04-02 16:12:55 -07:00
luigiblood
29fd944c83
[BS-X] Added Satellaview Folder on Win32 Settings window
2016-12-28 16:51:21 +01:00
OV2
fabce282db
win32: use local copy of filename, msu loading calls S9xGetFilename
2016-12-03 18:03:40 +01:00
OV2
e85bbeaf60
win32: check correct define
2016-12-03 18:03:40 +01:00
OV2
1aae8f9235
win32: fix some warnings
2016-11-27 18:47:41 +01:00
OV2
994698912a
Merge remote-tracking branch 'bsx/bsx'
2016-11-27 18:02:03 +01:00
luigiblood
50228801f1
[BS-X] Save Memory Pack option (Windows)
2016-11-23 23:38:21 +01:00