OV2
3910291e95
win32: remove non-unicode configurations
2017-04-29 18:13:57 +02:00
OV2
2f612954cd
win32: remove asm defines from zlib project
2017-04-29 18:13:57 +02:00
OV2
d3075fe684
win32: rename project to lowercase
2017-04-29 18:13:57 +02:00
Nelson Garcia
e047696792
Reference gitignore in solution
...
This change makes .gitignore viewable in snes9xw.sln. It also updates
the solution to be opened in Visual Studio 2017 by default. This doesn't
prevent it from being opened in VS15 for those not ready to make the
switch.
2017-04-29 18:13:57 +02:00
Nelson Garcia
939423129d
VS2017 solutions update (Please read description)
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PLEASE TEST IN WINDOWS 7 AND WINDOWS XP BEFORE MERGING
Update windows solution files to VS 2017.
This also removes the MASM build commands from the zlib project. Having
this only makes buiding the source harder for new users, and it
ultimately isn't necessary.
The changes also rearrange the snesn9x project's <IncludePath> and
<LibraryPath> from (Include);(DirectX);(Cg) to (DirectX);(Cg);(Include).
These changes reflect the original library path order. The modification
I made beforehand could have affected XP builds and I didn't have a
chance to test this before merging.
2017-04-29 18:13:57 +02:00
Nelson Garcia
8e623a3f0e
ignore snes9x files
...
add snes9x program-generated files to .gitignore
2017-04-29 18:13:57 +02:00
Nelson Garcia
1161fb2b06
Added gitignore.
...
Added generated .gitignore file from https://www.gitignore.io using
keywords 'C', 'C++', 'VisualStudio'
2017-04-29 18:13:57 +02:00
bearoso
e8da19daa5
Merge pull request #192 from jristz/master
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fix errata
2017-04-26 09:21:37 -05:00
Pablo Roberto Francisco Lezaeta Reyes
ad2e5de616
fix errata
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Signed-off-by: Pablo Roberto Francisco Lezaeta Reyes <prflr88@gmail.com>
2017-04-26 00:57:37 -03:00
bearoso
3cb22aa9e3
Merge pull request #189 from jristz/master
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New strings from master
2017-04-25 09:44:36 -05:00
Brandon Wright
92cc3dbc2a
Allocate preferences on the stack to try and fix double free.
2017-04-25 09:40:36 -05:00
Pablo Roberto Francisco Lezaeta Reyes
3704b1cf1c
New strings from master"
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Signed-off-by: Pablo Roberto Francisco Lezaeta Reyes <prflr88@gmail.com>
2017-04-25 04:13:57 -03:00
OV2
898e204fcf
Add missing includes
2017-04-17 14:43:32 +02:00
OV2
09999378ac
win32: increase dropdown width
2017-04-17 14:02:51 +02:00
OV2
1b3a4d024e
win32: add linker pragma
2017-04-17 13:58:16 +02:00
OV2
f815f25a00
win32: change define name, keep ifdefs to minimum, keep enum values
2017-04-17 13:57:49 +02:00
OV2
73c5e5623a
Merge branch 'ddraw-switch' of git://github.com/bonimy/snes9x
2017-04-17 12:56:07 +02:00
OV2
4c87a84328
Release bsx streams on reset
2017-04-17 12:46:20 +02:00
OV2
51dfeeac9e
Merge branch 'bsxrebase' of git://github.com/LuigiBlood/snes9x
2017-04-17 12:33:12 +02:00
Nelson Garcia
aeba0086cc
DirectDraw compile switch
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This puts all Directdraw-related code into a compile-time switch
'DIRECTDRAW_DEFINED'. To enable DirectDraw, you need to define this in
the snes9xw project file, and add a reference to drraw.lib in it too.
2017-04-02 16:12:55 -07:00
luigiblood
83367d3439
Make LAST_DIR actually last one
2017-03-24 18:11:49 +01:00
bearoso
800a7e8e13
Merge pull request #176 from marcosfrm/unix-ldflags
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Unix: obey LDFLAGS on linking
2017-02-26 11:12:20 -06:00
Marcos Mello
359b906b69
Unix: obey LDFLAGS on linking
2017-02-26 10:16:39 -03:00
OV2
8edbeaaf9a
Merge git://github.com/bonimy/snes9x
2017-02-20 20:40:34 +01:00
Nelson Garcia
4800633821
Easy windows build support
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Added and modified VS project files to more easily get started building
and working with s9x in the Windows VS environment.
2017-02-17 20:52:11 -08:00
Nelson Garcia
d432fb77ef
Conditional exclusion of WIN_FMODEX_OPENAL_DRIVER
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FMODEX removed support for FMOD_OUTPUTTYPE_OPENAL after V4.31.00 (refer
to http://upstream.rosalinux.ru/diffs/fmod/43100_to_43101/diff.html ).
Therefore, the case for WIN_FMODEX_OPENAL_DRIVER is ignored when using
versions of FMODEx that no longer support it.
2017-02-17 19:37:42 -08:00
Nelson Garcia
ac9e3f2094
Merge remote-tracking branch 'refs/remotes/snes9xgit/master'
2017-02-17 19:33:36 -08:00
Nelson Garcia
eea199b20c
ANSI support for dxerr
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Legacy implementration of dxerr for snes9x only had Unicode support.
These changes add NASI support as well.
2017-02-17 19:27:11 -08:00
Brandon Wright
e76db58548
Revert "Revert hires pixel logic to anomie's version"
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This reverts commit 795542de2b
.
2017-02-08 11:28:52 -06:00
luigiblood
54515ca8e6
[BS-X] Fix Date & Time
2016-12-29 00:48:35 +01:00
luigiblood
29fd944c83
[BS-X] Added Satellaview Folder on Win32 Settings window
2016-12-28 16:51:21 +01:00
luigiblood
4d32000874
[BS-X] Satellaview Signal Data File Support
2016-12-28 16:43:10 +01:00
OV2
f729b6fe42
Merge pull request #157 from qwIvan/patch-1
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fixed typo
2016-12-16 22:02:57 +01:00
qwIvan
e3cd20f791
fixed typo
2016-12-12 13:59:20 +08:00
Brandon Wright
bbeb13c2f0
Use 32040hz sample rate in libretro to avoid resampling.
2016-12-10 10:52:05 -06:00
Brandon Wright
cf846e0c56
Use 32040hz with more consistency.
2016-12-09 17:50:50 -06:00
qwertymodo
6b46ed0d00
Fix MSU-1 refactor breaking builds on some systems
2016-12-08 13:17:34 -08:00
qwertymodo
38c9ef94ee
Merge branch 'master' of https://github.com/snes9xgit/snes9x
2016-12-06 21:19:26 -08:00
qwertymodo
907cf3efa8
Unload MSU-1 files on reset
2016-12-06 21:19:23 -08:00
OV2
fabce282db
win32: use local copy of filename, msu loading calls S9xGetFilename
2016-12-03 18:03:40 +01:00
OV2
2bd6fd867b
Properly close stream objects
2016-12-03 18:03:40 +01:00
OV2
e85bbeaf60
win32: check correct define
2016-12-03 18:03:40 +01:00
Brandon Wright
c5965f897a
Fix wording when minizip library isn't found.
2016-11-28 14:01:18 -06:00
OV2
1aae8f9235
win32: fix some warnings
2016-11-27 18:47:41 +01:00
OV2
2fe115c276
win32: move msu files to apu files
2016-11-27 18:05:28 +01:00
OV2
994698912a
Merge remote-tracking branch 'bsx/bsx'
2016-11-27 18:02:03 +01:00
luigiblood
ff05060f01
[BS-X] Making sure there's enough space in ROM memory, simple precaution
2016-11-24 03:28:05 +01:00
luigiblood
3d38857b44
[BS-X] Make Empty Memory Pack if loaded from Multi Cart menu
...
(This is a conscious choice. It means no empty Memory Pack will be made if loaded like a regular ROM, which is fine.)
2016-11-24 03:19:36 +01:00
luigiblood
50228801f1
[BS-X] Save Memory Pack option (Windows)
2016-11-23 23:38:21 +01:00
luigiblood
17fa454a1e
[BS-X] Fix SA-1 map
2016-11-23 21:47:02 +01:00