Commit Graph

543 Commits

Author SHA1 Message Date
OV2
3c28cbf514 win32: add device selection to WaveOut 2019-02-12 19:42:03 +01:00
OV2
28f8ac8341 win32: correct audio buffer size values 2019-02-12 19:42:03 +01:00
Brandon Wright
0772e3828c win32: WaveOut: Add underrun recovery and buffer size min. 2019-02-12 12:32:47 -06:00
OV2
4aa65d1df6 win32: move sound sync to sound drivers 2019-02-12 17:56:01 +01:00
OV2
761c41ba85 win32: set volume in WaveOut 2019-02-12 17:51:47 +01:00
OV2
bbc4bd2d9d win32: remove DirectSound, hook up WaveOut 2019-02-12 17:09:59 +01:00
Alias Letterman
bb0a66b7f9 win32: WaveOut: Fix dumb mistake. 2019-02-11 19:45:45 -06:00
Alias Letterman
ed3beae304 win32: Add a WaveOut driver. 2019-02-11 18:45:45 -06:00
Alias Letterman
893c719ef4 win32: Process input after waiting for SoundSync. 2019-02-11 12:30:32 -06:00
Alias Letterman
fcbf046b01 win32: Align some dialog positions. 2019-02-11 12:28:58 -06:00
OV2
3c928d0824 win32: remove nonexistent options 2019-02-11 17:45:08 +01:00
OV2
5fdfef70d9 win32: remove some warnings 2019-02-11 17:32:26 +01:00
Alias Letterman
b1039e7c65 Fix Windows build. Tweak XAudio a bit. 2019-02-09 16:46:08 -06:00
Brandon Wright
d8579ff9cb win32: XAudio2: Allow partially filling sample blocks.
Use minimal Snes9x-side buffer with XAudio2.
2019-02-06 17:29:46 -06:00
Brandon Wright
28d668fff7 win32: Shaders: Save parameters and restore on cancel.
Also, change "Parameters" button to "Parameters..." to indicate
it opens a dialog box.

Adjust the spacing and remove the message about custom shader files.
2019-02-02 19:08:19 -06:00
Brandon Wright
b46a954874 Revert "win32: Shaders: Save parameters and restore on cancel."
This reverts commit 93a4cdea96.
2019-02-02 19:07:36 -06:00
Brandon Wright
93a4cdea96 win32: Shaders: Save parameters and restore on cancel.
Also, change "Parameters" button to "Parameters..." to indicate
it opens a dialog box.
2019-02-02 16:50:24 -06:00
OV2
7045cd8478 win32: pass around active shader to parameter dialog 2019-02-01 22:41:29 +01:00
OV2
1ea9bcf560 win32: let shader param dialog save slangp 2019-02-01 22:33:24 +01:00
OV2
47dce09600 win32: only reload shader if filename changes 2019-02-01 00:07:52 +01:00
OV2
1dc7eec15d win32: display slang shaders in selection dialog 2019-01-31 23:18:18 +01:00
OV2
cdf2061612 win32: adjust glslang projects to use same intermed/output folders 2019-01-31 22:57:23 +01:00
OV2
8c677dd91e win32: add glslang submodule, compile with USE_SLANG 2019-01-31 22:44:34 +01:00
Brandon Wright
a569fbeabc Typo fix. 2019-01-29 17:23:56 -06:00
OV2
5b01fa2dc1 win32: make _twfullpath work with NULL destination 2019-01-15 23:23:39 +01:00
OV2
4ede9b18cc win32: remove non existing header from project 2019-01-15 23:23:15 +01:00
OV2
29241c9cde win32: update compile txt to include dxmath and remove ddraw hint 2019-01-13 13:55:47 +01:00
OV2
625448333b win32: return before restoring old output device on ok (fixes #471) 2018-12-29 15:28:43 +01:00
Brandon Wright
881d64c2e9 Move ChangeInputDevice after controller option set. 2018-12-18 19:22:29 -06:00
Brandon Wright
4b2ce429cd win32: Try to propagate controller enabled state. 2018-12-18 19:15:36 -06:00
Brandon Wright
5edd667f11 win32: Disable controller port 2 if controller 2 is disabled. 2018-12-18 16:48:50 -06:00
OV2
3e95c7f052 win32: get rid of some more warnings 2018-12-15 19:28:14 +01:00
OV2
879ad3e119 win32: do not immediately apply automatic input rate checkbox 2018-12-15 19:28:14 +01:00
OV2
3832ec3607 win32: add audio device selection (xaudio2 only for the moment) 2018-12-15 19:28:08 +01:00
OV2
a8119d531a win32: remove unused xml class 2018-12-15 14:10:19 +01:00
OV2
1634fe33f7 win32: disable winxp deprecation warnings 2018-12-14 23:54:20 +01:00
Brandon Wright
18d52cd0f5 Bump version number to 1.58. 2018-12-13 11:58:33 -06:00
Brandon Wright
68e13e9044 Remove useless 'register' storage class.
It's deprecated, and any compiler we use now ignores it.
2018-11-17 15:02:37 -06:00
Brandon Wright
5f56cadafb Use a license stub everywhere.
This points to the full license in the root directory.
2018-11-15 17:31:39 -06:00
Brandon Wright
e5aed9f8d5 Update 1.56.2 to 1.57 everywhere but appveyor. 2018-11-08 19:00:36 -06:00
Brandon Wright
18535e99e2 win32: Add a colorful icon resource. 2018-11-06 19:22:06 -06:00
OV2
6c9bd1a580 win32: remove hires option (closes #348) 2018-11-06 22:18:55 +01:00
OV2
28c04cfc31 win32: align offset with gtk/libretro 2018-11-01 23:22:21 +01:00
OV2
24c29e281a win32: cut ext height from top and botton, center regular (fixes #443) 2018-11-01 23:01:07 +01:00
OV2
63126dfc48 win32: remove bogus height reduction 2018-10-31 20:54:57 +01:00
Brandon Wright
8b49ab2f5f win32: Disable bg toggle keys by default. 2018-10-30 16:45:02 -05:00
Brandon Wright
daee29865f win32: add InitialSnapshotFilename support. 2018-10-03 17:06:41 -05:00
CRINKLE-PC\sloan
e0d88d435f Swap joypads over Netplay
Someone smarter than me can probably figure out a more "proper" way to do this, but I hate RetroArch and wanted an easy way to Swap P1 and P2 without both players having to press the button at the same time.
2018-08-31 19:59:09 -07:00
retrotalker
e280b25ff1
appveyor libretro 2018-08-27 14:12:27 -05:00
OV2
c474f081ad win32: fix compile with newest studio 2017 2018-08-25 19:51:42 +02:00
OV2
67effe4b42 win32: add dx9 error dialog with download link 2018-08-14 21:30:48 +02:00
OV2
72686f0f76 win32: get rid of some warnings 2018-08-07 18:37:14 +02:00
OV2
55e5cd6272 win32: switch to DirectXMath to remove d3d9x dependency, remove HLSL 2018-08-07 18:37:14 +02:00
Brandon Wright
6d15bf7d94 Make interpolation config a little cleaner.
Add config file option to all ports.
2018-08-06 12:31:07 -05:00
OV2
cb5b6651f4 win32: save custom rom dialog position and column sizes 2018-07-03 22:39:20 +02:00
OV2
b65b07112c win32: only enable cheat if it was valid 2018-07-03 20:42:11 +02:00
OV2
2a3cafb6b2 win32: use WM_CLOSE when exiting via menu (fixes #349) 2018-06-28 14:29:03 +02:00
OV2
dfaae04670 win32: make custom rom dialog resizable, reactivate splitter 2018-06-24 16:18:50 +02:00
OV2
44eb9c7926 win32: include ddraw libs, compile with ddraw support by default 2018-06-24 13:12:59 +02:00
OV2
f2c9386f9f win32: move shader param dialog to VideoDriver container 2018-06-19 22:36:50 +02:00
Brandon Wright
de593cbe6f Bump version number to 1.56.2. Update changes.txt. 2018-06-16 17:10:13 -05:00
Brandon Wright
c28a86dfd0 win32: Allow disabling of NTSC Filter Scanlines. 2018-06-16 16:35:56 -05:00
Brandon Wright
f10e8d1114 When image is below 1x scale, don't use integer scaling. 2018-06-16 14:25:58 -05:00
OV2
6c4954c5be win32: clear extra line when doubling for blargg so that mixing does not
access random bytes (fixes #332)
2018-06-13 14:55:38 +02:00
Brandon Wright
094cb425b8 win32: Add integer scaling option. 2018-06-12 17:50:24 -05:00
Brandon Wright
3578139270 Bump version number. 2018-06-07 16:02:48 -05:00
Brandon Wright
83480765f1 Sanity check input rate better. 2018-06-07 15:49:41 -05:00
Brandon Wright
4b6130262e win32: Populate cheat dialog in correct order. 2018-06-07 15:23:23 -05:00
Brandon Wright
692c8f58b7 Sanity check automatic input rate for deviations > 5%. 2018-06-07 09:43:29 -05:00
Brandon Wright
dbb91e0ef7 Update readme-windows.txt. 2018-06-06 15:33:08 -05:00
kps501
239404d28b
add macs rifle controller (win32) 2018-06-04 01:45:53 +00:00
Brandon Wright
642ce83e47 Switch back to .cht format. Update to byuu's new form. 2018-06-03 18:02:48 -05:00
Brandon Wright
315c606e94 Update readme-windows.txt slightly. 2018-05-31 17:34:00 -05:00
OV2
d7ff305c96 Expose debug command to ports 2018-05-31 12:53:38 +02:00
bearoso
fb7c599bd4
Load glGetString before trying to use it. 2018-05-29 16:20:54 -05:00
Brandon Wright
2b4806b9ca Support loading with older functions. 2018-05-29 16:14:16 -05:00
OV2
18fb82c2b6 win32: add superfx speed setting 2018-05-29 20:47:21 +02:00
Brandon Wright
171a20cb6d Use some more compatible OpenGL version checking. 2018-05-28 18:40:29 -05:00
OV2
1cd8d65705 win32: clear sound buffer when not using default frame time (fixes #310) 2018-05-28 12:04:35 +02:00
Brandon Wright
eb82a9f706 Load QueryDisplayConfig symbols on-demand. 2018-05-27 17:56:53 -05:00
Brandon Wright
b64eaba633 Bump version number, except Appveyor. 2018-05-25 16:01:02 -05:00
Brandon Wright
20bd60a3c6 Update copyright dates. 2018-05-25 15:44:52 -05:00
OV2
75b76e3bb7 win32: add up/down controls to all parameters 2018-05-25 22:24:32 +02:00
OV2
2a685b558c win32: hide gfx dialog while displaying parameter dialog, disable button
when shaders are disabled
2018-05-25 20:56:21 +02:00
Brandon Wright
98d3d276d5 Add automatic input rate adjustment to win32. 2018-05-24 18:52:43 -05:00
OV2
636ac85b85 win32: free allocated full path 2018-05-24 18:22:20 +02:00
OV2
ba76c1c2be win32: handle unicode when loading glsl shaders 2018-05-24 18:19:00 +02:00
OV2
4b770e0997 win32: add missing parameter dialog files 2018-05-24 18:12:35 +02:00
OV2
c72675a03b win32: handle shader loading errors 2018-05-24 16:14:50 +02:00
OV2
ec5980b1af win32: reset texture size vars on deinit and creation 2018-05-24 15:54:06 +02:00
OV2
9a78a04a90 win32: properly adjust height for filters (fixes #305) 2018-05-24 15:54:06 +02:00
OV2
06f84ee6b3 win32: add shader parameters dialog 2018-05-24 15:54:06 +02:00
OV2
a911503d4a win32: restore old style OGL .shader support 2018-05-22 21:43:51 +02:00
OV2
69f5e03ac5 win32: use npot textures in OGL if available, use glsl viewport callback 2018-05-22 21:30:59 +02:00
OV2
3b5ca2397b win32: do not overwrite glsl output 2018-05-22 21:26:38 +02:00
OV2
ad2c72d26c win32: fist step glsl shaders 2018-05-20 20:51:20 +02:00
OV2
f883561d11 win32: use bilinear setting in core 2018-05-20 20:51:20 +02:00
OV2
af71ef55cd win32: switch to OpenGL Loader Generator files 2018-05-20 20:51:20 +02:00
OV2
94f90fc94b win32: use rewinding setting in core 2018-05-20 20:51:20 +02:00
OV2
870b6fd77f win32: allow additional options via msbuild 2018-05-20 20:51:20 +02:00
OV2
0c1976b0ef win32: correctly delete cheats (fixes #290) 2018-05-08 18:34:28 +02:00
Brandon Wright
f51734d68c d3d: only lock a small region in case the driver tries to readback. 2018-05-06 11:05:09 -05:00
Brandon Wright
113a43c4cd win32: Add a reduce input lag option for OpenGL and Direct3D. 2018-05-05 16:31:54 -05:00
OV2
4733942460 win32: disable hotplugging, add menu entry to detect gamepad changes 2018-05-05 18:29:27 +02:00
OV2
5593fb762a win32: add option to ignore hotkeys from keyboard with backgroundinput 2018-05-05 18:28:49 +02:00
OV2
14d5dcb0c6 win32: add mute hotkey 2018-05-05 16:11:00 +02:00
OV2
ce5459bc69 win32: add hotkeys for saving/loading from file 2018-05-05 15:51:45 +02:00
OV2
8f1ee68c5b win32: easier index handling, some dialog comfort fixes 2018-05-05 15:17:14 +02:00
OV2
7eaf377183 win32: remove some compile warnings 2018-05-05 15:09:36 +02:00
OV2
89b41da263 win32: remove index from deleted cheats (fixes #288) 2018-05-05 00:55:02 +02:00
Brandon Wright
964b4f072f Update Win32 icon. 2018-05-03 16:42:55 -05:00
Brandon Wright
b9dd7021cf win32: hidpi awareness fixes 2018-05-01 18:03:39 -05:00
OV2
db315b36fc win32: add delete all button 2018-05-01 23:31:40 +02:00
OV2
d4230b3225 win32: add search database button, increase dialog size 2018-05-01 23:21:25 +02:00
OV2
3f4fc0e25a win32: updates to cheat dialog handling 2018-05-01 22:59:09 +02:00
Brandon Wright
e3838a2dad Use .bml instead of .cht. Add fallbacks where loading. 2018-04-30 17:25:43 -05:00
OV2
074965bd1c win32: move S9xCheatsEnable to PostRomInit 2018-05-01 00:07:39 +02:00
OV2
25fa85bce4 win32: changes to GUI cheat handling 2018-05-01 00:02:01 +02:00
Brandon Wright
21a4fe3163 Updated for Windows support. 2018-04-27 15:42:19 -05:00
Brandon Wright
bbfeb19b08 Calculate SHA256 checksum for later use. 2018-04-24 17:06:32 -05:00
OV2
f7c3117f5f win32: do hotplugging detection 500ms after arrival/removal 2018-04-22 22:22:05 +02:00
OV2
47144176ff win32: detect esc when using backgroundinput 2018-04-22 22:22:05 +02:00
OV2
60fc2fb0ae win32: select correct output method when cancelling dialog 2018-04-01 13:32:56 +02:00
OV2
bdade06dff win32: use full path when registering default icon 2018-03-31 16:03:49 +02:00
OV2
5a0f00518a win32: disable all load/save menu entries with no rom loaded 2018-03-31 15:55:46 +02:00
OV2
146ab1bd5f Update to xBRZ 1.6 2018-02-27 21:39:50 +01:00
qwertymodo
ea39685ccd Move libpng and zlib dependencies into submodules for the Windows build 2018-01-05 12:33:47 -08:00
OV2
aad3f375db win32: disable sound sync when speed is not set to 100% 2018-01-03 22:50:09 +01:00
OV2
e2f764fc0c win32: add -cartB parameter 2018-01-03 22:28:21 +01:00
OV2
ce9683db7e win32: merge multi rom load function 2018-01-03 22:12:06 +01:00
OV2
67d04aeb77 win32: only enable dynamic rate control checkbox for xaudio2 2018-01-03 21:08:08 +01:00
OV2
4c69595ffe win32: add option to disable message scaling with epx 2018-01-03 21:08:08 +01:00
OV2
ba9c1e33f8 win32: shorten faq, include link to dx9 runtime 2018-01-03 21:08:08 +01:00
OV2
32e87fab07 win32: add dynamic rate control setting, implement for xaudio2 2017-11-28 20:54:30 +01:00
OV2
91f0caa516 win32: add volume control regular/turbo (closes #258) 2017-11-28 20:54:30 +01:00
Brandon Wright
7a2ca6dc2a Update copyrights. 2017-11-17 16:00:58 -06:00
qwertymodo
7a1b270bb9 Allow fast-forwarding in games using the SPC7110 RTC 2017-10-24 22:16:54 -07:00
OV2
e014129b12 win32: rework CHECK_MEMORY_LEAKS to dump after static object deinit 2017-10-13 22:38:37 +02:00
OV2
17b3a81419 Fix some on-exit memory leaks 2017-10-13 22:38:37 +02:00
OV2
a95d69c051 Make DEBUGGER compile again (without APU debugger) 2017-10-10 20:04:22 +02:00
OV2
83dd149788 win32: small readme updates 2017-10-01 14:49:33 +02:00
qwertymodo
992157ec84 Add config option to ignore BPS/UPS checksums for soft patching 2017-09-28 10:45:32 -07:00
qwertymodo
75d3ac2a1b Fix building in VS2015 2017-09-28 10:03:35 -07:00
qwertymodo
b483f593b0 Fix missing Windows version string update 2017-09-28 10:02:10 -07:00
OV2
cb3ace471e Rename IPS_DIR to PATCH_DIR, split cheats path in win32 2017-09-11 23:29:12 +02:00
qwertymodo
158b509bbb Merge branch 'msu1-zip' 2017-09-03 14:56:32 -07:00
qwertymodo
9e804b4515 Add support for loading .msu1 packs as ROM files, if they actually contain a ROM file 2017-08-17 11:30:44 -07:00
OV2
f76df76071 win32: add custom state file name option 2017-08-17 18:11:30 +02:00
OV2
4f457f0c89 win32: return correct variable 2017-06-30 20:33:10 +02:00
OV2
b9b2f84315 win32: do not change current directory in S9xGetDirectory 2017-06-12 20:58:55 +02:00
OV2
382a17ad1c win32: do not try to reset device if minimized 2017-06-11 23:09:07 +02:00
Brandon Wright
4c2b41e6f2 Update version number to 1.55. 2017-05-06 18:02:01 -05:00
OV2
76c2d05187 win32: remove cg toolkit requirement for compilation 2017-04-29 19:51:30 +02:00
OV2
b0aee28375 win32: update compile instructions 2017-04-29 18:13:57 +02:00
OV2
93c65d9253 win32: remove FMOD and FMOD_EX 2017-04-29 18:13:57 +02:00
OV2
3910291e95 win32: remove non-unicode configurations 2017-04-29 18:13:57 +02:00
OV2
2f612954cd win32: remove asm defines from zlib project 2017-04-29 18:13:57 +02:00
OV2
d3075fe684 win32: rename project to lowercase 2017-04-29 18:13:57 +02:00
Nelson Garcia
e047696792 Reference gitignore in solution
This change makes .gitignore viewable in snes9xw.sln. It also updates
the solution to be opened in Visual Studio 2017 by default. This doesn't
prevent it from being opened in VS15 for those not ready to make the
switch.
2017-04-29 18:13:57 +02:00
Nelson Garcia
939423129d VS2017 solutions update (Please read description)
PLEASE TEST IN WINDOWS 7 AND WINDOWS XP BEFORE MERGING

Update windows solution files to VS 2017.

This also removes the MASM build commands from the zlib project. Having
this only makes buiding the source harder for new users, and it
ultimately isn't necessary.

The changes also rearrange the snesn9x project's <IncludePath> and
<LibraryPath> from (Include);(DirectX);(Cg) to (DirectX);(Cg);(Include).
These changes reflect the original library path order. The modification
I made beforehand could have affected XP builds and I didn't have a
chance to test this before merging.
2017-04-29 18:13:57 +02:00
OV2
09999378ac win32: increase dropdown width 2017-04-17 14:02:51 +02:00
OV2
1b3a4d024e win32: add linker pragma 2017-04-17 13:58:16 +02:00
OV2
f815f25a00 win32: change define name, keep ifdefs to minimum, keep enum values 2017-04-17 13:57:49 +02:00
OV2
73c5e5623a Merge branch 'ddraw-switch' of git://github.com/bonimy/snes9x 2017-04-17 12:56:07 +02:00
OV2
51dfeeac9e Merge branch 'bsxrebase' of git://github.com/LuigiBlood/snes9x 2017-04-17 12:33:12 +02:00
Nelson Garcia
aeba0086cc DirectDraw compile switch
This puts all Directdraw-related code into a compile-time switch
'DIRECTDRAW_DEFINED'. To enable DirectDraw, you need to define this in
the snes9xw project file, and add a reference to drraw.lib in it too.
2017-04-02 16:12:55 -07:00
OV2
8edbeaaf9a Merge git://github.com/bonimy/snes9x 2017-02-20 20:40:34 +01:00
Nelson Garcia
4800633821 Easy windows build support
Added and modified VS project files to more easily get started building
and working with s9x in the Windows VS environment.
2017-02-17 20:52:11 -08:00
Nelson Garcia
d432fb77ef Conditional exclusion of WIN_FMODEX_OPENAL_DRIVER
FMODEX removed support for FMOD_OUTPUTTYPE_OPENAL after V4.31.00 (refer
to http://upstream.rosalinux.ru/diffs/fmod/43100_to_43101/diff.html).

Therefore, the case for WIN_FMODEX_OPENAL_DRIVER is ignored when using
versions of FMODEx that no longer support it.
2017-02-17 19:37:42 -08:00
Nelson Garcia
ac9e3f2094 Merge remote-tracking branch 'refs/remotes/snes9xgit/master' 2017-02-17 19:33:36 -08:00
Nelson Garcia
eea199b20c ANSI support for dxerr
Legacy implementration of dxerr for snes9x only had Unicode support.
These changes add NASI support as well.
2017-02-17 19:27:11 -08:00
luigiblood
29fd944c83 [BS-X] Added Satellaview Folder on Win32 Settings window 2016-12-28 16:51:21 +01:00
luigiblood
4d32000874 [BS-X] Satellaview Signal Data File Support 2016-12-28 16:43:10 +01:00
OV2
fabce282db win32: use local copy of filename, msu loading calls S9xGetFilename 2016-12-03 18:03:40 +01:00
OV2
e85bbeaf60 win32: check correct define 2016-12-03 18:03:40 +01:00
OV2
1aae8f9235 win32: fix some warnings 2016-11-27 18:47:41 +01:00
OV2
2fe115c276 win32: move msu files to apu files 2016-11-27 18:05:28 +01:00
OV2
994698912a Merge remote-tracking branch 'bsx/bsx' 2016-11-27 18:02:03 +01:00
luigiblood
50228801f1 [BS-X] Save Memory Pack option (Windows) 2016-11-23 23:38:21 +01:00
OV2
b478002bfe win32: properly pass unicode chars to DXErr replacement 2016-11-19 20:05:29 +01:00
OV2
892aace5f6 win32: update resource file 2016-11-19 20:05:29 +01:00
Brandon Wright
bb7df011ff Revert "Fix compilation of wchar string literals"
This reverts commit 4a7d40e94e.
2016-11-14 13:19:53 -06:00
Brandon Wright
27e6bc1b01 Merge branch 'msu1' 2016-11-14 13:12:00 -06:00
luigiblood
38b95261d0 [BS-X] Added *.bs extension detection 2016-11-08 18:51:00 +01:00
OV2
a76837a4f2 win32: make sure sample count is even 2016-11-06 22:05:10 +01:00
qwertymodo
fb24fc63ba Add msu1.h/cpp to VS project file 2016-11-06 12:21:56 -08:00
OV2
1fb5d790e3 win32: differentiate between left and right special keys 2016-11-04 00:02:27 +01:00
qwertymodo
4a7d40e94e Fix compilation of wchar string literals 2016-11-03 12:28:45 -07:00
OV2
09df5e1406 Win32: register for all device changes, ignore problematic message 2016-10-20 21:44:11 +02:00
Brandon Wright
1661fc838c Add copyrights. 2016-10-15 11:31:26 -05:00
OV2
83bd6f3507 Win32: update compile instructions 2016-10-15 02:20:34 +02:00
Brandon Wright
83b7e28cec Bump version number to 1.54.1. 2016-10-14 13:18:25 -05:00
OV2
6f2fe7e52b Win32: do not also assign down left to down right 2016-10-12 21:50:54 +02:00
OV2
9118cf0c68 Win32: correctly save window when toggling fullscreen 2016-10-12 21:50:54 +02:00
OV2
d244da6890 Win32: update version in readme 2016-10-12 21:50:54 +02:00
OV2
09ffc054eb Win32: Update executable version 2016-10-10 20:58:18 +02:00
OV2
d81c0a68d3 Win32: fix relative includes for cg shader passes 2016-10-08 23:07:02 +02:00
OV2
f060f06d31 Win32: switch to VS2015 2016-10-08 17:52:23 +02:00
OV2
26914fa9b0 Win32: update xbrz 2016-10-07 23:57:02 +02:00
Brandon Wright
ddb1527236 Bump OV2 Windows port copyright. 2016-10-07 12:53:18 -05:00
Brandon Wright
006fc22ebb Add byuu copyright for his S-SMP 2016-10-07 12:47:07 -05:00
Brandon Wright
91aebfe759 Update some copyrights, bump version number. 2016-10-01 20:03:03 -05:00
OV2
3351c3b820 win32: fix auto mouse cursor hide 2015-10-11 22:13:36 +02:00
OV2
9372aa9541 Win32: improve transfer of command line controller settings 2015-05-24 16:17:58 +02:00
OV2
825706be4f Merge pull request #72 from dartraiden/master
Fix typos in docs
2015-05-11 19:35:00 +02:00
OV2
8153ce48c0 Merge pull request #70 2015-04-30 22:36:27 +02:00
dartraiden
e7101ce9fe Fix typos in docs 2015-04-23 22:56:15 +03:00
OV2
9ca3bcce39 Win32: fix joypad hotkeys on joypads > 0 2015-04-20 17:55:57 +02:00
OV2
56a4ce5ef8 Win32: another attempt on hotplugging crashes 2015-04-20 17:55:19 +02:00
gocha
7aafcd0d67 Windows: Migrate to Visual Studio 2013 <https://www.visualstudio.com/en-us/products/visual-studio-community-vs.aspx>
Library files <https://onedrive.live.com/redir?resid=b489e346390b4f82!600&authkey=!AHuA4W8o0eCQtWQ&ithint=file%2c7z>
2015-04-19 19:32:19 +09:00
OV2
951a383ae2 Win32: fix controller hotplugging 2015-04-02 20:40:50 +02:00
DaMan
61f1358849 Limit rewind buffer on 32bit
Signed-off-by: OV2 <OV2@sessionclan.de>
2015-02-27 20:41:25 +01:00
OV2
70cf3df1b4 Win32: only check joypads on arrival/disconnect 2015-02-27 20:23:31 +01:00
OV2
688c164fcb Win32: add missing Ptr changes (DaMan) 2015-02-01 15:19:20 +01:00
OV2
43e04cddc7 Win32: use SetWindowLongPtr instead of SetWindowLong (DaMan) 2015-02-01 01:45:14 +01:00
OV2
1d140638da Win32: update xbrz to 1.2 2015-01-29 21:42:32 +01:00
OV2
da9409b0e4 win32: add 2xbrz/3xbrz 2014-06-25 23:16:52 +02:00
OV2
54bfd407bb win32: add xbrz 2014-06-24 21:55:42 +02:00
OV2
2d1ceb4fb5 win32: use correct color conversion (Zenju) 2014-05-25 18:12:53 +02:00
OV2
7948c062ca win32: allow port command line arguments to work 2014-05-25 18:12:36 +02:00
OV2
8fb48d0f60 win32: correctly parse unicode command line arguments 2014-03-22 15:07:15 +01:00
OV2
2b6eff3d4c win32: only set sampler state for fragment 2013-12-17 22:56:44 +01:00
OV2
7bd0e2af33 win32: make controller command line parameters work 2013-06-16 12:53:28 +02:00
OV2
44cd82a966 win32: fix d3d cg problems 2013-06-16 11:44:34 +02:00
OV2
0b97bc02ca win32: always use RGBA for LUTs 2013-05-18 21:48:50 +02:00
OV2
5b4df91b41 win32: detect gamepad changes 2013-05-03 20:18:51 +02:00
OV2
987f13b5c6 win32: cgp fixes 2013-04-22 01:29:41 +02:00
OV2
555f5110fb win32: add float_framebuffer to cg shaders 2013-03-26 16:09:01 +01:00
OV2
157e2f51d4 win32: add frame_count_mod to cg shaders 2013-03-26 15:39:17 +01:00
OV2
231f4eea8f win32: fix xaudio2 mixing loop 2013-03-26 15:09:49 +01:00
OV2
9ac39c43a1 win32: add slot0 2013-03-26 15:09:49 +01:00
OV2
c691b610e4 win32: fix ansi build 2013-01-31 14:04:30 +01:00
OV2
88f3702a6a win32: add+use CXML wrapper class 2012-11-04 13:47:41 +01:00
OV2
59b0a71a43 win32: fix blargg for regular width hires 2012-10-24 13:54:13 +02:00
OV2
b43623fa7a win32: map pbo with GL_READ_WRITE 2012-10-22 19:48:01 +02:00
OV2
ac60d9117e win32: fix unicode file loading via command line 2012-09-11 17:14:18 +02:00
OV2
47ef0fca45 win32: integrate with default programs interface 2012-09-09 22:55:05 +02:00
OV2
684a8a5bc7 win32: adjust openwith association so that it no longer affects icons 2012-09-09 20:54:45 +02:00
OV2
86320ab911 win32: prevent crash when using cheat watch (Wraithverge) 2012-08-31 21:55:06 +02:00
OV2
466c3162d6 win32: use updated folder browser 2012-08-12 16:26:31 +02:00
gocha
7ed405d6e2 win32: drag and drop support for snes9x movie (*.smv)
Conflicts:

	win32/snes9xw.vcproj
2012-08-07 19:31:42 +02:00
gocha
fb2935d454 win32: remove "Toggled fast forward mode" checkbox, and give "fast forward toggle" hotkey 2012-08-07 19:22:59 +02:00
OV2
95e71e726f win32: remove afxres.h references 2012-08-07 19:17:37 +02:00
OV2
fcdc393e2b win32: make __forceinline tfw functions static (gocha) 2012-07-30 19:48:21 +02:00
OV2
cf57ad3d5d win32: also show half-width katakana in rom info dialog 2012-07-22 15:10:58 +02:00
gocha
5d6d3af4a9 win32: Unicode - fix Custom ROM dialog to show half-width katakana 2012-07-22 14:57:35 +02:00
gocha
e4bf711227 win32: fix newly introduced bug of S9xBasename. I guess it could provide a wrong result when it processes a string which has both slash and backslash. 2012-07-22 14:15:24 +02:00
gocha
a91dfcb39b win32: improve DBCS processing in S9xBasename. This one should process S9xBasename("C:\roms\ソウルブレイダー.smc") correctly. 2012-07-22 14:14:59 +02:00
gocha
b4e78e3d2c win32: fix Cheat Search not to add the same cheat twice.
win32: RAM Search can add multi-byte cheat from now.
2012-07-22 13:51:36 +02:00
OV2
d23302de8a Win32: remove deprecated libpng defines (aphanic) 2012-06-02 18:06:17 +02:00