Commit Graph

185 Commits

Author SHA1 Message Date
Michael Moorman
efd1a6dd38 Updating POTFILES.in to replace .glade with .ui and add netplay translations 2011-09-28 03:55:19 -04:00
OV2
b4f07bc9be Add bps soft-patching support 2011-09-10 16:20:00 +02:00
OV2
b442002071 Win32: only display cg error message if shader file has been set 2011-09-09 23:54:09 +02:00
OV2
6ebc68c017 Win32: fix multirom dialog 2011-09-09 23:54:09 +02:00
adventureoflink
1a774e9f27 Fixed the dates, sorry for these constant one change and commit things, I need to work on that :/ 2011-08-29 00:19:32 -03:00
adventureoflink
cf6715c9e1 re-worded some of the Wii section, forgot to add this in the first two times, whoops 2011-08-29 00:09:51 -03:00
adventureoflink
a2b407dace Forgot to fix the PSP port's homepage to instead go to the Google Code page for the source code, my bad! 2011-08-29 00:08:08 -03:00
adventureoflink
9974967eef Fixed the formatting of the docs file, now it's at 80 characters/line again; fixed a few inconsistencies. 2011-08-29 00:07:05 -03:00
adventureoflink
e84f4f1a25 Changed the current version numbers to make this more up to date and to include a message about Zack discontinuing the PSP port. 2011-08-27 00:13:36 -03:00
zones
f141d498d9 G-NEXT combined image support 2011-07-20 21:03:03 +09:00
zones
1f4f1f06d9 G-NEXT add-on cart support (untested) 2011-07-18 22:11:30 +09:00
OV2
85cc112b44 Win32: add PREV support to cg meta shaders, clean up code 2011-07-03 23:12:41 +02:00
OV2
7dd4f944ee Win32: fix various meta shader problems and edge cases (themaister) 2011-07-03 20:42:28 +02:00
OV2
4d2fbc241a Win32: add support for cg meta shaders (currently opengl only) 2011-07-02 04:25:13 +02:00
OV2
3e84a2eaf4 Win32: remove legacy extentions from valid.ext 2011-06-09 19:15:57 +02:00
OV2
2872a71127 Win32: fix cheat dialog value entry 2011-05-13 10:02:12 +02:00
OV2
a13d50916d Win32: update cg matrix parameter on setviewport (d3d) 2011-05-13 09:46:43 +02:00
OV2
acfe6a53cc Win32: add frame counter to cg shader vars (Themaister) 2011-05-11 21:44:20 +02:00
OV2
54d8e77a96 Win32: add config option to disable OpenGL PBO usage 2011-05-08 03:39:25 +02:00
OV2
a4f56c08e7 Win32: merge BackgroundKeyGamekeys and BackgroundKeyHotkeys, add menu item 2011-05-08 01:41:33 +02:00
OV2
2c3b9f1f63 Win32: react to WM_DISPLAYCHANGE (hopefully without crashing) 2011-05-07 23:16:10 +02:00
OV2
f505626dda Win32: remove sync options from movie dialog; fix KEYUP handling for modifier keys; send CUSTKEYUP for background keypresses 2011-05-07 22:24:37 +02:00
OV2
0f6e8c3721 Win32: fix netplay connect 2011-05-07 18:35:11 +02:00
OV2
4571a0adfe Apply APUAllowTimeOverflow to Big Sky Trooper and Mechwarrior 3050 / Battletech 3050 (danieldematteis) 2011-05-07 03:36:43 +02:00
OV2
414782518b Win32: set HWND_TOPMOST for fullscreen window
Some graphic drivers seem to display the taskbar on non-viewport areas
if the window is not set to topmost.
2011-05-07 03:13:22 +02:00
OV2
0271051f41 Win32: add open override to _tfwopen (zlib 1.2.5) (gocha) 2011-05-07 03:11:42 +02:00
gocha
7ff42c90fd Modify zlib vcproj to support the latest version (zlib 1.2.5) 2011-05-07 02:53:01 +02:00
zones
6ca7a7e081 mac: add zlib.h 2011-05-06 09:39:21 +09:00
OV2
df37799e49 Win32: fix unicode snapshot loading 2011-05-06 01:19:30 +02:00
OV2
107b2ef921 Echo buffer always reads from apu ram 2011-05-05 18:05:05 +02:00
OV2
3a1aa9ddde Win32: fix open rom extension filters 2011-05-01 15:34:20 +02:00
OV2
f342d6b137 Apply APUAllowTimeOverflow to Porky Pig's Haunted Holiday 2011-05-01 15:33:37 +02:00
OV2
1482cae24d Win32: set viewport on device reset, clear image before image size changes 2011-04-30 01:26:42 +02:00
OV2
13e8c2dc34 Win32: fix custom rom dialog 2011-04-29 13:01:06 +02:00
OV2
3cd9a46f00 Apply APUAllowTimeOverflow to Mutant Chronicles - Doom Troopers (danieldematteis) 2011-04-24 15:38:10 +02:00
adventureoflink
3410479bff Forgot to mention Rakashazi's update of Snes9X EX, my bad! 2011-04-24 05:55:45 -07:00
zones
f51dca7a79 Update changes.txt 2011-04-24 15:15:13 +09:00
adventureoflink
df376d7041 Added in the newest contender to the Snes9X X-box scene: Snes9xbox! 2011-04-23 22:56:15 -07:00
OV2
2644641713 Expose apu debugger status; win32: expose apu debugger, add missing type 2011-04-20 19:23:39 +02:00
zones
c9cb2724d9 Simpler echo buffer fix 2011-04-20 22:33:12 +09:00
adventureoflink
a2bd5acf77 added a new part to the intro 2011-04-19 12:31:25 -07:00
adventureoflink
5a23307804 slightly re-made the intro 2011-04-19 12:24:46 -07:00
adventureoflink
5141d2c65e fixed some inconsistencies that I forgot to fix in the Android section as well, oops 2011-04-19 12:15:56 -07:00
adventureoflink
cac3256b62 fixed a couple more inconsistencies that I missed the first time, whoops 2011-04-19 12:12:38 -07:00
adventureoflink
37f4a9d594 Fixed a couple more inconsistencies 2011-04-19 12:11:17 -07:00
adventureoflink
aa8b1bf2a5 fixed a few inconsistencies and added a possible extra step to the PS3 running instructions. 2011-04-19 11:54:58 -07:00
adventureoflink
786aa469da Forgot to add the disclaimer to the PS3 section, my bad!
Added some more detailed instructions on how to get each port going.Added a nice intro to the file as well.
2011-04-19 11:25:01 -07:00
adventureoflink
5330bed74e Condensed all the Googling into a disclaimer for each port; hopefully this'll make it easier to read. 2011-04-19 09:55:30 -07:00
adventureoflink
1dc12afab1 Removed SparroHawc's Android port of Snes9X, and converted the file to the standard 80 characters per line format 2011-04-19 09:45:57 -07:00
zones
fc7a79b2bb Add ports list doc (adventure_of_link) / Add APU debugger / Fix the issue that echo breaks the boot ROM 2011-04-19 23:02:08 +09:00