Commit Graph

68 Commits

Author SHA1 Message Date
BearOso
f9374e527b Update glslang to bleeding edge. 2023-03-10 17:24:40 -06:00
BearOso
259dfd07ae Vulkan support.
Gtk port support. Breaks other platforms.
2023-03-07 13:58:21 -06:00
BearOso
fe5fbb0c80 Gtk: Fix compile with moved deps. 2022-03-18 15:49:54 -05:00
BearOso
88f4d66de8 Move GPU related submodules to external. 2022-03-18 15:49:29 -05:00
BearOso
e58c16351c Shaders: Use C++ style struct types.
Supresses non-C-compatible warnings.
2020-08-07 14:59:03 -05:00
BearOso
4973d625ba Shaders: Bump glslang version to latest stable. 2020-08-07 14:51:30 -05:00
BearOso
668f1d967b Shaders: Compile correct GLSL version on legacy.
OpenGL versions below 3.3 will use GLSL version 1.50.
This lets slang shaders work on earlier versions.
2020-08-07 14:08:51 -05:00
BearOso
6e9cfce6f1 Gtk/Shaders: Use embedded copy of glslang. 2020-07-29 18:32:46 -05:00
Brandon Wright
730597e12f Add glslang to shaders directory. 2020-07-28 17:25:27 -05:00
Brandon Wright
e17ff69533 Gtk: Switch codebase to gtkmm.
GTK: Remove support for GTK+ 2.0.

GTK 3 is stable and widespread enough now.

GTK: Rearrange headers to eliminate gtk_s9xcore.h

Gtk: Initial gtkmm conversion work.

Gtk: More gtkmm conversion and bug fixing.

Gtk: More gtkmm fixes.

Gtk: More Fixes

OpenGL no longer creates a second window.
Accelerators are fixed.

Gtk: More fixes

Removed GLX context dependency on Gtk.

Gtk: Fix formatting.

Gtk: Remove a #pragma once
2020-07-17 14:48:34 -05:00
Brandon Wright
38bcabff68 Shaders: Use const char * for filenames. 2020-06-30 16:53:52 -05:00
Dan Church
c5bd183b2b
Fix GCC unused function/variable warnings 2019-11-14 10:39:02 -06:00
Brandon Wright
c393694ed0 Shaders: Don't save "undefined" parameters.
Retroarch doesn't understand these, so presets saved that way aren't
compatible.
2019-09-30 16:02:18 -05:00
Brandon Wright
3c24e57105 GTK: Include copy of default glslang resources. 2019-09-08 15:16:55 -05:00
Brandon Wright
16ca2f95c8 slang: Macro out printuniforms function. 2019-06-23 16:44:03 -05:00
Brandon Wright
b6fcbe0f46 Shaders: Use GL_X_MIPMAP_X with mipmap_input. 2019-04-03 18:32:17 -05:00
Brandon Wright
0d137c1224 Save mipmap_input parameter to custom config. 2019-03-24 15:57:59 -05:00
OV2
51e7da6751 Get rid of some more warnings 2019-02-23 15:01:59 +01:00
Brandon Wright
4bd0fd5bf7 GTK: Use system DefaultTBuiltInResource. 2019-02-22 10:57:45 -06:00
Brandon Wright
34970d3e2a Use C++ initialize function. 2019-02-18 18:28:00 -06:00
Brandon Wright
1222518dc4 Update SPIRV-Cross. 2019-02-18 17:22:13 -06:00
Brandon Wright
c74b643554 Shaders: MSVC wants this explicit. 2019-01-30 12:53:47 -06:00
Brandon Wright
a3149db714 Shaders: Remove 10-bit format identifiers. 2019-01-30 12:50:33 -06:00
Brandon Wright
4942c0560c Formatting. 2019-01-30 10:39:18 -06:00
Brandon Wright
fc31f47fc2 Shaders: Scan source code in as few passes as possible.
Improves loading time of crt-royale significantly.
2019-01-30 10:25:19 -06:00
Brandon Wright
f825f14a06 Shaders: Try to clean up in case we reuse GLSLShader. 2019-01-29 17:49:40 -06:00
Brandon Wright
3426f146f1 Shaders: Oops. Add scale check to Y, too. 2019-01-27 20:26:56 -06:00
Brandon Wright
9b67d0ad8b Shaders: Use mipmap_input flag. 2019-01-27 20:14:28 -06:00
Brandon Wright
5fc0271330 Shaders: Show errors on file load with name in "". 2019-01-27 19:12:42 -06:00
Brandon Wright
9523f10518 Add license stub. 2019-01-27 18:00:37 -06:00
Brandon Wright
8c8805da40 Slang: Implement feedback support. See below.
This uses a complex workaround because we normally draw the last
pass straight to the screen. Now, only in the event that feedback is
enabled and only if the last pass uses it, we draw to a texture and use
glBlitFramebuffer to draw to the screen (saved_framebuffer) instead.
2019-01-27 17:43:22 -06:00
Brandon Wright
58e1bfadfa Revert "Revert "Slang: Feedback support. Doesn't completely work yet.""
This reverts commit 814323513d.
2019-01-27 16:28:18 -06:00
Brandon Wright
814323513d Revert "Slang: Feedback support. Doesn't completely work yet."
This reverts commit 9536daa09b.
2019-01-26 18:13:32 -06:00
Brandon Wright
9536daa09b Slang: Feedback support. Doesn't completely work yet.
We don't commit the last stage to a texture any more, so feedback can't
read it. That would need to be reverted for this to work.
2019-01-26 17:57:03 -06:00
Brandon Wright
d316da9a5c Slang: Opposite of what it was before. This is correct. 2019-01-26 11:52:24 -06:00
Brandon Wright
d0bc12522b Slang: This isn't right, actually. 2019-01-25 20:29:16 -06:00
Brandon Wright
65b38ed36b Revert "Shaders: Trim whitespace and comments on preset strings."
This reverts commit 4c3d886dab.
2019-01-25 20:09:06 -06:00
Brandon Wright
02be8ba1f2 Shaders: Add support for grayscale PNGs
GTK+: Fix invalid texture clear.
2019-01-25 20:01:52 -06:00
Brandon Wright
4c3d886dab Shaders: Trim whitespace and comments on preset strings.
Report some file open failures.
2019-01-25 18:51:50 -06:00
Brandon Wright
61f5141bcc Sizes were backwards.
GTK+: Fix .slangp custom extension.
2019-01-25 17:54:55 -06:00
Brandon Wright
febae438c6 Add SPIRV-Cross submodule. 2019-01-25 13:39:13 -06:00
Brandon Wright
01f4fed8b5 Slang shader support. 2019-01-25 13:28:24 -06:00
Brandon Wright
0e559cd046 Don't use move on return value. 2019-01-18 15:14:32 -06:00
Brandon Wright
2b5d9af6ca More prep of shader files. 2019-01-13 15:52:32 -06:00
Brandon Wright
8c24f6d49f Check for CR in correct string. 2019-01-08 20:17:08 -06:00
Brandon Wright
4207ddc9d2 Simplify shader string handling a bit. 2019-01-08 19:44:43 -06:00
Brandon Wright
405aee6d1e Clean up shader files a bit. 2019-01-08 17:18:17 -06:00
Brandon Wright
51909e0cb4 Fix PNG usage without preprocessor check. 2019-01-04 10:52:11 -06:00
Brandon Wright
f0ddb097f9 Mark all of GTK+ with header stub, and a couple others. 2018-11-15 17:42:29 -06:00
Brandon Wright
b84a8fbd5b glsl: Use core-compatible OpenGL calls.
* Remove glTexCoordPointer because it wasn't affecting anything
anyway.
* Use GL_TRIANGLE_STRIP instead of deprecated GL_QUADS.
2018-10-27 18:00:15 -05:00