Commit Graph

277 Commits

Author SHA1 Message Date
OV2
8edbeaaf9a Merge git://github.com/bonimy/snes9x 2017-02-20 20:40:34 +01:00
Nelson Garcia
4800633821 Easy windows build support
Added and modified VS project files to more easily get started building
and working with s9x in the Windows VS environment.
2017-02-17 20:52:11 -08:00
Nelson Garcia
d432fb77ef Conditional exclusion of WIN_FMODEX_OPENAL_DRIVER
FMODEX removed support for FMOD_OUTPUTTYPE_OPENAL after V4.31.00 (refer
to http://upstream.rosalinux.ru/diffs/fmod/43100_to_43101/diff.html).

Therefore, the case for WIN_FMODEX_OPENAL_DRIVER is ignored when using
versions of FMODEx that no longer support it.
2017-02-17 19:37:42 -08:00
Nelson Garcia
ac9e3f2094 Merge remote-tracking branch 'refs/remotes/snes9xgit/master' 2017-02-17 19:33:36 -08:00
Nelson Garcia
eea199b20c ANSI support for dxerr
Legacy implementration of dxerr for snes9x only had Unicode support.
These changes add NASI support as well.
2017-02-17 19:27:11 -08:00
luigiblood
29fd944c83 [BS-X] Added Satellaview Folder on Win32 Settings window 2016-12-28 16:51:21 +01:00
luigiblood
4d32000874 [BS-X] Satellaview Signal Data File Support 2016-12-28 16:43:10 +01:00
OV2
fabce282db win32: use local copy of filename, msu loading calls S9xGetFilename 2016-12-03 18:03:40 +01:00
OV2
e85bbeaf60 win32: check correct define 2016-12-03 18:03:40 +01:00
OV2
1aae8f9235 win32: fix some warnings 2016-11-27 18:47:41 +01:00
OV2
2fe115c276 win32: move msu files to apu files 2016-11-27 18:05:28 +01:00
OV2
994698912a Merge remote-tracking branch 'bsx/bsx' 2016-11-27 18:02:03 +01:00
luigiblood
50228801f1 [BS-X] Save Memory Pack option (Windows) 2016-11-23 23:38:21 +01:00
OV2
b478002bfe win32: properly pass unicode chars to DXErr replacement 2016-11-19 20:05:29 +01:00
OV2
892aace5f6 win32: update resource file 2016-11-19 20:05:29 +01:00
Brandon Wright
bb7df011ff Revert "Fix compilation of wchar string literals"
This reverts commit 4a7d40e94e.
2016-11-14 13:19:53 -06:00
Brandon Wright
27e6bc1b01 Merge branch 'msu1' 2016-11-14 13:12:00 -06:00
luigiblood
38b95261d0 [BS-X] Added *.bs extension detection 2016-11-08 18:51:00 +01:00
OV2
a76837a4f2 win32: make sure sample count is even 2016-11-06 22:05:10 +01:00
qwertymodo
fb24fc63ba Add msu1.h/cpp to VS project file 2016-11-06 12:21:56 -08:00
OV2
1fb5d790e3 win32: differentiate between left and right special keys 2016-11-04 00:02:27 +01:00
qwertymodo
4a7d40e94e Fix compilation of wchar string literals 2016-11-03 12:28:45 -07:00
OV2
09df5e1406 Win32: register for all device changes, ignore problematic message 2016-10-20 21:44:11 +02:00
Brandon Wright
1661fc838c Add copyrights. 2016-10-15 11:31:26 -05:00
OV2
83bd6f3507 Win32: update compile instructions 2016-10-15 02:20:34 +02:00
Brandon Wright
83b7e28cec Bump version number to 1.54.1. 2016-10-14 13:18:25 -05:00
OV2
6f2fe7e52b Win32: do not also assign down left to down right 2016-10-12 21:50:54 +02:00
OV2
9118cf0c68 Win32: correctly save window when toggling fullscreen 2016-10-12 21:50:54 +02:00
OV2
d244da6890 Win32: update version in readme 2016-10-12 21:50:54 +02:00
OV2
09ffc054eb Win32: Update executable version 2016-10-10 20:58:18 +02:00
OV2
d81c0a68d3 Win32: fix relative includes for cg shader passes 2016-10-08 23:07:02 +02:00
OV2
f060f06d31 Win32: switch to VS2015 2016-10-08 17:52:23 +02:00
OV2
26914fa9b0 Win32: update xbrz 2016-10-07 23:57:02 +02:00
Brandon Wright
ddb1527236 Bump OV2 Windows port copyright. 2016-10-07 12:53:18 -05:00
Brandon Wright
006fc22ebb Add byuu copyright for his S-SMP 2016-10-07 12:47:07 -05:00
Brandon Wright
91aebfe759 Update some copyrights, bump version number. 2016-10-01 20:03:03 -05:00
OV2
3351c3b820 win32: fix auto mouse cursor hide 2015-10-11 22:13:36 +02:00
OV2
9372aa9541 Win32: improve transfer of command line controller settings 2015-05-24 16:17:58 +02:00
OV2
825706be4f Merge pull request #72 from dartraiden/master
Fix typos in docs
2015-05-11 19:35:00 +02:00
OV2
8153ce48c0 Merge pull request #70 2015-04-30 22:36:27 +02:00
dartraiden
e7101ce9fe Fix typos in docs 2015-04-23 22:56:15 +03:00
OV2
9ca3bcce39 Win32: fix joypad hotkeys on joypads > 0 2015-04-20 17:55:57 +02:00
OV2
56a4ce5ef8 Win32: another attempt on hotplugging crashes 2015-04-20 17:55:19 +02:00
gocha
7aafcd0d67 Windows: Migrate to Visual Studio 2013 <https://www.visualstudio.com/en-us/products/visual-studio-community-vs.aspx>
Library files <https://onedrive.live.com/redir?resid=b489e346390b4f82!600&authkey=!AHuA4W8o0eCQtWQ&ithint=file%2c7z>
2015-04-19 19:32:19 +09:00
OV2
951a383ae2 Win32: fix controller hotplugging 2015-04-02 20:40:50 +02:00
DaMan
61f1358849 Limit rewind buffer on 32bit
Signed-off-by: OV2 <OV2@sessionclan.de>
2015-02-27 20:41:25 +01:00
OV2
70cf3df1b4 Win32: only check joypads on arrival/disconnect 2015-02-27 20:23:31 +01:00
OV2
688c164fcb Win32: add missing Ptr changes (DaMan) 2015-02-01 15:19:20 +01:00
OV2
43e04cddc7 Win32: use SetWindowLongPtr instead of SetWindowLong (DaMan) 2015-02-01 01:45:14 +01:00
OV2
1d140638da Win32: update xbrz to 1.2 2015-01-29 21:42:32 +01:00
OV2
da9409b0e4 win32: add 2xbrz/3xbrz 2014-06-25 23:16:52 +02:00
OV2
54bfd407bb win32: add xbrz 2014-06-24 21:55:42 +02:00
OV2
2d1ceb4fb5 win32: use correct color conversion (Zenju) 2014-05-25 18:12:53 +02:00
OV2
7948c062ca win32: allow port command line arguments to work 2014-05-25 18:12:36 +02:00
OV2
8fb48d0f60 win32: correctly parse unicode command line arguments 2014-03-22 15:07:15 +01:00
OV2
2b6eff3d4c win32: only set sampler state for fragment 2013-12-17 22:56:44 +01:00
OV2
7bd0e2af33 win32: make controller command line parameters work 2013-06-16 12:53:28 +02:00
OV2
44cd82a966 win32: fix d3d cg problems 2013-06-16 11:44:34 +02:00
OV2
0b97bc02ca win32: always use RGBA for LUTs 2013-05-18 21:48:50 +02:00
OV2
5b4df91b41 win32: detect gamepad changes 2013-05-03 20:18:51 +02:00
OV2
987f13b5c6 win32: cgp fixes 2013-04-22 01:29:41 +02:00
OV2
555f5110fb win32: add float_framebuffer to cg shaders 2013-03-26 16:09:01 +01:00
OV2
157e2f51d4 win32: add frame_count_mod to cg shaders 2013-03-26 15:39:17 +01:00
OV2
231f4eea8f win32: fix xaudio2 mixing loop 2013-03-26 15:09:49 +01:00
OV2
9ac39c43a1 win32: add slot0 2013-03-26 15:09:49 +01:00
OV2
c691b610e4 win32: fix ansi build 2013-01-31 14:04:30 +01:00
OV2
88f3702a6a win32: add+use CXML wrapper class 2012-11-04 13:47:41 +01:00
OV2
59b0a71a43 win32: fix blargg for regular width hires 2012-10-24 13:54:13 +02:00
OV2
b43623fa7a win32: map pbo with GL_READ_WRITE 2012-10-22 19:48:01 +02:00
OV2
ac60d9117e win32: fix unicode file loading via command line 2012-09-11 17:14:18 +02:00
OV2
47ef0fca45 win32: integrate with default programs interface 2012-09-09 22:55:05 +02:00
OV2
684a8a5bc7 win32: adjust openwith association so that it no longer affects icons 2012-09-09 20:54:45 +02:00
OV2
86320ab911 win32: prevent crash when using cheat watch (Wraithverge) 2012-08-31 21:55:06 +02:00
OV2
466c3162d6 win32: use updated folder browser 2012-08-12 16:26:31 +02:00
gocha
7ed405d6e2 win32: drag and drop support for snes9x movie (*.smv)
Conflicts:

	win32/snes9xw.vcproj
2012-08-07 19:31:42 +02:00
gocha
fb2935d454 win32: remove "Toggled fast forward mode" checkbox, and give "fast forward toggle" hotkey 2012-08-07 19:22:59 +02:00
OV2
95e71e726f win32: remove afxres.h references 2012-08-07 19:17:37 +02:00
OV2
fcdc393e2b win32: make __forceinline tfw functions static (gocha) 2012-07-30 19:48:21 +02:00
OV2
cf57ad3d5d win32: also show half-width katakana in rom info dialog 2012-07-22 15:10:58 +02:00
gocha
5d6d3af4a9 win32: Unicode - fix Custom ROM dialog to show half-width katakana 2012-07-22 14:57:35 +02:00
gocha
e4bf711227 win32: fix newly introduced bug of S9xBasename. I guess it could provide a wrong result when it processes a string which has both slash and backslash. 2012-07-22 14:15:24 +02:00
gocha
a91dfcb39b win32: improve DBCS processing in S9xBasename. This one should process S9xBasename("C:\roms\ソウルブレイダー.smc") correctly. 2012-07-22 14:14:59 +02:00
gocha
b4e78e3d2c win32: fix Cheat Search not to add the same cheat twice.
win32: RAM Search can add multi-byte cheat from now.
2012-07-22 13:51:36 +02:00
OV2
d23302de8a Win32: remove deprecated libpng defines (aphanic) 2012-06-02 18:06:17 +02:00
OV2
518110646a libretro/win32: make sure S9xFreezeSize is only called after rom load 2012-05-08 00:03:20 +02:00
OV2
81e12d533c Win32: use asm in custom zlib proj 2012-04-10 23:36:09 +02:00
OV2
8e1b726b6b Move statemanager to s9x folder, add rewind support to unix port 2012-03-29 15:31:41 +02:00
OV2
486cde4391 Win32: add rewind support 2012-03-28 20:52:15 +02:00
OV2
9cc05b3c12 Merge branch 'memstream'
Resolved conflicts:
	apu/SNES_SPC.h
	memmap.cpp
	port.h
	unix/Makefile.in
2012-03-25 20:44:57 +02:00
Brandon Wright
faa870ba49 Merge branch 'byuuapu'
Conflicts:
	memmap.cpp
2012-01-26 14:00:35 -06:00
OV2
faee2859b5 Change ZeroMemory to memset 2012-01-23 18:12:47 +01:00
OV2
dce8f6a1ff Win32: use event for soundsync 2012-01-22 20:18:15 +01:00
OV2
a66f10d9e4 Convert old savestates for new smp 2012-01-20 04:24:36 +01:00
OV2
dee8895db2 Allow membased rom/state load/save, add libsnes interface (Themaister) 2012-01-02 17:06:45 +01:00
OV2
d6c8111955 Win32: add missing outputmode description 2011-12-29 15:49:03 +01:00
OV2
245364b7c1 Win32: use D3DTADDRESS_BORDER in every pass 2011-12-10 19:17:03 +01:00
OV2
468275b2f2 Win32: match D3D/OGL cg meta shader capability and update to latest spec 2011-12-10 15:52:41 +01:00
OV2
01bf98aaaf Win32: only save window position if not in fullscreen 2011-12-10 15:35:22 +01:00
OV2
e68a1e9786 Win32: only allow escape-menu in directdraw 2011-12-10 15:35:21 +01:00
OV2
6b17c7d3bd Win32: save quit hotkey to config 2011-12-10 15:35:20 +01:00
OV2
9215fba453 Win32: add quit hotkey 2011-12-10 15:35:20 +01:00
bl0ckeduser
d53b71583c Win32: Fix typos in Readme 2011-11-18 16:30:47 -05:00
OV2
060d457e08 Merge pull request #13 from bl0ckeduser/patch-6
Win32: handle lack of libpng
2011-11-18 07:05:20 -08:00
OV2
33cdfd8806 Merge pull request #12 from bl0ckeduser/patch-5
Win32: only use zlib if it is turned on
2011-11-18 07:04:29 -08:00
bl0ckeduser
bdc68a6283 Win32: handle lack of libpng 2011-11-17 00:01:48 -05:00
bl0ckeduser
cd2715e3a4 Win32: only use zlib if it is turned on 2011-11-16 23:23:03 -05:00
bl0ckeduser
4f4e1de2d0 Win32: add notice on removal of DirectDraw in recent DX APIs 2011-11-16 23:19:05 -05:00
bl0ckeduser
f35b8005d5 Win32: add scrollbar to accomodate large about dialog text 2011-11-14 20:11:10 -05:00
bl0ckeduser
d98ed475eb Win32: fix about dialog text layout 2011-11-14 20:10:15 -05:00
OV2
fe6b9f257f Win32: remove legacy snapshot extensions 2011-10-23 23:33:44 +02:00
OV2
b442002071 Win32: only display cg error message if shader file has been set 2011-09-09 23:54:09 +02:00
OV2
6ebc68c017 Win32: fix multirom dialog 2011-09-09 23:54:09 +02:00
OV2
85cc112b44 Win32: add PREV support to cg meta shaders, clean up code 2011-07-03 23:12:41 +02:00
OV2
7dd4f944ee Win32: fix various meta shader problems and edge cases (themaister) 2011-07-03 20:42:28 +02:00
OV2
4d2fbc241a Win32: add support for cg meta shaders (currently opengl only) 2011-07-02 04:25:13 +02:00
OV2
3e84a2eaf4 Win32: remove legacy extentions from valid.ext 2011-06-09 19:15:57 +02:00
OV2
2872a71127 Win32: fix cheat dialog value entry 2011-05-13 10:02:12 +02:00
OV2
a13d50916d Win32: update cg matrix parameter on setviewport (d3d) 2011-05-13 09:46:43 +02:00
OV2
acfe6a53cc Win32: add frame counter to cg shader vars (Themaister) 2011-05-11 21:44:20 +02:00
OV2
54d8e77a96 Win32: add config option to disable OpenGL PBO usage 2011-05-08 03:39:25 +02:00
OV2
a4f56c08e7 Win32: merge BackgroundKeyGamekeys and BackgroundKeyHotkeys, add menu item 2011-05-08 01:41:33 +02:00
OV2
2c3b9f1f63 Win32: react to WM_DISPLAYCHANGE (hopefully without crashing) 2011-05-07 23:16:10 +02:00
OV2
f505626dda Win32: remove sync options from movie dialog; fix KEYUP handling for modifier keys; send CUSTKEYUP for background keypresses 2011-05-07 22:24:37 +02:00
OV2
0f6e8c3721 Win32: fix netplay connect 2011-05-07 18:35:11 +02:00
OV2
414782518b Win32: set HWND_TOPMOST for fullscreen window
Some graphic drivers seem to display the taskbar on non-viewport areas
if the window is not set to topmost.
2011-05-07 03:13:22 +02:00
OV2
0271051f41 Win32: add open override to _tfwopen (zlib 1.2.5) (gocha) 2011-05-07 03:11:42 +02:00
gocha
7ff42c90fd Modify zlib vcproj to support the latest version (zlib 1.2.5) 2011-05-07 02:53:01 +02:00
OV2
df37799e49 Win32: fix unicode snapshot loading 2011-05-06 01:19:30 +02:00
OV2
3a1aa9ddde Win32: fix open rom extension filters 2011-05-01 15:34:20 +02:00
OV2
1482cae24d Win32: set viewport on device reset, clear image before image size changes 2011-04-30 01:26:42 +02:00
OV2
13e8c2dc34 Win32: fix custom rom dialog 2011-04-29 13:01:06 +02:00
OV2
2644641713 Expose apu debugger status; win32: expose apu debugger, add missing type 2011-04-20 19:23:39 +02:00
OV2
c47598f3cf Update copyright in all files 2011-04-11 21:51:20 +02:00
OV2
9f22745fa5 Win32: fix double cg function unloading 2011-04-10 16:39:56 +02:00
zones
2f2d92a9da Update changelog / update minizip to 1.01h / update docs / Mac: changed MusicBox to Cocoa interface 2011-04-10 22:44:28 +09:00
OV2
1640d1e395 Win32: add missing copyright, update readme/howtocompile, match preprocessor defines 2011-03-20 23:53:39 +01:00
OV2
153db86437 Win32: dynamically load the cg runtime; gracefully disable its functionality
The cg runtime is no longer required to run snes9x. If unavailable, no error
message will be displayed unless the user tries to load a cg shader.
2011-03-20 23:21:12 +01:00
OV2
8f63cb0cea Win32: do not use pre-transformed vertices in D3D
Using pre-transformed vertices bypasses vertex shaders, which
prevented some of the cg shaders to run correctly.
2011-03-06 00:48:54 +01:00
OV2
82fe0f7819 Win32: update cg shader handling, output compile errors 2011-03-04 02:11:36 +01:00
OV2
42afceb287 Win32: fix hi-res filter box (again) 2011-03-04 00:46:18 +01:00
OV2
f1b7d31c8e Win32: fix osd for all hires filter scales 2011-03-04 00:38:16 +01:00
OV2
481bf0647f Win32: rework hi-res blending
Only blend on filters that do not blend themself.
2011-03-02 23:13:02 +01:00
OV2
b65f18fa84 Win32: add preliminary CG shader support (D3D + OGL)
CG shaders can be found in the ps3 snes9x port. Some of them will
not work correctly with all internal filter modes.
2011-02-24 01:36:11 +01:00
OV2
8cf6950c3d Win32: use generic DirectX error library (gocha) 2011-02-13 01:18:55 +01:00
OV2
85d30d5c5f Win32: Fix hires blending interfering with avi recording
Blending is now done onto a separate surface, leaving GFX.Screen
intact for avi recording. This also makes it possible to preview
the effect in the video settings.
2011-02-12 18:41:40 +01:00
OV2
c3bf1d7b59 Win32: Rework AVI image generation (gocha)
New option in emulation settings allows forcing the recording size
to 512x448, otherwise always resize output to 256x239.
Also improves avi sound sync (gocha)
2011-02-12 18:41:39 +01:00
zones
78d2b51efe I apologize my mistake. Commit changes I deleted by mistake. 2011-01-30 21:32:06 +09:00
OV2
6d03d238b6 Win32: use less aggressive waiting for soundsync 2011-01-22 15:42:39 +01:00
OV2
af8d559886 Win32: remove ASM project configurations, batch file and compile txt paragraph 2011-01-22 15:40:14 +01:00
OV2
b888c0f4ab Win32: re-merge win coreupdate commits, update version information 2011-01-16 14:06:43 +01:00