Commit Graph

642 Commits

Author SHA1 Message Date
qwertymodo
fe6047213b Fix a byte-masking error in byuu's APU causing issues in Dark Law, Haisei Mahjongg, and Super Pinball 2017-06-27 16:25:25 -07:00
OV2
a9aa8751a1 Correct unzStream revert 2017-06-12 22:39:59 +02:00
OV2
b3b38a6d1a Remove unnecessary msu1 reset 2017-06-12 21:52:36 +02:00
OV2
b22f5b5c44 Merge branch 'msu1-zip' 2017-06-12 21:52:26 +02:00
OV2
0df033d3b7 Fix MSU1 audio 2017-06-12 21:50:02 +02:00
OV2
b9b2f84315 win32: do not change current directory in S9xGetDirectory 2017-06-12 20:58:55 +02:00
OV2
243ab97806 Switch to anomie's version of hires pixel with correct placement 2017-06-11 23:50:43 +02:00
OV2
382a17ad1c win32: do not try to reset device if minimized 2017-06-11 23:09:07 +02:00
Brandon Wright
d441856303 Silence -Wimplicit-fallthrough with comments. 2017-06-04 10:05:30 -05:00
bearoso
42cda57ff9 Merge pull request #203 from jristz/patch-1
Update es.po again
2017-06-03 17:24:01 -05:00
Pablo Lezaeta Reyes [pˈaβ̞lo lˌe̞θaˈeta rˈejɛ]
cacaea2057 Update es.po 2017-05-28 17:22:32 -04:00
Pablo Lezaeta Reyes [pˈaβ̞lo lˌe̞θaˈeta rˈejɛ]
a3fc154ed0 Update es.po 2017-05-28 17:21:42 -04:00
Pablo Lezaeta Reyes [pˈaβ̞lo lˌe̞θaˈeta rˈejɛ]
2d628d2abb Update es.po again
Update the spanish translation chanign a "fake friend" and adding the hi/lorom translatables

Signed-off-by: Pablo Lezaeta Reyes <prflr88@gmail.com>
2017-05-28 17:19:59 -04:00
Brandon Wright
9f84ba9d0f Attempt to fix RAM mapping for Light Fantasy. 2017-05-27 15:55:39 -05:00
Brandon Wright
c22622806d Circuit USA timing hack. 2017-05-21 16:33:17 -05:00
bearoso
737caf908b Merge pull request #198 from jristz/patch-1
Fix a weird thing on the build system
2017-05-16 08:57:18 -05:00
Pablo Lezaeta Reyes [pˈaβ̞lo lˌe̞θaˈeta rˈejɛ]
36a0d5ae67 Fix a weir thing on the build system
Aparently make and MSGFMT don't like that extra line.
2017-05-15 23:52:48 -04:00
Brandon Wright
4da500eebb Update changes.txt. 2017-05-15 17:30:15 -05:00
bearoso
42c4044713 Merge pull request #197 from jristz/master
Update spanish translation with slot9 and misc changes
2017-05-15 17:24:50 -05:00
Pablo Roberto Frnacisco Lezaeta Reyes
c7563eec5e Update spanish translation with slot9 and misc changes
Signed-off-by: Pablo Roberto Frnacisco Lezaeta Reyes <prflr88@gmail.com>
2017-05-14 22:30:58 -04:00
bearoso
1188fa2a1e Merge pull request #190 from YamashitaRen/master
GTK: Add a 10th save slot (Slot 9).
2017-05-06 18:47:54 -05:00
Brandon Wright
93b5f11641 Fix environment variable name. 2017-05-06 18:43:36 -05:00
Brandon Wright
83c7378e7d Start list of changes for 1.55. 2017-05-06 18:40:23 -05:00
Brandon Wright
75b867128b Support XDG config directory. 2017-05-06 18:39:01 -05:00
Brandon Wright
4c2b41e6f2 Update version number to 1.55. 2017-05-06 18:02:01 -05:00
OV2
76c2d05187 win32: remove cg toolkit requirement for compilation 2017-04-29 19:51:30 +02:00
OV2
b0aee28375 win32: update compile instructions 2017-04-29 18:13:57 +02:00
OV2
93c65d9253 win32: remove FMOD and FMOD_EX 2017-04-29 18:13:57 +02:00
OV2
3910291e95 win32: remove non-unicode configurations 2017-04-29 18:13:57 +02:00
OV2
2f612954cd win32: remove asm defines from zlib project 2017-04-29 18:13:57 +02:00
OV2
d3075fe684 win32: rename project to lowercase 2017-04-29 18:13:57 +02:00
Nelson Garcia
e047696792 Reference gitignore in solution
This change makes .gitignore viewable in snes9xw.sln. It also updates
the solution to be opened in Visual Studio 2017 by default. This doesn't
prevent it from being opened in VS15 for those not ready to make the
switch.
2017-04-29 18:13:57 +02:00
Nelson Garcia
939423129d VS2017 solutions update (Please read description)
PLEASE TEST IN WINDOWS 7 AND WINDOWS XP BEFORE MERGING

Update windows solution files to VS 2017.

This also removes the MASM build commands from the zlib project. Having
this only makes buiding the source harder for new users, and it
ultimately isn't necessary.

The changes also rearrange the snesn9x project's <IncludePath> and
<LibraryPath> from (Include);(DirectX);(Cg) to (DirectX);(Cg);(Include).
These changes reflect the original library path order. The modification
I made beforehand could have affected XP builds and I didn't have a
chance to test this before merging.
2017-04-29 18:13:57 +02:00
Nelson Garcia
8e623a3f0e ignore snes9x files
add snes9x program-generated files to .gitignore
2017-04-29 18:13:57 +02:00
Nelson Garcia
1161fb2b06 Added gitignore.
Added generated .gitignore file from https://www.gitignore.io using
keywords 'C', 'C++', 'VisualStudio'
2017-04-29 18:13:57 +02:00
Yamashita Ren
6d814fc209 Merge branch 'master' of https://github.com/snes9xgit/snes9x 2017-04-28 00:46:42 +02:00
bearoso
e8da19daa5 Merge pull request #192 from jristz/master
fix errata
2017-04-26 09:21:37 -05:00
Pablo Roberto Francisco Lezaeta Reyes
ad2e5de616 fix errata
Signed-off-by: Pablo Roberto Francisco Lezaeta Reyes <prflr88@gmail.com>
2017-04-26 00:57:37 -03:00
Yamashita Ren
5519a00241 GTK: Add a 10th save slot (Slot 9).
Reorganizing save slots section of snes9x.ui while I'm at it.
2017-04-25 21:45:30 +02:00
bearoso
3cb22aa9e3 Merge pull request #189 from jristz/master
New strings from master
2017-04-25 09:44:36 -05:00
Brandon Wright
92cc3dbc2a Allocate preferences on the stack to try and fix double free. 2017-04-25 09:40:36 -05:00
Pablo Roberto Francisco Lezaeta Reyes
3704b1cf1c New strings from master"
Signed-off-by: Pablo Roberto Francisco Lezaeta Reyes <prflr88@gmail.com>
2017-04-25 04:13:57 -03:00
OV2
898e204fcf Add missing includes 2017-04-17 14:43:32 +02:00
OV2
09999378ac win32: increase dropdown width 2017-04-17 14:02:51 +02:00
OV2
1b3a4d024e win32: add linker pragma 2017-04-17 13:58:16 +02:00
OV2
f815f25a00 win32: change define name, keep ifdefs to minimum, keep enum values 2017-04-17 13:57:49 +02:00
OV2
73c5e5623a Merge branch 'ddraw-switch' of git://github.com/bonimy/snes9x 2017-04-17 12:56:07 +02:00
OV2
4c87a84328 Release bsx streams on reset 2017-04-17 12:46:20 +02:00
OV2
51dfeeac9e Merge branch 'bsxrebase' of git://github.com/LuigiBlood/snes9x 2017-04-17 12:33:12 +02:00
Nelson Garcia
aeba0086cc DirectDraw compile switch
This puts all Directdraw-related code into a compile-time switch
'DIRECTDRAW_DEFINED'. To enable DirectDraw, you need to define this in
the snes9xw project file, and add a reference to drraw.lib in it too.
2017-04-02 16:12:55 -07:00